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	<title>Comments on: 13.3.2014</title>
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	<link>http://ftr.wot-news.com/2014/03/13/13-3-2014/</link>
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		<title>By: Lofao_O</title>
		<link>http://ftr.wot-news.com/2014/03/13/13-3-2014/#comment-127154</link>
		<dc:creator><![CDATA[Lofao_O]]></dc:creator>
		<pubDate>Sat, 15 Mar 2014 12:12:56 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=9184#comment-127154</guid>
		<description><![CDATA[ahaaaah ! after some researches, i learned that amx 30 couldn&#039;t fire apcr or apds shells. his only pen ammo were some super-heat (better pen, and accurate, because of differant inner organisation)]]></description>
		<content:encoded><![CDATA[<p>ahaaaah ! after some researches, i learned that amx 30 couldn&#8217;t fire apcr or apds shells. his only pen ammo were some super-heat (better pen, and accurate, because of differant inner organisation)</p>
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		<title>By: Texshi Barrett</title>
		<link>http://ftr.wot-news.com/2014/03/13/13-3-2014/#comment-127063</link>
		<dc:creator><![CDATA[Texshi Barrett]]></dc:creator>
		<pubDate>Sat, 15 Mar 2014 02:40:37 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=9184#comment-127063</guid>
		<description><![CDATA[- it’s possible new historical turrets will appear when vehicles are reworked into HD 

AWw my god yes I hope the M103 gets the Tank light it should of had since the beginning that would make me soo happy it will also have it ready for Night battles if they ever appear and they add tank lights for equipment slots It will be there like the T-62 and such so awesome god i hope the M103 gets that light it&#039;ll be so badass looking]]></description>
		<content:encoded><![CDATA[<p>- it’s possible new historical turrets will appear when vehicles are reworked into HD </p>
<p>AWw my god yes I hope the M103 gets the Tank light it should of had since the beginning that would make me soo happy it will also have it ready for Night battles if they ever appear and they add tank lights for equipment slots It will be there like the T-62 and such so awesome god i hope the M103 gets that light it&#8217;ll be so badass looking</p>
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		<title>By: TT3Az</title>
		<link>http://ftr.wot-news.com/2014/03/13/13-3-2014/#comment-127001</link>
		<dc:creator><![CDATA[TT3Az]]></dc:creator>
		<pubDate>Fri, 14 Mar 2014 21:17:02 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=9184#comment-127001</guid>
		<description><![CDATA[Unforgiving? Arty as it is now has 65% chance to miss and make 0 damage and 1 shots are even less occuring than regular ammoracks. So generally 1 shots are extremely rare with arty. I think I have ammoracked more tanks playing TDs and heavys than arty, and that says alot. 

Speak about unforgiving. Pretty much any tank not standing arty or &quot;camper&quot; save will die fast due to all tanks have decent alpha and pen at all tiers as well as TDs and tenks with gold ammo. Regular tanks punish ppl much more than artys now days.

Also aim at weakspots at 600-1000m? That would require arty to have 8.6 dispersion and 0.3 accuracy since you can hardly hit weakspots at those ranges with regular sniper tanks. 

Speaking about &quot;unforgiving&quot;, is it forgiving that a kv1s (tier 6) pen the lower glacis on a tiger II and knock out engine and set it on fire? Is it forgiving that a autloader can take one shot for 350 dmg and then stand infront of you making 1500-2000+ dmg in 10 seconds? Alot is unforgiving on the battlefield these days, but arty is the least problem currently. 

As I have said always, you must talk about balance in all tiers and tank classes. Simply nerfing arty didnt fix any sort of balance at all, which lead to tier 10 TDs getting nerfed and all tanks will lose camo bonus while shooting, also also further possible TD nerfs in future. I agree arty needed to be nerfed, but now its enough they are just about okay.

I bet the next potential class and type of vehicle that will be the trend are high tier mediums and autloader tanks and soon they will also get nerfed if they become too popular and the circle start again. All current tanks have alreaddy been nerfed once or twice if im not wrong, because they are &quot;too unforgiving&quot;.]]></description>
		<content:encoded><![CDATA[<p>Unforgiving? Arty as it is now has 65% chance to miss and make 0 damage and 1 shots are even less occuring than regular ammoracks. So generally 1 shots are extremely rare with arty. I think I have ammoracked more tanks playing TDs and heavys than arty, and that says alot. </p>
<p>Speak about unforgiving. Pretty much any tank not standing arty or &#8220;camper&#8221; save will die fast due to all tanks have decent alpha and pen at all tiers as well as TDs and tenks with gold ammo. Regular tanks punish ppl much more than artys now days.</p>
<p>Also aim at weakspots at 600-1000m? That would require arty to have 8.6 dispersion and 0.3 accuracy since you can hardly hit weakspots at those ranges with regular sniper tanks. </p>
<p>Speaking about &#8220;unforgiving&#8221;, is it forgiving that a kv1s (tier 6) pen the lower glacis on a tiger II and knock out engine and set it on fire? Is it forgiving that a autloader can take one shot for 350 dmg and then stand infront of you making 1500-2000+ dmg in 10 seconds? Alot is unforgiving on the battlefield these days, but arty is the least problem currently. </p>
<p>As I have said always, you must talk about balance in all tiers and tank classes. Simply nerfing arty didnt fix any sort of balance at all, which lead to tier 10 TDs getting nerfed and all tanks will lose camo bonus while shooting, also also further possible TD nerfs in future. I agree arty needed to be nerfed, but now its enough they are just about okay.</p>
<p>I bet the next potential class and type of vehicle that will be the trend are high tier mediums and autloader tanks and soon they will also get nerfed if they become too popular and the circle start again. All current tanks have alreaddy been nerfed once or twice if im not wrong, because they are &#8220;too unforgiving&#8221;.</p>
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		<title>By: Foxton</title>
		<link>http://ftr.wot-news.com/2014/03/13/13-3-2014/#comment-126908</link>
		<dc:creator><![CDATA[Foxton]]></dc:creator>
		<pubDate>Fri, 14 Mar 2014 16:18:37 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=9184#comment-126908</guid>
		<description><![CDATA[For statistics yeah, but the heatmaps IIRC are based on replays, so you&#039;ve got the (generally) good players uploading those, with 29-27 randoms thrown in too.

As far as samples go that&#039;s pretty damn large and random.]]></description>
		<content:encoded><![CDATA[<p>For statistics yeah, but the heatmaps IIRC are based on replays, so you&#8217;ve got the (generally) good players uploading those, with 29-27 randoms thrown in too.</p>
<p>As far as samples go that&#8217;s pretty damn large and random.</p>
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		<title>By: Xelos</title>
		<link>http://ftr.wot-news.com/2014/03/13/13-3-2014/#comment-126860</link>
		<dc:creator><![CDATA[Xelos]]></dc:creator>
		<pubDate>Fri, 14 Mar 2014 14:42:11 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=9184#comment-126860</guid>
		<description><![CDATA[One shot kills (high alpha) is too unforgiving and is just terrible game-play. It wouldn&#039;t dumb down the game-play by increasing splash, instead you could aim to splash the rear or sides of a tank and do more damage than front... arty would actually have to aim at weak-spots not center-mass. It is okay currently but could be better.]]></description>
		<content:encoded><![CDATA[<p>One shot kills (high alpha) is too unforgiving and is just terrible game-play. It wouldn&#8217;t dumb down the game-play by increasing splash, instead you could aim to splash the rear or sides of a tank and do more damage than front&#8230; arty would actually have to aim at weak-spots not center-mass. It is okay currently but could be better.</p>
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		<title>By: TT3Az</title>
		<link>http://ftr.wot-news.com/2014/03/13/13-3-2014/#comment-126849</link>
		<dc:creator><![CDATA[TT3Az]]></dc:creator>
		<pubDate>Fri, 14 Mar 2014 14:18:30 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=9184#comment-126849</guid>
		<description><![CDATA[No point having arty making less dmg because its no medium tank. I support full penned hits, that is what making arty fun. Big hits from time to time. Just because people dont like beeing hit by arty doesnt mean they need nerfs or rebalance. Why make artys with 200mm cannons pathetic in damage. Splash is no problem, and direct hit or close hits arnt that hard to make if you have good crews and premium food. The only people that complains actually are anti-arty players. Those than can play arty are still doing it succesfully nowdays.

Artys dont need buff or nerfs. With right patience and skill you can do well in consustent basis, but it is too expensive I admit. Why dumb down the game by making them shoot faster and so more splash, to the expense of lower damage. If HE mehanics for big arty guns should be rebalanced then all guns should be rebalanced, not more than fair in my book.]]></description>
		<content:encoded><![CDATA[<p>No point having arty making less dmg because its no medium tank. I support full penned hits, that is what making arty fun. Big hits from time to time. Just because people dont like beeing hit by arty doesnt mean they need nerfs or rebalance. Why make artys with 200mm cannons pathetic in damage. Splash is no problem, and direct hit or close hits arnt that hard to make if you have good crews and premium food. The only people that complains actually are anti-arty players. Those than can play arty are still doing it succesfully nowdays.</p>
<p>Artys dont need buff or nerfs. With right patience and skill you can do well in consustent basis, but it is too expensive I admit. Why dumb down the game by making them shoot faster and so more splash, to the expense of lower damage. If HE mehanics for big arty guns should be rebalanced then all guns should be rebalanced, not more than fair in my book.</p>
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	<item>
		<title>By: Xelos</title>
		<link>http://ftr.wot-news.com/2014/03/13/13-3-2014/#comment-126844</link>
		<dc:creator><![CDATA[Xelos]]></dc:creator>
		<pubDate>Fri, 14 Mar 2014 14:02:30 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=9184#comment-126844</guid>
		<description><![CDATA[Arty is &quot;okay&quot; as it stands at tier 10 except some unbalanced ones. For example the tier 9 american arty is better than tier 10.

My suggestions still stand; prevent arty from full penning in all instances, reduce dmg significantly, increase rate of fire and splash.]]></description>
		<content:encoded><![CDATA[<p>Arty is &#8220;okay&#8221; as it stands at tier 10 except some unbalanced ones. For example the tier 9 american arty is better than tier 10.</p>
<p>My suggestions still stand; prevent arty from full penning in all instances, reduce dmg significantly, increase rate of fire and splash.</p>
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	<item>
		<title>By: Xelos</title>
		<link>http://ftr.wot-news.com/2014/03/13/13-3-2014/#comment-126840</link>
		<dc:creator><![CDATA[Xelos]]></dc:creator>
		<pubDate>Fri, 14 Mar 2014 13:54:20 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=9184#comment-126840</guid>
		<description><![CDATA[You can clearly see the database numbers come quite close to whatever WG puts out. Law of large numbers...]]></description>
		<content:encoded><![CDATA[<p>You can clearly see the database numbers come quite close to whatever WG puts out. Law of large numbers&#8230;</p>
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		<title>By: adilehanceanu</title>
		<link>http://ftr.wot-news.com/2014/03/13/13-3-2014/#comment-126813</link>
		<dc:creator><![CDATA[adilehanceanu]]></dc:creator>
		<pubDate>Fri, 14 Mar 2014 11:17:59 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=9184#comment-126813</guid>
		<description><![CDATA[Not everyone uses old render because of weak hardware; personally I use it because AA is working and yellow-blue hue of improved render, wich I find it disturbing (even on maximum settings didn&#039;t manage to get the same colors as in old render).]]></description>
		<content:encoded><![CDATA[<p>Not everyone uses old render because of weak hardware; personally I use it because AA is working and yellow-blue hue of improved render, wich I find it disturbing (even on maximum settings didn&#8217;t manage to get the same colors as in old render).</p>
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		<title>By: ThePegasus1979</title>
		<link>http://ftr.wot-news.com/2014/03/13/13-3-2014/#comment-126792</link>
		<dc:creator><![CDATA[ThePegasus1979]]></dc:creator>
		<pubDate>Fri, 14 Mar 2014 10:29:43 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=9184#comment-126792</guid>
		<description><![CDATA[I personally don&#039;t understand why they move from SSAO to HBAO. Whilst it offers only a slight improve in quality (if SSOA was done corrently before, HBAO is only a minor upgrade), but works by only using half of the actual screen resolution and scaling the result back up, which causes flickering.]]></description>
		<content:encoded><![CDATA[<p>I personally don&#8217;t understand why they move from SSAO to HBAO. Whilst it offers only a slight improve in quality (if SSOA was done corrently before, HBAO is only a minor upgrade), but works by only using half of the actual screen resolution and scaling the result back up, which causes flickering.</p>
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