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	<title>Comments on: 12.7.2013</title>
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	<link>http://ftr.wot-news.com/2013/07/12/12-7-2013/</link>
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	<item>
		<title>By: stavro375</title>
		<link>http://ftr.wot-news.com/2013/07/12/12-7-2013/#comment-58683</link>
		<dc:creator><![CDATA[stavro375]]></dc:creator>
		<pubDate>Fri, 11 Oct 2013 02:08:29 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=856#comment-58683</guid>
		<description><![CDATA[WoWp has tracers.  WT *usually* has tracers, but some ammo loadouts don&#039;t include any.

Fighting against a plane with such an ammo loadout is infuriating: &quot;Okay, there&#039;s a Sptifire behind me, but its okay, he&#039;s not firing -- WHY IS MY PLANE ON FIRE?!&quot;]]></description>
		<content:encoded><![CDATA[<p>WoWp has tracers.  WT *usually* has tracers, but some ammo loadouts don&#8217;t include any.</p>
<p>Fighting against a plane with such an ammo loadout is infuriating: &#8220;Okay, there&#8217;s a Sptifire behind me, but its okay, he&#8217;s not firing &#8212; WHY IS MY PLANE ON FIRE?!&#8221;</p>
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		<title>By: Aris</title>
		<link>http://ftr.wot-news.com/2013/07/12/12-7-2013/#comment-10027</link>
		<dc:creator><![CDATA[Aris]]></dc:creator>
		<pubDate>Fri, 19 Jul 2013 20:40:53 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=856#comment-10027</guid>
		<description><![CDATA[I believe most MMO companies would like a wider player base, hence lower graphics requirements.]]></description>
		<content:encoded><![CDATA[<p>I believe most MMO companies would like a wider player base, hence lower graphics requirements.</p>
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		<title>By: Anonymous</title>
		<link>http://ftr.wot-news.com/2013/07/12/12-7-2013/#comment-9112</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Mon, 15 Jul 2013 12:14:40 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=856#comment-9112</guid>
		<description><![CDATA[IMO world of warplanes is more fun, there is just to much of a gap between boring historical battles (where you spend all your time flying to and from base) and turn and burn/air spawn (god i hate that stupid system) arcade battles in war thunder, that and the economic model can just go die in a fire for all i care.]]></description>
		<content:encoded><![CDATA[<p>IMO world of warplanes is more fun, there is just to much of a gap between boring historical battles (where you spend all your time flying to and from base) and turn and burn/air spawn (god i hate that stupid system) arcade battles in war thunder, that and the economic model can just go die in a fire for all i care.</p>
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	<item>
		<title>By: Gino Tusconi</title>
		<link>http://ftr.wot-news.com/2013/07/12/12-7-2013/#comment-9047</link>
		<dc:creator><![CDATA[Gino Tusconi]]></dc:creator>
		<pubDate>Mon, 15 Jul 2013 03:12:33 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=856#comment-9047</guid>
		<description><![CDATA[Lol at this guy...

Fact:
War Thunder looks pretty damned good, vastly superior to WoWP and WoT.  It also is easier on people&#039;s PCs because it&#039;s optimized properly.  It&#039;s &quot;ufo&#039;s&quot; are present in arcade, but not historical.  &quot;Arcade&quot; is not the &quot;primary mode&quot; of WT, as it&#039;s also heavily focused on in Historical.

Grab a napkin Serbitch, you just got served hommie.]]></description>
		<content:encoded><![CDATA[<p>Lol at this guy&#8230;</p>
<p>Fact:<br />
War Thunder looks pretty damned good, vastly superior to WoWP and WoT.  It also is easier on people&#8217;s PCs because it&#8217;s optimized properly.  It&#8217;s &#8220;ufo&#8217;s&#8221; are present in arcade, but not historical.  &#8220;Arcade&#8221; is not the &#8220;primary mode&#8221; of WT, as it&#8217;s also heavily focused on in Historical.</p>
<p>Grab a napkin Serbitch, you just got served hommie.</p>
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		<title>By: kblack</title>
		<link>http://ftr.wot-news.com/2013/07/12/12-7-2013/#comment-8937</link>
		<dc:creator><![CDATA[kblack]]></dc:creator>
		<pubDate>Sun, 14 Jul 2013 06:28:59 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=856#comment-8937</guid>
		<description><![CDATA[First: you probably tested on arcade mode.
Second: even then, in WT after a 180 turn on maximum angle you end without speed. In WoWP you can keep turning and looping almost for ever.

Besides, the graphics advantage of WT over WoWP is so great that I, simply, can&#039;t stand WoWP any longer.]]></description>
		<content:encoded><![CDATA[<p>First: you probably tested on arcade mode.<br />
Second: even then, in WT after a 180 turn on maximum angle you end without speed. In WoWP you can keep turning and looping almost for ever.</p>
<p>Besides, the graphics advantage of WT over WoWP is so great that I, simply, can&#8217;t stand WoWP any longer.</p>
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		<title>By: seb</title>
		<link>http://ftr.wot-news.com/2013/07/12/12-7-2013/#comment-8926</link>
		<dc:creator><![CDATA[seb]]></dc:creator>
		<pubDate>Sun, 14 Jul 2013 03:29:11 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=856#comment-8926</guid>
		<description><![CDATA[They cannot, unless its on a turret they will fire straight forward]]></description>
		<content:encoded><![CDATA[<p>They cannot, unless its on a turret they will fire straight forward</p>
]]></content:encoded>
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		<title>By: seb</title>
		<link>http://ftr.wot-news.com/2013/07/12/12-7-2013/#comment-8925</link>
		<dc:creator><![CDATA[seb]]></dc:creator>
		<pubDate>Sun, 14 Jul 2013 03:19:10 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=856#comment-8925</guid>
		<description><![CDATA[This was meant for the guy below..]]></description>
		<content:encoded><![CDATA[<p>This was meant for the guy below..</p>
]]></content:encoded>
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	<item>
		<title>By: seb</title>
		<link>http://ftr.wot-news.com/2013/07/12/12-7-2013/#comment-8924</link>
		<dc:creator><![CDATA[seb]]></dc:creator>
		<pubDate>Sun, 14 Jul 2013 03:18:26 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=856#comment-8924</guid>
		<description><![CDATA[I was playing war thunder earlier today and I definitely saw tracers when I shot... there is even ammo you can load with more/less tracers...]]></description>
		<content:encoded><![CDATA[<p>I was playing war thunder earlier today and I definitely saw tracers when I shot&#8230; there is even ammo you can load with more/less tracers&#8230;</p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://ftr.wot-news.com/2013/07/12/12-7-2013/#comment-8869</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Sat, 13 Jul 2013 16:14:52 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=856#comment-8869</guid>
		<description><![CDATA[I did test on turning radius and it turns out that WT planes turn about 3 times as fast as the planes did in reality. Of course it is easy to fly planes that turn on a dime, but is far from as realistic as WoWp where the planes actually have the same turning radius as in real life.]]></description>
		<content:encoded><![CDATA[<p>I did test on turning radius and it turns out that WT planes turn about 3 times as fast as the planes did in reality. Of course it is easy to fly planes that turn on a dime, but is far from as realistic as WoWp where the planes actually have the same turning radius as in real life.</p>
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	<item>
		<title>By: Hornet331</title>
		<link>http://ftr.wot-news.com/2013/07/12/12-7-2013/#comment-8817</link>
		<dc:creator><![CDATA[Hornet331]]></dc:creator>
		<pubDate>Sat, 13 Jul 2013 11:51:25 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=856#comment-8817</guid>
		<description><![CDATA[WoWp has the same problems as WoT,

tiny cage like maps, which result into pretty much only circel fights at low altitude, there is no point in going higher then 2000m since all fights will land at ground level anyway.

the MM is as funny as in WoT only that the 2 tier spread is usually crap, because the lower tiers are just filling material for the higher tiers, there are only a few planes that actually can beat some of the hightier when your top tier... and then all they have to do is hit W and speed away from you (you can&#039;t follow)

lack of maps, you basically have 1 map per  2 tier and it gets boring after you play it for 30 games or so in a row.

And there are a lot more minor things that make the game just unpleasing to play, not to mention the skill level is already below WoT level.

WoWp will at best be a niche game in the wargaming lineup, the only good thing that maybe comes from it, the usual gold promotion in the first year and with the unified account you also can get the gold for WoT.]]></description>
		<content:encoded><![CDATA[<p>WoWp has the same problems as WoT,</p>
<p>tiny cage like maps, which result into pretty much only circel fights at low altitude, there is no point in going higher then 2000m since all fights will land at ground level anyway.</p>
<p>the MM is as funny as in WoT only that the 2 tier spread is usually crap, because the lower tiers are just filling material for the higher tiers, there are only a few planes that actually can beat some of the hightier when your top tier&#8230; and then all they have to do is hit W and speed away from you (you can&#8217;t follow)</p>
<p>lack of maps, you basically have 1 map per  2 tier and it gets boring after you play it for 30 games or so in a row.</p>
<p>And there are a lot more minor things that make the game just unpleasing to play, not to mention the skill level is already below WoT level.</p>
<p>WoWp will at best be a niche game in the wargaming lineup, the only good thing that maybe comes from it, the usual gold promotion in the first year and with the unified account you also can get the gold for WoT.</p>
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