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	<title>Comments on: 18.1.2013</title>
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	<link>http://ftr.wot-news.com/2014/01/18/18-1-2013/</link>
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	<item>
		<title>By: TT3Az</title>
		<link>http://ftr.wot-news.com/2014/01/18/18-1-2013/#comment-109021</link>
		<dc:creator><![CDATA[TT3Az]]></dc:creator>
		<pubDate>Mon, 20 Jan 2014 11:14:53 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7544#comment-109021</guid>
		<description><![CDATA[6th sense nerf is bullshit if it would happen and the reason for that is there are no problem with it now day. If you play a little bit more active you can still shoot enemies despite their 6th sense goes off because often, people dont really think about having hard cover between them so they can back off proper. 

How ever 6th sense is very usefull for people beeing active and are forced to move alone, 6th sense can tell you if you are spotted and you can take cover behind rock etc and restealth, and then keep on going. Thats how I use 6th sense, in close quarter battles it hardly matters since you are so close, and by the time 6th sense wrans you its too late alreaddy. 

Instead of making 6th sens nerfed, make it not work beeing stationary, and by doing that we prevent camping. Eg. stat camping heavy or td standing still wont get notified, and they dont deserve to get notified if soptted because they are camping pussies. Like 50% abilty to get spotted by standing still and 100% by moving. Now there wont be any more static heavys/TDs pulling back once spotted because its less chance they will get spotted if standing still. Not that tanks pulling back behind cover is a threat anyways since if you corner them or make a push with mates, they are doomed anyways.

I can imagine idiot players that are slow or annoyed by people standing in the open and then pull back because they miss a shot, but if you pre aim you dan damage then the tank goes out of cover which he will eventually. I guess those making 5000-7000 damage are not shooting tanks as all due to 6th sense right?

People only want nerfs or buffs because they believe they will play better, but since most of the playerbase are retards and have 45% WR i doubt any buff/nerf to perk and or tank will make them play better in relation to other players that are simply fucking &quot;better&quot;. 

How can a low tard kv1s player with 0 crew skills and 42% camping at A1 WR expect to pwn anyways or even complain about tanks pulling back once he is trying to snipe? Fuck it, pls all campers/ snipers in wota unisntall. I think there should be a penalty to lose HP and XP as well as credits for standing still more than 10 seconds, unless you are tracked.]]></description>
		<content:encoded><![CDATA[<p>6th sense nerf is bullshit if it would happen and the reason for that is there are no problem with it now day. If you play a little bit more active you can still shoot enemies despite their 6th sense goes off because often, people dont really think about having hard cover between them so they can back off proper. </p>
<p>How ever 6th sense is very usefull for people beeing active and are forced to move alone, 6th sense can tell you if you are spotted and you can take cover behind rock etc and restealth, and then keep on going. Thats how I use 6th sense, in close quarter battles it hardly matters since you are so close, and by the time 6th sense wrans you its too late alreaddy. </p>
<p>Instead of making 6th sens nerfed, make it not work beeing stationary, and by doing that we prevent camping. Eg. stat camping heavy or td standing still wont get notified, and they dont deserve to get notified if soptted because they are camping pussies. Like 50% abilty to get spotted by standing still and 100% by moving. Now there wont be any more static heavys/TDs pulling back once spotted because its less chance they will get spotted if standing still. Not that tanks pulling back behind cover is a threat anyways since if you corner them or make a push with mates, they are doomed anyways.</p>
<p>I can imagine idiot players that are slow or annoyed by people standing in the open and then pull back because they miss a shot, but if you pre aim you dan damage then the tank goes out of cover which he will eventually. I guess those making 5000-7000 damage are not shooting tanks as all due to 6th sense right?</p>
<p>People only want nerfs or buffs because they believe they will play better, but since most of the playerbase are retards and have 45% WR i doubt any buff/nerf to perk and or tank will make them play better in relation to other players that are simply fucking &#8220;better&#8221;. </p>
<p>How can a low tard kv1s player with 0 crew skills and 42% camping at A1 WR expect to pwn anyways or even complain about tanks pulling back once he is trying to snipe? Fuck it, pls all campers/ snipers in wota unisntall. I think there should be a penalty to lose HP and XP as well as credits for standing still more than 10 seconds, unless you are tracked.</p>
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	<item>
		<title>By: zippy99</title>
		<link>http://ftr.wot-news.com/2014/01/18/18-1-2013/#comment-108977</link>
		<dc:creator><![CDATA[zippy99]]></dc:creator>
		<pubDate>Mon, 20 Jan 2014 04:56:26 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7544#comment-108977</guid>
		<description><![CDATA[I am glad that the WOT dev team loves the team battle mode seeing as most players I know tried it a few times and then won&#039;t play team mode anymore.  The clan I am in messed around with for a week and gave up on it as it was not much fun to play.]]></description>
		<content:encoded><![CDATA[<p>I am glad that the WOT dev team loves the team battle mode seeing as most players I know tried it a few times and then won&#8217;t play team mode anymore.  The clan I am in messed around with for a week and gave up on it as it was not much fun to play.</p>
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	<item>
		<title>By: Mauschen04</title>
		<link>http://ftr.wot-news.com/2014/01/18/18-1-2013/#comment-108890</link>
		<dc:creator><![CDATA[Mauschen04]]></dc:creator>
		<pubDate>Sun, 19 Jan 2014 20:35:15 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7544#comment-108890</guid>
		<description><![CDATA[It&#039;s a good sign you&#039;re probably going to receive artillery or are in a bad spot. If a heavy tank overexposes itself, doesn&#039;t see anything, but gets sixth sense, it can pull back with much less harm from that Foch and scout pair. 

You also immediately know when somebody is in combat range of you, so you can adjust from going as fast as you can perpendicular to the enemy advance into a covered reverse slope defense with your glacis forward. Conserving health is an extremely important skill.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s a good sign you&#8217;re probably going to receive artillery or are in a bad spot. If a heavy tank overexposes itself, doesn&#8217;t see anything, but gets sixth sense, it can pull back with much less harm from that Foch and scout pair. </p>
<p>You also immediately know when somebody is in combat range of you, so you can adjust from going as fast as you can perpendicular to the enemy advance into a covered reverse slope defense with your glacis forward. Conserving health is an extremely important skill.</p>
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	<item>
		<title>By: Mauschen04</title>
		<link>http://ftr.wot-news.com/2014/01/18/18-1-2013/#comment-108889</link>
		<dc:creator><![CDATA[Mauschen04]]></dc:creator>
		<pubDate>Sun, 19 Jan 2014 20:29:23 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7544#comment-108889</guid>
		<description><![CDATA[Having to see the spotter would make sixth sense useless for scouts and medium tanks trying to not get ganked by a destroyer.]]></description>
		<content:encoded><![CDATA[<p>Having to see the spotter would make sixth sense useless for scouts and medium tanks trying to not get ganked by a destroyer.</p>
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	</item>
	<item>
		<title>By: Mauschen04</title>
		<link>http://ftr.wot-news.com/2014/01/18/18-1-2013/#comment-108887</link>
		<dc:creator><![CDATA[Mauschen04]]></dc:creator>
		<pubDate>Sun, 19 Jan 2014 20:26:33 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7544#comment-108887</guid>
		<description><![CDATA[fair enough.]]></description>
		<content:encoded><![CDATA[<p>fair enough.</p>
]]></content:encoded>
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	<item>
		<title>By: MarsAttacks</title>
		<link>http://ftr.wot-news.com/2014/01/18/18-1-2013/#comment-108748</link>
		<dc:creator><![CDATA[MarsAttacks]]></dc:creator>
		<pubDate>Sun, 19 Jan 2014 15:46:26 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7544#comment-108748</guid>
		<description><![CDATA[Which means you&#039;ll be shot first and then told you&#039;ve been spotted after. Not much usefulness there.]]></description>
		<content:encoded><![CDATA[<p>Which means you&#8217;ll be shot first and then told you&#8217;ve been spotted after. Not much usefulness there.</p>
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	</item>
	<item>
		<title>By: MarsAttacks</title>
		<link>http://ftr.wot-news.com/2014/01/18/18-1-2013/#comment-108747</link>
		<dc:creator><![CDATA[MarsAttacks]]></dc:creator>
		<pubDate>Sun, 19 Jan 2014 15:43:20 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7544#comment-108747</guid>
		<description><![CDATA[Or add a probability factor to it, like &quot;if the vehicle is spotted, there is a 50% chance that the commander will realize they have been spotted.  If so, the sixth sense indicator will light 3 secs after being spotted&quot;.

That&#039;s a 50% nerf to the skill but still leaves it useful.  Would need to understand and factor in mutiple units spotting you as to how that would work in the logic and equations.]]></description>
		<content:encoded><![CDATA[<p>Or add a probability factor to it, like &#8220;if the vehicle is spotted, there is a 50% chance that the commander will realize they have been spotted.  If so, the sixth sense indicator will light 3 secs after being spotted&#8221;.</p>
<p>That&#8217;s a 50% nerf to the skill but still leaves it useful.  Would need to understand and factor in mutiple units spotting you as to how that would work in the logic and equations.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: uh-oh</title>
		<link>http://ftr.wot-news.com/2014/01/18/18-1-2013/#comment-108520</link>
		<dc:creator><![CDATA[uh-oh]]></dc:creator>
		<pubDate>Sun, 19 Jan 2014 10:36:09 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7544#comment-108520</guid>
		<description><![CDATA[I found the original text:

---
&gt; После смены специализации, что будет с перками после смены?

Сброс опыта танкиста в &quot;свободный&quot; с возможностью переназначить.
Ну и смена то не бесплатная будет. Примерно как переобучение.
 ---

So SS&#039;s &quot;when this happens&quot; means not &quot;when WG implements changing roles&quot; (as one could think) but &quot;when player requests the change&quot;, and yes, this action will not be free, which is ok.

Actually, I think they can change their vision of how this should work a hundred times before this feature appears in the game, if at all.]]></description>
		<content:encoded><![CDATA[<p>I found the original text:</p>
<p>&#8212;<br />
&gt; После смены специализации, что будет с перками после смены?</p>
<p>Сброс опыта танкиста в &#8220;свободный&#8221; с возможностью переназначить.<br />
Ну и смена то не бесплатная будет. Примерно как переобучение.<br />
 &#8212;</p>
<p>So SS&#8217;s &#8220;when this happens&#8221; means not &#8220;when WG implements changing roles&#8221; (as one could think) but &#8220;when player requests the change&#8221;, and yes, this action will not be free, which is ok.</p>
<p>Actually, I think they can change their vision of how this should work a hundred times before this feature appears in the game, if at all.</p>
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	<item>
		<title>By: Zakharov</title>
		<link>http://ftr.wot-news.com/2014/01/18/18-1-2013/#comment-108503</link>
		<dc:creator><![CDATA[Zakharov]]></dc:creator>
		<pubDate>Sun, 19 Jan 2014 10:03:15 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7544#comment-108503</guid>
		<description><![CDATA[Some German TD could but most couldn&#039;t. IIRC, the PzIII and IV couldn&#039;t so their respective TD probably couldn&#039;t too (StuGIII, StuGIV, Jagdpanzer IV, hetzer too i guess given it&#039;s old chassis). The T-34 couldn&#039;t either nor could the M4 (so in theory no neutral steer for the SU85 and SU100 or the Wolverine or Slugger). Apparently the KV series couldn&#039;t neutral steer.

In theory British tanks after the crusader (not included) could neutral steer), Panther and Tiger tanks (dubious with the Panther due to mechanical problems). The B1bis (and maybe the S35 but it isnt in the game) could neutral steer with a very advanced hydrostatic system that would not be used again until the Pz61 IIRC. Apparently the IS series could neutral steer.]]></description>
		<content:encoded><![CDATA[<p>Some German TD could but most couldn&#8217;t. IIRC, the PzIII and IV couldn&#8217;t so their respective TD probably couldn&#8217;t too (StuGIII, StuGIV, Jagdpanzer IV, hetzer too i guess given it&#8217;s old chassis). The T-34 couldn&#8217;t either nor could the M4 (so in theory no neutral steer for the SU85 and SU100 or the Wolverine or Slugger). Apparently the KV series couldn&#8217;t neutral steer.</p>
<p>In theory British tanks after the crusader (not included) could neutral steer), Panther and Tiger tanks (dubious with the Panther due to mechanical problems). The B1bis (and maybe the S35 but it isnt in the game) could neutral steer with a very advanced hydrostatic system that would not be used again until the Pz61 IIRC. Apparently the IS series could neutral steer.</p>
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	<item>
		<title>By: Pintér Nándor</title>
		<link>http://ftr.wot-news.com/2014/01/18/18-1-2013/#comment-108502</link>
		<dc:creator><![CDATA[Pintér Nándor]]></dc:creator>
		<pubDate>Sun, 19 Jan 2014 09:55:13 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7544#comment-108502</guid>
		<description><![CDATA[Yup, but other than this, it seems that you need premium a lot more than you need in wot to level up, and have enough credits (Or I just suck terribly at flying... :D)]]></description>
		<content:encoded><![CDATA[<p>Yup, but other than this, it seems that you need premium a lot more than you need in wot to level up, and have enough credits (Or I just suck terribly at flying&#8230; :D)</p>
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