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	<title>Comments on: Sturmtiger &#8211; TD or SPG?</title>
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	<link>http://ftr.wot-news.com/2014/01/09/sturmtiger-td-or-spg/</link>
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	<item>
		<title>By: Kauris Azurai</title>
		<link>http://ftr.wot-news.com/2014/01/09/sturmtiger-td-or-spg/#comment-105456</link>
		<dc:creator><![CDATA[Kauris Azurai]]></dc:creator>
		<pubDate>Sun, 12 Jan 2014 00:44:01 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7200#comment-105456</guid>
		<description><![CDATA[New tank class? Assault gun? Heck yes!]]></description>
		<content:encoded><![CDATA[<p>New tank class? Assault gun? Heck yes!</p>
]]></content:encoded>
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	<item>
		<title>By: missingturret</title>
		<link>http://ftr.wot-news.com/2014/01/09/sturmtiger-td-or-spg/#comment-105259</link>
		<dc:creator><![CDATA[missingturret]]></dc:creator>
		<pubDate>Sat, 11 Jan 2014 13:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7200#comment-105259</guid>
		<description><![CDATA[What would the properties of a dedicated high tier td killer be? Good view range, alpha and plenty of firing solutions for camped positions? Don&#039;t necessarily need huge mobility but would be good to have something that can protect HTs from TDs. What do you all think?

Currently, it seems like in the wot version of Rock Paper Scissors. TDs are paper, HTs are rocks, but true scissors aren&#039;t yet made for high tiers...]]></description>
		<content:encoded><![CDATA[<p>What would the properties of a dedicated high tier td killer be? Good view range, alpha and plenty of firing solutions for camped positions? Don&#8217;t necessarily need huge mobility but would be good to have something that can protect HTs from TDs. What do you all think?</p>
<p>Currently, it seems like in the wot version of Rock Paper Scissors. TDs are paper, HTs are rocks, but true scissors aren&#8217;t yet made for high tiers&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: KazukiHyena</title>
		<link>http://ftr.wot-news.com/2014/01/09/sturmtiger-td-or-spg/#comment-105165</link>
		<dc:creator><![CDATA[KazukiHyena]]></dc:creator>
		<pubDate>Sat, 11 Jan 2014 07:57:12 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7200#comment-105165</guid>
		<description><![CDATA[I&#039;m honestly for just not putting it in game, it&#039;s really just too damn broken, there&#039;s just no way really to put it in without just saying &#039;fuck it&#039; in someway and implementing an overall unbalanced vehicle, which is bad.

There are enough of those in game as it is, it really doesn&#039;t need more.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m honestly for just not putting it in game, it&#8217;s really just too damn broken, there&#8217;s just no way really to put it in without just saying &#8216;fuck it&#8217; in someway and implementing an overall unbalanced vehicle, which is bad.</p>
<p>There are enough of those in game as it is, it really doesn&#8217;t need more.</p>
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	<item>
		<title>By: KazukiHyena</title>
		<link>http://ftr.wot-news.com/2014/01/09/sturmtiger-td-or-spg/#comment-105164</link>
		<dc:creator><![CDATA[KazukiHyena]]></dc:creator>
		<pubDate>Sat, 11 Jan 2014 07:51:57 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7200#comment-105164</guid>
		<description><![CDATA[Sadly most of the maps are designed to cause bottlenecks. Really about 90% of the maps just devolve into predictable corridors, which would really make this thing OP as pretty much anything.]]></description>
		<content:encoded><![CDATA[<p>Sadly most of the maps are designed to cause bottlenecks. Really about 90% of the maps just devolve into predictable corridors, which would really make this thing OP as pretty much anything.</p>
]]></content:encoded>
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	<item>
		<title>By: IndygoEEI</title>
		<link>http://ftr.wot-news.com/2014/01/09/sturmtiger-td-or-spg/#comment-105127</link>
		<dc:creator><![CDATA[IndygoEEI]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 19:58:08 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7200#comment-105127</guid>
		<description><![CDATA[Love the design for assault gun mode.   It should be implemented!]]></description>
		<content:encoded><![CDATA[<p>Love the design for assault gun mode.   It should be implemented!</p>
]]></content:encoded>
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	<item>
		<title>By: adaptare</title>
		<link>http://ftr.wot-news.com/2014/01/09/sturmtiger-td-or-spg/#comment-105125</link>
		<dc:creator><![CDATA[adaptare]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 19:41:16 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7200#comment-105125</guid>
		<description><![CDATA[Just introduce the Sturmtiger as artillery with 2000 HP, slow mobility (slow turning speed, low max. speed, low acceleration), with really bad aimtime, bad accuracy on distances farther then 50m, and slow reloading.

Done. No worries there. The gunarc would not be as dramatic as you have shown on your picture. It would however work on the hill (castle) on Himmelsdorf. And even then it would encourage to move your tank and not sit on one place.

So where&#039;s the catch I am not seeing?]]></description>
		<content:encoded><![CDATA[<p>Just introduce the Sturmtiger as artillery with 2000 HP, slow mobility (slow turning speed, low max. speed, low acceleration), with really bad aimtime, bad accuracy on distances farther then 50m, and slow reloading.</p>
<p>Done. No worries there. The gunarc would not be as dramatic as you have shown on your picture. It would however work on the hill (castle) on Himmelsdorf. And even then it would encourage to move your tank and not sit on one place.</p>
<p>So where&#8217;s the catch I am not seeing?</p>
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	<item>
		<title>By: ramp4ge</title>
		<link>http://ftr.wot-news.com/2014/01/09/sturmtiger-td-or-spg/#comment-105096</link>
		<dc:creator><![CDATA[ramp4ge]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 16:29:33 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7200#comment-105096</guid>
		<description><![CDATA[I don&#039;t even know why so many people want this. There are literally a dozen vehicles I can think of that&#039;d be better for the game than a 380mm artillery piece that&#039;ll just further drive a wedge in the community.

Seriously the last thing the game needs is more insta-gibs from a unit safe and sound on the other side of the map.]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t even know why so many people want this. There are literally a dozen vehicles I can think of that&#8217;d be better for the game than a 380mm artillery piece that&#8217;ll just further drive a wedge in the community.</p>
<p>Seriously the last thing the game needs is more insta-gibs from a unit safe and sound on the other side of the map.</p>
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	<item>
		<title>By: eNumbra</title>
		<link>http://ftr.wot-news.com/2014/01/09/sturmtiger-td-or-spg/#comment-105057</link>
		<dc:creator><![CDATA[eNumbra]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 14:55:09 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7200#comment-105057</guid>
		<description><![CDATA[http://www.lonesentry.com/ordnance/sturmmorser-38-cm-rocket-tiger-chassis.html
not according to that source.

Traverse 		20°
Elevation (approx.) 		85°
Depression (approx.) 		0°]]></description>
		<content:encoded><![CDATA[<p><a href="http://www.lonesentry.com/ordnance/sturmmorser-38-cm-rocket-tiger-chassis.html" rel="nofollow">http://www.lonesentry.com/ordnance/sturmmorser-38-cm-rocket-tiger-chassis.html</a><br />
not according to that source.</p>
<p>Traverse 		20°<br />
Elevation (approx.) 		85°<br />
Depression (approx.) 		0°</p>
]]></content:encoded>
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	<item>
		<title>By: Yurra</title>
		<link>http://ftr.wot-news.com/2014/01/09/sturmtiger-td-or-spg/#comment-105046</link>
		<dc:creator><![CDATA[Yurra]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 14:37:38 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7200#comment-105046</guid>
		<description><![CDATA[Did this thing have any gun depression?]]></description>
		<content:encoded><![CDATA[<p>Did this thing have any gun depression?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: alex78i</title>
		<link>http://ftr.wot-news.com/2014/01/09/sturmtiger-td-or-spg/#comment-105025</link>
		<dc:creator><![CDATA[alex78i]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 12:47:58 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7200#comment-105025</guid>
		<description><![CDATA[left corner of the screen:
MT-25 (on hill): &quot;Help!&quot;
SturmTiger (on base): &quot;Affirmative!&quot;
MT-25: &quot;please Nooo....&quot;
Panther II: &quot; ohNo.. no no no&quot;
IndienPz: &quot; MT 25 you noob shut up&quot;


right corner above minimap:
enemy Batchat killed by SturmTiger
enemy Chafee killed by SturmTiger
enemy T-54 killed by SturmTiger
ally Indien-Pz killed by ally SturmTiger
ally Panther II killed by SturmTiger
ally MT-25 killed by ally SturmTiger


left corner of the scren:
Ferdinand (still not climbing the hill): &quot;thx god i&#039;m so slow&quot;
T95(next to ferdie): &quot;Affirmative!&quot;: 

BATTLE results:
SturmTiger: 
kills: 3 (-3)
achievements: bombardier]]></description>
		<content:encoded><![CDATA[<p>left corner of the screen:<br />
MT-25 (on hill): &#8220;Help!&#8221;<br />
SturmTiger (on base): &#8220;Affirmative!&#8221;<br />
MT-25: &#8220;please Nooo&#8230;.&#8221;<br />
Panther II: &#8221; ohNo.. no no no&#8221;<br />
IndienPz: &#8221; MT 25 you noob shut up&#8221;</p>
<p>right corner above minimap:<br />
enemy Batchat killed by SturmTiger<br />
enemy Chafee killed by SturmTiger<br />
enemy T-54 killed by SturmTiger<br />
ally Indien-Pz killed by ally SturmTiger<br />
ally Panther II killed by SturmTiger<br />
ally MT-25 killed by ally SturmTiger</p>
<p>left corner of the scren:<br />
Ferdinand (still not climbing the hill): &#8220;thx god i&#8217;m so slow&#8221;<br />
T95(next to ferdie): &#8220;Affirmative!&#8221;: </p>
<p>BATTLE results:<br />
SturmTiger:<br />
kills: 3 (-3)<br />
achievements: bombardier</p>
]]></content:encoded>
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