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	<title>Comments on: Player-Made Maps now Possible &#8211; Kiev</title>
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	<link>http://ftr.wot-news.com/2014/05/03/player-made-maps-now-possible-kiev/</link>
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		<title>By: Fido</title>
		<link>http://ftr.wot-news.com/2014/05/03/player-made-maps-now-possible-kiev/#comment-145297</link>
		<dc:creator><![CDATA[Fido]]></dc:creator>
		<pubDate>Mon, 05 May 2014 10:04:16 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11425#comment-145297</guid>
		<description><![CDATA[That&#039;s exaclty what I thought - it&#039;s not a problem to make up a map in 3 days (especially when WG has all those templates like cars, barrels, street signs etc) but I would say that the balancing takes the longest time. Balancing across all playable tiers, all vehicle types, visibility balance etc.

Well, you can say that WG screws the maps anyway, regardless of time taken for testing, but still the test, regardless the results or how they utilize them, takes some time.]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s exaclty what I thought &#8211; it&#8217;s not a problem to make up a map in 3 days (especially when WG has all those templates like cars, barrels, street signs etc) but I would say that the balancing takes the longest time. Balancing across all playable tiers, all vehicle types, visibility balance etc.</p>
<p>Well, you can say that WG screws the maps anyway, regardless of time taken for testing, but still the test, regardless the results or how they utilize them, takes some time.</p>
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		<title>By: death_by_taco_storm</title>
		<link>http://ftr.wot-news.com/2014/05/03/player-made-maps-now-possible-kiev/#comment-145152</link>
		<dc:creator><![CDATA[death_by_taco_storm]]></dc:creator>
		<pubDate>Sun, 04 May 2014 16:36:10 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11425#comment-145152</guid>
		<description><![CDATA[Komarin 2.0 is a joke anyways. Wg must have made it (keep it) completely shit on purpose because there just is no way to take it out of the game and work on it so long without making it even 1% better.

I doubt wg even tests the maps at all. Maybe a handful of rounds with their own alpha testers and if the map doesn&#039;t bug out and fail completely it is put into the game and forgotten. Wg only cares about utter shit maps when players keep pointing out the flaws and shittyness of the map for months and months. Some of the maps are still hilariously unbalanced when you look at win ratios for the bases and wg just doesn&#039;t give a shit.]]></description>
		<content:encoded><![CDATA[<p>Komarin 2.0 is a joke anyways. Wg must have made it (keep it) completely shit on purpose because there just is no way to take it out of the game and work on it so long without making it even 1% better.</p>
<p>I doubt wg even tests the maps at all. Maybe a handful of rounds with their own alpha testers and if the map doesn&#8217;t bug out and fail completely it is put into the game and forgotten. Wg only cares about utter shit maps when players keep pointing out the flaws and shittyness of the map for months and months. Some of the maps are still hilariously unbalanced when you look at win ratios for the bases and wg just doesn&#8217;t give a shit.</p>
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		<title>By: Afrika_Korps</title>
		<link>http://ftr.wot-news.com/2014/05/03/player-made-maps-now-possible-kiev/#comment-144986</link>
		<dc:creator><![CDATA[Afrika_Korps]]></dc:creator>
		<pubDate>Sun, 04 May 2014 05:48:07 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11425#comment-144986</guid>
		<description><![CDATA[I want more desert maps. Right now there are too few of them.

That being said, they will be fun to play if based on historical battle locations.]]></description>
		<content:encoded><![CDATA[<p>I want more desert maps. Right now there are too few of them.</p>
<p>That being said, they will be fun to play if based on historical battle locations.</p>
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		<title>By: Nya-chan Production</title>
		<link>http://ftr.wot-news.com/2014/05/03/player-made-maps-now-possible-kiev/#comment-144978</link>
		<dc:creator><![CDATA[Nya-chan Production]]></dc:creator>
		<pubDate>Sat, 03 May 2014 22:06:19 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11425#comment-144978</guid>
		<description><![CDATA[Yeah. Small details. People forget about this easily. Recently I&#039;ve noticed that when I break a house (only partially)  it&#039;s usually pretty detailed inside, not only walls anymore, but bookcases, inside doors, beds, other stuff.]]></description>
		<content:encoded><![CDATA[<p>Yeah. Small details. People forget about this easily. Recently I&#8217;ve noticed that when I break a house (only partially)  it&#8217;s usually pretty detailed inside, not only walls anymore, but bookcases, inside doors, beds, other stuff.</p>
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		<title>By: Nya-chan Production</title>
		<link>http://ftr.wot-news.com/2014/05/03/player-made-maps-now-possible-kiev/#comment-144977</link>
		<dc:creator><![CDATA[Nya-chan Production]]></dc:creator>
		<pubDate>Sat, 03 May 2014 22:05:11 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11425#comment-144977</guid>
		<description><![CDATA[IT uni where you can easily get the degree by what you already know, especially when making maps like these already? ;)

Also, Sacred valley has spawns on opposite sides of map, so it&#039;s logical that some people go the shortest way. This is not the case here.]]></description>
		<content:encoded><![CDATA[<p>IT uni where you can easily get the degree by what you already know, especially when making maps like these already? ;)</p>
<p>Also, Sacred valley has spawns on opposite sides of map, so it&#8217;s logical that some people go the shortest way. This is not the case here.</p>
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		<title>By: Homer_J</title>
		<link>http://ftr.wot-news.com/2014/05/03/player-made-maps-now-possible-kiev/#comment-144953</link>
		<dc:creator><![CDATA[Homer_J]]></dc:creator>
		<pubDate>Sat, 03 May 2014 18:23:57 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11425#comment-144953</guid>
		<description><![CDATA[Uni doesn&#039;t have Easter holidays any more then?]]></description>
		<content:encoded><![CDATA[<p>Uni doesn&#8217;t have Easter holidays any more then?</p>
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		<title>By: Homer_J</title>
		<link>http://ftr.wot-news.com/2014/05/03/player-made-maps-now-possible-kiev/#comment-144952</link>
		<dc:creator><![CDATA[Homer_J]]></dc:creator>
		<pubDate>Sat, 03 May 2014 18:21:41 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11425#comment-144952</guid>
		<description><![CDATA[No, most dev time will be spent in meetings about every minor change.  When one person is allowed to just do their own thing with unlimited hours the work can progress very fast.

And I agree the map is far from finished, I&#039;m sure a WoT dev can knock up a map which looks pretty in the same number of actual work hours but he isn&#039;t doing it in his parents basement and leaving half eaten pizza on the floor.

As it is it has many hours of balancing to go and I don&#039;t think those spawn points will ever work, they render three quarters of the map irrelevant.]]></description>
		<content:encoded><![CDATA[<p>No, most dev time will be spent in meetings about every minor change.  When one person is allowed to just do their own thing with unlimited hours the work can progress very fast.</p>
<p>And I agree the map is far from finished, I&#8217;m sure a WoT dev can knock up a map which looks pretty in the same number of actual work hours but he isn&#8217;t doing it in his parents basement and leaving half eaten pizza on the floor.</p>
<p>As it is it has many hours of balancing to go and I don&#8217;t think those spawn points will ever work, they render three quarters of the map irrelevant.</p>
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		<title>By: Josh Zemlinsky</title>
		<link>http://ftr.wot-news.com/2014/05/03/player-made-maps-now-possible-kiev/#comment-144948</link>
		<dc:creator><![CDATA[Josh Zemlinsky]]></dc:creator>
		<pubDate>Sat, 03 May 2014 17:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11425#comment-144948</guid>
		<description><![CDATA[I am not a big fan of this to be honest, at first it looked interesting. But after watching the video and looking at the screenshots.. The map feels very very veeeerryyy empty. 
But i often encounter this problem when making maps for games, what to put in all these open areas? 

It&#039;s a problem i always get when mapping, and if you are not certain about what you wanna do, you often have to think hard to figure out what to put everywhere.]]></description>
		<content:encoded><![CDATA[<p>I am not a big fan of this to be honest, at first it looked interesting. But after watching the video and looking at the screenshots.. The map feels very very veeeerryyy empty.<br />
But i often encounter this problem when making maps for games, what to put in all these open areas? </p>
<p>It&#8217;s a problem i always get when mapping, and if you are not certain about what you wanna do, you often have to think hard to figure out what to put everywhere.</p>
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		<title>By: 30K</title>
		<link>http://ftr.wot-news.com/2014/05/03/player-made-maps-now-possible-kiev/#comment-144937</link>
		<dc:creator><![CDATA[30K]]></dc:creator>
		<pubDate>Sat, 03 May 2014 16:08:17 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11425#comment-144937</guid>
		<description><![CDATA[not bad for an armature, but its far from feeling as a great map]]></description>
		<content:encoded><![CDATA[<p>not bad for an armature, but its far from feeling as a great map</p>
]]></content:encoded>
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		<title>By: Skarakien</title>
		<link>http://ftr.wot-news.com/2014/05/03/player-made-maps-now-possible-kiev/#comment-144933</link>
		<dc:creator><![CDATA[Skarakien]]></dc:creator>
		<pubDate>Sat, 03 May 2014 15:37:44 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11425#comment-144933</guid>
		<description><![CDATA[Would you kindly make some maps in your spare time out of drafts we send to you? Please? :)]]></description>
		<content:encoded><![CDATA[<p>Would you kindly make some maps in your spare time out of drafts we send to you? Please? :)</p>
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