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	<title>Comments on: 24.9.2013</title>
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	<link>http://ftr.wot-news.com/2013/09/24/24-9-2013/</link>
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		<title>By: Neo</title>
		<link>http://ftr.wot-news.com/2013/09/24/24-9-2013/#comment-53128</link>
		<dc:creator><![CDATA[Neo]]></dc:creator>
		<pubDate>Thu, 03 Oct 2013 06:14:36 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=3476#comment-53128</guid>
		<description><![CDATA[PS. I really must agree with T3azz on the subject about being a good player. Good ratings (decluding win/loss ratio) tells about your skill; win/loss ratio on the other hand tells only that how good of a luck do you have in getting a decently co-operatable team.
And that reminds me of an issue that has been bugging me :D It&#039;s that there is no way to build up system that can increase your xp and credit rating in battle according your tactical or strategic performance (for example holding one front against bigger enemy masses, taunting enemy to come on the open so everyone else can shoot them to bits or intimidating enemy to hold their position by letting them think you have more support than you really have). You can imagine such situations. Besides, what random battles really need, is some kind of battlewise changing military hierarchy system. Someone really needs to give orders to others and strategize the battle because as the situation stands, everyone just do (or derp) as they please, most of the time with horrible consequences. Haha, this PS turned out to be a full comment :D]]></description>
		<content:encoded><![CDATA[<p>PS. I really must agree with T3azz on the subject about being a good player. Good ratings (decluding win/loss ratio) tells about your skill; win/loss ratio on the other hand tells only that how good of a luck do you have in getting a decently co-operatable team.<br />
And that reminds me of an issue that has been bugging me :D It&#8217;s that there is no way to build up system that can increase your xp and credit rating in battle according your tactical or strategic performance (for example holding one front against bigger enemy masses, taunting enemy to come on the open so everyone else can shoot them to bits or intimidating enemy to hold their position by letting them think you have more support than you really have). You can imagine such situations. Besides, what random battles really need, is some kind of battlewise changing military hierarchy system. Someone really needs to give orders to others and strategize the battle because as the situation stands, everyone just do (or derp) as they please, most of the time with horrible consequences. Haha, this PS turned out to be a full comment :D</p>
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		<title>By: Neo</title>
		<link>http://ftr.wot-news.com/2013/09/24/24-9-2013/#comment-53126</link>
		<dc:creator><![CDATA[Neo]]></dc:creator>
		<pubDate>Thu, 03 Oct 2013 05:58:28 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=3476#comment-53126</guid>
		<description><![CDATA[- Q: “In this battle, I recieved only a little more experience than the guy who did 0 damage, that’s unfair” A: “That means you played only a bit better than the AFKer. Upgrade your skill.”

Omfg, that&#039;s not an answer! That guy did over 7000 hp worth of damage! I don&#039;t think that is even close to &quot;only a bit better than afk&quot;.. I know that the xp rating varies upon what is your tier and enemy&#039;s etc. but THAT is still very unreasonable amount of xp difference.]]></description>
		<content:encoded><![CDATA[<p>- Q: “In this battle, I recieved only a little more experience than the guy who did 0 damage, that’s unfair” A: “That means you played only a bit better than the AFKer. Upgrade your skill.”</p>
<p>Omfg, that&#8217;s not an answer! That guy did over 7000 hp worth of damage! I don&#8217;t think that is even close to &#8220;only a bit better than afk&#8221;.. I know that the xp rating varies upon what is your tier and enemy&#8217;s etc. but THAT is still very unreasonable amount of xp difference.</p>
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		<title>By: My name is cammha</title>
		<link>http://ftr.wot-news.com/2013/09/24/24-9-2013/#comment-49140</link>
		<dc:creator><![CDATA[My name is cammha]]></dc:creator>
		<pubDate>Thu, 26 Sep 2013 07:02:09 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=3476#comment-49140</guid>
		<description><![CDATA[I saw a video about world of tanks 8.9there is going to be new tier 4 to10 germand tank destroyers and tanks are going to get buffed thanks for reading.   ]]></description>
		<content:encoded><![CDATA[<p>I saw a video about world of tanks 8.9there is going to be new tier 4 to10 germand tank destroyers and tanks are going to get buffed thanks for reading.   </p>
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		<title>By: Darlock</title>
		<link>http://ftr.wot-news.com/2013/09/24/24-9-2013/#comment-48974</link>
		<dc:creator><![CDATA[Darlock]]></dc:creator>
		<pubDate>Wed, 25 Sep 2013 20:17:08 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=3476#comment-48974</guid>
		<description><![CDATA[You obviously don&#039;t know how the elo system works and haven&#039;t even tried to check it.

Elo stat is not equal to your skill, but it&#039;s a very good approximation.
With Elo, winner gets points looser is loosing. It&#039;s not a rating you get for being accurate or for doing more frags then other guy, it&#039;s a rating based mainly on your win/loss ratio and difference between your skill and your opponent skill. 
You win against bad opponent - they don&#039;t loose much, you don&#039;t gain much
You win against opponent of higher skill - they loose more and you gain more

This system works and it was proven by many games, starting with chess.

----  If im not wrong stats can be manipulated quite easily by playing alot of CW and TC, along with beeing carried by platoon mambers, so seal clubbing. 

First, it&#039;s easy to just separate CW and TC stats from everything. If they go into separate queue, why their stats should affect solo queue? 
Second, after your platoon is disbanded and you are no longer carried, you will start dropping in rating, ending up with people of your level.

---- Also, how will skill based MM solve the real issues, like people team killing, afk, botting, camping with heavy and medium tanks etc? 

Such people will dwell in &quot;elo hell&quot; (very low rating) unable to get out of it, simple as that. 

---- Please tell me that you have never seen any pro clan act like retards and refuse to act.

They won&#039;t be pro if they act like that on constant basis, wouldn&#039;t they? Also, risk of being demoted too low will keep most of the &quot;pro&quot; players from acting like retards.

---- Also what stats should MM take into consideration? Overall stats, or tank specific stats, since these differ alot in some cases depending on your performance on your former tanks and the amount of battles you have played in them.

Your overall Elo or your per-tank elo, it doesn&#039;t matter much. Per-tank elo will make matchmaking bit more complicated and provide more consistent team composition.

---- Also, since its random game, it wont be that random any more if there are skill based MM, which is exactly the opposite of what random games are.

It will keep game random, as there is a large pool of players. Again, look at game such as LoL. Only in highest tier you run a risk of facing similar faces. And don&#039;t forget, players pool will become much larger when roaming is implemented. 

Just read a bit about elo and how it works, even if you will not be convinced that elo is good for WoT, it&#039;s a good read.]]></description>
		<content:encoded><![CDATA[<p>You obviously don&#8217;t know how the elo system works and haven&#8217;t even tried to check it.</p>
<p>Elo stat is not equal to your skill, but it&#8217;s a very good approximation.<br />
With Elo, winner gets points looser is loosing. It&#8217;s not a rating you get for being accurate or for doing more frags then other guy, it&#8217;s a rating based mainly on your win/loss ratio and difference between your skill and your opponent skill.<br />
You win against bad opponent &#8211; they don&#8217;t loose much, you don&#8217;t gain much<br />
You win against opponent of higher skill &#8211; they loose more and you gain more</p>
<p>This system works and it was proven by many games, starting with chess.</p>
<p>&#8212;-  If im not wrong stats can be manipulated quite easily by playing alot of CW and TC, along with beeing carried by platoon mambers, so seal clubbing. </p>
<p>First, it&#8217;s easy to just separate CW and TC stats from everything. If they go into separate queue, why their stats should affect solo queue?<br />
Second, after your platoon is disbanded and you are no longer carried, you will start dropping in rating, ending up with people of your level.</p>
<p>&#8212;- Also, how will skill based MM solve the real issues, like people team killing, afk, botting, camping with heavy and medium tanks etc? </p>
<p>Such people will dwell in &#8220;elo hell&#8221; (very low rating) unable to get out of it, simple as that. </p>
<p>&#8212;- Please tell me that you have never seen any pro clan act like retards and refuse to act.</p>
<p>They won&#8217;t be pro if they act like that on constant basis, wouldn&#8217;t they? Also, risk of being demoted too low will keep most of the &#8220;pro&#8221; players from acting like retards.</p>
<p>&#8212;- Also what stats should MM take into consideration? Overall stats, or tank specific stats, since these differ alot in some cases depending on your performance on your former tanks and the amount of battles you have played in them.</p>
<p>Your overall Elo or your per-tank elo, it doesn&#8217;t matter much. Per-tank elo will make matchmaking bit more complicated and provide more consistent team composition.</p>
<p>&#8212;- Also, since its random game, it wont be that random any more if there are skill based MM, which is exactly the opposite of what random games are.</p>
<p>It will keep game random, as there is a large pool of players. Again, look at game such as LoL. Only in highest tier you run a risk of facing similar faces. And don&#8217;t forget, players pool will become much larger when roaming is implemented. </p>
<p>Just read a bit about elo and how it works, even if you will not be convinced that elo is good for WoT, it&#8217;s a good read.</p>
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		<title>By: ZionLion84</title>
		<link>http://ftr.wot-news.com/2013/09/24/24-9-2013/#comment-48753</link>
		<dc:creator><![CDATA[ZionLion84]]></dc:creator>
		<pubDate>Wed, 25 Sep 2013 14:55:39 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=3476#comment-48753</guid>
		<description><![CDATA[Yes that is true, and yes it is going up slowly. 
But his statment is still wrong since there is so many factors that plays in than just a higher WR. Just the factors he says aint as important, but the thing is that just those things are the ones showing how much you actually do. 
Some ppl with abit lower WR has high numbers on those things and that shows to me, that they are better than their WR is sayin. Imho its the overall stats that tells me the most, not only a higher WR.]]></description>
		<content:encoded><![CDATA[<p>Yes that is true, and yes it is going up slowly.<br />
But his statment is still wrong since there is so many factors that plays in than just a higher WR. Just the factors he says aint as important, but the thing is that just those things are the ones showing how much you actually do.<br />
Some ppl with abit lower WR has high numbers on those things and that shows to me, that they are better than their WR is sayin. Imho its the overall stats that tells me the most, not only a higher WR.</p>
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		<title>By: King Kong</title>
		<link>http://ftr.wot-news.com/2013/09/24/24-9-2013/#comment-48735</link>
		<dc:creator><![CDATA[King Kong]]></dc:creator>
		<pubDate>Wed, 25 Sep 2013 14:39:32 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=3476#comment-48735</guid>
		<description><![CDATA[You rang?]]></description>
		<content:encoded><![CDATA[<p>You rang?</p>
]]></content:encoded>
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		<title>By: T3azz (banned)</title>
		<link>http://ftr.wot-news.com/2013/09/24/24-9-2013/#comment-48734</link>
		<dc:creator><![CDATA[T3azz (banned)]]></dc:creator>
		<pubDate>Wed, 25 Sep 2013 14:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=3476#comment-48734</guid>
		<description><![CDATA[&quot;- SerB says he doesn’t like any player ratings, he judges player skill by winrate: “Because the damage done, scouting, hitrate etc. are all only means to the end, that is the victory”
- Okay, but how do he explain that overall tank stats like XP, damage, KD, etc, is increasing, but WR is becoming lower? Thats exactly my and many others case. I think the opposite, you can perform very good with a tank, and still lose, because its a team fucking based game. How many of you havent been top damage dealers in losing team, time after time and still lose? As a solo player performing really good still isnt enough to win, how ever playing in a platoon with equally skilled players may make a bigger impact.]]></description>
		<content:encoded><![CDATA[<p>&#8220;- SerB says he doesn’t like any player ratings, he judges player skill by winrate: “Because the damage done, scouting, hitrate etc. are all only means to the end, that is the victory”<br />
- Okay, but how do he explain that overall tank stats like XP, damage, KD, etc, is increasing, but WR is becoming lower? Thats exactly my and many others case. I think the opposite, you can perform very good with a tank, and still lose, because its a team fucking based game. How many of you havent been top damage dealers in losing team, time after time and still lose? As a solo player performing really good still isnt enough to win, how ever playing in a platoon with equally skilled players may make a bigger impact.</p>
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		<title>By: T3azz (banned)</title>
		<link>http://ftr.wot-news.com/2013/09/24/24-9-2013/#comment-48730</link>
		<dc:creator><![CDATA[T3azz (banned)]]></dc:creator>
		<pubDate>Wed, 25 Sep 2013 14:31:16 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=3476#comment-48730</guid>
		<description><![CDATA[Erm, so you think that stats are equal to skill then? Since when are stats a accurate indication of personal skills? If im not wrong stats can be manipulated quite easily by playing alot of CW and TC, along with beeing carried by platoon mambers, so seal clubbing. Also, how will skill based MM solve the real issues, like people team killing, afk, botting, camping with heavy and medium tanks etc? Please tell me that you have never seen any pro clan act like retards and refuse to act. 

Also what stats should MM take into consideration? Overall stats, or tank specifik stats, since these differ alot in some cases depending on your performance on your former tanks and the amount of battles you have played in them. 

Also, since its random game, it wont be that random any more if there are skill based MM, which is exactly the opposite of what random games are.]]></description>
		<content:encoded><![CDATA[<p>Erm, so you think that stats are equal to skill then? Since when are stats a accurate indication of personal skills? If im not wrong stats can be manipulated quite easily by playing alot of CW and TC, along with beeing carried by platoon mambers, so seal clubbing. Also, how will skill based MM solve the real issues, like people team killing, afk, botting, camping with heavy and medium tanks etc? Please tell me that you have never seen any pro clan act like retards and refuse to act. </p>
<p>Also what stats should MM take into consideration? Overall stats, or tank specifik stats, since these differ alot in some cases depending on your performance on your former tanks and the amount of battles you have played in them. </p>
<p>Also, since its random game, it wont be that random any more if there are skill based MM, which is exactly the opposite of what random games are.</p>
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	<item>
		<title>By: hustodemon</title>
		<link>http://ftr.wot-news.com/2013/09/24/24-9-2013/#comment-48667</link>
		<dc:creator><![CDATA[hustodemon]]></dc:creator>
		<pubDate>Wed, 25 Sep 2013 11:36:52 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=3476#comment-48667</guid>
		<description><![CDATA[well, I&#039;m not platooning, yet my WR in some tanks is over 60% and in anothers it&#039;s around 50%. that&#039;s because some tanks can carry the game, but some are totaly team depandant (usually slow tanks with slow RoF) - and cannot tip the balance when team is bad (but not horrible)

so there is more then one thing that &quot;skews WR&quot;. but if player have a few tanks which can carry (cromwell for example), you can see how good he is from it, that&#039;s for sure]]></description>
		<content:encoded><![CDATA[<p>well, I&#8217;m not platooning, yet my WR in some tanks is over 60% and in anothers it&#8217;s around 50%. that&#8217;s because some tanks can carry the game, but some are totaly team depandant (usually slow tanks with slow RoF) &#8211; and cannot tip the balance when team is bad (but not horrible)</p>
<p>so there is more then one thing that &#8220;skews WR&#8221;. but if player have a few tanks which can carry (cromwell for example), you can see how good he is from it, that&#8217;s for sure</p>
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		<title>By: Ding Is Here</title>
		<link>http://ftr.wot-news.com/2013/09/24/24-9-2013/#comment-48658</link>
		<dc:creator><![CDATA[Ding Is Here]]></dc:creator>
		<pubDate>Wed, 25 Sep 2013 11:16:48 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=3476#comment-48658</guid>
		<description><![CDATA[Skill based MM will only result in more butthurt whiners...

quote
&quot;I&#039;m fooking ace.. I&#039;m a top player and you&#039;re all noobs&quot;
&quot;... why am I dead in 20 seconds?&quot;
&quot;HAX...!!! &quot;

Alternatively...
&quot;I&#039;m fooking ace.. I&#039;m a top player...
... why am I in the noob leagues..?? 
...MM is wrong...!!!... &quot;]]></description>
		<content:encoded><![CDATA[<p>Skill based MM will only result in more butthurt whiners&#8230;</p>
<p>quote<br />
&#8220;I&#8217;m fooking ace.. I&#8217;m a top player and you&#8217;re all noobs&#8221;<br />
&#8220;&#8230; why am I dead in 20 seconds?&#8221;<br />
&#8220;HAX&#8230;!!! &#8221;</p>
<p>Alternatively&#8230;<br />
&#8220;I&#8217;m fooking ace.. I&#8217;m a top player&#8230;<br />
&#8230; why am I in the noob leagues..??<br />
&#8230;MM is wrong&#8230;!!!&#8230; &#8220;</p>
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