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	<title>Comments on: How soft object penetration works</title>
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	<link>http://ftr.wot-news.com/2013/12/18/how-soft-object-penetration-works/</link>
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	<item>
		<title>By: Captian Nemo</title>
		<link>http://ftr.wot-news.com/2013/12/18/how-soft-object-penetration-works/#comment-98005</link>
		<dc:creator><![CDATA[Captian Nemo]]></dc:creator>
		<pubDate>Sat, 21 Dec 2013 22:36:52 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6546#comment-98005</guid>
		<description><![CDATA[I ran out of Goats for the RNG gods mid week... It has been sour...]]></description>
		<content:encoded><![CDATA[<p>I ran out of Goats for the RNG gods mid week&#8230; It has been sour&#8230;</p>
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		<title>By: Jupiter</title>
		<link>http://ftr.wot-news.com/2013/12/18/how-soft-object-penetration-works/#comment-97439</link>
		<dc:creator><![CDATA[Jupiter]]></dc:creator>
		<pubDate>Fri, 20 Dec 2013 07:00:45 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6546#comment-97439</guid>
		<description><![CDATA[It&#039;s easy to play arty, but it&#039;s very hard to master. You must to know where to camp, and where to aim. You must know to read the battle situation, so you can cover the in-danger flank. You must to predict enemy movement, calculate shell flying time, so you can hit them when they moving. You must know when to run, when to hide, and when to fight back if a scout run to your position. You must know what target is you primary, what is the secondary... especially when you only can shot 1 every 40 sec. You must must know what direction you should run, when to stop, when to go backward if you are spotted, so you can avoid enemy arty shot. You must know when to counter, when to avoid counter, and when anti-counter in a match with more than 3 arty. AND last but the most important is : you must pray RNG god when you fire &quot;plz plz plz a direct hit &quot;. Arty now is a brain game, not for somebody want easy mode.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s easy to play arty, but it&#8217;s very hard to master. You must to know where to camp, and where to aim. You must know to read the battle situation, so you can cover the in-danger flank. You must to predict enemy movement, calculate shell flying time, so you can hit them when they moving. You must know when to run, when to hide, and when to fight back if a scout run to your position. You must know what target is you primary, what is the secondary&#8230; especially when you only can shot 1 every 40 sec. You must must know what direction you should run, when to stop, when to go backward if you are spotted, so you can avoid enemy arty shot. You must know when to counter, when to avoid counter, and when anti-counter in a match with more than 3 arty. AND last but the most important is : you must pray RNG god when you fire &#8220;plz plz plz a direct hit &#8220;. Arty now is a brain game, not for somebody want easy mode.</p>
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	<item>
		<title>By: edbert</title>
		<link>http://ftr.wot-news.com/2013/12/18/how-soft-object-penetration-works/#comment-97337</link>
		<dc:creator><![CDATA[edbert]]></dc:creator>
		<pubDate>Thu, 19 Dec 2013 19:49:57 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6546#comment-97337</guid>
		<description><![CDATA[I&#039;d assume that extends to the metal (wrougt iron?) fences like the west side of Himmelsdorf.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;d assume that extends to the metal (wrougt iron?) fences like the west side of Himmelsdorf.</p>
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		<title>By: edbert</title>
		<link>http://ftr.wot-news.com/2013/12/18/how-soft-object-penetration-works/#comment-97336</link>
		<dc:creator><![CDATA[edbert]]></dc:creator>
		<pubDate>Thu, 19 Dec 2013 19:48:13 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6546#comment-97336</guid>
		<description><![CDATA[What about the semi-destructible houses? The ones that take a dozen shells and still remain partially &quot;up&quot;. I guess the part that can come down will ony take 1 shell and the part that remains is not penetrable at all.]]></description>
		<content:encoded><![CDATA[<p>What about the semi-destructible houses? The ones that take a dozen shells and still remain partially &#8220;up&#8221;. I guess the part that can come down will ony take 1 shell and the part that remains is not penetrable at all.</p>
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		<title>By: oglop</title>
		<link>http://ftr.wot-news.com/2013/12/18/how-soft-object-penetration-works/#comment-97316</link>
		<dc:creator><![CDATA[oglop]]></dc:creator>
		<pubDate>Thu, 19 Dec 2013 17:53:55 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6546#comment-97316</guid>
		<description><![CDATA[Great .. scouts will have even more hard time .. :(]]></description>
		<content:encoded><![CDATA[<p>Great .. scouts will have even more hard time .. :(</p>
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		<title>By: Westonbirt_EU</title>
		<link>http://ftr.wot-news.com/2013/12/18/how-soft-object-penetration-works/#comment-97277</link>
		<dc:creator><![CDATA[Westonbirt_EU]]></dc:creator>
		<pubDate>Thu, 19 Dec 2013 13:52:53 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6546#comment-97277</guid>
		<description><![CDATA[Gold Ammo is available for credits : Whine.

Gold Ammo gets nerfed : Whine.]]></description>
		<content:encoded><![CDATA[<p>Gold Ammo is available for credits : Whine.</p>
<p>Gold Ammo gets nerfed : Whine.</p>
]]></content:encoded>
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		<title>By: ferongr</title>
		<link>http://ftr.wot-news.com/2013/12/18/how-soft-object-penetration-works/#comment-97276</link>
		<dc:creator><![CDATA[ferongr]]></dc:creator>
		<pubDate>Thu, 19 Dec 2013 13:35:50 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6546#comment-97276</guid>
		<description><![CDATA[You quoted the wrong post. In any case, I agree with both of you and Dai-san. But then, who would expect accurate, unbiased information from a blog named &quot;WOT Contrarian&quot;? The previous article whining about the &quot;rigged&quot; matchmaker based on that patent&#039;s existence (something that nobody has proved is true using objectively sound methods like statistical analysis) lowers the author&#039;s credibility incredibly.]]></description>
		<content:encoded><![CDATA[<p>You quoted the wrong post. In any case, I agree with both of you and Dai-san. But then, who would expect accurate, unbiased information from a blog named &#8220;WOT Contrarian&#8221;? The previous article whining about the &#8220;rigged&#8221; matchmaker based on that patent&#8217;s existence (something that nobody has proved is true using objectively sound methods like statistical analysis) lowers the author&#8217;s credibility incredibly.</p>
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		<title>By: dr_schmerz</title>
		<link>http://ftr.wot-news.com/2013/12/18/how-soft-object-penetration-works/#comment-97275</link>
		<dc:creator><![CDATA[dr_schmerz]]></dc:creator>
		<pubDate>Thu, 19 Dec 2013 13:24:30 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6546#comment-97275</guid>
		<description><![CDATA[Learn to hit weakspots dude!]]></description>
		<content:encoded><![CDATA[<p>Learn to hit weakspots dude!</p>
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	<item>
		<title>By: Baske_74</title>
		<link>http://ftr.wot-news.com/2013/12/18/how-soft-object-penetration-works/#comment-97243</link>
		<dc:creator><![CDATA[Baske_74]]></dc:creator>
		<pubDate>Thu, 19 Dec 2013 08:15:17 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6546#comment-97243</guid>
		<description><![CDATA[this is going to be a doubled edged sword, tactics involving using soft cover to cover your tank for an extra hit need to be revised. while shooting enemies behind cover is now possible with penetration loss depending on the type of cover. but i like it none the less, soft cover was never able to stop Ap-APCR rounds travelling at 900-1000 m/s.

HE shells can penetrate soft cover if they are equiped with the right fuse, however it needed to be strong enough to survive the initial impact. this is mostly used by arty to get a shell to explode inside the building for maximum effect, and get the building to collapse. or to destroy roads or other types of infrastructures.

tank HE shells in my opinion explode on impact for destruction of soft targets.]]></description>
		<content:encoded><![CDATA[<p>this is going to be a doubled edged sword, tactics involving using soft cover to cover your tank for an extra hit need to be revised. while shooting enemies behind cover is now possible with penetration loss depending on the type of cover. but i like it none the less, soft cover was never able to stop Ap-APCR rounds travelling at 900-1000 m/s.</p>
<p>HE shells can penetrate soft cover if they are equiped with the right fuse, however it needed to be strong enough to survive the initial impact. this is mostly used by arty to get a shell to explode inside the building for maximum effect, and get the building to collapse. or to destroy roads or other types of infrastructures.</p>
<p>tank HE shells in my opinion explode on impact for destruction of soft targets.</p>
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	<item>
		<title>By: martinez</title>
		<link>http://ftr.wot-news.com/2013/12/18/how-soft-object-penetration-works/#comment-97234</link>
		<dc:creator><![CDATA[martinez]]></dc:creator>
		<pubDate>Thu, 19 Dec 2013 04:18:30 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6546#comment-97234</guid>
		<description><![CDATA[Back then, as JT and JPE driver, I hate arty to the core, but after grinding arty by myself......especially now, arty isn&#039;t easy mode again. it needs brain to fully maximize it]]></description>
		<content:encoded><![CDATA[<p>Back then, as JT and JPE driver, I hate arty to the core, but after grinding arty by myself&#8230;&#8230;especially now, arty isn&#8217;t easy mode again. it needs brain to fully maximize it</p>
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