<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: 8.11 Mods</title>
	<atom:link href="http://ftr.wot-news.com/2014/02/11/8-11-mods/feed/" rel="self" type="application/rss+xml" />
	<link>http://ftr.wot-news.com/2014/02/11/8-11-mods/</link>
	<description></description>
	<lastBuildDate>Fri, 30 Aug 2019 10:08:59 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.9.2</generator>
	<item>
		<title>By: rosszpenz</title>
		<link>http://ftr.wot-news.com/2014/02/11/8-11-mods/#comment-116729</link>
		<dc:creator><![CDATA[rosszpenz]]></dc:creator>
		<pubDate>Wed, 12 Feb 2014 09:03:15 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8370#comment-116729</guid>
		<description><![CDATA[It usually takes a while for the wotreplays site to recognize newer replays.]]></description>
		<content:encoded><![CDATA[<p>It usually takes a while for the wotreplays site to recognize newer replays.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ragnarocek</title>
		<link>http://ftr.wot-news.com/2014/02/11/8-11-mods/#comment-116727</link>
		<dc:creator><![CDATA[Ragnarocek]]></dc:creator>
		<pubDate>Wed, 12 Feb 2014 08:28:29 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8370#comment-116727</guid>
		<description><![CDATA[XVM IS ready and fully functional on 8.11. With split config is all working well. There are some problems with other mods like zoomx, inc damage announcer and sound mods because WG has rewrited some code in client... Modders are working on those issues.]]></description>
		<content:encoded><![CDATA[<p>XVM IS ready and fully functional on 8.11. With split config is all working well. There are some problems with other mods like zoomx, inc damage announcer and sound mods because WG has rewrited some code in client&#8230; Modders are working on those issues.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ph0enX</title>
		<link>http://ftr.wot-news.com/2014/02/11/8-11-mods/#comment-116718</link>
		<dc:creator><![CDATA[ph0enX]]></dc:creator>
		<pubDate>Wed, 12 Feb 2014 07:08:23 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8370#comment-116718</guid>
		<description><![CDATA[Nope. Some XVM Configs just don&#039;t work on the new Version. Some ppl in our clan also have probs, and some don&#039;t.]]></description>
		<content:encoded><![CDATA[<p>Nope. Some XVM Configs just don&#8217;t work on the new Version. Some ppl in our clan also have probs, and some don&#8217;t.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: lemonizzle</title>
		<link>http://ftr.wot-news.com/2014/02/11/8-11-mods/#comment-116713</link>
		<dc:creator><![CDATA[lemonizzle]]></dc:creator>
		<pubDate>Wed, 12 Feb 2014 04:17:12 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8370#comment-116713</guid>
		<description><![CDATA[i think we&#039;ll need a 8.10 FOV mod too, if possible. Current ingame/garage fov sucks donkey balls]]></description>
		<content:encoded><![CDATA[<p>i think we&#8217;ll need a 8.10 FOV mod too, if possible. Current ingame/garage fov sucks donkey balls</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Purgafox</title>
		<link>http://ftr.wot-news.com/2014/02/11/8-11-mods/#comment-116710</link>
		<dc:creator><![CDATA[Purgafox]]></dc:creator>
		<pubDate>Wed, 12 Feb 2014 02:14:02 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8370#comment-116710</guid>
		<description><![CDATA[If someone here is searching for Deegies Sights (also known as Animated 5) Crosshair. it is already updated and can be found here:

http://forum.worldoftanks.eu/index.php?/topic/355680-0811-deegies-crosshair-animated-5-crosshair/]]></description>
		<content:encoded><![CDATA[<p>If someone here is searching for Deegies Sights (also known as Animated 5) Crosshair. it is already updated and can be found here:</p>
<p><a href="http://forum.worldoftanks.eu/index.php?/topic/355680-0811-deegies-crosshair-animated-5-crosshair/" rel="nofollow">http://forum.worldoftanks.eu/index.php?/topic/355680-0811-deegies-crosshair-animated-5-crosshair/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: &#124;VA&#124;Wolfenworks/WolvG</title>
		<link>http://ftr.wot-news.com/2014/02/11/8-11-mods/#comment-116705</link>
		<dc:creator><![CDATA[&#124;VA&#124;Wolfenworks/WolvG]]></dc:creator>
		<pubDate>Wed, 12 Feb 2014 00:46:35 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8370#comment-116705</guid>
		<description><![CDATA[Jimbo&#039;s XVM updated to support 8.11 now]]></description>
		<content:encoded><![CDATA[<p>Jimbo&#8217;s XVM updated to support 8.11 now</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: HolgerDK</title>
		<link>http://ftr.wot-news.com/2014/02/11/8-11-mods/#comment-116679</link>
		<dc:creator><![CDATA[HolgerDK]]></dc:creator>
		<pubDate>Tue, 11 Feb 2014 21:29:51 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8370#comment-116679</guid>
		<description><![CDATA[+9001]]></description>
		<content:encoded><![CDATA[<p>+9001</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pim van Dongen</title>
		<link>http://ftr.wot-news.com/2014/02/11/8-11-mods/#comment-116677</link>
		<dc:creator><![CDATA[Pim van Dongen]]></dc:creator>
		<pubDate>Tue, 11 Feb 2014 21:03:10 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8370#comment-116677</guid>
		<description><![CDATA[8.11 XVM build released on http://www.modxvm.com/en/download-xvm/]]></description>
		<content:encoded><![CDATA[<p>8.11 XVM build released on <a href="http://www.modxvm.com/en/download-xvm/" rel="nofollow">http://www.modxvm.com/en/download-xvm/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Togg</title>
		<link>http://ftr.wot-news.com/2014/02/11/8-11-mods/#comment-116675</link>
		<dc:creator><![CDATA[Togg]]></dc:creator>
		<pubDate>Tue, 11 Feb 2014 20:53:25 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8370#comment-116675</guid>
		<description><![CDATA[The question isn&#039;t about it working or not. 

The guy responding to you does have a valid concern, you&#039;re talking about compiled python from a third party. Not the original source, just think about it xvm already is capable of getting intel from the stats servers.

What this means is that you have an internet accessing program running, someone could drop in some additional code to let your machine act as part of a botnet to perform ddos attacks while you&#039;re playing games and xvm is running to report in to the cnc server (command and control). That&#039;s just one example, I don&#039;t know how much access they can get to your harddrive through xvm. But depending on what account runs the game on your pc it could potentially have pretty low access restrictions putting bad programs in places.

I&#039;m not saying that your source is a known bad place, but basically I&#039;m going by common sense here. Get the base installation from the source or something directly affiliated with it. Then use whatever configuration you prefer and you&#039;re probably alright.

It&#039;s another reason why I probably will not ever use modpacks for this game, I trust most of the creators with their original mods in many retards. And most people that build a mod pack are probably not going to be willingly putting in bad stuff, but mistakes and accidents could happen. It also means that when they stop supporting their mod pack you can still update all of the mods you like to run yourself.

I&#039;m happily ripping whatever  config I like from some people if I see things I like. But I rarely use an entire pack except on my network isolated installs running on the virtual machine to test some shit along with a replay that I throw on it.]]></description>
		<content:encoded><![CDATA[<p>The question isn&#8217;t about it working or not. </p>
<p>The guy responding to you does have a valid concern, you&#8217;re talking about compiled python from a third party. Not the original source, just think about it xvm already is capable of getting intel from the stats servers.</p>
<p>What this means is that you have an internet accessing program running, someone could drop in some additional code to let your machine act as part of a botnet to perform ddos attacks while you&#8217;re playing games and xvm is running to report in to the cnc server (command and control). That&#8217;s just one example, I don&#8217;t know how much access they can get to your harddrive through xvm. But depending on what account runs the game on your pc it could potentially have pretty low access restrictions putting bad programs in places.</p>
<p>I&#8217;m not saying that your source is a known bad place, but basically I&#8217;m going by common sense here. Get the base installation from the source or something directly affiliated with it. Then use whatever configuration you prefer and you&#8217;re probably alright.</p>
<p>It&#8217;s another reason why I probably will not ever use modpacks for this game, I trust most of the creators with their original mods in many retards. And most people that build a mod pack are probably not going to be willingly putting in bad stuff, but mistakes and accidents could happen. It also means that when they stop supporting their mod pack you can still update all of the mods you like to run yourself.</p>
<p>I&#8217;m happily ripping whatever  config I like from some people if I see things I like. But I rarely use an entire pack except on my network isolated installs running on the virtual machine to test some shit along with a replay that I throw on it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: evi7stylez .</title>
		<link>http://ftr.wot-news.com/2014/02/11/8-11-mods/#comment-116672</link>
		<dc:creator><![CDATA[evi7stylez .]]></dc:creator>
		<pubDate>Tue, 11 Feb 2014 20:39:32 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8370#comment-116672</guid>
		<description><![CDATA[Went to test stuff with fiend in Platoon, got Crucial Contribution... with 400ms ping :D
That was just epic. But don&#039;t try that at home!
BTW, looks like wotreplays.com page doesn&#039;t understand replays from 8.11 :(]]></description>
		<content:encoded><![CDATA[<p>Went to test stuff with fiend in Platoon, got Crucial Contribution&#8230; with 400ms ping :D<br />
That was just epic. But don&#8217;t try that at home!<br />
BTW, looks like wotreplays.com page doesn&#8217;t understand replays from 8.11 :(</p>
]]></content:encoded>
	</item>
</channel>
</rss>
