<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: Making pre-9.0 Skins work in 9.0</title>
	<atom:link href="http://ftr.wot-news.com/2014/04/20/making-pre-9-0-skins-work-in-9-0/feed/" rel="self" type="application/rss+xml" />
	<link>http://ftr.wot-news.com/2014/04/20/making-pre-9-0-skins-work-in-9-0/</link>
	<description></description>
	<lastBuildDate>Fri, 30 Aug 2019 10:08:59 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.9.2</generator>
	<item>
		<title>By: [Sammelthread] World of Tanks - Seite 3616</title>
		<link>http://ftr.wot-news.com/2014/04/20/making-pre-9-0-skins-work-in-9-0/#comment-142014</link>
		<dc:creator><![CDATA[[Sammelthread] World of Tanks - Seite 3616]]></dc:creator>
		<pubDate>Fri, 25 Apr 2014 13:07:32 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10850#comment-142014</guid>
		<description><![CDATA[[...] hat? oder wieso laufen die nicht, hab sie in den richtigen ordner gezogen und passiert nichts hm    Making pre-9.0 Skins work in 9.0 &#124; For The Record         Nihil verum, omnia licita. 4 8 15 16 23 42           [...]]]></description>
		<content:encoded><![CDATA[<p>[...] hat? oder wieso laufen die nicht, hab sie in den richtigen ordner gezogen und passiert nichts hm    Making pre-9.0 Skins work in 9.0 | For The Record         Nihil verum, omnia licita. 4 8 15 16 23 42           [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Katyusha</title>
		<link>http://ftr.wot-news.com/2014/04/20/making-pre-9-0-skins-work-in-9-0/#comment-140481</link>
		<dc:creator><![CDATA[Katyusha]]></dc:creator>
		<pubDate>Mon, 21 Apr 2014 06:45:43 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10850#comment-140481</guid>
		<description><![CDATA[Is there a way to make old skins work on these tanks?]]></description>
		<content:encoded><![CDATA[<p>Is there a way to make old skins work on these tanks?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Assire</title>
		<link>http://ftr.wot-news.com/2014/04/20/making-pre-9-0-skins-work-in-9-0/#comment-140424</link>
		<dc:creator><![CDATA[Assire]]></dc:creator>
		<pubDate>Sun, 20 Apr 2014 20:08:07 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10850#comment-140424</guid>
		<description><![CDATA[Too late to edit, new skins for HD models are not working, because old models have all textures in one file - guns, turrets etc. HD models have them separately, one file for hull, one for wheels etc]]></description>
		<content:encoded><![CDATA[<p>Too late to edit, new skins for HD models are not working, because old models have all textures in one file &#8211; guns, turrets etc. HD models have them separately, one file for hull, one for wheels etc</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Assire</title>
		<link>http://ftr.wot-news.com/2014/04/20/making-pre-9-0-skins-work-in-9-0/#comment-140421</link>
		<dc:creator><![CDATA[Assire]]></dc:creator>
		<pubDate>Sun, 20 Apr 2014 20:01:43 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10850#comment-140421</guid>
		<description><![CDATA[Because some of the tanks have something changed in the models as well, and they are in nation_hd.pkg packages. It&#039;s Churchill I and IS.]]></description>
		<content:encoded><![CDATA[<p>Because some of the tanks have something changed in the models as well, and they are in nation_hd.pkg packages. It&#8217;s Churchill I and IS.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Assire</title>
		<link>http://ftr.wot-news.com/2014/04/20/making-pre-9-0-skins-work-in-9-0/#comment-140416</link>
		<dc:creator><![CDATA[Assire]]></dc:creator>
		<pubDate>Sun, 20 Apr 2014 19:55:13 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10850#comment-140416</guid>
		<description><![CDATA[But I have some skins and remodels form 8.11 and they are working in 9.0 without changing anything. Magic or what?]]></description>
		<content:encoded><![CDATA[<p>But I have some skins and remodels form 8.11 and they are working in 9.0 without changing anything. Magic or what?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: xczar0</title>
		<link>http://ftr.wot-news.com/2014/04/20/making-pre-9-0-skins-work-in-9-0/#comment-140371</link>
		<dc:creator><![CDATA[xczar0]]></dc:creator>
		<pubDate>Sun, 20 Apr 2014 17:58:31 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10850#comment-140371</guid>
		<description><![CDATA[Because models for them are the same, only 2d image represantation changes and changing this 2d image wont  affect overall look. I wasn,t talking about pixel size. Besides Skyrim is overrated :P]]></description>
		<content:encoded><![CDATA[<p>Because models for them are the same, only 2d image represantation changes and changing this 2d image wont  affect overall look. I wasn,t talking about pixel size. Besides Skyrim is overrated :P</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Katyusha</title>
		<link>http://ftr.wot-news.com/2014/04/20/making-pre-9-0-skins-work-in-9-0/#comment-140369</link>
		<dc:creator><![CDATA[Katyusha]]></dc:creator>
		<pubDate>Sun, 20 Apr 2014 17:51:22 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10850#comment-140369</guid>
		<description><![CDATA[This doesn&#039;t work with all skins, though.  Several of my tanks now appear to be unskinnable.  The only one I remember off the top of my head is the Churchill I, but there&#039;s a few others as well.]]></description>
		<content:encoded><![CDATA[<p>This doesn&#8217;t work with all skins, though.  Several of my tanks now appear to be unskinnable.  The only one I remember off the top of my head is the Churchill I, but there&#8217;s a few others as well.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: atikabubu</title>
		<link>http://ftr.wot-news.com/2014/04/20/making-pre-9-0-skins-work-in-9-0/#comment-140360</link>
		<dc:creator><![CDATA[atikabubu]]></dc:creator>
		<pubDate>Sun, 20 Apr 2014 17:00:54 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10850#comment-140360</guid>
		<description><![CDATA[Using proper terms, the UV map most likely changed, the actual pixel size of the textures doesn&#039;t affect it, hence (for example) 4k textures in Skyrim that look totally different, but display perfectly.]]></description>
		<content:encoded><![CDATA[<p>Using proper terms, the UV map most likely changed, the actual pixel size of the textures doesn&#8217;t affect it, hence (for example) 4k textures in Skyrim that look totally different, but display perfectly.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: franz-hofmann</title>
		<link>http://ftr.wot-news.com/2014/04/20/making-pre-9-0-skins-work-in-9-0/#comment-140326</link>
		<dc:creator><![CDATA[franz-hofmann]]></dc:creator>
		<pubDate>Sun, 20 Apr 2014 14:48:30 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10850#comment-140326</guid>
		<description><![CDATA[Most likely you are right.]]></description>
		<content:encoded><![CDATA[<p>Most likely you are right.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: xczar0</title>
		<link>http://ftr.wot-news.com/2014/04/20/making-pre-9-0-skins-work-in-9-0/#comment-140319</link>
		<dc:creator><![CDATA[xczar0]]></dc:creator>
		<pubDate>Sun, 20 Apr 2014 14:28:55 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=10850#comment-140319</guid>
		<description><![CDATA[Not an expert but i think when you just &quot;upscale&quot; them you&#039;ll get misplaced pixelated rubbish. Because models had changed.]]></description>
		<content:encoded><![CDATA[<p>Not an expert but i think when you just &#8220;upscale&#8221; them you&#8217;ll get misplaced pixelated rubbish. Because models had changed.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
