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	<title>Comments on: 10.4.2014</title>
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	<link>http://ftr.wot-news.com/2014/04/10/10-4-2014-2/</link>
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		<title>By: Alexander Yordanov</title>
		<link>http://ftr.wot-news.com/2014/04/10/10-4-2014-2/#comment-137375</link>
		<dc:creator><![CDATA[Alexander Yordanov]]></dc:creator>
		<pubDate>Sat, 12 Apr 2014 07:17:31 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10521#comment-137375</guid>
		<description><![CDATA[It is not the same...]]></description>
		<content:encoded><![CDATA[<p>It is not the same&#8230;</p>
]]></content:encoded>
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		<title>By: Alexander Fransen</title>
		<link>http://ftr.wot-news.com/2014/04/10/10-4-2014-2/#comment-137363</link>
		<dc:creator><![CDATA[Alexander Fransen]]></dc:creator>
		<pubDate>Sat, 12 Apr 2014 02:03:02 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10521#comment-137363</guid>
		<description><![CDATA[nope..LT have same camo moving as when stopped. TD have allmost same camo when shooting or not shooting..big diff]]></description>
		<content:encoded><![CDATA[<p>nope..LT have same camo moving as when stopped. TD have allmost same camo when shooting or not shooting..big diff</p>
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	<item>
		<title>By: Alexander Yordanov</title>
		<link>http://ftr.wot-news.com/2014/04/10/10-4-2014-2/#comment-137338</link>
		<dc:creator><![CDATA[Alexander Yordanov]]></dc:creator>
		<pubDate>Fri, 11 Apr 2014 20:39:28 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10521#comment-137338</guid>
		<description><![CDATA[Light tanks have same camo on move as well as stopped. So light tanks &gt; TDs when it comes to camo.]]></description>
		<content:encoded><![CDATA[<p>Light tanks have same camo on move as well as stopped. So light tanks &gt; TDs when it comes to camo.</p>
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		<title>By: Leedar</title>
		<link>http://ftr.wot-news.com/2014/04/10/10-4-2014-2/#comment-137245</link>
		<dc:creator><![CDATA[Leedar]]></dc:creator>
		<pubDate>Fri, 11 Apr 2014 16:21:13 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10521#comment-137245</guid>
		<description><![CDATA[There was a proposed 35t variant with extra armour which I thought was considered the medium version but I guess I misremember. WoT classifications aren&#039;t strictly historical anyway, I suppose.]]></description>
		<content:encoded><![CDATA[<p>There was a proposed 35t variant with extra armour which I thought was considered the medium version but I guess I misremember. WoT classifications aren&#8217;t strictly historical anyway, I suppose.</p>
]]></content:encoded>
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		<title>By: Alpha Creeper</title>
		<link>http://ftr.wot-news.com/2014/04/10/10-4-2014-2/#comment-137234</link>
		<dc:creator><![CDATA[Alpha Creeper]]></dc:creator>
		<pubDate>Fri, 11 Apr 2014 15:54:10 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10521#comment-137234</guid>
		<description><![CDATA[I think it&#039;s Dehicle]]></description>
		<content:encoded><![CDATA[<p>I think it&#8217;s Dehicle</p>
]]></content:encoded>
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		<title>By: Alexander Fransen</title>
		<link>http://ftr.wot-news.com/2014/04/10/10-4-2014-2/#comment-137136</link>
		<dc:creator><![CDATA[Alexander Fransen]]></dc:creator>
		<pubDate>Fri, 11 Apr 2014 13:55:35 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10521#comment-137136</guid>
		<description><![CDATA[About light tanks: nothing is a better example then the M18 Hellcat (A TD) and the Type 64 (A Light tank)

Irl the type64 was more or less a modernized Hellcat. But, because in the game it&#039;s a Light Tank, it misses the Camofactor-while-shooting, and it gets scout MM, so it plays against Tier 10. In-game about every other stat then speed is much worse too (but lets say its cuz of being a prem). And it doesnt have the rediculous gunmantle the hellcat has.
What does this prove? Dunno..Hellcat is totally OP, Light Tanks are all nerfed to death in a very unrealistic way, TD&#039;s have unrealistically high camo, TD&#039;s have unrealistic camo-while-shooting, etcetc.

I think WG just dont care much...]]></description>
		<content:encoded><![CDATA[<p>About light tanks: nothing is a better example then the M18 Hellcat (A TD) and the Type 64 (A Light tank)</p>
<p>Irl the type64 was more or less a modernized Hellcat. But, because in the game it&#8217;s a Light Tank, it misses the Camofactor-while-shooting, and it gets scout MM, so it plays against Tier 10. In-game about every other stat then speed is much worse too (but lets say its cuz of being a prem). And it doesnt have the rediculous gunmantle the hellcat has.<br />
What does this prove? Dunno..Hellcat is totally OP, Light Tanks are all nerfed to death in a very unrealistic way, TD&#8217;s have unrealistically high camo, TD&#8217;s have unrealistic camo-while-shooting, etcetc.</p>
<p>I think WG just dont care much&#8230;</p>
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		<title>By: NPC</title>
		<link>http://ftr.wot-news.com/2014/04/10/10-4-2014-2/#comment-137131</link>
		<dc:creator><![CDATA[NPC]]></dc:creator>
		<pubDate>Fri, 11 Apr 2014 13:50:04 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10521#comment-137131</guid>
		<description><![CDATA[I think you&#039;re needlessly worrying, Baldrickk. Tier eight scouts are a lot of fun. T71, which has only at most a three-tier spread, as opposed to four, is a lot of fun. 

Scouts two tiers below top are powerful and fun. Sure, you CAN have a great game in your ELC at tier nine, or in your 59-16 or equivalent, at tier ten. But chances higher that it will be a frustrating experience (what if you can only spot, but you have only scrubs on the team that aren&#039;t able to exploit it?). 

Limiting the tier spread of scouts IMO is definitely the right way to go and will improve the enjoyment for scout players without taking anything away from it.]]></description>
		<content:encoded><![CDATA[<p>I think you&#8217;re needlessly worrying, Baldrickk. Tier eight scouts are a lot of fun. T71, which has only at most a three-tier spread, as opposed to four, is a lot of fun. </p>
<p>Scouts two tiers below top are powerful and fun. Sure, you CAN have a great game in your ELC at tier nine, or in your 59-16 or equivalent, at tier ten. But chances higher that it will be a frustrating experience (what if you can only spot, but you have only scrubs on the team that aren&#8217;t able to exploit it?). </p>
<p>Limiting the tier spread of scouts IMO is definitely the right way to go and will improve the enjoyment for scout players without taking anything away from it.</p>
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		<title>By: 23r0_NA</title>
		<link>http://ftr.wot-news.com/2014/04/10/10-4-2014-2/#comment-136953</link>
		<dc:creator><![CDATA[23r0_NA]]></dc:creator>
		<pubDate>Fri, 11 Apr 2014 08:40:42 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10521#comment-136953</guid>
		<description><![CDATA[Except that the BatChat was historically considered a medium tank.

I agree on your other points though.]]></description>
		<content:encoded><![CDATA[<p>Except that the BatChat was historically considered a medium tank.</p>
<p>I agree on your other points though.</p>
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	<item>
		<title>By: 23r0_NA</title>
		<link>http://ftr.wot-news.com/2014/04/10/10-4-2014-2/#comment-136950</link>
		<dc:creator><![CDATA[23r0_NA]]></dc:creator>
		<pubDate>Fri, 11 Apr 2014 08:38:47 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10521#comment-136950</guid>
		<description><![CDATA[Frankly the tier 4 lights could use limited MM, not just because they&#039;re a player&#039;s first experience of scout MM as it is, but because the tier 4 lights are borderline useless in tier 8 and some tier 7 games, where often the higher-tiered medium tanks are better scouts.  Typically the issue with tier 4 light tanks is their view range, which makes passive scouting much more difficult, and forces a player into the more advanced active scouting role, before they&#039;re even ready for it.]]></description>
		<content:encoded><![CDATA[<p>Frankly the tier 4 lights could use limited MM, not just because they&#8217;re a player&#8217;s first experience of scout MM as it is, but because the tier 4 lights are borderline useless in tier 8 and some tier 7 games, where often the higher-tiered medium tanks are better scouts.  Typically the issue with tier 4 light tanks is their view range, which makes passive scouting much more difficult, and forces a player into the more advanced active scouting role, before they&#8217;re even ready for it.</p>
]]></content:encoded>
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	<item>
		<title>By: 23r0_NA</title>
		<link>http://ftr.wot-news.com/2014/04/10/10-4-2014-2/#comment-136946</link>
		<dc:creator><![CDATA[23r0_NA]]></dc:creator>
		<pubDate>Fri, 11 Apr 2014 08:29:34 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10521#comment-136946</guid>
		<description><![CDATA[1) That&#039;s what they said two patches ago, and two patches before that.  I wouldn&#039;t be surprised if they delay it yet again.  The closest I&#039;ve seen to it getting &#039;nerfed&#039; so far is it getting saddled with the stock gun for historical battles, but that does nothing to affect randoms.  The sole reason it hasn&#039;t been nerfed yet, it seems, is because SerB threw a temper tantrum the last time they discussed nerfing the KV-1S with any sort of seriousness; he&#039;ll do anything to protect his favorite tank.

2) The overall performance of the KV-1S, statistically-speaking, suggests otherwise.

3) I&#039;ll agree that the M18 is more annoying/a greater threat if you&#039;re higher tier, but the moment a Hellcat gets spotted, if your team is even halfway competent he&#039;s usually dead in seconds, not so with a KV-1S, which allegedly lacks armor but can be even bouncier than the KV-1 a tier before it.]]></description>
		<content:encoded><![CDATA[<p>1) That&#8217;s what they said two patches ago, and two patches before that.  I wouldn&#8217;t be surprised if they delay it yet again.  The closest I&#8217;ve seen to it getting &#8216;nerfed&#8217; so far is it getting saddled with the stock gun for historical battles, but that does nothing to affect randoms.  The sole reason it hasn&#8217;t been nerfed yet, it seems, is because SerB threw a temper tantrum the last time they discussed nerfing the KV-1S with any sort of seriousness; he&#8217;ll do anything to protect his favorite tank.</p>
<p>2) The overall performance of the KV-1S, statistically-speaking, suggests otherwise.</p>
<p>3) I&#8217;ll agree that the M18 is more annoying/a greater threat if you&#8217;re higher tier, but the moment a Hellcat gets spotted, if your team is even halfway competent he&#8217;s usually dead in seconds, not so with a KV-1S, which allegedly lacks armor but can be even bouncier than the KV-1 a tier before it.</p>
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