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	<title>Comments on: 13.1.2014</title>
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		<title>By: TT3Az</title>
		<link>http://ftr.wot-news.com/2014/01/13/13-1-2013/#comment-106321</link>
		<dc:creator><![CDATA[TT3Az]]></dc:creator>
		<pubDate>Tue, 14 Jan 2014 19:49:37 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7304#comment-106321</guid>
		<description><![CDATA[The problem is that gold ammo does make all armor of the tanks useless. You dont have to spam gold to take off a healthy amount of HP of a heavy tank. But its not the point, the point is that they can penentrate you in a way that wouldnt be possible with AP ammo, unless they got top pen roll with RNG.

I have a problem that you dont differ between pros and noobs using gold ammo, the outcome will be the same. To me, why is it even right to win if you cant penentrate the tank with AP? If im on a close win and im perfecly angled, why is it right for a weaker tank to load gold just because he cant pen me, and therfore win? You can look on it the other way around. By that said, it is wrong to have any gold ammo on any tank because that gives you unfair advantage in terms of game balance and this is specially horrific these days, where some tanks and many newer introduced tanks are more MBT than heavy, medium, TD, etc. 

Lower damage is a good trade off for higher penentration, just like the balancing values of all other guns with AP (for example, higher pen guns maybe get lower alpha, and vice versa). With lower alpha on gold ammo, the player is forced to aim carefully to make more damage or not shoot at all, just as it should be. Nobody on the battlefield is entitled to damage everybody with ease, thats important to remember. 

Gold ammo for gold is how it suppose to be, this prevent their excessive usage as it were before, because back then people used gold for more important stuff like prem account and crew transfer/reset. 

I feel the only way to make less people use gold ammo is nerf it badly to the point where &quot;most&quot; people dont really see the need of using it. Thats is by making damage less, increase price and or make it gold currency only. 

Its all about the mentality of the players, using gold ammo or not is a mindset, just as using certan tanks or play in a certan way. The ultimate would be to play the most OP tank with gold ammo (and platoon) and let your team &quot;scout&quot; for you while you snipe. Some peope do that and they make alot of damage, but where is the fun really? I dont want WOT to be turned into a auto penning game while people can run around full speed autoshooting everybody and where skill is determined by reaction time of the player. Battlefield has that kind of BS tank gameplay.

The day WOT gameplay turn into that, and some times it is even that, its is a sad fucking day for all slow tanks with mediocre armor and mediocre aimtime, accuracy, penentration and damage.]]></description>
		<content:encoded><![CDATA[<p>The problem is that gold ammo does make all armor of the tanks useless. You dont have to spam gold to take off a healthy amount of HP of a heavy tank. But its not the point, the point is that they can penentrate you in a way that wouldnt be possible with AP ammo, unless they got top pen roll with RNG.</p>
<p>I have a problem that you dont differ between pros and noobs using gold ammo, the outcome will be the same. To me, why is it even right to win if you cant penentrate the tank with AP? If im on a close win and im perfecly angled, why is it right for a weaker tank to load gold just because he cant pen me, and therfore win? You can look on it the other way around. By that said, it is wrong to have any gold ammo on any tank because that gives you unfair advantage in terms of game balance and this is specially horrific these days, where some tanks and many newer introduced tanks are more MBT than heavy, medium, TD, etc. </p>
<p>Lower damage is a good trade off for higher penentration, just like the balancing values of all other guns with AP (for example, higher pen guns maybe get lower alpha, and vice versa). With lower alpha on gold ammo, the player is forced to aim carefully to make more damage or not shoot at all, just as it should be. Nobody on the battlefield is entitled to damage everybody with ease, thats important to remember. </p>
<p>Gold ammo for gold is how it suppose to be, this prevent their excessive usage as it were before, because back then people used gold for more important stuff like prem account and crew transfer/reset. </p>
<p>I feel the only way to make less people use gold ammo is nerf it badly to the point where &#8220;most&#8221; people dont really see the need of using it. Thats is by making damage less, increase price and or make it gold currency only. </p>
<p>Its all about the mentality of the players, using gold ammo or not is a mindset, just as using certan tanks or play in a certan way. The ultimate would be to play the most OP tank with gold ammo (and platoon) and let your team &#8220;scout&#8221; for you while you snipe. Some peope do that and they make alot of damage, but where is the fun really? I dont want WOT to be turned into a auto penning game while people can run around full speed autoshooting everybody and where skill is determined by reaction time of the player. Battlefield has that kind of BS tank gameplay.</p>
<p>The day WOT gameplay turn into that, and some times it is even that, its is a sad fucking day for all slow tanks with mediocre armor and mediocre aimtime, accuracy, penentration and damage.</p>
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		<title>By: TT3Az</title>
		<link>http://ftr.wot-news.com/2014/01/13/13-1-2013/#comment-106314</link>
		<dc:creator><![CDATA[TT3Az]]></dc:creator>
		<pubDate>Tue, 14 Jan 2014 19:23:14 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7304#comment-106314</guid>
		<description><![CDATA[Also we can see a clear pattern here with many newer tanks that is introduced. One is they have generally better mobilty because they have less amor. How ever that armor is much more effectively angled, something that many people dont want to mention. Russian and chinese mediums are really trollish and even heavy tanks bounce their lower glacis while they are angled. 

They also have good rof, accuracy and aimtimes as well as good AP/gold pen, that neither one of the &quot;older&quot; tanks had. How can this be balanced one can ask, well by the fact that they have &quot;thin armor&quot;, but its not about the thickness its about the angling of the armor. Side and rear armor is totally irrelevant specially on mediums and even on heavys. Most AP can go thru angled sides on tanks as it is and imagine with gold ammo.

Some people say it all started when tier 10, E5 heavy tank got introduced which clearly were superior to all other heavy tanks and from that majority of newer introduced tanks is clearly better. This along with gold ammo for credits, makes the game a noob friendly dumbed down version of bf3. I really dont see what skill it takes to take one hit and then stand still for 10 seconds autoloading gold ammo in the enemy. Or sit in a bush in a t54 or similar penning heavys frontally with gold ammo. Wheres the fucking skill?

No wonder high tier mediums are performning better than ever, because some TDs and or mediums with excellent view range and camo outspot heavys which benefit them all.]]></description>
		<content:encoded><![CDATA[<p>Also we can see a clear pattern here with many newer tanks that is introduced. One is they have generally better mobilty because they have less amor. How ever that armor is much more effectively angled, something that many people dont want to mention. Russian and chinese mediums are really trollish and even heavy tanks bounce their lower glacis while they are angled. </p>
<p>They also have good rof, accuracy and aimtimes as well as good AP/gold pen, that neither one of the &#8220;older&#8221; tanks had. How can this be balanced one can ask, well by the fact that they have &#8220;thin armor&#8221;, but its not about the thickness its about the angling of the armor. Side and rear armor is totally irrelevant specially on mediums and even on heavys. Most AP can go thru angled sides on tanks as it is and imagine with gold ammo.</p>
<p>Some people say it all started when tier 10, E5 heavy tank got introduced which clearly were superior to all other heavy tanks and from that majority of newer introduced tanks is clearly better. This along with gold ammo for credits, makes the game a noob friendly dumbed down version of bf3. I really dont see what skill it takes to take one hit and then stand still for 10 seconds autoloading gold ammo in the enemy. Or sit in a bush in a t54 or similar penning heavys frontally with gold ammo. Wheres the fucking skill?</p>
<p>No wonder high tier mediums are performning better than ever, because some TDs and or mediums with excellent view range and camo outspot heavys which benefit them all.</p>
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		<title>By: TT3Az</title>
		<link>http://ftr.wot-news.com/2014/01/13/13-1-2013/#comment-106301</link>
		<dc:creator><![CDATA[TT3Az]]></dc:creator>
		<pubDate>Tue, 14 Jan 2014 19:09:25 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7304#comment-106301</guid>
		<description><![CDATA[Gold ammo destroys the game balance because it allows tanks to penetrate areas on tanks, that wouldnt be possible with AP ammo. For example, many tanks with AP would never pen a tiger II angled upper glacis and yes many are shooting there because they dont take time to aim, just snap shooting. When they cant do it or penentrate angled tanks in good positions, they load gold, and by doing that they totally ignore one of the most important balancing factors of heavy tanks, which is armor. Im safe to say that mediums were never suppose to penentrate heavy tanks from the front, specially not their upper glacis. 

While armor means little with the overall high AP pen on higher tier mediums and huge amount of TDs, it still means something because they have to aim for weakspots. But with 24k gold....huh totally idiotic. 

This also proves that the game is all about penentration, rof and mobilty. Something that any of the original heavy tanks and some TDs totally lack, for example the german ones. While this worked good before, due to balancing factors like germans had better rof, accuracy and aimtime. This means alot less now due to all guns beeing overall more accurate, abuse of gold ammo and tanks with good mobilty. In other words original tanks with accurate guns as balancing factors are alot weaker now compared to others, also those tanks that did rely on armor some how are even weaker due to the high amount of gold ammo and or overall more accurate guns. This combined with fairly good mobilty of many newer medium and heavy tanks, make the old ones lack like hell. 

These days you cant rely on armor thats right, but that doesnt change the fact that some tanks will never be able to compete with newer more mobile ones. Not to mention autloaders that will ruin things even more because they can run after you, even if you take cover and mess you up for 10 seconds while you reloading. 

Theres no fucking possible way to defend yourself against gold ammo except beeing there from the frist place. But if you want to make credits and XP you got to be active in the battle and be closer to enemy. In other words that is3 sitting and sniping/camping might make 3000 damage and 4 kills in some games, but he will have lower average XP and damage as well as and bad eff. And if one heavy tank camps at A1/A0, then imagine what 70% of all other heavys will do...]]></description>
		<content:encoded><![CDATA[<p>Gold ammo destroys the game balance because it allows tanks to penetrate areas on tanks, that wouldnt be possible with AP ammo. For example, many tanks with AP would never pen a tiger II angled upper glacis and yes many are shooting there because they dont take time to aim, just snap shooting. When they cant do it or penentrate angled tanks in good positions, they load gold, and by doing that they totally ignore one of the most important balancing factors of heavy tanks, which is armor. Im safe to say that mediums were never suppose to penentrate heavy tanks from the front, specially not their upper glacis. </p>
<p>While armor means little with the overall high AP pen on higher tier mediums and huge amount of TDs, it still means something because they have to aim for weakspots. But with 24k gold&#8230;.huh totally idiotic. </p>
<p>This also proves that the game is all about penentration, rof and mobilty. Something that any of the original heavy tanks and some TDs totally lack, for example the german ones. While this worked good before, due to balancing factors like germans had better rof, accuracy and aimtime. This means alot less now due to all guns beeing overall more accurate, abuse of gold ammo and tanks with good mobilty. In other words original tanks with accurate guns as balancing factors are alot weaker now compared to others, also those tanks that did rely on armor some how are even weaker due to the high amount of gold ammo and or overall more accurate guns. This combined with fairly good mobilty of many newer medium and heavy tanks, make the old ones lack like hell. </p>
<p>These days you cant rely on armor thats right, but that doesnt change the fact that some tanks will never be able to compete with newer more mobile ones. Not to mention autloaders that will ruin things even more because they can run after you, even if you take cover and mess you up for 10 seconds while you reloading. </p>
<p>Theres no fucking possible way to defend yourself against gold ammo except beeing there from the frist place. But if you want to make credits and XP you got to be active in the battle and be closer to enemy. In other words that is3 sitting and sniping/camping might make 3000 damage and 4 kills in some games, but he will have lower average XP and damage as well as and bad eff. And if one heavy tank camps at A1/A0, then imagine what 70% of all other heavys will do&#8230;</p>
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		<title>By: TT3Az</title>
		<link>http://ftr.wot-news.com/2014/01/13/13-1-2013/#comment-106295</link>
		<dc:creator><![CDATA[TT3Az]]></dc:creator>
		<pubDate>Tue, 14 Jan 2014 18:54:21 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7304#comment-106295</guid>
		<description><![CDATA[You can try, but you wont succed always. And thats how it should be due to balance. All tanks cant be all rounders like tier 10 mediums. Since when should a fucking tier 8 medium penentrate a tier 9 heavy frontaly? Since fucking when...]]></description>
		<content:encoded><![CDATA[<p>You can try, but you wont succed always. And thats how it should be due to balance. All tanks cant be all rounders like tier 10 mediums. Since when should a fucking tier 8 medium penentrate a tier 9 heavy frontaly? Since fucking when&#8230;</p>
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		<title>By: drulleman</title>
		<link>http://ftr.wot-news.com/2014/01/13/13-1-2013/#comment-106066</link>
		<dc:creator><![CDATA[drulleman]]></dc:creator>
		<pubDate>Tue, 14 Jan 2014 09:15:55 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7304#comment-106066</guid>
		<description><![CDATA[Is there a link to the picture of the Maus&#039;s in the same room? would love to see that one]]></description>
		<content:encoded><![CDATA[<p>Is there a link to the picture of the Maus&#8217;s in the same room? would love to see that one</p>
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	<item>
		<title>By: Smia</title>
		<link>http://ftr.wot-news.com/2014/01/13/13-1-2013/#comment-106064</link>
		<dc:creator><![CDATA[Smia]]></dc:creator>
		<pubDate>Tue, 14 Jan 2014 09:00:58 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7304#comment-106064</guid>
		<description><![CDATA[Agreed, just look at T28 and T28 proto that is veary similar tanks. T28 has better rof, higher overall crewskill with BiA and vent,  only 10 m less of view rang compared to T28 proto and better camofactor. While T28 proto that has a turret and is open-topped, ergo better space is worse on every aspect exept it has a turret.]]></description>
		<content:encoded><![CDATA[<p>Agreed, just look at T28 and T28 proto that is veary similar tanks. T28 has better rof, higher overall crewskill with BiA and vent,  only 10 m less of view rang compared to T28 proto and better camofactor. While T28 proto that has a turret and is open-topped, ergo better space is worse on every aspect exept it has a turret.</p>
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	<item>
		<title>By: cronotk</title>
		<link>http://ftr.wot-news.com/2014/01/13/13-1-2013/#comment-106062</link>
		<dc:creator><![CDATA[cronotk]]></dc:creator>
		<pubDate>Tue, 14 Jan 2014 08:14:32 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7304#comment-106062</guid>
		<description><![CDATA[&gt; Storm states that if the gold shells get nerfed (for examply their damage)
I&#039;d prefer it if the amount you&#039;re allowed to carry gets limited instead. The problem is not that it makes heavy tanks useless (they have additional HP to make up for that), the problem is the wallet warriors keep spamming it because gold rounds have close to no drawbacks.
There&#039;s absolutely nothing wrong with having a few gold rounds on every tank, especially if you really really have to make the kill to win the game and for those matches where you&#039;re against much stronger tanks and your cannon sucks. Which is why reducing the damage is the wrong thing to do.
Just limit it so those who know how to play can use it to their advantage and the noobs don&#039;t spam it as a skill substitute.
Also, making premium ammo available for gold only is the wrong way to go. Either have it buyable with credits or remove it altogether. I have no trouble financing my gold rounds usage without premium account and since I am not the best player in the game others shouldn&#039;t have problems with that either.

Pay ingame currency to make a change  &gt; pay 2 win

&gt; their price will not be reduced
Good.]]></description>
		<content:encoded><![CDATA[<p>&gt; Storm states that if the gold shells get nerfed (for examply their damage)<br />
I&#8217;d prefer it if the amount you&#8217;re allowed to carry gets limited instead. The problem is not that it makes heavy tanks useless (they have additional HP to make up for that), the problem is the wallet warriors keep spamming it because gold rounds have close to no drawbacks.<br />
There&#8217;s absolutely nothing wrong with having a few gold rounds on every tank, especially if you really really have to make the kill to win the game and for those matches where you&#8217;re against much stronger tanks and your cannon sucks. Which is why reducing the damage is the wrong thing to do.<br />
Just limit it so those who know how to play can use it to their advantage and the noobs don&#8217;t spam it as a skill substitute.<br />
Also, making premium ammo available for gold only is the wrong way to go. Either have it buyable with credits or remove it altogether. I have no trouble financing my gold rounds usage without premium account and since I am not the best player in the game others shouldn&#8217;t have problems with that either.</p>
<p>Pay ingame currency to make a change  &gt; pay 2 win</p>
<p>&gt; their price will not be reduced<br />
Good.</p>
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	<item>
		<title>By: Captian Nemo</title>
		<link>http://ftr.wot-news.com/2014/01/13/13-1-2013/#comment-106055</link>
		<dc:creator><![CDATA[Captian Nemo]]></dc:creator>
		<pubDate>Tue, 14 Jan 2014 03:57:02 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7304#comment-106055</guid>
		<description><![CDATA[Both Maus were basically completed. However for most of Maus&#039;s life neither tank had their turret mounted. That said there is at least one photo (Taken in January 1945 in Kummersdorf.) showing both tanks in the same shop room with their turrets actually mounted. But for a majority of the time the Maus&#039;s used a cement/concrete turret to simulate the weight of a production turret while they waited for the turrets to be finished. First turret was only mounted in June of 1944. Second turret was finished and mounted sometime later. (There were also 2-5 hulls and turrets, cant recall the exact numbers, under &quot;production&quot; at the Factory.)

I would however not be surprised if they were pressed into battle. But I do think the odds of this happening are slim as they tended to break down regulatory and their fuel consumption was horrible. On the plus side the cold weather would act in the Maus favor as it would make the ground harder... 

Considering that we know that Foreign(captured) Tank Testing Units were pressed into battle, that ad-hoc units of JTigers and other odd ball tanks pulled from Maintenance Depots were grouped together and pressed into battle, and lastly that Training Units with Tigers and Panthers were pressed directly into battle when the Allies got close make the odds of the Maus going into battle and there being a lack of documentation even after 70 years highly if not extremely unlikely but, admittedly, not impossible... I will admit that much.]]></description>
		<content:encoded><![CDATA[<p>Both Maus were basically completed. However for most of Maus&#8217;s life neither tank had their turret mounted. That said there is at least one photo (Taken in January 1945 in Kummersdorf.) showing both tanks in the same shop room with their turrets actually mounted. But for a majority of the time the Maus&#8217;s used a cement/concrete turret to simulate the weight of a production turret while they waited for the turrets to be finished. First turret was only mounted in June of 1944. Second turret was finished and mounted sometime later. (There were also 2-5 hulls and turrets, cant recall the exact numbers, under &#8220;production&#8221; at the Factory.)</p>
<p>I would however not be surprised if they were pressed into battle. But I do think the odds of this happening are slim as they tended to break down regulatory and their fuel consumption was horrible. On the plus side the cold weather would act in the Maus favor as it would make the ground harder&#8230; </p>
<p>Considering that we know that Foreign(captured) Tank Testing Units were pressed into battle, that ad-hoc units of JTigers and other odd ball tanks pulled from Maintenance Depots were grouped together and pressed into battle, and lastly that Training Units with Tigers and Panthers were pressed directly into battle when the Allies got close make the odds of the Maus going into battle and there being a lack of documentation even after 70 years highly if not extremely unlikely but, admittedly, not impossible&#8230; I will admit that much.</p>
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	<item>
		<title>By: Steiner011</title>
		<link>http://ftr.wot-news.com/2014/01/13/13-1-2013/#comment-106053</link>
		<dc:creator><![CDATA[Steiner011]]></dc:creator>
		<pubDate>Tue, 14 Jan 2014 03:14:24 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7304#comment-106053</guid>
		<description><![CDATA[Seen the post and yt video.

Just another argument for destroying boxes in base - no discussion whether someone can shoot  thru them or not.
BTW HE/HEAT ammo will go off (be activated) on boxes , so yet another argument for destroying them.

Cmon, is it so hard to spend 5-8 seconds of your time?]]></description>
		<content:encoded><![CDATA[<p>Seen the post and yt video.</p>
<p>Just another argument for destroying boxes in base &#8211; no discussion whether someone can shoot  thru them or not.<br />
BTW HE/HEAT ammo will go off (be activated) on boxes , so yet another argument for destroying them.</p>
<p>Cmon, is it so hard to spend 5-8 seconds of your time?</p>
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	<item>
		<title>By: error312</title>
		<link>http://ftr.wot-news.com/2014/01/13/13-1-2013/#comment-106050</link>
		<dc:creator><![CDATA[error312]]></dc:creator>
		<pubDate>Tue, 14 Jan 2014 02:49:25 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7304#comment-106050</guid>
		<description><![CDATA[It really does kill the balance of the game. No tank is invulnerable to aimed shots. You still can&#039;t pen ? Your doing it wrong ... But ofc, every game has to become dumbed down as general population (idiots) rises making the game more noob friendly. It hapens to every popular online game without exceptions ...

Imho premium ammo should be reserved for CW mostly and should be bought only by gold.]]></description>
		<content:encoded><![CDATA[<p>It really does kill the balance of the game. No tank is invulnerable to aimed shots. You still can&#8217;t pen ? Your doing it wrong &#8230; But ofc, every game has to become dumbed down as general population (idiots) rises making the game more noob friendly. It hapens to every popular online game without exceptions &#8230;</p>
<p>Imho premium ammo should be reserved for CW mostly and should be bought only by gold.</p>
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