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	<title>Comments on: 25.1.2014</title>
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	<link>http://ftr.wot-news.com/2014/01/25/25-1-2014/</link>
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		<title>By: 25.01.2014 &#124; WoTRomania</title>
		<link>http://ftr.wot-news.com/2014/01/25/25-1-2014/#comment-111909</link>
		<dc:creator><![CDATA[25.01.2014 &#124; WoTRomania]]></dc:creator>
		<pubDate>Tue, 28 Jan 2014 11:22:22 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7857#comment-111909</guid>
		<description><![CDATA[[...] Sursa [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Sursa [...]</p>
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	<item>
		<title>By: Miau</title>
		<link>http://ftr.wot-news.com/2014/01/25/25-1-2014/#comment-111635</link>
		<dc:creator><![CDATA[Miau]]></dc:creator>
		<pubDate>Mon, 27 Jan 2014 03:45:58 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7857#comment-111635</guid>
		<description><![CDATA[no smoke shells?]]></description>
		<content:encoded><![CDATA[<p>no smoke shells?</p>
]]></content:encoded>
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	<item>
		<title>By: 23r0_NA</title>
		<link>http://ftr.wot-news.com/2014/01/25/25-1-2014/#comment-111623</link>
		<dc:creator><![CDATA[23r0_NA]]></dc:creator>
		<pubDate>Sun, 26 Jan 2014 23:44:52 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7857#comment-111623</guid>
		<description><![CDATA[- SerB states that the German captured KV-1 was not equipped with an 88mm gun, but with the 75mm

I have to wonder how many idiots tried to claim that it had the 88 mm gun?  It&#039;s those idiots that are likely the reason why they&#039;re so reluctant to add it, even though it&#039;s the only real candidate for a tier 5 premium Heavy on the German tree (because WG for some reason decided to make all of the other candidates into regular vehicles, and they all sucked).]]></description>
		<content:encoded><![CDATA[<p>- SerB states that the German captured KV-1 was not equipped with an 88mm gun, but with the 75mm</p>
<p>I have to wonder how many idiots tried to claim that it had the 88 mm gun?  It&#8217;s those idiots that are likely the reason why they&#8217;re so reluctant to add it, even though it&#8217;s the only real candidate for a tier 5 premium Heavy on the German tree (because WG for some reason decided to make all of the other candidates into regular vehicles, and they all sucked).</p>
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	<item>
		<title>By: mr_clark</title>
		<link>http://ftr.wot-news.com/2014/01/25/25-1-2014/#comment-111437</link>
		<dc:creator><![CDATA[mr_clark]]></dc:creator>
		<pubDate>Sun, 26 Jan 2014 14:33:38 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7857#comment-111437</guid>
		<description><![CDATA[Hmm, as the TD change should promote &quot;shoot and scoot&quot; (which isn&#039;t bad by itself) I don&#039;t see how that really changes gameplay for the &quot;big russians&quot; with their 750 dmg guns... If you can oneshot a lot of opponent&#039;s you don&#039;t really need to care if the dead guy can see you or you can relocate immedeately after shooting. On the other hand if I need at least five(7,5cm) or three(8,8cm) shots and 15+seconds of standing still for 750dmg in a JP IV I see how big that nerv really is.

Don&#039;t get me wrong, I am supporting more mobility and less &quot;real&quot; camping. (waiting in a bush staying invisble vs. sniping from third row into ongoing engagements. The latter is much more fun anyways). But then I feel especially in the medium Tiers (5-8) some TD trees are much more hampered by these changes then others. All in all an &quot;all class&quot; alpha, dpm, hp &#039;rebalance&#039; could really tilt the scales towards more mobility again (because it allows players to take a calculated risk or make some small mistakes)... As I see it these changes only lead to more camping high Alpha TDs on the battlefield and even less incentive to be mobile, thanks to the increased one-shot risk.]]></description>
		<content:encoded><![CDATA[<p>Hmm, as the TD change should promote &#8220;shoot and scoot&#8221; (which isn&#8217;t bad by itself) I don&#8217;t see how that really changes gameplay for the &#8220;big russians&#8221; with their 750 dmg guns&#8230; If you can oneshot a lot of opponent&#8217;s you don&#8217;t really need to care if the dead guy can see you or you can relocate immedeately after shooting. On the other hand if I need at least five(7,5cm) or three(8,8cm) shots and 15+seconds of standing still for 750dmg in a JP IV I see how big that nerv really is.</p>
<p>Don&#8217;t get me wrong, I am supporting more mobility and less &#8220;real&#8221; camping. (waiting in a bush staying invisble vs. sniping from third row into ongoing engagements. The latter is much more fun anyways). But then I feel especially in the medium Tiers (5-8) some TD trees are much more hampered by these changes then others. All in all an &#8220;all class&#8221; alpha, dpm, hp &#8216;rebalance&#8217; could really tilt the scales towards more mobility again (because it allows players to take a calculated risk or make some small mistakes)&#8230; As I see it these changes only lead to more camping high Alpha TDs on the battlefield and even less incentive to be mobile, thanks to the increased one-shot risk.</p>
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		<title>By: mr_clark</title>
		<link>http://ftr.wot-news.com/2014/01/25/25-1-2014/#comment-111436</link>
		<dc:creator><![CDATA[mr_clark]]></dc:creator>
		<pubDate>Sun, 26 Jan 2014 14:32:44 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7857#comment-111436</guid>
		<description><![CDATA[Hmm, as the change promotes &quot;shoot and scoot&quot; (which isn&#039;t bad by itself) I don&#039;t see how that really changes gameplay for the &quot;big russians&quot; with their 750 dmg guns... If you can oneshot a lot of opponent&#039;s you don&#039;t really need to care if the dead guy can see you or you can relocate immedeately after shooting. On the other hand if I need at least five(7,5cm) or three(8,8cm) shots and 15+seconds of standing still for 750dmg in a JP IV I see how big that nerv really is.

Don&#039;t get me wrong, I am supporting more mobility and less &quot;real&quot; camping. (waiting in a bush staying invisble vs. sniping from third row into ongoing engagements. The latter is much more fun anyways). But then I feel especially in the medium Tiers (5-8) some TD trees are much more hampered by these changes then others. All in all an &quot;all class&quot; alpha, dpm, hp &#039;rebalance&#039; could really tilt the scales towards more mobility again (because it allows players to take a calculated risk or make some small mistakes)... As I see it these changes only lead to more camping high Alpha TDs on the battlefield and even less incentive to be mobile, thanks to the increased one-shot risk.]]></description>
		<content:encoded><![CDATA[<p>Hmm, as the change promotes &#8220;shoot and scoot&#8221; (which isn&#8217;t bad by itself) I don&#8217;t see how that really changes gameplay for the &#8220;big russians&#8221; with their 750 dmg guns&#8230; If you can oneshot a lot of opponent&#8217;s you don&#8217;t really need to care if the dead guy can see you or you can relocate immedeately after shooting. On the other hand if I need at least five(7,5cm) or three(8,8cm) shots and 15+seconds of standing still for 750dmg in a JP IV I see how big that nerv really is.</p>
<p>Don&#8217;t get me wrong, I am supporting more mobility and less &#8220;real&#8221; camping. (waiting in a bush staying invisble vs. sniping from third row into ongoing engagements. The latter is much more fun anyways). But then I feel especially in the medium Tiers (5-8) some TD trees are much more hampered by these changes then others. All in all an &#8220;all class&#8221; alpha, dpm, hp &#8216;rebalance&#8217; could really tilt the scales towards more mobility again (because it allows players to take a calculated risk or make some small mistakes)&#8230; As I see it these changes only lead to more camping high Alpha TDs on the battlefield and even less incentive to be mobile, thanks to the increased one-shot risk.</p>
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	</item>
	<item>
		<title>By: Infernal969</title>
		<link>http://ftr.wot-news.com/2014/01/25/25-1-2014/#comment-111419</link>
		<dc:creator><![CDATA[Infernal969]]></dc:creator>
		<pubDate>Sun, 26 Jan 2014 12:58:21 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7857#comment-111419</guid>
		<description><![CDATA[I have no idea what are you blabbering about, but I concur on one thing.
You and the rest of wallet warriors go to your own server where you can spam gold in your bushwanking premium TDs all day long and normal players can finally enjoy the game. Deal?]]></description>
		<content:encoded><![CDATA[<p>I have no idea what are you blabbering about, but I concur on one thing.<br />
You and the rest of wallet warriors go to your own server where you can spam gold in your bushwanking premium TDs all day long and normal players can finally enjoy the game. Deal?</p>
]]></content:encoded>
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	<item>
		<title>By: martin4x4</title>
		<link>http://ftr.wot-news.com/2014/01/25/25-1-2014/#comment-111415</link>
		<dc:creator><![CDATA[martin4x4]]></dc:creator>
		<pubDate>Sun, 26 Jan 2014 12:50:16 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7857#comment-111415</guid>
		<description><![CDATA[You know, it is hard to make everything unique when there are often around 10 vehicles of same class on each tier ... take tier 8 mediums: Type59, T34-2, T34-3, Obj416, T44, M26, T26E4, T69, Centurion I, Panter II, IndPz, Japan something; you got 12 vehicles, now balance them out with basicaly these 3 parameters: armor, firepower, mobility. You can alter them, combine them, but overall there are not that many possibilities since they must more or less fall in medium class and tier 8 overall strength and must perform about the same to be balanced against each another.]]></description>
		<content:encoded><![CDATA[<p>You know, it is hard to make everything unique when there are often around 10 vehicles of same class on each tier &#8230; take tier 8 mediums: Type59, T34-2, T34-3, Obj416, T44, M26, T26E4, T69, Centurion I, Panter II, IndPz, Japan something; you got 12 vehicles, now balance them out with basicaly these 3 parameters: armor, firepower, mobility. You can alter them, combine them, but overall there are not that many possibilities since they must more or less fall in medium class and tier 8 overall strength and must perform about the same to be balanced against each another.</p>
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	<item>
		<title>By: 1n1y</title>
		<link>http://ftr.wot-news.com/2014/01/25/25-1-2014/#comment-111387</link>
		<dc:creator><![CDATA[1n1y]]></dc:creator>
		<pubDate>Sun, 26 Jan 2014 10:59:16 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7857#comment-111387</guid>
		<description><![CDATA[Twice the mountains on the sides and tiny squishy cabins all over the field, obviously.]]></description>
		<content:encoded><![CDATA[<p>Twice the mountains on the sides and tiny squishy cabins all over the field, obviously.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sunshine</title>
		<link>http://ftr.wot-news.com/2014/01/25/25-1-2014/#comment-111364</link>
		<dc:creator><![CDATA[Sunshine]]></dc:creator>
		<pubDate>Sun, 26 Jan 2014 09:55:56 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7857#comment-111364</guid>
		<description><![CDATA[I haven&#039;t even grinded enough XP for sixth sense in my E-25 and here comes the bad news. /*sigh*/

Seriously, E-25 deserves to stay rather hard to spot after-shot with that small gun. Without the feature how do we play it? Suicide scout like an A-20, while your opponents are more experenced and accurate? So every time you end up in a tier 8 battle, your team automatically loses a tier 7 TD? Or anybody telling me that he likes to shoot(once)-and-scoot with that 75mm on a tier 7 TD?]]></description>
		<content:encoded><![CDATA[<p>I haven&#8217;t even grinded enough XP for sixth sense in my E-25 and here comes the bad news. /*sigh*/</p>
<p>Seriously, E-25 deserves to stay rather hard to spot after-shot with that small gun. Without the feature how do we play it? Suicide scout like an A-20, while your opponents are more experenced and accurate? So every time you end up in a tier 8 battle, your team automatically loses a tier 7 TD? Or anybody telling me that he likes to shoot(once)-and-scoot with that 75mm on a tier 7 TD?</p>
]]></content:encoded>
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	<item>
		<title>By: NaharArkwing_SEA</title>
		<link>http://ftr.wot-news.com/2014/01/25/25-1-2014/#comment-111362</link>
		<dc:creator><![CDATA[NaharArkwing_SEA]]></dc:creator>
		<pubDate>Sun, 26 Jan 2014 09:48:23 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=7857#comment-111362</guid>
		<description><![CDATA[Exploring Tanks Arsehole..

Well.. looks like OP isn&#039;t well armored from Captioning trolls. Sucks to be you.]]></description>
		<content:encoded><![CDATA[<p>Exploring Tanks Arsehole..</p>
<p>Well.. looks like OP isn&#8217;t well armored from Captioning trolls. Sucks to be you.</p>
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