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	<title>Comments on: 8.1.2014</title>
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	<link>http://ftr.wot-news.com/2014/01/08/8-1-2013/</link>
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	<item>
		<title>By: 23r0_NA</title>
		<link>http://ftr.wot-news.com/2014/01/08/8-1-2013/#comment-104965</link>
		<dc:creator><![CDATA[23r0_NA]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 06:17:38 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7193#comment-104965</guid>
		<description><![CDATA[I don&#039;t know how many times I&#039;ve seen so-called &quot;Unicums&quot; raging after getting killed over being in the wrong tank on the wrong map.  I don&#039;t have too many battles under my belt, so the fact that I&#039;ve seen it as often as I have says a lot.

Then again, I&#039;m from the NA server, so things might be different on yours assuming you play on another server.]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t know how many times I&#8217;ve seen so-called &#8220;Unicums&#8221; raging after getting killed over being in the wrong tank on the wrong map.  I don&#8217;t have too many battles under my belt, so the fact that I&#8217;ve seen it as often as I have says a lot.</p>
<p>Then again, I&#8217;m from the NA server, so things might be different on yours assuming you play on another server.</p>
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	<item>
		<title>By: 23r0_NA</title>
		<link>http://ftr.wot-news.com/2014/01/08/8-1-2013/#comment-104964</link>
		<dc:creator><![CDATA[23r0_NA]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 06:15:12 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7193#comment-104964</guid>
		<description><![CDATA[Perhaps such tanks would be in their own &quot;Miscellaneous&quot; tree?]]></description>
		<content:encoded><![CDATA[<p>Perhaps such tanks would be in their own &#8220;Miscellaneous&#8221; tree?</p>
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	<item>
		<title>By: 23r0_NA</title>
		<link>http://ftr.wot-news.com/2014/01/08/8-1-2013/#comment-104963</link>
		<dc:creator><![CDATA[23r0_NA]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 06:13:36 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7193#comment-104963</guid>
		<description><![CDATA[I heard somewhere that it USED to be in South America at some point in the very early days of the NA server (it was somewhere in Brazil iirc).]]></description>
		<content:encoded><![CDATA[<p>I heard somewhere that it USED to be in South America at some point in the very early days of the NA server (it was somewhere in Brazil iirc).</p>
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	<item>
		<title>By: 23r0_NA</title>
		<link>http://ftr.wot-news.com/2014/01/08/8-1-2013/#comment-104962</link>
		<dc:creator><![CDATA[23r0_NA]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 06:11:45 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7193#comment-104962</guid>
		<description><![CDATA[Actually they did, but they&#039;re not the autoloaders that are in the game. As opposed to the revolver type magazine, which is designed to get several shots off in rapid succession, the Soviet autoloader projects were simply a method of replacing the human loader with a mechanical one, starting on the T-64; this actually resulted in Soviet tanks being lighter than they would have been with human loaders due to not requiring the space to accommodate one.]]></description>
		<content:encoded><![CDATA[<p>Actually they did, but they&#8217;re not the autoloaders that are in the game. As opposed to the revolver type magazine, which is designed to get several shots off in rapid succession, the Soviet autoloader projects were simply a method of replacing the human loader with a mechanical one, starting on the T-64; this actually resulted in Soviet tanks being lighter than they would have been with human loaders due to not requiring the space to accommodate one.</p>
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	<item>
		<title>By: 23r0_NA</title>
		<link>http://ftr.wot-news.com/2014/01/08/8-1-2013/#comment-104961</link>
		<dc:creator><![CDATA[23r0_NA]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 06:09:34 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7193#comment-104961</guid>
		<description><![CDATA[Redshire has no &quot;hard&quot; corridors, but it does have &quot;soft&quot; ones created artificially by the very nature of the game&#039;s mechanics regarding camouflage, especially in the case of TDs, which the map is practically perfect for with the heavily-wooded ridgeline north of the river and the hills to the south of it.

It&#039;s the worst on the NA server, where the overall playstyle of the community is very passive and campy by default (as you can expect, this is the primary reasons that SPGs are so hated on the NA server, especially among the upper echelons of the rating scale*), as opposed to the more mixed meta of the EU server, the balls-out bumrushing of the RU server or the utterly confused mess that is the SEA server.  No comment on the Chinese server.

*: this is the primary reason that SPGs are hated on the NA server to a far greater degree than any other server**: it disrupts the generally passive playstyle that has become the standard meta on the NA server by forcing people to either move or find some hard cover which while protecting them limits their tactical flexibility.  Ideally, arty would be the perfect counter to TDs, which the NA server&#039;s meta is particularly favorable towards, but the other aspect of the NA server&#039;s meta (though this is also true of other servers, or at least the EU server from my understanding) is that most players are opportunists, and will go after the targets that are the easiest for them to kill, or in the case of arty, to hit.  This leads to artillery shooting at big and slow heavy tanks rather than doing what they&#039;re supposed to do by countering TDs much of the time, and earns them even more hate for doing it.

**: the EU server&#039;s population seems to be mixed though it appears that the West Europeans dislike it to varying degrees while the East Europeans are either neutral or in favor of it; the RU server LOVES Arty, both playing as and killing them; SEA is too much of a confused mess for me to be able to tell how they fell on the subject; again, no comment on the Chinese server.]]></description>
		<content:encoded><![CDATA[<p>Redshire has no &#8220;hard&#8221; corridors, but it does have &#8220;soft&#8221; ones created artificially by the very nature of the game&#8217;s mechanics regarding camouflage, especially in the case of TDs, which the map is practically perfect for with the heavily-wooded ridgeline north of the river and the hills to the south of it.</p>
<p>It&#8217;s the worst on the NA server, where the overall playstyle of the community is very passive and campy by default (as you can expect, this is the primary reasons that SPGs are so hated on the NA server, especially among the upper echelons of the rating scale*), as opposed to the more mixed meta of the EU server, the balls-out bumrushing of the RU server or the utterly confused mess that is the SEA server.  No comment on the Chinese server.</p>
<p>*: this is the primary reason that SPGs are hated on the NA server to a far greater degree than any other server**: it disrupts the generally passive playstyle that has become the standard meta on the NA server by forcing people to either move or find some hard cover which while protecting them limits their tactical flexibility.  Ideally, arty would be the perfect counter to TDs, which the NA server&#8217;s meta is particularly favorable towards, but the other aspect of the NA server&#8217;s meta (though this is also true of other servers, or at least the EU server from my understanding) is that most players are opportunists, and will go after the targets that are the easiest for them to kill, or in the case of arty, to hit.  This leads to artillery shooting at big and slow heavy tanks rather than doing what they&#8217;re supposed to do by countering TDs much of the time, and earns them even more hate for doing it.</p>
<p>**: the EU server&#8217;s population seems to be mixed though it appears that the West Europeans dislike it to varying degrees while the East Europeans are either neutral or in favor of it; the RU server LOVES Arty, both playing as and killing them; SEA is too much of a confused mess for me to be able to tell how they fell on the subject; again, no comment on the Chinese server.</p>
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	<item>
		<title>By: 23r0_NA</title>
		<link>http://ftr.wot-news.com/2014/01/08/8-1-2013/#comment-104960</link>
		<dc:creator><![CDATA[23r0_NA]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 05:54:02 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7193#comment-104960</guid>
		<description><![CDATA[I personally don&#039;t mind Malinovka at low tiers, but then again that&#039;s because most of the time when I get it I&#039;m sealclubbing in my Loltraktor; 100% crew with full camo skills + camo net plus binocs on a Loltraktor = maximum trolling...until you get into a tier 2 battle and get roflstomped by T18s.]]></description>
		<content:encoded><![CDATA[<p>I personally don&#8217;t mind Malinovka at low tiers, but then again that&#8217;s because most of the time when I get it I&#8217;m sealclubbing in my Loltraktor; 100% crew with full camo skills + camo net plus binocs on a Loltraktor = maximum trolling&#8230;until you get into a tier 2 battle and get roflstomped by T18s.</p>
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	<item>
		<title>By: 23r0_NA</title>
		<link>http://ftr.wot-news.com/2014/01/08/8-1-2013/#comment-104959</link>
		<dc:creator><![CDATA[23r0_NA]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 05:52:05 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7193#comment-104959</guid>
		<description><![CDATA[Hmm...that reminds me, I should disable Encounter modes, since Redshire also has an Encounter mode, and I get that map disturbingly often, and when I DO get it, the majority of the time it&#039;s Encounter.  As if the standard battles on that map weren&#039;t campy enough.]]></description>
		<content:encoded><![CDATA[<p>Hmm&#8230;that reminds me, I should disable Encounter modes, since Redshire also has an Encounter mode, and I get that map disturbingly often, and when I DO get it, the majority of the time it&#8217;s Encounter.  As if the standard battles on that map weren&#8217;t campy enough.</p>
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	</item>
	<item>
		<title>By: 23r0_NA</title>
		<link>http://ftr.wot-news.com/2014/01/08/8-1-2013/#comment-104958</link>
		<dc:creator><![CDATA[23r0_NA]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 05:50:33 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7193#comment-104958</guid>
		<description><![CDATA[They changed their mind and removed Port instead (if only because with the changing in &quot;soft cover&quot; mechanics that allows one to shoot through certain objects to hit enemy tanks would make it COMPLETELY one-sided in favor of the south side).]]></description>
		<content:encoded><![CDATA[<p>They changed their mind and removed Port instead (if only because with the changing in &#8220;soft cover&#8221; mechanics that allows one to shoot through certain objects to hit enemy tanks would make it COMPLETELY one-sided in favor of the south side).</p>
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	<item>
		<title>By: 23r0_NA</title>
		<link>http://ftr.wot-news.com/2014/01/08/8-1-2013/#comment-104957</link>
		<dc:creator><![CDATA[23r0_NA]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 05:49:09 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7193#comment-104957</guid>
		<description><![CDATA[Komarin&#039;s garbage.  Erlenberg...well...it could be worse.  Hidden Village, as Bugii&#039;s stated, is problematic to rate because it shows up in the MM so rarely (and yet WG claimed that new maps are given slightly increased odds of turning up when first released in a patch a little while ago - I have to call bullshit on that).

Northwest has been the same problem for me: I can honestly count how many battles I&#039;ve had on that map on one hand, and I think only one of them was a victory, and guess what, it was the only time that I was part of the team that spawned on the west side of the map?  Does that mean it&#039;s biased in their favor?  I can&#039;t tell, because I&#039;ve played the map only about 5 times.]]></description>
		<content:encoded><![CDATA[<p>Komarin&#8217;s garbage.  Erlenberg&#8230;well&#8230;it could be worse.  Hidden Village, as Bugii&#8217;s stated, is problematic to rate because it shows up in the MM so rarely (and yet WG claimed that new maps are given slightly increased odds of turning up when first released in a patch a little while ago &#8211; I have to call bullshit on that).</p>
<p>Northwest has been the same problem for me: I can honestly count how many battles I&#8217;ve had on that map on one hand, and I think only one of them was a victory, and guess what, it was the only time that I was part of the team that spawned on the west side of the map?  Does that mean it&#8217;s biased in their favor?  I can&#8217;t tell, because I&#8217;ve played the map only about 5 times.</p>
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	<item>
		<title>By: 23r0_NA</title>
		<link>http://ftr.wot-news.com/2014/01/08/8-1-2013/#comment-104956</link>
		<dc:creator><![CDATA[23r0_NA]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 05:43:15 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7193#comment-104956</guid>
		<description><![CDATA[- you end up on one map too often? “Conspiracy!” (SS: Conspiracy my ass, ever since Christmas half of my battles are fucking Erlenberg, I hate that map already)

Same here, except in my case it&#039;s Redshire rather than Erlenberg, though I did get that one often, along with Karelia, Sand River and El Halluf (all of which I view with varying attitudes ranging from annoyance to screaming fits of rage).

Oh, and of course when playing at low tiers 1-3, I swear at LEAST 2/3rds of all battles are on Province.  What&#039;s wrong with that map?  Well, it&#039;s not like any other map in the game, and gives people the wrong idea of how to play the game on all of the other maps when they get to a high-enough tier (tier 4) that they no longer see it.  Then again, Province DOES look suspiciously like a smaller, non-arid, rotated-90-degrees version of El Halluf, a map of which my hatred would take up an entire page if I were to sum it up in detail...]]></description>
		<content:encoded><![CDATA[<p>- you end up on one map too often? “Conspiracy!” (SS: Conspiracy my ass, ever since Christmas half of my battles are fucking Erlenberg, I hate that map already)</p>
<p>Same here, except in my case it&#8217;s Redshire rather than Erlenberg, though I did get that one often, along with Karelia, Sand River and El Halluf (all of which I view with varying attitudes ranging from annoyance to screaming fits of rage).</p>
<p>Oh, and of course when playing at low tiers 1-3, I swear at LEAST 2/3rds of all battles are on Province.  What&#8217;s wrong with that map?  Well, it&#8217;s not like any other map in the game, and gives people the wrong idea of how to play the game on all of the other maps when they get to a high-enough tier (tier 4) that they no longer see it.  Then again, Province DOES look suspiciously like a smaller, non-arid, rotated-90-degrees version of El Halluf, a map of which my hatred would take up an entire page if I were to sum it up in detail&#8230;</p>
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