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	<title>Comments on: Size Matters and How can it affect YOU</title>
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	<link>http://ftr.wot-news.com/2014/04/10/size-matters-and-how-can-it-affect-you/</link>
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		<title>By: Anlushac11</title>
		<link>http://ftr.wot-news.com/2014/04/10/size-matters-and-how-can-it-affect-you/#comment-140013</link>
		<dc:creator><![CDATA[Anlushac11]]></dc:creator>
		<pubDate>Sat, 19 Apr 2014 22:42:19 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10529#comment-140013</guid>
		<description><![CDATA[Seems it would be a simple matter to have basic game with a set number of maps and a separate downloadable map pack.  Might even do theater map packs grouping maps by combat zones. 

Vehicles have to be included in basic game or patches, Maps can be downloaded in packs and added.]]></description>
		<content:encoded><![CDATA[<p>Seems it would be a simple matter to have basic game with a set number of maps and a separate downloadable map pack.  Might even do theater map packs grouping maps by combat zones. </p>
<p>Vehicles have to be included in basic game or patches, Maps can be downloaded in packs and added.</p>
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	<item>
		<title>By: Madner Kami</title>
		<link>http://ftr.wot-news.com/2014/04/10/size-matters-and-how-can-it-affect-you/#comment-137326</link>
		<dc:creator><![CDATA[Madner Kami]]></dc:creator>
		<pubDate>Fri, 11 Apr 2014 19:56:02 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10529#comment-137326</guid>
		<description><![CDATA[Wow, you have no idea. WoT is a speck of dust on the daily traffic routine in the european networks. A WoT-Patchday has zero influence on the available total bandwidth and the bottleneck is the update server. Always.]]></description>
		<content:encoded><![CDATA[<p>Wow, you have no idea. WoT is a speck of dust on the daily traffic routine in the european networks. A WoT-Patchday has zero influence on the available total bandwidth and the bottleneck is the update server. Always.</p>
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		<title>By: Madner Kami</title>
		<link>http://ftr.wot-news.com/2014/04/10/size-matters-and-how-can-it-affect-you/#comment-137324</link>
		<dc:creator><![CDATA[Madner Kami]]></dc:creator>
		<pubDate>Fri, 11 Apr 2014 19:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10529#comment-137324</guid>
		<description><![CDATA[I suggest you get your head out of your arse and stop comparing a virtual good to a real good that will benefit you considerably more than a tank in WoT. Besides, storage devices are cheaper than they ever were before. You get 1TiB disks thrown at you, when you buy even the cheapest PCs nowadays. Computer Gaming is not a hobby for people who have problems with getting enough money to not starve.
Logically, the concern of WG isn&#039;t disk space used, but rather bandwidth/time used to download the data and probably loading the data to the RAM for a match. Downloading 80GiB just to test a game? Will people do that? My answer is: Yes. Most people don&#039;t have a problem with that. It just collides with the &quot;instant gratification&quot;-philosophy and if you&#039;re not dumb about it, you can always get away with a &quot;slim client&quot; for new users, which prioritizes the download of certain components (low tier maps, low tier tanks) and establishes a working client, while downloading the other data incrementally in the background, with a low-bandwidth useage while playing and high useage when still in launcher mode. That ain&#039;t hard to do, really.]]></description>
		<content:encoded><![CDATA[<p>I suggest you get your head out of your arse and stop comparing a virtual good to a real good that will benefit you considerably more than a tank in WoT. Besides, storage devices are cheaper than they ever were before. You get 1TiB disks thrown at you, when you buy even the cheapest PCs nowadays. Computer Gaming is not a hobby for people who have problems with getting enough money to not starve.<br />
Logically, the concern of WG isn&#8217;t disk space used, but rather bandwidth/time used to download the data and probably loading the data to the RAM for a match. Downloading 80GiB just to test a game? Will people do that? My answer is: Yes. Most people don&#8217;t have a problem with that. It just collides with the &#8220;instant gratification&#8221;-philosophy and if you&#8217;re not dumb about it, you can always get away with a &#8220;slim client&#8221; for new users, which prioritizes the download of certain components (low tier maps, low tier tanks) and establishes a working client, while downloading the other data incrementally in the background, with a low-bandwidth useage while playing and high useage when still in launcher mode. That ain&#8217;t hard to do, really.</p>
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	<item>
		<title>By: another_one_bites_the_dust</title>
		<link>http://ftr.wot-news.com/2014/04/10/size-matters-and-how-can-it-affect-you/#comment-136928</link>
		<dc:creator><![CDATA[another_one_bites_the_dust]]></dc:creator>
		<pubDate>Fri, 11 Apr 2014 07:41:15 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10529#comment-136928</guid>
		<description><![CDATA[Doesn’t every country have really fast internet of speeds 100mbps and above at affordable price ready for public?

Countries - yes
individual players - NO - and that&#039;s the point.

It&#039;s not about the size on the harddisk.

It&#039;s about the time it takes to download and as described somewhere here about the graphics card HW and RAM speed and so on.]]></description>
		<content:encoded><![CDATA[<p>Doesn’t every country have really fast internet of speeds 100mbps and above at affordable price ready for public?</p>
<p>Countries &#8211; yes<br />
individual players &#8211; NO &#8211; and that&#8217;s the point.</p>
<p>It&#8217;s not about the size on the harddisk.</p>
<p>It&#8217;s about the time it takes to download and as described somewhere here about the graphics card HW and RAM speed and so on.</p>
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		<title>By: another_one_bites_the_dust</title>
		<link>http://ftr.wot-news.com/2014/04/10/size-matters-and-how-can-it-affect-you/#comment-136927</link>
		<dc:creator><![CDATA[another_one_bites_the_dust]]></dc:creator>
		<pubDate>Fri, 11 Apr 2014 07:29:26 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10529#comment-136927</guid>
		<description><![CDATA[Same here, 15 km outside a major city in Germany.

I would pay almost any price to get a 100mbit/s connection, but no way because all the telcos and providers don&#039;t want to upgrade the connection here.

But don&#039;t worry, all the guys here that are telling that 80gb is not much sure have fast connections.

In the long run WG will have to change the distribution mechanism to a torrent based and lasting mode.

Why is it necessary to download an update/patch completely on the day it comes out?

Why not offering an ongoing download mode that takes a week or so to complete, but with low bandwidth consumption? Even so that you can play the actual version without any performance loss on your connection?

If the client grows, we need a better mechanism for the distribution that suits all players, not only the ones that have the fastest connections.]]></description>
		<content:encoded><![CDATA[<p>Same here, 15 km outside a major city in Germany.</p>
<p>I would pay almost any price to get a 100mbit/s connection, but no way because all the telcos and providers don&#8217;t want to upgrade the connection here.</p>
<p>But don&#8217;t worry, all the guys here that are telling that 80gb is not much sure have fast connections.</p>
<p>In the long run WG will have to change the distribution mechanism to a torrent based and lasting mode.</p>
<p>Why is it necessary to download an update/patch completely on the day it comes out?</p>
<p>Why not offering an ongoing download mode that takes a week or so to complete, but with low bandwidth consumption? Even so that you can play the actual version without any performance loss on your connection?</p>
<p>If the client grows, we need a better mechanism for the distribution that suits all players, not only the ones that have the fastest connections.</p>
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		<title>By: ggram</title>
		<link>http://ftr.wot-news.com/2014/04/10/size-matters-and-how-can-it-affect-you/#comment-136902</link>
		<dc:creator><![CDATA[ggram]]></dc:creator>
		<pubDate>Thu, 10 Apr 2014 21:50:28 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10529#comment-136902</guid>
		<description><![CDATA[With HD models it will look a better but it will run A LOT worse than the current garbage.]]></description>
		<content:encoded><![CDATA[<p>With HD models it will look a better but it will run A LOT worse than the current garbage.</p>
]]></content:encoded>
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		<title>By: Alexander Yordanov</title>
		<link>http://ftr.wot-news.com/2014/04/10/size-matters-and-how-can-it-affect-you/#comment-136901</link>
		<dc:creator><![CDATA[Alexander Yordanov]]></dc:creator>
		<pubDate>Thu, 10 Apr 2014 21:49:59 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10529#comment-136901</guid>
		<description><![CDATA[Why do you think I dont have most tanks :P ?
I do :)]]></description>
		<content:encoded><![CDATA[<p>Why do you think I dont have most tanks :P ?<br />
I do :)</p>
]]></content:encoded>
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	<item>
		<title>By: kalawit .</title>
		<link>http://ftr.wot-news.com/2014/04/10/size-matters-and-how-can-it-affect-you/#comment-136899</link>
		<dc:creator><![CDATA[kalawit .]]></dc:creator>
		<pubDate>Thu, 10 Apr 2014 21:16:50 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10529#comment-136899</guid>
		<description><![CDATA[Agreed, and also have some impact where your connection&#039;s path if there&#039;s a bottleneck over there.]]></description>
		<content:encoded><![CDATA[<p>Agreed, and also have some impact where your connection&#8217;s path if there&#8217;s a bottleneck over there.</p>
]]></content:encoded>
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	<item>
		<title>By: Skarakien</title>
		<link>http://ftr.wot-news.com/2014/04/10/size-matters-and-how-can-it-affect-you/#comment-136898</link>
		<dc:creator><![CDATA[Skarakien]]></dc:creator>
		<pubDate>Thu, 10 Apr 2014 21:14:52 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10529#comment-136898</guid>
		<description><![CDATA[&quot;I dont think that people playing online games have an 1Mbit Internet with an old One-Core CPU.&quot;
Did you really wanted to offend me???
(i&#039;m almost what you described)]]></description>
		<content:encoded><![CDATA[<p>&#8220;I dont think that people playing online games have an 1Mbit Internet with an old One-Core CPU.&#8221;<br />
Did you really wanted to offend me???<br />
(i&#8217;m almost what you described)</p>
]]></content:encoded>
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		<title>By: kalawit .</title>
		<link>http://ftr.wot-news.com/2014/04/10/size-matters-and-how-can-it-affect-you/#comment-136896</link>
		<dc:creator><![CDATA[kalawit .]]></dc:creator>
		<pubDate>Thu, 10 Apr 2014 21:10:09 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10529#comment-136896</guid>
		<description><![CDATA[I hope they will also give an option or show some progress that you are downloading the HD content and only do that on garage.  Some players with shitty connections like mine will be alarmed if my ping went 999 because client suddenly downloaded the HD content in the middle of the game when it saw enemy tank/friendly tank on HD or didn&#039;t notify the user that it is downloading the content or tank you have in HD then proceed to start the battle.]]></description>
		<content:encoded><![CDATA[<p>I hope they will also give an option or show some progress that you are downloading the HD content and only do that on garage.  Some players with shitty connections like mine will be alarmed if my ping went 999 because client suddenly downloaded the HD content in the middle of the game when it saw enemy tank/friendly tank on HD or didn&#8217;t notify the user that it is downloading the content or tank you have in HD then proceed to start the battle.</p>
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