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	<title>Comments on: Possible WoT Occulus Rift Support? Needs 5-10 mil sold</title>
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	<link>http://ftr.wot-news.com/2014/04/12/possible-wot-occulus-rift-support-needs-5-10-mil-sold/</link>
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		<title>By: Loki</title>
		<link>http://ftr.wot-news.com/2014/04/12/possible-wot-occulus-rift-support-needs-5-10-mil-sold/#comment-137475</link>
		<dc:creator><![CDATA[Loki]]></dc:creator>
		<pubDate>Sat, 12 Apr 2014 15:57:07 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10598#comment-137475</guid>
		<description><![CDATA[Lol WoT doesn&#039;t even support gaming mouses with multiple buttons xD]]></description>
		<content:encoded><![CDATA[<p>Lol WoT doesn&#8217;t even support gaming mouses with multiple buttons xD</p>
]]></content:encoded>
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		<title>By: wims80</title>
		<link>http://ftr.wot-news.com/2014/04/12/possible-wot-occulus-rift-support-needs-5-10-mil-sold/#comment-137474</link>
		<dc:creator><![CDATA[wims80]]></dc:creator>
		<pubDate>Sat, 12 Apr 2014 15:47:33 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10598#comment-137474</guid>
		<description><![CDATA[Yeah, I don&#039;t see how OR would be a big thing in WoT either. It&#039;s not a first person game]]></description>
		<content:encoded><![CDATA[<p>Yeah, I don&#8217;t see how OR would be a big thing in WoT either. It&#8217;s not a first person game</p>
]]></content:encoded>
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	<item>
		<title>By: Gordon Weedmn1</title>
		<link>http://ftr.wot-news.com/2014/04/12/possible-wot-occulus-rift-support-needs-5-10-mil-sold/#comment-137460</link>
		<dc:creator><![CDATA[Gordon Weedmn1]]></dc:creator>
		<pubDate>Sat, 12 Apr 2014 13:45:29 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10598#comment-137460</guid>
		<description><![CDATA[I guess for WoT it would mostly be the 3D view, which, even if it&#039;s a 3rd person view game, would be pretty neat.]]></description>
		<content:encoded><![CDATA[<p>I guess for WoT it would mostly be the 3D view, which, even if it&#8217;s a 3rd person view game, would be pretty neat.</p>
]]></content:encoded>
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	<item>
		<title>By: Gordon Weedmn1</title>
		<link>http://ftr.wot-news.com/2014/04/12/possible-wot-occulus-rift-support-needs-5-10-mil-sold/#comment-137459</link>
		<dc:creator><![CDATA[Gordon Weedmn1]]></dc:creator>
		<pubDate>Sat, 12 Apr 2014 13:42:41 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10598#comment-137459</guid>
		<description><![CDATA[Having Oculus Rift support doesn&#039;t mean that they have to pay Zuckerberg. Not as far as I know. I mean, yeah they&#039;ll have to buy one or two Rifts to test it themselves, but the support for it in-game is built by the company.]]></description>
		<content:encoded><![CDATA[<p>Having Oculus Rift support doesn&#8217;t mean that they have to pay Zuckerberg. Not as far as I know. I mean, yeah they&#8217;ll have to buy one or two Rifts to test it themselves, but the support for it in-game is built by the company.</p>
]]></content:encoded>
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		<title>By: phdr_vrba</title>
		<link>http://ftr.wot-news.com/2014/04/12/possible-wot-occulus-rift-support-needs-5-10-mil-sold/#comment-137458</link>
		<dc:creator><![CDATA[phdr_vrba]]></dc:creator>
		<pubDate>Sat, 12 Apr 2014 13:33:56 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10598#comment-137458</guid>
		<description><![CDATA[Yea, designing and implementing VR interface is likely to take much more resources than the whole rendering thing.]]></description>
		<content:encoded><![CDATA[<p>Yea, designing and implementing VR interface is likely to take much more resources than the whole rendering thing.</p>
]]></content:encoded>
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	<item>
		<title>By: ajappat</title>
		<link>http://ftr.wot-news.com/2014/04/12/possible-wot-occulus-rift-support-needs-5-10-mil-sold/#comment-137451</link>
		<dc:creator><![CDATA[ajappat]]></dc:creator>
		<pubDate>Sat, 12 Apr 2014 12:47:31 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10598#comment-137451</guid>
		<description><![CDATA[I don&#039;t quite understand, how would it make wot better experience? There&#039;s wouldn&#039;t be any use for head movement tracking that I could think of and is it really that good on 3rd person games anyway? I&#039;ve never tried oculus though...]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t quite understand, how would it make wot better experience? There&#8217;s wouldn&#8217;t be any use for head movement tracking that I could think of and is it really that good on 3rd person games anyway? I&#8217;ve never tried oculus though&#8230;</p>
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		<title>By: kalawit .</title>
		<link>http://ftr.wot-news.com/2014/04/12/possible-wot-occulus-rift-support-needs-5-10-mil-sold/#comment-137448</link>
		<dc:creator><![CDATA[kalawit .]]></dc:creator>
		<pubDate>Sat, 12 Apr 2014 12:21:24 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10598#comment-137448</guid>
		<description><![CDATA[On the video, it shows some cinematics with AMX 50B on siegfried line then later comes along with other tank going to a ridge of something overlooking to an area of destruction, so what is that?  Did I missed some video or is it an old video I didn&#039;t saw before?  Thanks and will appreciate if there&#039;s a link.]]></description>
		<content:encoded><![CDATA[<p>On the video, it shows some cinematics with AMX 50B on siegfried line then later comes along with other tank going to a ridge of something overlooking to an area of destruction, so what is that?  Did I missed some video or is it an old video I didn&#8217;t saw before?  Thanks and will appreciate if there&#8217;s a link.</p>
]]></content:encoded>
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	<item>
		<title>By: MaterielDefender</title>
		<link>http://ftr.wot-news.com/2014/04/12/possible-wot-occulus-rift-support-needs-5-10-mil-sold/#comment-137445</link>
		<dc:creator><![CDATA[MaterielDefender]]></dc:creator>
		<pubDate>Sat, 12 Apr 2014 11:42:47 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10598#comment-137445</guid>
		<description><![CDATA[TrackIR only does head tracking, not stereoscopic 3D.]]></description>
		<content:encoded><![CDATA[<p>TrackIR only does head tracking, not stereoscopic 3D.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MaterielDefender</title>
		<link>http://ftr.wot-news.com/2014/04/12/possible-wot-occulus-rift-support-needs-5-10-mil-sold/#comment-137444</link>
		<dc:creator><![CDATA[MaterielDefender]]></dc:creator>
		<pubDate>Sat, 12 Apr 2014 11:41:59 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10598#comment-137444</guid>
		<description><![CDATA[OR aren&#039;t regular 3D glasses, so you need to change a few things in the renderer for them. Nothing spectacular though, and a piece of cake for every halfway decent graphics engine coder.]]></description>
		<content:encoded><![CDATA[<p>OR aren&#8217;t regular 3D glasses, so you need to change a few things in the renderer for them. Nothing spectacular though, and a piece of cake for every halfway decent graphics engine coder.</p>
]]></content:encoded>
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	<item>
		<title>By: wotcarramba66</title>
		<link>http://ftr.wot-news.com/2014/04/12/possible-wot-occulus-rift-support-needs-5-10-mil-sold/#comment-137443</link>
		<dc:creator><![CDATA[wotcarramba66]]></dc:creator>
		<pubDate>Sat, 12 Apr 2014 11:37:32 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10598#comment-137443</guid>
		<description><![CDATA[Occulus Rift is yet supported, not native. Ask p1_p1_p1 from CSA-X]]></description>
		<content:encoded><![CDATA[<p>Occulus Rift is yet supported, not native. Ask p1_p1_p1 from CSA-X</p>
]]></content:encoded>
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