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	<title>Comments on: Why is World of Warplanes a Failure?</title>
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	<link>http://ftr.wot-news.com/2014/04/11/why-is-world-of-warplanes-a-failure/</link>
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		<title>By: SuperHighCommie</title>
		<link>http://ftr.wot-news.com/2014/04/11/why-is-world-of-warplanes-a-failure/#comment-138255</link>
		<dc:creator><![CDATA[SuperHighCommie]]></dc:creator>
		<pubDate>Tue, 15 Apr 2014 15:26:39 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10541#comment-138255</guid>
		<description><![CDATA[Calm down bro.

http://www.reddit.com/user/BatiDari
^Greatest Community Manager, I would&#039;ve killed myself If I was her form so much criticism 
http://forum.warthunder.com/index.php?/topic/123442-direction-vector-in-rb-poll-results/
^Discussion with Devs]]></description>
		<content:encoded><![CDATA[<p>Calm down bro.</p>
<p><a href="http://www.reddit.com/user/BatiDari" rel="nofollow">http://www.reddit.com/user/BatiDari</a><br />
^Greatest Community Manager, I would&#8217;ve killed myself If I was her form so much criticism<br />
<a href="http://forum.warthunder.com/index.php?/topic/123442-direction-vector-in-rb-poll-results/" rel="nofollow">http://forum.warthunder.com/index.php?/topic/123442-direction-vector-in-rb-poll-results/</a><br />
^Discussion with Devs</p>
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		<title>By: Adam Meizner</title>
		<link>http://ftr.wot-news.com/2014/04/11/why-is-world-of-warplanes-a-failure/#comment-137732</link>
		<dc:creator><![CDATA[Adam Meizner]]></dc:creator>
		<pubDate>Mon, 14 Apr 2014 15:29:59 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10541#comment-137732</guid>
		<description><![CDATA[&quot;Want realism? Join the Air Force!&quot;

But seriously, where are these realistic elements in WoT? What? Oh, they aren&#039;t there? So then why is it a very successful game?

WoWP does not need to be a sim to be popular. It desperately needs (imho):
- at least 6 new maps (3 for lowbies, 3 for highbies): it&#039;s very boring to play on the same maps, I agree
- every nation needs all lines ASAP (fighter line(s), heavy line and GA line), because right now, it&#039;s quite limited. You can only fly Soviet planes if you want to kill ground targets, you can only fly Germans for (good) heavy fighters, etc.
- more game modes (this should be the top priority): much like tanks, some Encounter or Assault mode or something... where one team has to bomb the crap out of the enemy base, while the other team has to not let that happen... or flying over a specific region of air would start a &quot;base capture&quot; counter (much like in other arcade MMO games like Star Conflict, like a &quot;beacon capture&quot; mode)
- first person view!!! It doesn&#039;t work with tanks, that&#039;s okay, but in most planes you are alone by yourself, so why can&#039;t I feel like I&#039;m actually in the plane?

Who cares if it&#039;s not realistic in terms of ammunition loads, engine boost and such, if it&#039;s more than just &quot;let&#039;s kill the other team as fast as we can&quot;, it will become much better! And I say this as someone who still enjoys flying in WoWP, even though I just realized (after playing the American Navy line and the Brit heavy line) that the soviet Yak line is for me, because I can&#039;t fly high to save my life. I&#039;m still having fun.]]></description>
		<content:encoded><![CDATA[<p>&#8220;Want realism? Join the Air Force!&#8221;</p>
<p>But seriously, where are these realistic elements in WoT? What? Oh, they aren&#8217;t there? So then why is it a very successful game?</p>
<p>WoWP does not need to be a sim to be popular. It desperately needs (imho):<br />
- at least 6 new maps (3 for lowbies, 3 for highbies): it&#8217;s very boring to play on the same maps, I agree<br />
- every nation needs all lines ASAP (fighter line(s), heavy line and GA line), because right now, it&#8217;s quite limited. You can only fly Soviet planes if you want to kill ground targets, you can only fly Germans for (good) heavy fighters, etc.<br />
- more game modes (this should be the top priority): much like tanks, some Encounter or Assault mode or something&#8230; where one team has to bomb the crap out of the enemy base, while the other team has to not let that happen&#8230; or flying over a specific region of air would start a &#8220;base capture&#8221; counter (much like in other arcade MMO games like Star Conflict, like a &#8220;beacon capture&#8221; mode)<br />
- first person view!!! It doesn&#8217;t work with tanks, that&#8217;s okay, but in most planes you are alone by yourself, so why can&#8217;t I feel like I&#8217;m actually in the plane?</p>
<p>Who cares if it&#8217;s not realistic in terms of ammunition loads, engine boost and such, if it&#8217;s more than just &#8220;let&#8217;s kill the other team as fast as we can&#8221;, it will become much better! And I say this as someone who still enjoys flying in WoWP, even though I just realized (after playing the American Navy line and the Brit heavy line) that the soviet Yak line is for me, because I can&#8217;t fly high to save my life. I&#8217;m still having fun.</p>
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		<title>By: hzero</title>
		<link>http://ftr.wot-news.com/2014/04/11/why-is-world-of-warplanes-a-failure/#comment-137730</link>
		<dc:creator><![CDATA[hzero]]></dc:creator>
		<pubDate>Mon, 14 Apr 2014 15:21:21 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10541#comment-137730</guid>
		<description><![CDATA[That $1700 is less than what the the NA WoT player base spends in a single day. If you want to cater to less than .05% of your possible income, by all means, form your own company and go for it.  

Niche games do sell millions, but that does not mean millions in profit, and there is a reason most of those studios are one and done or never leave mom&#039;s basement.]]></description>
		<content:encoded><![CDATA[<p>That $1700 is less than what the the NA WoT player base spends in a single day. If you want to cater to less than .05% of your possible income, by all means, form your own company and go for it.  </p>
<p>Niche games do sell millions, but that does not mean millions in profit, and there is a reason most of those studios are one and done or never leave mom&#8217;s basement.</p>
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		<title>By: hawkeye92</title>
		<link>http://ftr.wot-news.com/2014/04/11/why-is-world-of-warplanes-a-failure/#comment-137560</link>
		<dc:creator><![CDATA[hawkeye92]]></dc:creator>
		<pubDate>Sun, 13 Apr 2014 20:17:11 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10541#comment-137560</guid>
		<description><![CDATA[There will be a hp system, but you will have to hit multiple parts of the ship- hit the same part after its&#039; allocated &#039;pool&#039; is gone and no further damage will occur.]]></description>
		<content:encoded><![CDATA[<p>There will be a hp system, but you will have to hit multiple parts of the ship- hit the same part after its&#8217; allocated &#8216;pool&#8217; is gone and no further damage will occur.</p>
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		<title>By: Kellomies</title>
		<link>http://ftr.wot-news.com/2014/04/11/why-is-world-of-warplanes-a-failure/#comment-137531</link>
		<dc:creator><![CDATA[Kellomies]]></dc:creator>
		<pubDate>Sat, 12 Apr 2014 21:06:39 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10541#comment-137531</guid>
		<description><![CDATA[&gt;“complex controls” my balls, mouse and keyboard…

Alas, direct neural interfacing is no more reality today than commuting to work with jetpacks or laz0r pishtuls.
Seriously.
What the *fuck* are you expecting in terms of user-end interface hardware?

&gt;LIMITED FUEL

Do I even need to explain why this would be even more retarded than with teh tanks? Rocket interceptors (operational models: 1) aside warbirds had operational range in the high hundreds of kilometers and fuel endurance measured in multiple hours.]]></description>
		<content:encoded><![CDATA[<p>&gt;“complex controls” my balls, mouse and keyboard…</p>
<p>Alas, direct neural interfacing is no more reality today than commuting to work with jetpacks or laz0r pishtuls.<br />
Seriously.<br />
What the *fuck* are you expecting in terms of user-end interface hardware?</p>
<p>&gt;LIMITED FUEL</p>
<p>Do I even need to explain why this would be even more retarded than with teh tanks? Rocket interceptors (operational models: 1) aside warbirds had operational range in the high hundreds of kilometers and fuel endurance measured in multiple hours.</p>
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		<title>By: Prodromus Mortis</title>
		<link>http://ftr.wot-news.com/2014/04/11/why-is-world-of-warplanes-a-failure/#comment-137518</link>
		<dc:creator><![CDATA[Prodromus Mortis]]></dc:creator>
		<pubDate>Sat, 12 Apr 2014 19:02:48 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10541#comment-137518</guid>
		<description><![CDATA[Roo23th and mr lova lova,

even comparing arcade to WoWP, the flight models in WT are far better modeled and the controls are inherently more intuitive for mouse aim, as for joystick, well if you fly joystick, play realistic battles, like me.

but WoWP has a joke of a flight model on their aircraft, everything seems to defy physics and firing at control surfaces does little to hinder an aircraft&#039;s performance.

I dont ask for absolute realism from WoWP, since it is an arcade shooter, but it is not a game about air combat at all, it is more like a game about machines moving through a viscous fluid firing at each other suffering no damage until they arbitrarily explode (or get set on fire or lose their &quot;engine&quot;)]]></description>
		<content:encoded><![CDATA[<p>Roo23th and mr lova lova,</p>
<p>even comparing arcade to WoWP, the flight models in WT are far better modeled and the controls are inherently more intuitive for mouse aim, as for joystick, well if you fly joystick, play realistic battles, like me.</p>
<p>but WoWP has a joke of a flight model on their aircraft, everything seems to defy physics and firing at control surfaces does little to hinder an aircraft&#8217;s performance.</p>
<p>I dont ask for absolute realism from WoWP, since it is an arcade shooter, but it is not a game about air combat at all, it is more like a game about machines moving through a viscous fluid firing at each other suffering no damage until they arbitrarily explode (or get set on fire or lose their &#8220;engine&#8221;)</p>
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		<title>By: JimKabor</title>
		<link>http://ftr.wot-news.com/2014/04/11/why-is-world-of-warplanes-a-failure/#comment-137498</link>
		<dc:creator><![CDATA[JimKabor]]></dc:creator>
		<pubDate>Sat, 12 Apr 2014 16:38:52 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10541#comment-137498</guid>
		<description><![CDATA[One could go on and on, about this topic. But the most simple answer would be. No plane simulator/arcade is ever gonna be as casual player or nawbie friendly as tank arcade.

Now i could go on and on with points to prove the above statement and there will always be people who will argue with their own point of view. You can choose to believe what ever is your hearts desire.]]></description>
		<content:encoded><![CDATA[<p>One could go on and on, about this topic. But the most simple answer would be. No plane simulator/arcade is ever gonna be as casual player or nawbie friendly as tank arcade.</p>
<p>Now i could go on and on with points to prove the above statement and there will always be people who will argue with their own point of view. You can choose to believe what ever is your hearts desire.</p>
]]></content:encoded>
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		<title>By: Loki</title>
		<link>http://ftr.wot-news.com/2014/04/11/why-is-world-of-warplanes-a-failure/#comment-137479</link>
		<dc:creator><![CDATA[Loki]]></dc:creator>
		<pubDate>Sat, 12 Apr 2014 16:11:40 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10541#comment-137479</guid>
		<description><![CDATA[Ummm why is a bad game failure? Hmm maybe cuz it&#039;s bad? World of Warplanes is a &quot;full realse&quot; game that is in worse condition than some of the game currently in alpha stage. Go check out for example how Star Citizen looks like, game sponsored by PEOPLE not freaking multi milionare corporation like it&#039;s with WoWp. The only reason WoT is so popular is because they were lucky to have already existing massive potential player base (who doesn&#039;t like tanks in RU) and no competition. It&#039;s a new game so things like lack of balance, not a lot of content could be forgive but shit like pathentic graphic, no optymalization, no multicore support (2 core support, u call that multicore?!). I&#039;m afraid it can&#039;t be fixed, at least not without changing game engine. That&#039;s good, Wargaming is way too cocky for corporation which made only 1 &quot;real&quot; game.]]></description>
		<content:encoded><![CDATA[<p>Ummm why is a bad game failure? Hmm maybe cuz it&#8217;s bad? World of Warplanes is a &#8220;full realse&#8221; game that is in worse condition than some of the game currently in alpha stage. Go check out for example how Star Citizen looks like, game sponsored by PEOPLE not freaking multi milionare corporation like it&#8217;s with WoWp. The only reason WoT is so popular is because they were lucky to have already existing massive potential player base (who doesn&#8217;t like tanks in RU) and no competition. It&#8217;s a new game so things like lack of balance, not a lot of content could be forgive but shit like pathentic graphic, no optymalization, no multicore support (2 core support, u call that multicore?!). I&#8217;m afraid it can&#8217;t be fixed, at least not without changing game engine. That&#8217;s good, Wargaming is way too cocky for corporation which made only 1 &#8220;real&#8221; game.</p>
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		<title>By: hornet331</title>
		<link>http://ftr.wot-news.com/2014/04/11/why-is-world-of-warplanes-a-failure/#comment-137455</link>
		<dc:creator><![CDATA[hornet331]]></dc:creator>
		<pubDate>Sat, 12 Apr 2014 13:12:54 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10541#comment-137455</guid>
		<description><![CDATA[&gt;WT is a very bad game with very bad flight system !
&gt;wowp i very good game ! with best realistic flight !

stop playing arcade on WT, there is a reason why there are 2 more game options in WT.]]></description>
		<content:encoded><![CDATA[<p>&gt;WT is a very bad game with very bad flight system !<br />
&gt;wowp i very good game ! with best realistic flight !</p>
<p>stop playing arcade on WT, there is a reason why there are 2 more game options in WT.</p>
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		<title>By: Mr Lova Lova</title>
		<link>http://ftr.wot-news.com/2014/04/11/why-is-world-of-warplanes-a-failure/#comment-137407</link>
		<dc:creator><![CDATA[Mr Lova Lova]]></dc:creator>
		<pubDate>Sat, 12 Apr 2014 08:59:30 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10541#comment-137407</guid>
		<description><![CDATA[Totally agree Roo23th. WoWP is the better game in terms of how the planes handle and their characteristics. WT is an arcade game for kids with multiple respawn, its easy and death doesn&#039;t mean the end of your game.

The article is flawed as well because the higher up in tiers you go the bigger the maps get, some of the tier 5+ maps are huge to take into account hte fact jet planes move much faster. This person clearly hasn&#039;t progressed far enough in the game to know this.

His comment about bombers is valid though, they would be a great addition to the game but lets not forget that WoWP hasn&#039;t even been released long, and I am sure they will come in time.

Also battles can be won by destroying ground targets, again something he would know if he had spent more than 5min playing the game.]]></description>
		<content:encoded><![CDATA[<p>Totally agree Roo23th. WoWP is the better game in terms of how the planes handle and their characteristics. WT is an arcade game for kids with multiple respawn, its easy and death doesn&#8217;t mean the end of your game.</p>
<p>The article is flawed as well because the higher up in tiers you go the bigger the maps get, some of the tier 5+ maps are huge to take into account hte fact jet planes move much faster. This person clearly hasn&#8217;t progressed far enough in the game to know this.</p>
<p>His comment about bombers is valid though, they would be a great addition to the game but lets not forget that WoWP hasn&#8217;t even been released long, and I am sure they will come in time.</p>
<p>Also battles can be won by destroying ground targets, again something he would know if he had spent more than 5min playing the game.</p>
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