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	<title>Comments on: WG RU CW Stream Summary</title>
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		<title>By: lonigus</title>
		<link>http://ftr.wot-news.com/2014/05/08/wg-ru-cw-stream-summary/#comment-146840</link>
		<dc:creator><![CDATA[lonigus]]></dc:creator>
		<pubDate>Fri, 09 May 2014 06:14:46 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11644#comment-146840</guid>
		<description><![CDATA[It seems quite bad, but keep in mind that it will meet T8 tops. Will be most likely fast, have good gun depression and decent bouncy frontal turret able to eat T6 shells atleast. Also expecting RoF of slightly under 3 seconds with equip and crew.]]></description>
		<content:encoded><![CDATA[<p>It seems quite bad, but keep in mind that it will meet T8 tops. Will be most likely fast, have good gun depression and decent bouncy frontal turret able to eat T6 shells atleast. Also expecting RoF of slightly under 3 seconds with equip and crew.</p>
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	<item>
		<title>By: tankdestroyer642</title>
		<link>http://ftr.wot-news.com/2014/05/08/wg-ru-cw-stream-summary/#comment-146633</link>
		<dc:creator><![CDATA[tankdestroyer642]]></dc:creator>
		<pubDate>Thu, 08 May 2014 19:20:44 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11644#comment-146633</guid>
		<description><![CDATA[And the Yamato :P]]></description>
		<content:encoded><![CDATA[<p>And the Yamato :P</p>
]]></content:encoded>
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	<item>
		<title>By: Skarakien</title>
		<link>http://ftr.wot-news.com/2014/05/08/wg-ru-cw-stream-summary/#comment-146629</link>
		<dc:creator><![CDATA[Skarakien]]></dc:creator>
		<pubDate>Thu, 08 May 2014 19:18:56 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11644#comment-146629</guid>
		<description><![CDATA[- Stronghold mode will be available for clans with at least 15-20 players. You will be able to build various types of buildings, which will bring various bonuses (XP and credit gains). You will be able to enter a mode resembling something like company battles (called “mining”), in which you will “mine resources”, which you will then use to build the stronghold buildings. In the next iteration of Stronghold mode, clans will be able to “mine” to one another and loot each other’s base.

Fortification will do the same thing as &quot;guild level&quot; did to WoW. 2000 near max memberlimit clans will spam the invitations and they won&#039;t do a thing otherwise.

- Wargaming apparently DOES listen to any normally formulated petitions, especially petitions from clans and clans alliances, these are being especially paid attention to

Elitism is good. 90% of playerbase ignored is good.

- players can influence, what territory on CW map uses which ingame map, IF the players can provide data and argue correctly

Every map should be Himmelsdorf (thus eliminating the arties), or Komarin (thus we can use camp all day long in out UP TDs and heavies). *Sarcasm mode off*]]></description>
		<content:encoded><![CDATA[<p>- Stronghold mode will be available for clans with at least 15-20 players. You will be able to build various types of buildings, which will bring various bonuses (XP and credit gains). You will be able to enter a mode resembling something like company battles (called “mining”), in which you will “mine resources”, which you will then use to build the stronghold buildings. In the next iteration of Stronghold mode, clans will be able to “mine” to one another and loot each other’s base.</p>
<p>Fortification will do the same thing as &#8220;guild level&#8221; did to WoW. 2000 near max memberlimit clans will spam the invitations and they won&#8217;t do a thing otherwise.</p>
<p>- Wargaming apparently DOES listen to any normally formulated petitions, especially petitions from clans and clans alliances, these are being especially paid attention to</p>
<p>Elitism is good. 90% of playerbase ignored is good.</p>
<p>- players can influence, what territory on CW map uses which ingame map, IF the players can provide data and argue correctly</p>
<p>Every map should be Himmelsdorf (thus eliminating the arties), or Komarin (thus we can use camp all day long in out UP TDs and heavies). *Sarcasm mode off*</p>
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	<item>
		<title>By: Medjed</title>
		<link>http://ftr.wot-news.com/2014/05/08/wg-ru-cw-stream-summary/#comment-146541</link>
		<dc:creator><![CDATA[Medjed]]></dc:creator>
		<pubDate>Thu, 08 May 2014 18:06:28 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11644#comment-146541</guid>
		<description><![CDATA[#play4fun meant that morons dying in 1 minute thinks THAT is fun in this game. I don&#039;t play for stats. I play for fun too, but my definition of fun is completely different than for a usual tomato shitlord. Iplay4fun was the most common explanation what they(baddies) will answer you when you ask them why they play this game. Everyone playing for anything else except to have fun is as bad as the red shitlord. Only difference is in the way what someone sees as fun.]]></description>
		<content:encoded><![CDATA[<p>#play4fun meant that morons dying in 1 minute thinks THAT is fun in this game. I don&#8217;t play for stats. I play for fun too, but my definition of fun is completely different than for a usual tomato shitlord. Iplay4fun was the most common explanation what they(baddies) will answer you when you ask them why they play this game. Everyone playing for anything else except to have fun is as bad as the red shitlord. Only difference is in the way what someone sees as fun.</p>
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		<title>By: Mel</title>
		<link>http://ftr.wot-news.com/2014/05/08/wg-ru-cw-stream-summary/#comment-146432</link>
		<dc:creator><![CDATA[Mel]]></dc:creator>
		<pubDate>Thu, 08 May 2014 17:03:51 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11644#comment-146432</guid>
		<description><![CDATA[Re: XVM - I use xvm stats in game.  I like having them to try to assess where the biggest threat will be, and how aggressively I should play.  If I see a low win-chance game then I&#039;ll just try to get as much damage as I can before I go down, and I find I&#039;m often one of the last survivors.

That said, I would support removing access to stats in pubs.  That seems to be the real problem area.  People throwing abuse at players because they don&#039;t have great stats.  People rage-quitting at the start of battle.  People ranting in chat about the mm.

Of course the same donkeys that do these things will still be donkeys, and still behave like witless louts.  They&#039;ll be spamming the map and whining when they die and abusing other players just like they do now.  But they will have one less thing to whine about.]]></description>
		<content:encoded><![CDATA[<p>Re: XVM &#8211; I use xvm stats in game.  I like having them to try to assess where the biggest threat will be, and how aggressively I should play.  If I see a low win-chance game then I&#8217;ll just try to get as much damage as I can before I go down, and I find I&#8217;m often one of the last survivors.</p>
<p>That said, I would support removing access to stats in pubs.  That seems to be the real problem area.  People throwing abuse at players because they don&#8217;t have great stats.  People rage-quitting at the start of battle.  People ranting in chat about the mm.</p>
<p>Of course the same donkeys that do these things will still be donkeys, and still behave like witless louts.  They&#8217;ll be spamming the map and whining when they die and abusing other players just like they do now.  But they will have one less thing to whine about.</p>
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	<item>
		<title>By: Alexander Yordanov</title>
		<link>http://ftr.wot-news.com/2014/05/08/wg-ru-cw-stream-summary/#comment-146378</link>
		<dc:creator><![CDATA[Alexander Yordanov]]></dc:creator>
		<pubDate>Thu, 08 May 2014 16:43:31 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11644#comment-146378</guid>
		<description><![CDATA[Skill MM wont come. Not a good thing either.]]></description>
		<content:encoded><![CDATA[<p>Skill MM wont come. Not a good thing either.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dexter5021</title>
		<link>http://ftr.wot-news.com/2014/05/08/wg-ru-cw-stream-summary/#comment-146374</link>
		<dc:creator><![CDATA[Dexter5021]]></dc:creator>
		<pubDate>Thu, 08 May 2014 16:25:48 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11644#comment-146374</guid>
		<description><![CDATA[SerB is nerfing the Bismark]]></description>
		<content:encoded><![CDATA[<p>SerB is nerfing the Bismark</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dexter5021</title>
		<link>http://ftr.wot-news.com/2014/05/08/wg-ru-cw-stream-summary/#comment-146373</link>
		<dc:creator><![CDATA[Dexter5021]]></dc:creator>
		<pubDate>Thu, 08 May 2014 16:22:27 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11644#comment-146373</guid>
		<description><![CDATA[- WG is specifically against he statistics module in XVM (“noobmeter”), not against its other (minimap etc.) features

Just implement &quot;fog of war&quot; effect in randoms.]]></description>
		<content:encoded><![CDATA[<p>- WG is specifically against he statistics module in XVM (“noobmeter”), not against its other (minimap etc.) features</p>
<p>Just implement &#8220;fog of war&#8221; effect in randoms.</p>
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	</item>
	<item>
		<title>By: Z.G.</title>
		<link>http://ftr.wot-news.com/2014/05/08/wg-ru-cw-stream-summary/#comment-146372</link>
		<dc:creator><![CDATA[Z.G.]]></dc:creator>
		<pubDate>Thu, 08 May 2014 16:10:20 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11644#comment-146372</guid>
		<description><![CDATA[Letting bad player with bad player? It can be a good idea.
I don&#039;t like it however. Why? Because I don&#039;t think people will get better if they play with people like them.

Yes, ofc, people complain about how people are bad before XVM. But now XVM is like a badge. If you&#039;re red you&#039;re bad. That&#039;s all.
You won&#039;t take your time to explain things, and you&#039;ll be rude to them. The problem is really the fact that some players are really rude. Do you think it&#039;s good?
I&#039;m not playing WoT to be offended. 

The problem isn&#039;t from top-player only. Some bad player don&#039;t want to improve. You tell them &#039;how to play&#039;, you get them advice, but they don&#039;t care. Yeah, that&#039;s a pain.

But globally I think that people tend to look at stats more than what people are actually doing in the battle. Stats isn&#039;t true.
Do you get good stats when you cap alone the battle, your team-mate protecting you? Not really.
Some people try to do the most damage, and get the kill. Because it&#039;s better for stats.
Did you never saw a tank with little HP, and people waiting to see someone shoot, and then get the kill after?
Sometimes stats don&#039;t reward things correctly.]]></description>
		<content:encoded><![CDATA[<p>Letting bad player with bad player? It can be a good idea.<br />
I don&#8217;t like it however. Why? Because I don&#8217;t think people will get better if they play with people like them.</p>
<p>Yes, ofc, people complain about how people are bad before XVM. But now XVM is like a badge. If you&#8217;re red you&#8217;re bad. That&#8217;s all.<br />
You won&#8217;t take your time to explain things, and you&#8217;ll be rude to them. The problem is really the fact that some players are really rude. Do you think it&#8217;s good?<br />
I&#8217;m not playing WoT to be offended. </p>
<p>The problem isn&#8217;t from top-player only. Some bad player don&#8217;t want to improve. You tell them &#8216;how to play&#8217;, you get them advice, but they don&#8217;t care. Yeah, that&#8217;s a pain.</p>
<p>But globally I think that people tend to look at stats more than what people are actually doing in the battle. Stats isn&#8217;t true.<br />
Do you get good stats when you cap alone the battle, your team-mate protecting you? Not really.<br />
Some people try to do the most damage, and get the kill. Because it&#8217;s better for stats.<br />
Did you never saw a tank with little HP, and people waiting to see someone shoot, and then get the kill after?<br />
Sometimes stats don&#8217;t reward things correctly.</p>
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	<item>
		<title>By: Ronineter</title>
		<link>http://ftr.wot-news.com/2014/05/08/wg-ru-cw-stream-summary/#comment-146368</link>
		<dc:creator><![CDATA[Ronineter]]></dc:creator>
		<pubDate>Thu, 08 May 2014 15:53:26 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11644#comment-146368</guid>
		<description><![CDATA[- Type 59 will NEVER return to the shop

https://www.youtube.com/watch?v=y8Kyi0WNg40

https://www.youtube.com/watch?v=GhMvKv4GX5U]]></description>
		<content:encoded><![CDATA[<p>- Type 59 will NEVER return to the shop</p>
<p><a href="https://www.youtube.com/watch?v=y8Kyi0WNg40" rel="nofollow">https://www.youtube.com/watch?v=y8Kyi0WNg40</a></p>
<p><a href="https://www.youtube.com/watch?v=GhMvKv4GX5U" rel="nofollow">https://www.youtube.com/watch?v=GhMvKv4GX5U</a></p>
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