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	<title>Comments on: 9.1.2014</title>
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	<link>http://ftr.wot-news.com/2014/01/09/9-1-2014/</link>
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		<title>By: Michał Szlęzak</title>
		<link>http://ftr.wot-news.com/2014/01/09/9-1-2014/#comment-105787</link>
		<dc:creator><![CDATA[Michał Szlęzak]]></dc:creator>
		<pubDate>Mon, 13 Jan 2014 11:00:04 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7214#comment-105787</guid>
		<description><![CDATA[That derp with gold has terrible penetration spread and loves to bounce from a tanks it should not. As it was acceptable on tier VII (SU-152), the same problems on ISU become an issue. But I still see that derp as an only choice for grind to the BL-10...]]></description>
		<content:encoded><![CDATA[<p>That derp with gold has terrible penetration spread and loves to bounce from a tanks it should not. As it was acceptable on tier VII (SU-152), the same problems on ISU become an issue. But I still see that derp as an only choice for grind to the BL-10&#8230;</p>
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		<title>By: your Night MARE</title>
		<link>http://ftr.wot-news.com/2014/01/09/9-1-2014/#comment-105332</link>
		<dc:creator><![CDATA[your Night MARE]]></dc:creator>
		<pubDate>Sat, 11 Jan 2014 17:13:20 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7214#comment-105332</guid>
		<description><![CDATA[That was so great. Someone didn&#039;t get his VK7201..?]]></description>
		<content:encoded><![CDATA[<p>That was so great. Someone didn&#8217;t get his VK7201..?</p>
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		<title>By: richie_b</title>
		<link>http://ftr.wot-news.com/2014/01/09/9-1-2014/#comment-105156</link>
		<dc:creator><![CDATA[richie_b]]></dc:creator>
		<pubDate>Sat, 11 Jan 2014 01:17:01 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7214#comment-105156</guid>
		<description><![CDATA[Oh noes!  It&#039;s the &quot;bots everywhere&quot; argument.
Let&#039;s break this down:
-&quot;Just look at Hall of (fail)Fame&quot;
The average W/R of the top 50 is 51.73.  If botting was half as easy as you suggest, that would be completely absurd.  So it&#039;s probably a load harder.
-&quot;It’s not like there are any sophisticated bots in WoT&quot; &amp; &quot;Also I heard about bots which drive around map following allies and have weakspots programmed in.&quot;
Which is true?  Why is it always &quot;I heard about&quot; when it comes to bots?  Why is there a tinfoil hat insistence on bots?  Hell, I&#039;d welcome an influx of your latter bots: I know folk with &gt;10k battles who don&#039;t know weakspots. 
-&quot;you can simply make bot based on pixel checksum[]kinda like normal players&quot;
How exactly are these different from normal players?  An algorithm could almost certainly be created fairly easily to outperform a decent portion of the playerbase, but why would you spend the time?  What benefit is there to the coder?  (&amp;, in case you don&#039;t want to think, the answer is &quot;marginal &amp;, if they have the skill to do that, they can be earning 10* that doing something else&quot;)

Maybe I&#039;m odd.  I see a few clear bots; they&#039;re clear to see.  I see idiots too, but I see them IRL too.  Thank the stars that there are fewer idiots in WoT than IRL.  If there were; there&#039;d be even bigger complaints &amp; conspiracies!

I actually see fewer bots than I used to.  I think that&#039;s a good thing...]]></description>
		<content:encoded><![CDATA[<p>Oh noes!  It&#8217;s the &#8220;bots everywhere&#8221; argument.<br />
Let&#8217;s break this down:<br />
-&#8221;Just look at Hall of (fail)Fame&#8221;<br />
The average W/R of the top 50 is 51.73.  If botting was half as easy as you suggest, that would be completely absurd.  So it&#8217;s probably a load harder.<br />
-&#8221;It’s not like there are any sophisticated bots in WoT&#8221; &amp; &#8220;Also I heard about bots which drive around map following allies and have weakspots programmed in.&#8221;<br />
Which is true?  Why is it always &#8220;I heard about&#8221; when it comes to bots?  Why is there a tinfoil hat insistence on bots?  Hell, I&#8217;d welcome an influx of your latter bots: I know folk with &gt;10k battles who don&#8217;t know weakspots.<br />
-&#8221;you can simply make bot based on pixel checksum[]kinda like normal players&#8221;<br />
How exactly are these different from normal players?  An algorithm could almost certainly be created fairly easily to outperform a decent portion of the playerbase, but why would you spend the time?  What benefit is there to the coder?  (&amp;, in case you don&#8217;t want to think, the answer is &#8220;marginal &amp;, if they have the skill to do that, they can be earning 10* that doing something else&#8221;)</p>
<p>Maybe I&#8217;m odd.  I see a few clear bots; they&#8217;re clear to see.  I see idiots too, but I see them IRL too.  Thank the stars that there are fewer idiots in WoT than IRL.  If there were; there&#8217;d be even bigger complaints &amp; conspiracies!</p>
<p>I actually see fewer bots than I used to.  I think that&#8217;s a good thing&#8230;</p>
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		<title>By: TT3Az</title>
		<link>http://ftr.wot-news.com/2014/01/09/9-1-2014/#comment-105146</link>
		<dc:creator><![CDATA[TT3Az]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 23:16:32 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7214#comment-105146</guid>
		<description><![CDATA[&quot;- SerB states that the bot-detecting system is working&quot;

Yes, but bots are not the only issue in wot by far. We have a huge amount of people who are team killing, noob platooning and playing their tanks totally wrong. Which makes the game unbalanced by nature. 

The game is really good, player base isnt. And im affraid they will dumb down the game even more, which will benefit the low-tard campers. One example to this dumb down thing is tier 10 TD nerf, because now TDs will be forced to camp even more which camptards think its fine anyways, or they will switch to another class infesting it untill that class gets nerfed. 5-7 mediums with gold ammo camping, anyone? 10 heavys camping, anyone?

&quot;- not everything will be destructable in the new physics system (SS: for example bridges won’t be)&quot;

Also the destructable objects it really punish players moving on the battlefield trying to take cover. Now any noob can sit back and snipe, and they dont even have to aim, they can aim at a building and the shell will blast thru the tank. So much for trying to make a push.

Tier 10  TD nerf and destructable objects goes hand in hand for making the game even more campy and punish players trying to move on the battlefield. Imagine a 14 yo pizzaface tard camping at A0 just blasting thru that building where a sorry ass tanker is hiding from arty, and then laugh &quot;ihihi im siema proe teede plejer keeling UP tenk, iihih, only nubbs push a flenk&quot;. This along with the obviously OP japanese medium and heavy tenks which will probably have better penentration and armor as well as camo rating and view range than other tanks. Plus the increased view range. Im affraid thats the future of wota. The game will never become more dynamic, only more campy. And mark my fucking words, more and more tanks will be introduced that will increase the powercreep, not only regarding TDs, but compared to alreaddy existing mediums and heavy tanks. They will also have more advanced sloped armor which will be more autobouncy (see new  japanese tier 8-10 mediums).]]></description>
		<content:encoded><![CDATA[<p>&#8220;- SerB states that the bot-detecting system is working&#8221;</p>
<p>Yes, but bots are not the only issue in wot by far. We have a huge amount of people who are team killing, noob platooning and playing their tanks totally wrong. Which makes the game unbalanced by nature. </p>
<p>The game is really good, player base isnt. And im affraid they will dumb down the game even more, which will benefit the low-tard campers. One example to this dumb down thing is tier 10 TD nerf, because now TDs will be forced to camp even more which camptards think its fine anyways, or they will switch to another class infesting it untill that class gets nerfed. 5-7 mediums with gold ammo camping, anyone? 10 heavys camping, anyone?</p>
<p>&#8220;- not everything will be destructable in the new physics system (SS: for example bridges won’t be)&#8221;</p>
<p>Also the destructable objects it really punish players moving on the battlefield trying to take cover. Now any noob can sit back and snipe, and they dont even have to aim, they can aim at a building and the shell will blast thru the tank. So much for trying to make a push.</p>
<p>Tier 10  TD nerf and destructable objects goes hand in hand for making the game even more campy and punish players trying to move on the battlefield. Imagine a 14 yo pizzaface tard camping at A0 just blasting thru that building where a sorry ass tanker is hiding from arty, and then laugh &#8220;ihihi im siema proe teede plejer keeling UP tenk, iihih, only nubbs push a flenk&#8221;. This along with the obviously OP japanese medium and heavy tenks which will probably have better penentration and armor as well as camo rating and view range than other tanks. Plus the increased view range. Im affraid thats the future of wota. The game will never become more dynamic, only more campy. And mark my fucking words, more and more tanks will be introduced that will increase the powercreep, not only regarding TDs, but compared to alreaddy existing mediums and heavy tanks. They will also have more advanced sloped armor which will be more autobouncy (see new  japanese tier 8-10 mediums).</p>
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		<title>By: TT3Az</title>
		<link>http://ftr.wot-news.com/2014/01/09/9-1-2014/#comment-105145</link>
		<dc:creator><![CDATA[TT3Az]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 23:01:11 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7214#comment-105145</guid>
		<description><![CDATA[&quot;- Type 59 is worse than T-34-2 “by the fact the T-34-2 has the top gun and some others too, like mobility”
Well, actually I think that it depends. I hardly believe a 45% WR player yelling &quot;gimmie tipe 59&quot; would be able to pwn alot more in a type 59 than in a t-34-2 or similar. Sure there are many good type 59 players, but also many jokes. If you have good good crew skills, personal skills and equipment I see no reason why you shouldnt be able to perform good in a regular chinese or russian tier 8 medium.

People are obsessed with the type 59 just because they see and hear alot of bullshit. Its the same scenario as players thinking they will perform better if they get higher tier tanks, when in reality having better skills and equipment will make you kill more in lower tiers due to more players having less personal skill and less crew skills/equipment.]]></description>
		<content:encoded><![CDATA[<p>&#8220;- Type 59 is worse than T-34-2 “by the fact the T-34-2 has the top gun and some others too, like mobility”<br />
Well, actually I think that it depends. I hardly believe a 45% WR player yelling &#8220;gimmie tipe 59&#8243; would be able to pwn alot more in a type 59 than in a t-34-2 or similar. Sure there are many good type 59 players, but also many jokes. If you have good good crew skills, personal skills and equipment I see no reason why you shouldnt be able to perform good in a regular chinese or russian tier 8 medium.</p>
<p>People are obsessed with the type 59 just because they see and hear alot of bullshit. Its the same scenario as players thinking they will perform better if they get higher tier tanks, when in reality having better skills and equipment will make you kill more in lower tiers due to more players having less personal skill and less crew skills/equipment.</p>
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		<title>By: Žilvinas Karaliūnas</title>
		<link>http://ftr.wot-news.com/2014/01/09/9-1-2014/#comment-105126</link>
		<dc:creator><![CDATA[Žilvinas Karaliūnas]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 19:49:04 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7214#comment-105126</guid>
		<description><![CDATA[- Soviet vehicles without 122mm guns fighting Tiger II’s and Ferdinands in historical battles? “Oskin managed to do it somehow even without a 122mm gun”

The game is not tank simulator. You can`t get the turret stuck or disable tracks permanently.]]></description>
		<content:encoded><![CDATA[<p>- Soviet vehicles without 122mm guns fighting Tiger II’s and Ferdinands in historical battles? “Oskin managed to do it somehow even without a 122mm gun”</p>
<p>The game is not tank simulator. You can`t get the turret stuck or disable tracks permanently.</p>
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		<title>By: mobius</title>
		<link>http://ftr.wot-news.com/2014/01/09/9-1-2014/#comment-105121</link>
		<dc:creator><![CDATA[mobius]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 18:44:46 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7214#comment-105121</guid>
		<description><![CDATA[&quot;If anything, a high-penetration shell would cause LESS damage to a thinly-armored target, provided it missed anything vital, because it would be more likely to go clean through both sides of the vehicle rather than causing massive spalling from a penetrated monolithic armor plate and/or dinging around inside the tank because it couldn’t also penetrate the armor on the opposite side.&quot;

Alas, somebody gets it.
It would also depend of type of shell/penetrator. Tungsten tends to shatter on passing through even thin armor.]]></description>
		<content:encoded><![CDATA[<p>&#8220;If anything, a high-penetration shell would cause LESS damage to a thinly-armored target, provided it missed anything vital, because it would be more likely to go clean through both sides of the vehicle rather than causing massive spalling from a penetrated monolithic armor plate and/or dinging around inside the tank because it couldn’t also penetrate the armor on the opposite side.&#8221;</p>
<p>Alas, somebody gets it.<br />
It would also depend of type of shell/penetrator. Tungsten tends to shatter on passing through even thin armor.</p>
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	<item>
		<title>By: Dead_Zombie</title>
		<link>http://ftr.wot-news.com/2014/01/09/9-1-2014/#comment-105119</link>
		<dc:creator><![CDATA[Dead_Zombie]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 18:37:35 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7214#comment-105119</guid>
		<description><![CDATA[&quot;- IS-6 has not become the most numerous tier 8 heavy tank after the New Year event&quot;


well, considering the IS-6 even isn&#039;t over until Jan 16th, how could u possible know on the 9th?]]></description>
		<content:encoded><![CDATA[<p>&#8220;- IS-6 has not become the most numerous tier 8 heavy tank after the New Year event&#8221;</p>
<p>well, considering the IS-6 even isn&#8217;t over until Jan 16th, how could u possible know on the 9th?</p>
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		<title>By: Dead_Zombie</title>
		<link>http://ftr.wot-news.com/2014/01/09/9-1-2014/#comment-105117</link>
		<dc:creator><![CDATA[Dead_Zombie]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 18:33:44 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7214#comment-105117</guid>
		<description><![CDATA[you realize 48% is the average winrate in wot don&#039;t you? the winrate isn&#039;t a good indicator at all.. I found the best indicator is when you see people in-game with a wn7 of &quot;1&quot;.. I bet 99.9999% of the time, that is a bot..atleast in my experience they have been..]]></description>
		<content:encoded><![CDATA[<p>you realize 48% is the average winrate in wot don&#8217;t you? the winrate isn&#8217;t a good indicator at all.. I found the best indicator is when you see people in-game with a wn7 of &#8220;1&#8243;.. I bet 99.9999% of the time, that is a bot..atleast in my experience they have been..</p>
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		<title>By: eXistenZ333 .</title>
		<link>http://ftr.wot-news.com/2014/01/09/9-1-2014/#comment-105115</link>
		<dc:creator><![CDATA[eXistenZ333 .]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 18:08:10 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7214#comment-105115</guid>
		<description><![CDATA[- Type 59 is worse than T-34-2 “by the fact the T-34-2 has the top gun and some others too, like mobility”

T-34-2 &#039;top gun&#039; - 122mm ?

Front:    100 mm VS 70 mm
Side:    80 mm VS 45 mm
Rear:    45 mm VS 45 mm
drive Type 59 backwards and you will survive longer than angled/hull down T-34-2
and yea Type 59 cant get 1 hit by FV 183, JG E 100, cliped by tier 10 autoloaders and much more]]></description>
		<content:encoded><![CDATA[<p>- Type 59 is worse than T-34-2 “by the fact the T-34-2 has the top gun and some others too, like mobility”</p>
<p>T-34-2 &#8216;top gun&#8217; &#8211; 122mm ?</p>
<p>Front:    100 mm VS 70 mm<br />
Side:    80 mm VS 45 mm<br />
Rear:    45 mm VS 45 mm<br />
drive Type 59 backwards and you will survive longer than angled/hull down T-34-2<br />
and yea Type 59 cant get 1 hit by FV 183, JG E 100, cliped by tier 10 autoloaders and much more</p>
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