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	<title>Comments on: 17.4.2014</title>
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	<link>http://ftr.wot-news.com/2014/04/17/17-4-2014/</link>
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	<item>
		<title>By: Nya-chan Production</title>
		<link>http://ftr.wot-news.com/2014/04/17/17-4-2014/#comment-139577</link>
		<dc:creator><![CDATA[Nya-chan Production]]></dc:creator>
		<pubDate>Fri, 18 Apr 2014 08:08:33 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10746#comment-139577</guid>
		<description><![CDATA[Probably had low ammo or something. It &quot;is&quot; a sure thing for closed turrets.]]></description>
		<content:encoded><![CDATA[<p>Probably had low ammo or something. It &#8220;is&#8221; a sure thing for closed turrets.</p>
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		<title>By: Nya-chan Production</title>
		<link>http://ftr.wot-news.com/2014/04/17/17-4-2014/#comment-139576</link>
		<dc:creator><![CDATA[Nya-chan Production]]></dc:creator>
		<pubDate>Fri, 18 Apr 2014 08:05:01 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10746#comment-139576</guid>
		<description><![CDATA[No, you can&#039;t, because you have to read the table &quot;before&quot; pressing Battle (after that it can be too late if it throws you into the battle right away). And even if you did that, it&#039;s pretty complicated algorithm, I can imagine.]]></description>
		<content:encoded><![CDATA[<p>No, you can&#8217;t, because you have to read the table &#8220;before&#8221; pressing Battle (after that it can be too late if it throws you into the battle right away). And even if you did that, it&#8217;s pretty complicated algorithm, I can imagine.</p>
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	<item>
		<title>By: alexander__l</title>
		<link>http://ftr.wot-news.com/2014/04/17/17-4-2014/#comment-139569</link>
		<dc:creator><![CDATA[alexander__l]]></dc:creator>
		<pubDate>Fri, 18 Apr 2014 07:32:28 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10746#comment-139569</guid>
		<description><![CDATA[Dude. Read first rage later.

As for ths graphic card, it performed harder jobs than WoT. It is a question of optimization, ie bad programming on wgs part.

Secondly I was not talking abour turrets flying off, but ammo rack detonations in the game. And frankly I dont believe in this module hp bullshit. Call this a conspiracy if you wanr to, but most of the time a single shot will not suffice (for t10 heavies). But if you have an autoloader you can fire two shots in short succession damaging the module twice (based on chance, not module health) and ammo rack an opponent.]]></description>
		<content:encoded><![CDATA[<p>Dude. Read first rage later.</p>
<p>As for ths graphic card, it performed harder jobs than WoT. It is a question of optimization, ie bad programming on wgs part.</p>
<p>Secondly I was not talking abour turrets flying off, but ammo rack detonations in the game. And frankly I dont believe in this module hp bullshit. Call this a conspiracy if you wanr to, but most of the time a single shot will not suffice (for t10 heavies). But if you have an autoloader you can fire two shots in short succession damaging the module twice (based on chance, not module health) and ammo rack an opponent.</p>
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	<item>
		<title>By: Zlig</title>
		<link>http://ftr.wot-news.com/2014/04/17/17-4-2014/#comment-139566</link>
		<dc:creator><![CDATA[Zlig]]></dc:creator>
		<pubDate>Fri, 18 Apr 2014 07:16:51 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10746#comment-139566</guid>
		<description><![CDATA[no grumpy, this new lang developed by WG,
strong lang and better then western C/C++ lang

for(++,;,x=-1)(?){}();]]></description>
		<content:encoded><![CDATA[<p>no grumpy, this new lang developed by WG,<br />
strong lang and better then western C/C++ lang</p>
<p>for(++,;,x=-1)(?){}();</p>
]]></content:encoded>
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	<item>
		<title>By: ZaZen</title>
		<link>http://ftr.wot-news.com/2014/04/17/17-4-2014/#comment-139565</link>
		<dc:creator><![CDATA[ZaZen]]></dc:creator>
		<pubDate>Fri, 18 Apr 2014 07:11:52 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10746#comment-139565</guid>
		<description><![CDATA[soo they will fix the fps drop thingy ? thank god]]></description>
		<content:encoded><![CDATA[<p>soo they will fix the fps drop thingy ? thank god</p>
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	<item>
		<title>By: Fido</title>
		<link>http://ftr.wot-news.com/2014/04/17/17-4-2014/#comment-139564</link>
		<dc:creator><![CDATA[Fido]]></dc:creator>
		<pubDate>Fri, 18 Apr 2014 07:07:21 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10746#comment-139564</guid>
		<description><![CDATA[As far as I remember those 25% represents faulty shells, worn-out barrels and such stuff. According to some older Q&amp;A it somehow approximates real life (WWII life) problems with ammunition and guns. For example, a lot of German ammunition was faulty or no working at all as its manufacture was sabotaged already in the production factory (eg. by those forced to work in Germany after their country got occupied).]]></description>
		<content:encoded><![CDATA[<p>As far as I remember those 25% represents faulty shells, worn-out barrels and such stuff. According to some older Q&amp;A it somehow approximates real life (WWII life) problems with ammunition and guns. For example, a lot of German ammunition was faulty or no working at all as its manufacture was sabotaged already in the production factory (eg. by those forced to work in Germany after their country got occupied).</p>
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	<item>
		<title>By: derpman0076</title>
		<link>http://ftr.wot-news.com/2014/04/17/17-4-2014/#comment-139563</link>
		<dc:creator><![CDATA[derpman0076]]></dc:creator>
		<pubDate>Fri, 18 Apr 2014 07:04:48 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10746#comment-139563</guid>
		<description><![CDATA[got the same thing, hopefully they are working on a micropatch]]></description>
		<content:encoded><![CDATA[<p>got the same thing, hopefully they are working on a micropatch</p>
]]></content:encoded>
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	<item>
		<title>By: Rumblebelly</title>
		<link>http://ftr.wot-news.com/2014/04/17/17-4-2014/#comment-139562</link>
		<dc:creator><![CDATA[Rumblebelly]]></dc:creator>
		<pubDate>Fri, 18 Apr 2014 06:20:04 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10746#comment-139562</guid>
		<description><![CDATA[&quot;- ammo explosion ripping off the turret of tanks depends on the remaining amount of ammunition in the rack – if there is none, there is nothing to explode&quot;

I like that they thought of that detail. I wouldn&#039;t have..... +1 WG]]></description>
		<content:encoded><![CDATA[<p>&#8220;- ammo explosion ripping off the turret of tanks depends on the remaining amount of ammunition in the rack – if there is none, there is nothing to explode&#8221;</p>
<p>I like that they thought of that detail. I wouldn&#8217;t have&#8230;.. +1 WG</p>
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		<title>By: Otto-matic Reiffel</title>
		<link>http://ftr.wot-news.com/2014/04/17/17-4-2014/#comment-139558</link>
		<dc:creator><![CDATA[Otto-matic Reiffel]]></dc:creator>
		<pubDate>Fri, 18 Apr 2014 05:12:31 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10746#comment-139558</guid>
		<description><![CDATA[And you&#039;ll notice that their accuracy rate dropped quite significantly during &#039;combat conditions&#039;. RNG is not meant to simulate high grade ammo being fired on a test range. +-25% is still probably a bit much for a well trained crew but it&#039;s there to throw a more randomness into the game. Occasionally frustrating, occasionally awesome - makes people want to play more despite the bitching.]]></description>
		<content:encoded><![CDATA[<p>And you&#8217;ll notice that their accuracy rate dropped quite significantly during &#8216;combat conditions&#8217;. RNG is not meant to simulate high grade ammo being fired on a test range. +-25% is still probably a bit much for a well trained crew but it&#8217;s there to throw a more randomness into the game. Occasionally frustrating, occasionally awesome &#8211; makes people want to play more despite the bitching.</p>
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	<item>
		<title>By: ComradeHX</title>
		<link>http://ftr.wot-news.com/2014/04/17/17-4-2014/#comment-139557</link>
		<dc:creator><![CDATA[ComradeHX]]></dc:creator>
		<pubDate>Fri, 18 Apr 2014 04:21:09 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10746#comment-139557</guid>
		<description><![CDATA[The difference is that people with xvm will shoot the 70% one with premium round more often.]]></description>
		<content:encoded><![CDATA[<p>The difference is that people with xvm will shoot the 70% one with premium round more often.</p>
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