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	<title>Comments on: 8.10 &#8211; KTTS/ASAP magazine (Russian)</title>
	<atom:link href="http://ftr.wot-news.com/2013/11/27/8-10-kttsasap-magazine-russian/feed/" rel="self" type="application/rss+xml" />
	<link>http://ftr.wot-news.com/2013/11/27/8-10-kttsasap-magazine-russian/</link>
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	<item>
		<title>By: oglop</title>
		<link>http://ftr.wot-news.com/2013/11/27/8-10-kttsasap-magazine-russian/#comment-89528</link>
		<dc:creator><![CDATA[oglop]]></dc:creator>
		<pubDate>Thu, 28 Nov 2013 19:33:26 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=5707#comment-89528</guid>
		<description><![CDATA[BOOM HEAD SHOT]]></description>
		<content:encoded><![CDATA[<p>BOOM HEAD SHOT</p>
]]></content:encoded>
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	<item>
		<title>By: Jeno</title>
		<link>http://ftr.wot-news.com/2013/11/27/8-10-kttsasap-magazine-russian/#comment-89497</link>
		<dc:creator><![CDATA[Jeno]]></dc:creator>
		<pubDate>Thu, 28 Nov 2013 16:48:50 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=5707#comment-89497</guid>
		<description><![CDATA[English version: http://www.youtube.com/watch?v=UsgQKSVd3fk]]></description>
		<content:encoded><![CDATA[<p>English version: <a href="http://www.youtube.com/watch?v=UsgQKSVd3fk" rel="nofollow">http://www.youtube.com/watch?v=UsgQKSVd3fk</a></p>
]]></content:encoded>
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	<item>
		<title>By: Kyeaah</title>
		<link>http://ftr.wot-news.com/2013/11/27/8-10-kttsasap-magazine-russian/#comment-89445</link>
		<dc:creator><![CDATA[Kyeaah]]></dc:creator>
		<pubDate>Thu, 28 Nov 2013 13:56:56 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=5707#comment-89445</guid>
		<description><![CDATA[Turret has been confirmed to be solid and will cause falling/ramming damage, details will be disclosed later.]]></description>
		<content:encoded><![CDATA[<p>Turret has been confirmed to be solid and will cause falling/ramming damage, details will be disclosed later.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kazomir</title>
		<link>http://ftr.wot-news.com/2013/11/27/8-10-kttsasap-magazine-russian/#comment-89328</link>
		<dc:creator><![CDATA[Kazomir]]></dc:creator>
		<pubDate>Thu, 28 Nov 2013 09:07:42 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=5707#comment-89328</guid>
		<description><![CDATA[I thing SS screwed up on that one. its +15 average ELEVATION. Its sadly impossible theese tanks have -15 gun depression.]]></description>
		<content:encoded><![CDATA[<p>I thing SS screwed up on that one. its +15 average ELEVATION. Its sadly impossible theese tanks have -15 gun depression.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: flooodi</title>
		<link>http://ftr.wot-news.com/2013/11/27/8-10-kttsasap-magazine-russian/#comment-89315</link>
		<dc:creator><![CDATA[flooodi]]></dc:creator>
		<pubDate>Thu, 28 Nov 2013 07:51:30 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=5707#comment-89315</guid>
		<description><![CDATA[-15 gun depression, there is so much new positions to fire from... :)

Tank wrecks without turrets are very good spot for hulldown positions for several stronk tenks, they can hide hull completedly. Russian and Murica heavies will love this.]]></description>
		<content:encoded><![CDATA[<p>-15 gun depression, there is so much new positions to fire from&#8230; :)</p>
<p>Tank wrecks without turrets are very good spot for hulldown positions for several stronk tenks, they can hide hull completedly. Russian and Murica heavies will love this.</p>
]]></content:encoded>
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	<item>
		<title>By: Septfox Malkier</title>
		<link>http://ftr.wot-news.com/2013/11/27/8-10-kttsasap-magazine-russian/#comment-89306</link>
		<dc:creator><![CDATA[Septfox Malkier]]></dc:creator>
		<pubDate>Thu, 28 Nov 2013 07:05:19 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=5707#comment-89306</guid>
		<description><![CDATA[Yay, they&#039;re finally changing the boring piece of crap that is El Halluf.

I really don&#039;t get why they removed Dragon Ridge from the game, yet left El Halluf in. It has the same issues that they supposedly removed DR for.]]></description>
		<content:encoded><![CDATA[<p>Yay, they&#8217;re finally changing the boring piece of crap that is El Halluf.</p>
<p>I really don&#8217;t get why they removed Dragon Ridge from the game, yet left El Halluf in. It has the same issues that they supposedly removed DR for.</p>
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	<item>
		<title>By: Septfox Malkier</title>
		<link>http://ftr.wot-news.com/2013/11/27/8-10-kttsasap-magazine-russian/#comment-89305</link>
		<dc:creator><![CDATA[Septfox Malkier]]></dc:creator>
		<pubDate>Thu, 28 Nov 2013 07:03:12 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=5707#comment-89305</guid>
		<description><![CDATA[Better yet, Maus blows something up, then uses the victim&#039;s turret to cover its lower plate and become invinci-Maus. Until someone loads HEAT and starts spewing it through the Maus&#039; turret face anyway.

I would very much like to see the light-tank-go-smush situation that you describe. LT kills a heavy, stops to taunt him, BAM, pancake :v]]></description>
		<content:encoded><![CDATA[<p>Better yet, Maus blows something up, then uses the victim&#8217;s turret to cover its lower plate and become invinci-Maus. Until someone loads HEAT and starts spewing it through the Maus&#8217; turret face anyway.</p>
<p>I would very much like to see the light-tank-go-smush situation that you describe. LT kills a heavy, stops to taunt him, BAM, pancake :v</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Septfox Malkier</title>
		<link>http://ftr.wot-news.com/2013/11/27/8-10-kttsasap-magazine-russian/#comment-89302</link>
		<dc:creator><![CDATA[Septfox Malkier]]></dc:creator>
		<pubDate>Thu, 28 Nov 2013 06:58:48 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=5707#comment-89302</guid>
		<description><![CDATA[Probably not going to be done through fixed animations. Keep in mind they&#039;re adding in Havok physics at some point soon, likely turrets will be physics-enabled when they blow off. The direction will probably be either random or determined by where the ammo rack in the tank is.]]></description>
		<content:encoded><![CDATA[<p>Probably not going to be done through fixed animations. Keep in mind they&#8217;re adding in Havok physics at some point soon, likely turrets will be physics-enabled when they blow off. The direction will probably be either random or determined by where the ammo rack in the tank is.</p>
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	<item>
		<title>By: SgtShidner59</title>
		<link>http://ftr.wot-news.com/2013/11/27/8-10-kttsasap-magazine-russian/#comment-89293</link>
		<dc:creator><![CDATA[SgtShidner59]]></dc:creator>
		<pubDate>Thu, 28 Nov 2013 05:18:36 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=5707#comment-89293</guid>
		<description><![CDATA[Hah i was just about to say the same thing, then i saw your comment! xD Yeah thats insane! Isn&#039;t that the same depression the Dicker Max and the Sturer Emil get? O.o Hill fighting and uneven terrain will be the Japanese tanks&#039; greatest playgrounds now...]]></description>
		<content:encoded><![CDATA[<p>Hah i was just about to say the same thing, then i saw your comment! xD Yeah thats insane! Isn&#8217;t that the same depression the Dicker Max and the Sturer Emil get? O.o Hill fighting and uneven terrain will be the Japanese tanks&#8217; greatest playgrounds now&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: TankaTed</title>
		<link>http://ftr.wot-news.com/2013/11/27/8-10-kttsasap-magazine-russian/#comment-89234</link>
		<dc:creator><![CDATA[TankaTed]]></dc:creator>
		<pubDate>Wed, 27 Nov 2013 22:25:18 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=5707#comment-89234</guid>
		<description><![CDATA[-15 gun depression on average? You&#039;re kidding...:O]]></description>
		<content:encoded><![CDATA[<p>-15 gun depression on average? You&#8217;re kidding&#8230;:O</p>
]]></content:encoded>
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