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	<title>Comments on: 14.6.2013</title>
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	<link>http://ftr.wot-news.com/2013/06/14/14-6-2013/</link>
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		<title>By: Lavitz</title>
		<link>http://ftr.wot-news.com/2013/06/14/14-6-2013/#comment-1426</link>
		<dc:creator><![CDATA[Lavitz]]></dc:creator>
		<pubDate>Mon, 17 Jun 2013 17:24:35 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=163#comment-1426</guid>
		<description><![CDATA[And if you gave a damn and actually did some research you&#039;d find out exactly why they are using the shitty BigWorld engine, and why exactly they picked it over all the other shit out there in the markets, including Unreal. 
But no, why the fuck should someone actually research a topic, it&#039;s way better to go bitching about stuff like this!]]></description>
		<content:encoded><![CDATA[<p>And if you gave a damn and actually did some research you&#8217;d find out exactly why they are using the shitty BigWorld engine, and why exactly they picked it over all the other shit out there in the markets, including Unreal.<br />
But no, why the fuck should someone actually research a topic, it&#8217;s way better to go bitching about stuff like this!</p>
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		<title>By: John</title>
		<link>http://ftr.wot-news.com/2013/06/14/14-6-2013/#comment-1149</link>
		<dc:creator><![CDATA[John]]></dc:creator>
		<pubDate>Sat, 15 Jun 2013 12:40:49 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=163#comment-1149</guid>
		<description><![CDATA[I like the fact that WG doesn&#039;t have the brain capacity to use a proper game engine like Unreal Engine 3/4 or something and fills it with anti-cheating software or modify it to meet server standards like most game studios does.
Pathetic, they choose a game engine that&#039;s already hit it&#039;s limit and causes high performance strain on their servers. 
With something like Unreal Engine 3,5 they could have way better graphics, way better physics and overall an easier time to develop and it also would have ALLOT better performance on most computers. But WG Is to busy makin&#039; money, not like they ever care about the players]]></description>
		<content:encoded><![CDATA[<p>I like the fact that WG doesn&#8217;t have the brain capacity to use a proper game engine like Unreal Engine 3/4 or something and fills it with anti-cheating software or modify it to meet server standards like most game studios does.<br />
Pathetic, they choose a game engine that&#8217;s already hit it&#8217;s limit and causes high performance strain on their servers.<br />
With something like Unreal Engine 3,5 they could have way better graphics, way better physics and overall an easier time to develop and it also would have ALLOT better performance on most computers. But WG Is to busy makin&#8217; money, not like they ever care about the players</p>
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		<title>By: Alex</title>
		<link>http://ftr.wot-news.com/2013/06/14/14-6-2013/#comment-1143</link>
		<dc:creator><![CDATA[Alex]]></dc:creator>
		<pubDate>Sat, 15 Jun 2013 09:49:31 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=163#comment-1143</guid>
		<description><![CDATA[They were talking about the trailer beginning, not the 360&#039;s gameplay.]]></description>
		<content:encoded><![CDATA[<p>They were talking about the trailer beginning, not the 360&#8242;s gameplay.</p>
]]></content:encoded>
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	<item>
		<title>By: damncommies</title>
		<link>http://ftr.wot-news.com/2013/06/14/14-6-2013/#comment-1142</link>
		<dc:creator><![CDATA[damncommies]]></dc:creator>
		<pubDate>Sat, 15 Jun 2013 09:06:03 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=163#comment-1142</guid>
		<description><![CDATA[- WoT might reach the graphic level presented in the “Xbox WoT” trailer in 5-7 years (so no, WoT on PC won’t look like that)

Laughed hard lol xD apparently a few graphics tweaks such as :

- increased bloom effects+new colour here and there
- some shitty new explosions effects
- worse looking textures
- bit better tank models ( which WG said the tank models reworking is coming soon on PC)

Are to be reached after 5-7years on PC. Either someone mistranslated this, or WG just went full soviet 360 product propaganda retard.]]></description>
		<content:encoded><![CDATA[<p>- WoT might reach the graphic level presented in the “Xbox WoT” trailer in 5-7 years (so no, WoT on PC won’t look like that)</p>
<p>Laughed hard lol xD apparently a few graphics tweaks such as :</p>
<p>- increased bloom effects+new colour here and there<br />
- some shitty new explosions effects<br />
- worse looking textures<br />
- bit better tank models ( which WG said the tank models reworking is coming soon on PC)</p>
<p>Are to be reached after 5-7years on PC. Either someone mistranslated this, or WG just went full soviet 360 product propaganda retard.</p>
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	<item>
		<title>By: Mppol</title>
		<link>http://ftr.wot-news.com/2013/06/14/14-6-2013/#comment-1140</link>
		<dc:creator><![CDATA[Mppol]]></dc:creator>
		<pubDate>Sat, 15 Jun 2013 08:02:03 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=163#comment-1140</guid>
		<description><![CDATA[yeah I know, but what&#039;s the sense about it? Everyone gets who grind M7 Priest gets trolled -.-
But if u have M37 u get a t4 tank and the xp u have grinded goes with it on t4 and M7 Priest as an t3 gets unlocked... so M37drivers have an advantage of this new artytree while M7 Priest drivers get an disadvantage. That&#039;s not fair in my eyes... wherefore did I played the M7 Priest if I now get in an better situation while just have reached t3 instead of t4 ?]]></description>
		<content:encoded><![CDATA[<p>yeah I know, but what&#8217;s the sense about it? Everyone gets who grind M7 Priest gets trolled -.-<br />
But if u have M37 u get a t4 tank and the xp u have grinded goes with it on t4 and M7 Priest as an t3 gets unlocked&#8230; so M37drivers have an advantage of this new artytree while M7 Priest drivers get an disadvantage. That&#8217;s not fair in my eyes&#8230; wherefore did I played the M7 Priest if I now get in an better situation while just have reached t3 instead of t4 ?</p>
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		<title>By: Captian Nemo</title>
		<link>http://ftr.wot-news.com/2013/06/14/14-6-2013/#comment-1137</link>
		<dc:creator><![CDATA[Captian Nemo]]></dc:creator>
		<pubDate>Sat, 15 Jun 2013 07:29:58 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=163#comment-1137</guid>
		<description><![CDATA[If each person is playing the same arty they can all take turns firing at the same target
it just means coordinating well.]]></description>
		<content:encoded><![CDATA[<p>If each person is playing the same arty they can all take turns firing at the same target<br />
it just means coordinating well.</p>
]]></content:encoded>
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		<title>By: Zarax</title>
		<link>http://ftr.wot-news.com/2013/06/14/14-6-2013/#comment-1136</link>
		<dc:creator><![CDATA[Zarax]]></dc:creator>
		<pubDate>Sat, 15 Jun 2013 07:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=163#comment-1136</guid>
		<description><![CDATA[What is weird there is the gun.

The 10H64 reached prototype stage in 1945 so a december 1944 project might fit, however it&#039;s not something you&#039;d want to mount on an expensive platform.
The 8H63 was accurate up to 750m, while the 10H64 (the gun mentioned there) could be used up to 1000m, a pretty low distance by german standards.

The only turreted tank coming to mind with such a cannon is a panzer 38(d) planned variant that used the 10H64 in a variant of the simplified Panzer IV turret project.
We&#039;re talking about a lighter project here though, basically a turreted Hetzer which would have made for a nice high tier light in WOT.]]></description>
		<content:encoded><![CDATA[<p>What is weird there is the gun.</p>
<p>The 10H64 reached prototype stage in 1945 so a december 1944 project might fit, however it&#8217;s not something you&#8217;d want to mount on an expensive platform.<br />
The 8H63 was accurate up to 750m, while the 10H64 (the gun mentioned there) could be used up to 1000m, a pretty low distance by german standards.</p>
<p>The only turreted tank coming to mind with such a cannon is a panzer 38(d) planned variant that used the 10H64 in a variant of the simplified Panzer IV turret project.<br />
We&#8217;re talking about a lighter project here though, basically a turreted Hetzer which would have made for a nice high tier light in WOT.</p>
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	<item>
		<title>By: Kamahl1234</title>
		<link>http://ftr.wot-news.com/2013/06/14/14-6-2013/#comment-1134</link>
		<dc:creator><![CDATA[Kamahl1234]]></dc:creator>
		<pubDate>Sat, 15 Jun 2013 04:58:24 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=163#comment-1134</guid>
		<description><![CDATA[I find that the artillery are still more than playable, you just need some more patience and trying to have some teamwork. Platoons work nicely for this.]]></description>
		<content:encoded><![CDATA[<p>I find that the artillery are still more than playable, you just need some more patience and trying to have some teamwork. Platoons work nicely for this.</p>
]]></content:encoded>
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	<item>
		<title>By: Kamahl1234</title>
		<link>http://ftr.wot-news.com/2013/06/14/14-6-2013/#comment-1133</link>
		<dc:creator><![CDATA[Kamahl1234]]></dc:creator>
		<pubDate>Sat, 15 Jun 2013 04:53:36 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=163#comment-1133</guid>
		<description><![CDATA[Well to be fair, they didn&#039;t take the only good thing that the Lowe had, as they seem to have severely damaged with the SP nerf. As all that thing really has going for it is armor.]]></description>
		<content:encoded><![CDATA[<p>Well to be fair, they didn&#8217;t take the only good thing that the Lowe had, as they seem to have severely damaged with the SP nerf. As all that thing really has going for it is armor.</p>
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	<item>
		<title>By: Daigensui</title>
		<link>http://ftr.wot-news.com/2013/06/14/14-6-2013/#comment-1125</link>
		<dc:creator><![CDATA[Daigensui]]></dc:creator>
		<pubDate>Sat, 15 Jun 2013 01:18:47 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=163#comment-1125</guid>
		<description><![CDATA[All APCR-classified rounds get a normalization amount of 2 degrees. Regular AP gets 5 degrees of normalization.]]></description>
		<content:encoded><![CDATA[<p>All APCR-classified rounds get a normalization amount of 2 degrees. Regular AP gets 5 degrees of normalization.</p>
]]></content:encoded>
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