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	<title>Comments on: 28.10.2013</title>
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	<link>http://ftr.wot-news.com/2013/10/28/28-10-2013/</link>
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	<item>
		<title>By: ThaElf</title>
		<link>http://ftr.wot-news.com/2013/10/28/28-10-2013/#comment-71232</link>
		<dc:creator><![CDATA[ThaElf]]></dc:creator>
		<pubDate>Tue, 29 Oct 2013 14:58:02 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=4703#comment-71232</guid>
		<description><![CDATA[( I guess the effect of water I poured to his drink is making him sobering up ... )

But yeah if there is option asked for no arty ( or no TD soon ) there should be option for no platoons too! Cheers to that!]]></description>
		<content:encoded><![CDATA[<p>( I guess the effect of water I poured to his drink is making him sobering up &#8230; )</p>
<p>But yeah if there is option asked for no arty ( or no TD soon ) there should be option for no platoons too! Cheers to that!</p>
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	<item>
		<title>By: Rilder</title>
		<link>http://ftr.wot-news.com/2013/10/28/28-10-2013/#comment-71222</link>
		<dc:creator><![CDATA[Rilder]]></dc:creator>
		<pubDate>Tue, 29 Oct 2013 14:33:17 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=4703#comment-71222</guid>
		<description><![CDATA[Proud to be in the Clannless majority.]]></description>
		<content:encoded><![CDATA[<p>Proud to be in the Clannless majority.</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://ftr.wot-news.com/2013/10/28/28-10-2013/#comment-71080</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Tue, 29 Oct 2013 11:25:08 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=4703#comment-71080</guid>
		<description><![CDATA[Most easy way:

Every tank within 100m is visible, always.
Visibility system should only come to work for distances &gt;100m.]]></description>
		<content:encoded><![CDATA[<p>Most easy way:</p>
<p>Every tank within 100m is visible, always.<br />
Visibility system should only come to work for distances &gt;100m.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kellomies</title>
		<link>http://ftr.wot-news.com/2013/10/28/28-10-2013/#comment-70827</link>
		<dc:creator><![CDATA[Kellomies]]></dc:creator>
		<pubDate>Mon, 28 Oct 2013 22:35:12 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=4703#comment-70827</guid>
		<description><![CDATA[...are you drunk?]]></description>
		<content:encoded><![CDATA[<p>&#8230;are you drunk?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rakyth</title>
		<link>http://ftr.wot-news.com/2013/10/28/28-10-2013/#comment-70806</link>
		<dc:creator><![CDATA[Rakyth]]></dc:creator>
		<pubDate>Mon, 28 Oct 2013 21:57:35 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=4703#comment-70806</guid>
		<description><![CDATA[Pretty sure he meant to turn the playerbase into a server farm for visibility calculations.

In any case, the idea is ridiculous. Most of the userbase plays on terrible computers. It would be unwise to burden them further. The only way it could work would be as an opt-in system that pays out weekly gold, but, that is not in their best interested.

tl;dr just rework visibility and keep your tinfoil on tight]]></description>
		<content:encoded><![CDATA[<p>Pretty sure he meant to turn the playerbase into a server farm for visibility calculations.</p>
<p>In any case, the idea is ridiculous. Most of the userbase plays on terrible computers. It would be unwise to burden them further. The only way it could work would be as an opt-in system that pays out weekly gold, but, that is not in their best interested.</p>
<p>tl;dr just rework visibility and keep your tinfoil on tight</p>
]]></content:encoded>
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	<item>
		<title>By: Jei</title>
		<link>http://ftr.wot-news.com/2013/10/28/28-10-2013/#comment-70802</link>
		<dc:creator><![CDATA[Jei]]></dc:creator>
		<pubDate>Mon, 28 Oct 2013 21:48:11 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=4703#comment-70802</guid>
		<description><![CDATA[Dunno about s35 but FCM isn&#039;t OP it&#039;s pretty balanced  prem TD:

+Good gun (slightly buffed non-top marder II gun)
+riddicolous high view range, 400m, on tier III means that you can act as scout, earnigh a lot of patrol duty medals.
+good camo, with it&#039;s high view range and trained crew let&#039;s you pick people before they see you.

-bad engine-&gt;you can win the race with t95 but t28 will drive circles around you
-narrow gun arc, you can&#039;t kill those speeders, coming to you
-somewhat underaverage armor.
-40 ammo isn&#039;t enough

I&#039;ts a little bit worse marder II, technicly not OP, but by using high level crew and few thousend battles player it&#039;s become a beast just like every other low tier tank. (with exception of amx 40)]]></description>
		<content:encoded><![CDATA[<p>Dunno about s35 but FCM isn&#8217;t OP it&#8217;s pretty balanced  prem TD:</p>
<p>+Good gun (slightly buffed non-top marder II gun)<br />
+riddicolous high view range, 400m, on tier III means that you can act as scout, earnigh a lot of patrol duty medals.<br />
+good camo, with it&#8217;s high view range and trained crew let&#8217;s you pick people before they see you.</p>
<p>-bad engine-&gt;you can win the race with t95 but t28 will drive circles around you<br />
-narrow gun arc, you can&#8217;t kill those speeders, coming to you<br />
-somewhat underaverage armor.<br />
-40 ammo isn&#8217;t enough</p>
<p>I&#8217;ts a little bit worse marder II, technicly not OP, but by using high level crew and few thousend battles player it&#8217;s become a beast just like every other low tier tank. (with exception of amx 40)</p>
]]></content:encoded>
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	<item>
		<title>By: Lareone</title>
		<link>http://ftr.wot-news.com/2013/10/28/28-10-2013/#comment-70799</link>
		<dc:creator><![CDATA[Lareone]]></dc:creator>
		<pubDate>Mon, 28 Oct 2013 21:42:27 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=4703#comment-70799</guid>
		<description><![CDATA[and have Arty bombard you easier?

NO thank]]></description>
		<content:encoded><![CDATA[<p>and have Arty bombard you easier?</p>
<p>NO thank</p>
]]></content:encoded>
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	<item>
		<title>By: Lareone</title>
		<link>http://ftr.wot-news.com/2013/10/28/28-10-2013/#comment-70793</link>
		<dc:creator><![CDATA[Lareone]]></dc:creator>
		<pubDate>Mon, 28 Oct 2013 21:38:28 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=4703#comment-70793</guid>
		<description><![CDATA[I cant wait to club the sealclubber with the H35 and Pz 38H
as well as racked up some Cool-Headded]]></description>
		<content:encoded><![CDATA[<p>I cant wait to club the sealclubber with the H35 and Pz 38H<br />
as well as racked up some Cool-Headded</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jei</title>
		<link>http://ftr.wot-news.com/2013/10/28/28-10-2013/#comment-70787</link>
		<dc:creator><![CDATA[Jei]]></dc:creator>
		<pubDate>Mon, 28 Oct 2013 21:30:19 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=4703#comment-70787</guid>
		<description><![CDATA[By implementing inferior promo tanks, so seal clubbers now have harder time. Some of them will switch to promo tanks, and won&#039;t be as strong factor in the game. All of them will met more of high tier promo tank drivers, with make seal clubbing harder.]]></description>
		<content:encoded><![CDATA[<p>By implementing inferior promo tanks, so seal clubbers now have harder time. Some of them will switch to promo tanks, and won&#8217;t be as strong factor in the game. All of them will met more of high tier promo tank drivers, with make seal clubbing harder.</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://ftr.wot-news.com/2013/10/28/28-10-2013/#comment-70758</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Mon, 28 Oct 2013 20:46:39 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=4703#comment-70758</guid>
		<description><![CDATA[- equipment, increasing the amount of ammo carried will not be implemented, other ways of carrying more ammo won’t be implemented for now either

too bad, I&#039;d really love to stow some ammo on the engine deck, behind frontal transmission and next to the fuel tanks :D]]></description>
		<content:encoded><![CDATA[<p>- equipment, increasing the amount of ammo carried will not be implemented, other ways of carrying more ammo won’t be implemented for now either</p>
<p>too bad, I&#8217;d really love to stow some ammo on the engine deck, behind frontal transmission and next to the fuel tanks :D</p>
]]></content:encoded>
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