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	<title>Comments on: Historical realism and War Thunder tanks with Jingles</title>
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	<link>http://ftr.wot-news.com/2014/02/12/historical-realism-and-war-thunder-tanks-with-jingles/</link>
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		<title>By: OOPMan</title>
		<link>http://ftr.wot-news.com/2014/02/12/historical-realism-and-war-thunder-tanks-with-jingles/#comment-117616</link>
		<dc:creator><![CDATA[OOPMan]]></dc:creator>
		<pubDate>Fri, 14 Feb 2014 11:03:15 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8389#comment-117616</guid>
		<description><![CDATA[Had a funny thought. So, WT GF is all about realism right?

What&#039;s with this respawning bullshit then?

Oh, I know they have an excuse for it but let&#039;s be honest: It&#039;s respawning :-)]]></description>
		<content:encoded><![CDATA[<p>Had a funny thought. So, WT GF is all about realism right?</p>
<p>What&#8217;s with this respawning bullshit then?</p>
<p>Oh, I know they have an excuse for it but let&#8217;s be honest: It&#8217;s respawning :-)</p>
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		<title>By: OOPMan</title>
		<link>http://ftr.wot-news.com/2014/02/12/historical-realism-and-war-thunder-tanks-with-jingles/#comment-117611</link>
		<dc:creator><![CDATA[OOPMan]]></dc:creator>
		<pubDate>Fri, 14 Feb 2014 10:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8389#comment-117611</guid>
		<description><![CDATA[I feel the same really.

The fact that WT fanbois are literally everywhere on the Internet posting garbage about WoT and WoWP whenever they get the chance just gives me the impression that the WT community, in general, is full of people that couldn&#039;t cut it in WoT and blame their failure on the game.

Me, I&#039;m mediocre@tanks and bad@planes and I know it :-)]]></description>
		<content:encoded><![CDATA[<p>I feel the same really.</p>
<p>The fact that WT fanbois are literally everywhere on the Internet posting garbage about WoT and WoWP whenever they get the chance just gives me the impression that the WT community, in general, is full of people that couldn&#8217;t cut it in WoT and blame their failure on the game.</p>
<p>Me, I&#8217;m mediocre@tanks and bad@planes and I know it :-)</p>
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		<title>By: &#124;VA&#124;Wolfenworks/WolvG</title>
		<link>http://ftr.wot-news.com/2014/02/12/historical-realism-and-war-thunder-tanks-with-jingles/#comment-117198</link>
		<dc:creator><![CDATA[&#124;VA&#124;Wolfenworks/WolvG]]></dc:creator>
		<pubDate>Thu, 13 Feb 2014 11:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8389#comment-117198</guid>
		<description><![CDATA[Arty? Solving Camping problems? With it&#039;s current nerfed state? Let me quote what the American commander in Bastogne said to it&#039;s numerically superior German counterpart before beating the crap outa him in WW2.

&quot;Nuts&quot;.]]></description>
		<content:encoded><![CDATA[<p>Arty? Solving Camping problems? With it&#8217;s current nerfed state? Let me quote what the American commander in Bastogne said to it&#8217;s numerically superior German counterpart before beating the crap outa him in WW2.</p>
<p>&#8220;Nuts&#8221;.</p>
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		<title>By: Crucial Gorilla</title>
		<link>http://ftr.wot-news.com/2014/02/12/historical-realism-and-war-thunder-tanks-with-jingles/#comment-117172</link>
		<dc:creator><![CDATA[Crucial Gorilla]]></dc:creator>
		<pubDate>Thu, 13 Feb 2014 10:12:50 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8389#comment-117172</guid>
		<description><![CDATA[Wot is not that bad for an arcade shooter its the hordes of red muppet&#039;s who fail there way to tier 10 and infest the game what make random game&#039;s broke.
For a team game its so not like a team game, its do your own thing and go to the same spot has always and camp or attack and die in under 1 min.
I have never know a game wind so may players up its like it really gets in to there heads and turns them in to haters.]]></description>
		<content:encoded><![CDATA[<p>Wot is not that bad for an arcade shooter its the hordes of red muppet&#8217;s who fail there way to tier 10 and infest the game what make random game&#8217;s broke.<br />
For a team game its so not like a team game, its do your own thing and go to the same spot has always and camp or attack and die in under 1 min.<br />
I have never know a game wind so may players up its like it really gets in to there heads and turns them in to haters.</p>
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		<title>By: Triiik</title>
		<link>http://ftr.wot-news.com/2014/02/12/historical-realism-and-war-thunder-tanks-with-jingles/#comment-117141</link>
		<dc:creator><![CDATA[Triiik]]></dc:creator>
		<pubDate>Thu, 13 Feb 2014 08:07:46 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8389#comment-117141</guid>
		<description><![CDATA[I think we will have a chance to observe, what could happen to WoT. But, as many have said, WT may be heading in a direction, that will not appeal to hardcore sim fans AND casual players. On the other hand, WT GF has forced Wargaming to start making changes, that matter, not just getting out more and more new tank trees.
Lay back and wait ... it will be clear by the end of this year, probably.]]></description>
		<content:encoded><![CDATA[<p>I think we will have a chance to observe, what could happen to WoT. But, as many have said, WT may be heading in a direction, that will not appeal to hardcore sim fans AND casual players. On the other hand, WT GF has forced Wargaming to start making changes, that matter, not just getting out more and more new tank trees.<br />
Lay back and wait &#8230; it will be clear by the end of this year, probably.</p>
]]></content:encoded>
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		<title>By: nononononono</title>
		<link>http://ftr.wot-news.com/2014/02/12/historical-realism-and-war-thunder-tanks-with-jingles/#comment-117137</link>
		<dc:creator><![CDATA[nononononono]]></dc:creator>
		<pubDate>Thu, 13 Feb 2014 07:53:14 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8389#comment-117137</guid>
		<description><![CDATA[I must be the only one that can&#039;t stand Jingles...he is a knob....

WT GF is what I hoped WoT would become.  Instead, WoT is travelling in the direction I would least want it to progress. Discovering exploits, advantages, and OP tanks is not fun any more. The aim of WoT is to adapt to rolling nerfs and buffs in the best way you can. I just want a stable game that ignores whiners that are butthurt because tank x is inferior to tank y.]]></description>
		<content:encoded><![CDATA[<p>I must be the only one that can&#8217;t stand Jingles&#8230;he is a knob&#8230;.</p>
<p>WT GF is what I hoped WoT would become.  Instead, WoT is travelling in the direction I would least want it to progress. Discovering exploits, advantages, and OP tanks is not fun any more. The aim of WoT is to adapt to rolling nerfs and buffs in the best way you can. I just want a stable game that ignores whiners that are butthurt because tank x is inferior to tank y.</p>
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		<title>By: Triiik</title>
		<link>http://ftr.wot-news.com/2014/02/12/historical-realism-and-war-thunder-tanks-with-jingles/#comment-117134</link>
		<dc:creator><![CDATA[Triiik]]></dc:creator>
		<pubDate>Thu, 13 Feb 2014 07:47:49 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8389#comment-117134</guid>
		<description><![CDATA[There are positive and negative aspects of both games. I play WoT actively, was in alpha test for WoWP and also play War Thunder, because some of my friends from WoT tried it. There as some observations I took about them, I will write them down in no particular order:
-Randoms in WoT suck and play level is awful
-Clan part of WoT is good (if you&#039;re that type of a player, that can get into better clans) and offers immense fun
-WoWP is still getting brushed up, but it&#039;s not really interesting to me anymore. In time, with expanded clan wars, it might be attracitve
-WoT and WoWP are designed with gaming enjoyment in mind. They catter to average gamers and build on massive player base and faster paced combat
-WT tries to atract those, that prefer more simulation oriented combat, particularly in realistic and simulator battles. It is not enough for hard core sim crowd though
-WT has too little player base, despite the talking and assurances. It is out for quite some time, but still there are not enough players to fill teams.
-WoT compared to WT has healthier MM, where tiers are most of the time full enough
-higher tiers in WT suffer from 1.high costs, 2. uneven gameplay, 3. harder grind
-there are same obstacles in EU server for WT as for WoT. Those are LANGUAGE and CULTURE. EU gameplay is pure shit in both games
-where WoT can be played pretty routinely solo in randoms, WT suffers great deal, because teamplay is required more than in WoT
-WT wants to attract players from WoT but on one thinks about the fact, that more bad players will come, than good. If you are good, you like WoT and you will probably play/try Gaijin games, just not that much. All those, that whine in WoT are not that good players and they expect instant fun and success. NOT THAT GOOD, since WT might be more demanding than HPbased WoT.
-when WT has enough bad players, that will bring &quot;15:0&quot; battles and with it lots of rage and bad temper on servers
-combine bad players (ramming, failing) with realism and what you get are more battles, more grind, more need for money etc...
-fanboys from WT are trying to get the playerbase from WoT, but they don&#039;t realise, that they will attract also those with bad stats, making their game less enjoyable in long term
-WT requires you to buy golden eagles more than WoT requires you to buy gold. Considering that fact, it&#039;s harder to get to high level planes, by that could be argued that it&#039;s pay to win (upgrades with free RP etc...)

My experience was following: I played on US server, where we could talk during battle and it was really fun, coordinating actions. My win rate is almost 60% in my freqently flown planes, which couldn&#039;t be said for my first 7000 battles in WoT. But there were battles, that were lost in 3 minutes, with no raging or bad temper in chat. The crowd is more calm, I guess. Or my luck. On the other hand, I played some squadrons with my friends and we were on EU server. The chat there was  filled with cursing, &quot;noobs!!!&quot; etc.... I forgot to switch back and found that games were shit. There was no coordination, some people tried, but language was unknown etc... Not really fun, so I was relieved, when I found that I forgot to switch server.

I played 3 realistic battles. Those are more fun, altough I am a noob and my planes are all from level 1. Problem was, we were waiting for between 5-10 minutes, chatting, making jokes and stuff. The queues were empty, even more than in high level arcade battles.

So, what my conclusions are:
-I went back to playing WoT mostly, taking part in clan activities
-I can&#039;t wait for WT GF to come out so I can try playing
-I&#039;m not hopefull, that long term, WT GF will take many players and be much more better (sanity wise) than WoT
-both games will improve over time
-listening to fanboys from either side will turn me off for that game.

Edit: I corrected some grammar.]]></description>
		<content:encoded><![CDATA[<p>There are positive and negative aspects of both games. I play WoT actively, was in alpha test for WoWP and also play War Thunder, because some of my friends from WoT tried it. There as some observations I took about them, I will write them down in no particular order:<br />
-Randoms in WoT suck and play level is awful<br />
-Clan part of WoT is good (if you&#8217;re that type of a player, that can get into better clans) and offers immense fun<br />
-WoWP is still getting brushed up, but it&#8217;s not really interesting to me anymore. In time, with expanded clan wars, it might be attracitve<br />
-WoT and WoWP are designed with gaming enjoyment in mind. They catter to average gamers and build on massive player base and faster paced combat<br />
-WT tries to atract those, that prefer more simulation oriented combat, particularly in realistic and simulator battles. It is not enough for hard core sim crowd though<br />
-WT has too little player base, despite the talking and assurances. It is out for quite some time, but still there are not enough players to fill teams.<br />
-WoT compared to WT has healthier MM, where tiers are most of the time full enough<br />
-higher tiers in WT suffer from 1.high costs, 2. uneven gameplay, 3. harder grind<br />
-there are same obstacles in EU server for WT as for WoT. Those are LANGUAGE and CULTURE. EU gameplay is pure shit in both games<br />
-where WoT can be played pretty routinely solo in randoms, WT suffers great deal, because teamplay is required more than in WoT<br />
-WT wants to attract players from WoT but on one thinks about the fact, that more bad players will come, than good. If you are good, you like WoT and you will probably play/try Gaijin games, just not that much. All those, that whine in WoT are not that good players and they expect instant fun and success. NOT THAT GOOD, since WT might be more demanding than HPbased WoT.<br />
-when WT has enough bad players, that will bring &#8220;15:0&#8243; battles and with it lots of rage and bad temper on servers<br />
-combine bad players (ramming, failing) with realism and what you get are more battles, more grind, more need for money etc&#8230;<br />
-fanboys from WT are trying to get the playerbase from WoT, but they don&#8217;t realise, that they will attract also those with bad stats, making their game less enjoyable in long term<br />
-WT requires you to buy golden eagles more than WoT requires you to buy gold. Considering that fact, it&#8217;s harder to get to high level planes, by that could be argued that it&#8217;s pay to win (upgrades with free RP etc&#8230;)</p>
<p>My experience was following: I played on US server, where we could talk during battle and it was really fun, coordinating actions. My win rate is almost 60% in my freqently flown planes, which couldn&#8217;t be said for my first 7000 battles in WoT. But there were battles, that were lost in 3 minutes, with no raging or bad temper in chat. The crowd is more calm, I guess. Or my luck. On the other hand, I played some squadrons with my friends and we were on EU server. The chat there was  filled with cursing, &#8220;noobs!!!&#8221; etc&#8230;. I forgot to switch back and found that games were shit. There was no coordination, some people tried, but language was unknown etc&#8230; Not really fun, so I was relieved, when I found that I forgot to switch server.</p>
<p>I played 3 realistic battles. Those are more fun, altough I am a noob and my planes are all from level 1. Problem was, we were waiting for between 5-10 minutes, chatting, making jokes and stuff. The queues were empty, even more than in high level arcade battles.</p>
<p>So, what my conclusions are:<br />
-I went back to playing WoT mostly, taking part in clan activities<br />
-I can&#8217;t wait for WT GF to come out so I can try playing<br />
-I&#8217;m not hopefull, that long term, WT GF will take many players and be much more better (sanity wise) than WoT<br />
-both games will improve over time<br />
-listening to fanboys from either side will turn me off for that game.</p>
<p>Edit: I corrected some grammar.</p>
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		<title>By: Mauschen04</title>
		<link>http://ftr.wot-news.com/2014/02/12/historical-realism-and-war-thunder-tanks-with-jingles/#comment-117096</link>
		<dc:creator><![CDATA[Mauschen04]]></dc:creator>
		<pubDate>Thu, 13 Feb 2014 04:19:08 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8389#comment-117096</guid>
		<description><![CDATA[&gt; but getting oneshot by deathstar FV 183 or KV-1S or any hidden camper is a bush is not? 

None of those are typical one shot outcomes in 95% of world of tanks battles. You&#039;d either have to be entirely outclassed, be an underpar scout, or be unlucky enough to be a weak tier 9 facing a 183 between its 26 second reload of an insanely inaccurate, 20 round gun.

In comparison, I just saw Jingles repeatedly 1-2 shot vehicles with a Pz III J, which seems indicative of the majority of WT&#039;s damage model. 

It&#039;s like Arguing that Battlefield 3 gets in the same oneshot scenarios as Red Orchestra 2 because everyone can cart an RPG-7 around. This is not common, it&#039;s not even a proper relationship.]]></description>
		<content:encoded><![CDATA[<p>&gt; but getting oneshot by deathstar FV 183 or KV-1S or any hidden camper is a bush is not? </p>
<p>None of those are typical one shot outcomes in 95% of world of tanks battles. You&#8217;d either have to be entirely outclassed, be an underpar scout, or be unlucky enough to be a weak tier 9 facing a 183 between its 26 second reload of an insanely inaccurate, 20 round gun.</p>
<p>In comparison, I just saw Jingles repeatedly 1-2 shot vehicles with a Pz III J, which seems indicative of the majority of WT&#8217;s damage model. </p>
<p>It&#8217;s like Arguing that Battlefield 3 gets in the same oneshot scenarios as Red Orchestra 2 because everyone can cart an RPG-7 around. This is not common, it&#8217;s not even a proper relationship.</p>
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		<title>By: SzalonyChemik</title>
		<link>http://ftr.wot-news.com/2014/02/12/historical-realism-and-war-thunder-tanks-with-jingles/#comment-117080</link>
		<dc:creator><![CDATA[SzalonyChemik]]></dc:creator>
		<pubDate>Wed, 12 Feb 2014 21:49:29 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8389#comment-117080</guid>
		<description><![CDATA[Right now I have great fun flying in War Thunder air forces. When ground forces come, I most certainly give them a go, but, honestly, not counting the aviation that I ended surprisingly liking, the navy is the thing I&#039;m waiting for most - both in WG and Gaijin editions.]]></description>
		<content:encoded><![CDATA[<p>Right now I have great fun flying in War Thunder air forces. When ground forces come, I most certainly give them a go, but, honestly, not counting the aviation that I ended surprisingly liking, the navy is the thing I&#8217;m waiting for most &#8211; both in WG and Gaijin editions.</p>
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		<title>By: Watchman</title>
		<link>http://ftr.wot-news.com/2014/02/12/historical-realism-and-war-thunder-tanks-with-jingles/#comment-117075</link>
		<dc:creator><![CDATA[Watchman]]></dc:creator>
		<pubDate>Wed, 12 Feb 2014 21:37:16 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=8389#comment-117075</guid>
		<description><![CDATA[Yeah well, but you know... You Are The ½%.]]></description>
		<content:encoded><![CDATA[<p>Yeah well, but you know&#8230; You Are The ½%.</p>
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