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	<title>Comments on: 26.12.2013</title>
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	<link>http://ftr.wot-news.com/2013/12/26/26-12-2013/</link>
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	<item>
		<title>By: Fido</title>
		<link>http://ftr.wot-news.com/2013/12/26/26-12-2013/#comment-104185</link>
		<dc:creator><![CDATA[Fido]]></dc:creator>
		<pubDate>Wed, 08 Jan 2014 12:44:02 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6845#comment-104185</guid>
		<description><![CDATA[Especially this change has a potential to make FV(183) overpowered. Now, standard AP shell has 310 mm and some 1200 dmg. HEAT has only 275 mm but huge approx. 1800 dmg nominal. I&#039;m trying to master this beast currently and I like as it is now - a player has do choose - huge pen but smaller damage and pen loss over distance OR huge damage, no distance loos but quite high probability of non penetration (however good 275 mm might look, these shell are very, very unreliable - like not penetrating Tiger II side - and giving only 400-500 dmg for non-pen HEAT shot, they cant even pay for themselves). If WG increases penetration of the HEAT shell and adds more possibility to disable crew member or a module I&#039;m afraild it would render 183 too strong, despite the fact that T32 can set it on fire frontally.]]></description>
		<content:encoded><![CDATA[<p>Especially this change has a potential to make FV(183) overpowered. Now, standard AP shell has 310 mm and some 1200 dmg. HEAT has only 275 mm but huge approx. 1800 dmg nominal. I&#8217;m trying to master this beast currently and I like as it is now &#8211; a player has do choose &#8211; huge pen but smaller damage and pen loss over distance OR huge damage, no distance loos but quite high probability of non penetration (however good 275 mm might look, these shell are very, very unreliable &#8211; like not penetrating Tiger II side &#8211; and giving only 400-500 dmg for non-pen HEAT shot, they cant even pay for themselves). If WG increases penetration of the HEAT shell and adds more possibility to disable crew member or a module I&#8217;m afraild it would render 183 too strong, despite the fact that T32 can set it on fire frontally.</p>
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	<item>
		<title>By: liplop</title>
		<link>http://ftr.wot-news.com/2013/12/26/26-12-2013/#comment-101700</link>
		<dc:creator><![CDATA[liplop]]></dc:creator>
		<pubDate>Thu, 02 Jan 2014 13:43:23 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6845#comment-101700</guid>
		<description><![CDATA[- Storm states that 25 percent penetration RNG influences the battle much less than the aim spread when shooting

Late to the party, but that line really annoys me. Looks like they use that as an excuse for the random penetration, when really, when really it shouldn&#039;t be compared to aim spread at all.


Why? Because aim spread you can actually influence by your own distancing, which adds a lot of tactical depth. It also differentiates tanks from one another, which is certainly a very good thing and a big part of what makes WoT interesting.

Now random penetration is just that: random and nothing you can do about it. Sure, in few situations it might influence you not to fire to avoid a possible low roll ricochet, but mostly not. And that&#039;s it.


I don&#039;t think there would be any harm in reducing or removing both penetration and damage RNG, whereas if aim spread was removed, the game would be a lot less interesting and diverse, and ultimately fun.]]></description>
		<content:encoded><![CDATA[<p>- Storm states that 25 percent penetration RNG influences the battle much less than the aim spread when shooting</p>
<p>Late to the party, but that line really annoys me. Looks like they use that as an excuse for the random penetration, when really, when really it shouldn&#8217;t be compared to aim spread at all.</p>
<p>Why? Because aim spread you can actually influence by your own distancing, which adds a lot of tactical depth. It also differentiates tanks from one another, which is certainly a very good thing and a big part of what makes WoT interesting.</p>
<p>Now random penetration is just that: random and nothing you can do about it. Sure, in few situations it might influence you not to fire to avoid a possible low roll ricochet, but mostly not. And that&#8217;s it.</p>
<p>I don&#8217;t think there would be any harm in reducing or removing both penetration and damage RNG, whereas if aim spread was removed, the game would be a lot less interesting and diverse, and ultimately fun.</p>
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	<item>
		<title>By: R4Ging</title>
		<link>http://ftr.wot-news.com/2013/12/26/26-12-2013/#comment-100809</link>
		<dc:creator><![CDATA[R4Ging]]></dc:creator>
		<pubDate>Tue, 31 Dec 2013 10:24:11 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6845#comment-100809</guid>
		<description><![CDATA[here is a later article - http://ftr.wot-news.com/2013/12/27/t95e6-more-pictures/

says its a special tank - possibly CW reward tank (as any tier X special tank).]]></description>
		<content:encoded><![CDATA[<p>here is a later article &#8211; <a href="http://ftr.wot-news.com/2013/12/27/t95e6-more-pictures/" rel="nofollow">http://ftr.wot-news.com/2013/12/27/t95e6-more-pictures/</a></p>
<p>says its a special tank &#8211; possibly CW reward tank (as any tier X special tank).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: R4Ging</title>
		<link>http://ftr.wot-news.com/2013/12/26/26-12-2013/#comment-100807</link>
		<dc:creator><![CDATA[R4Ging]]></dc:creator>
		<pubDate>Tue, 31 Dec 2013 10:21:45 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6845#comment-100807</guid>
		<description><![CDATA[oh wait, its a different article.]]></description>
		<content:encoded><![CDATA[<p>oh wait, its a different article.</p>
]]></content:encoded>
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	<item>
		<title>By: R4Ging</title>
		<link>http://ftr.wot-news.com/2013/12/26/26-12-2013/#comment-100805</link>
		<dc:creator><![CDATA[R4Ging]]></dc:creator>
		<pubDate>Tue, 31 Dec 2013 10:18:11 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6845#comment-100805</guid>
		<description><![CDATA[it says there that T95E6 will be a reward tank, not standard tier X...]]></description>
		<content:encoded><![CDATA[<p>it says there that T95E6 will be a reward tank, not standard tier X&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: R4Ging</title>
		<link>http://ftr.wot-news.com/2013/12/26/26-12-2013/#comment-100803</link>
		<dc:creator><![CDATA[R4Ging]]></dc:creator>
		<pubDate>Tue, 31 Dec 2013 10:07:08 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6845#comment-100803</guid>
		<description><![CDATA[&quot;- apparently, HESH shells will be reworked by leaving them using the HE mechanism, but adding much higher chance to kill crew and destroy modules in addition to increased penetration value (SS: *FV215b 183 likes this post*)&quot;

I think they were referring to L7A1 HESH, L4 gold HESH has a lot of pen already while the standard HESH is a bit weak (other tier X TDs would usually do more damage in one shot, has better reload time, and better gun handling).]]></description>
		<content:encoded><![CDATA[<p>&#8220;- apparently, HESH shells will be reworked by leaving them using the HE mechanism, but adding much higher chance to kill crew and destroy modules in addition to increased penetration value (SS: *FV215b 183 likes this post*)&#8221;</p>
<p>I think they were referring to L7A1 HESH, L4 gold HESH has a lot of pen already while the standard HESH is a bit weak (other tier X TDs would usually do more damage in one shot, has better reload time, and better gun handling).</p>
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	<item>
		<title>By: Foxton</title>
		<link>http://ftr.wot-news.com/2013/12/26/26-12-2013/#comment-99828</link>
		<dc:creator><![CDATA[Foxton]]></dc:creator>
		<pubDate>Fri, 27 Dec 2013 14:38:30 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6845#comment-99828</guid>
		<description><![CDATA[Because HESH does not produce a jet, and is not primarily designed to penetrate the armour.]]></description>
		<content:encoded><![CDATA[<p>Because HESH does not produce a jet, and is not primarily designed to penetrate the armour.</p>
]]></content:encoded>
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	<item>
		<title>By: Bugii</title>
		<link>http://ftr.wot-news.com/2013/12/26/26-12-2013/#comment-99797</link>
		<dc:creator><![CDATA[Bugii]]></dc:creator>
		<pubDate>Fri, 27 Dec 2013 13:18:10 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6845#comment-99797</guid>
		<description><![CDATA[all 4 on 25% ....]]></description>
		<content:encoded><![CDATA[<p>all 4 on 25% &#8230;.</p>
]]></content:encoded>
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	<item>
		<title>By: Sleipnir</title>
		<link>http://ftr.wot-news.com/2013/12/26/26-12-2013/#comment-99767</link>
		<dc:creator><![CDATA[Sleipnir]]></dc:creator>
		<pubDate>Fri, 27 Dec 2013 11:49:33 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6845#comment-99767</guid>
		<description><![CDATA[+/- 25% Pen and DMG
i allways call WoT a gambeling game]]></description>
		<content:encoded><![CDATA[<p>+/- 25% Pen and DMG<br />
i allways call WoT a gambeling game</p>
]]></content:encoded>
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	<item>
		<title>By: Szhival</title>
		<link>http://ftr.wot-news.com/2013/12/26/26-12-2013/#comment-99761</link>
		<dc:creator><![CDATA[Szhival]]></dc:creator>
		<pubDate>Fri, 27 Dec 2013 10:15:55 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=6845#comment-99761</guid>
		<description><![CDATA[Looking at all of these, and how many times &#039;the mechanics would confuse some players&#039; I think I see one of the major differences in approach between Wargaming and Gaijin. 

Not that I consider any approach better. Just different.]]></description>
		<content:encoded><![CDATA[<p>Looking at all of these, and how many times &#8216;the mechanics would confuse some players&#8217; I think I see one of the major differences in approach between Wargaming and Gaijin. </p>
<p>Not that I consider any approach better. Just different.</p>
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