<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: 16.5.2014</title>
	<atom:link href="http://ftr.wot-news.com/2014/05/16/16-5-2014/feed/" rel="self" type="application/rss+xml" />
	<link>http://ftr.wot-news.com/2014/05/16/16-5-2014/</link>
	<description></description>
	<lastBuildDate>Fri, 30 Aug 2019 10:08:59 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.9.2</generator>
	<item>
		<title>By: CzechZ0ne</title>
		<link>http://ftr.wot-news.com/2014/05/16/16-5-2014/#comment-151824</link>
		<dc:creator><![CDATA[CzechZ0ne]]></dc:creator>
		<pubDate>Mon, 19 May 2014 13:08:08 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11944#comment-151824</guid>
		<description><![CDATA[I got Type when it was in shop for the last time at the end of summer vacation, idk what patch was the wot at that time but two or three patches later, puff nerf hammer as hell and they still continue, Types characteristics were changed at least three times from that time.

The tank was a long time in the game, they did nothing with it so i bought it because it was a good tank, closed the shop and fucked it up the same way they did it with the KV-5. &quot;Last chance all buy it, its insane *silently* we will nerf it for you in the next patch....&quot;]]></description>
		<content:encoded><![CDATA[<p>I got Type when it was in shop for the last time at the end of summer vacation, idk what patch was the wot at that time but two or three patches later, puff nerf hammer as hell and they still continue, Types characteristics were changed at least three times from that time.</p>
<p>The tank was a long time in the game, they did nothing with it so i bought it because it was a good tank, closed the shop and fucked it up the same way they did it with the KV-5. &#8220;Last chance all buy it, its insane *silently* we will nerf it for you in the next patch&#8230;.&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sutek222</title>
		<link>http://ftr.wot-news.com/2014/05/16/16-5-2014/#comment-151285</link>
		<dc:creator><![CDATA[sutek222]]></dc:creator>
		<pubDate>Sat, 17 May 2014 22:26:38 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11944#comment-151285</guid>
		<description><![CDATA[&gt;- Storm is not worried about the losses of online player numbers (SS: some tried to put a connection between that and War Thunder open beta, that was released yesterday IMHO) – he states that in summer, player statistics by drop a lot

I think, the main reason is that update 9.0 turned this game to an utter shit? Just a guess.

But srsly, I know a few people who stopped playing because of how shitty this &quot;update&quot; was.

&gt;- Storm states that nothing was changed with FPS in the micropatch, observed FPS losses are placebo

&quot;Placebo&quot; is a good thing, so it should be &quot;nocebo&quot;.

&gt;- developers are actively working on serious optimization steps

Wow, like it shouldn&#039;t be a priority for a long time.

BTW. I played WT Ground Fources today. By the same framerate, the graphics are like 3 times better than in WoT.

But retarded Serbdrones still will say you that &quot;its your fault, buy new PC&quot;...]]></description>
		<content:encoded><![CDATA[<p>&gt;- Storm is not worried about the losses of online player numbers (SS: some tried to put a connection between that and War Thunder open beta, that was released yesterday IMHO) – he states that in summer, player statistics by drop a lot</p>
<p>I think, the main reason is that update 9.0 turned this game to an utter shit? Just a guess.</p>
<p>But srsly, I know a few people who stopped playing because of how shitty this &#8220;update&#8221; was.</p>
<p>&gt;- Storm states that nothing was changed with FPS in the micropatch, observed FPS losses are placebo</p>
<p>&#8220;Placebo&#8221; is a good thing, so it should be &#8220;nocebo&#8221;.</p>
<p>&gt;- developers are actively working on serious optimization steps</p>
<p>Wow, like it shouldn&#8217;t be a priority for a long time.</p>
<p>BTW. I played WT Ground Fources today. By the same framerate, the graphics are like 3 times better than in WoT.</p>
<p>But retarded Serbdrones still will say you that &#8220;its your fault, buy new PC&#8221;&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 23r0_NA</title>
		<link>http://ftr.wot-news.com/2014/05/16/16-5-2014/#comment-151273</link>
		<dc:creator><![CDATA[23r0_NA]]></dc:creator>
		<pubDate>Sat, 17 May 2014 21:14:39 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11944#comment-151273</guid>
		<description><![CDATA[That thing NEEDED nerfs back when it was available in the shop for purchase, considering that when it was added it was basically a stock T-54 at tier 8 (and when it was first introduced, it ONLY saw tier 8 games).  You can imagine how well THAT went over with the player base.]]></description>
		<content:encoded><![CDATA[<p>That thing NEEDED nerfs back when it was available in the shop for purchase, considering that when it was added it was basically a stock T-54 at tier 8 (and when it was first introduced, it ONLY saw tier 8 games).  You can imagine how well THAT went over with the player base.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 23r0_NA</title>
		<link>http://ftr.wot-news.com/2014/05/16/16-5-2014/#comment-151272</link>
		<dc:creator><![CDATA[23r0_NA]]></dc:creator>
		<pubDate>Sat, 17 May 2014 21:04:38 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11944#comment-151272</guid>
		<description><![CDATA[&quot;Their shitty changes of the maps to only make them playable for heavies.&quot;

You&#039;re full of shit.  If anything, the more recent maps have been very UNFAVORABLE for heavies unless it has good gun depression (read: the Americans and the KV-1S) or is fast (read: the Russians and the higher-tier French), not to mention the diminishing role of armor caused by power creep in penetration on the guns of new tanks.


&quot;Their nerfs of everything except heavies and some mediums.&quot;

As stated previously, heavies that rely on armor for their survival have been indirectly (and possibly unintentionally in some cases) nerfed due to power creep in terms of penetration on the guns of new tanks.  Mediums, on the other hand, seem to be virtually untouched in regards to nerfs.


&quot;Their introduction to lagg as a new feature for standard gameplay.&quot;

&quot;Stronk relaying&quot; is mostly to blame for this iirc.


&quot;Focusing on shitty game formats instead of getting a ranked working matchmaking working.&quot;

That&#039;s because a skill-based MM just doesn&#039;t work.  It just ends up looping in on itself eventually.]]></description>
		<content:encoded><![CDATA[<p>&#8220;Their shitty changes of the maps to only make them playable for heavies.&#8221;</p>
<p>You&#8217;re full of shit.  If anything, the more recent maps have been very UNFAVORABLE for heavies unless it has good gun depression (read: the Americans and the KV-1S) or is fast (read: the Russians and the higher-tier French), not to mention the diminishing role of armor caused by power creep in penetration on the guns of new tanks.</p>
<p>&#8220;Their nerfs of everything except heavies and some mediums.&#8221;</p>
<p>As stated previously, heavies that rely on armor for their survival have been indirectly (and possibly unintentionally in some cases) nerfed due to power creep in terms of penetration on the guns of new tanks.  Mediums, on the other hand, seem to be virtually untouched in regards to nerfs.</p>
<p>&#8220;Their introduction to lagg as a new feature for standard gameplay.&#8221;</p>
<p>&#8220;Stronk relaying&#8221; is mostly to blame for this iirc.</p>
<p>&#8220;Focusing on shitty game formats instead of getting a ranked working matchmaking working.&#8221;</p>
<p>That&#8217;s because a skill-based MM just doesn&#8217;t work.  It just ends up looping in on itself eventually.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: CzechZ0ne</title>
		<link>http://ftr.wot-news.com/2014/05/16/16-5-2014/#comment-151258</link>
		<dc:creator><![CDATA[CzechZ0ne]]></dc:creator>
		<pubDate>Sat, 17 May 2014 19:32:22 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11944#comment-151258</guid>
		<description><![CDATA[&quot;But generally, nerfing premium tanks is a problem&quot;

Hmm... I see, what about hidden nerfs of the Type 59?]]></description>
		<content:encoded><![CDATA[<p>&#8220;But generally, nerfing premium tanks is a problem&#8221;</p>
<p>Hmm&#8230; I see, what about hidden nerfs of the Type 59?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jkksir</title>
		<link>http://ftr.wot-news.com/2014/05/16/16-5-2014/#comment-151197</link>
		<dc:creator><![CDATA[jkksir]]></dc:creator>
		<pubDate>Sat, 17 May 2014 13:45:51 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11944#comment-151197</guid>
		<description><![CDATA[I find this funny :))  and do you know why? Because I always take the GWE100 for a spin when I am eating, because there is no much involvement in movement...but then again, I don&#039;t fit the tomato or mediocre class of players either... It is just a tad harder to move my medium with one hand, can be done but naahhh :)))]]></description>
		<content:encoded><![CDATA[<p>I find this funny :))  and do you know why? Because I always take the GWE100 for a spin when I am eating, because there is no much involvement in movement&#8230;but then again, I don&#8217;t fit the tomato or mediocre class of players either&#8230; It is just a tad harder to move my medium with one hand, can be done but naahhh :)))</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: YourNIGHTMare</title>
		<link>http://ftr.wot-news.com/2014/05/16/16-5-2014/#comment-151191</link>
		<dc:creator><![CDATA[YourNIGHTMare]]></dc:creator>
		<pubDate>Sat, 17 May 2014 13:25:24 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11944#comment-151191</guid>
		<description><![CDATA[SU-122 can bounce some stuff and go somewhere fast, SU can&#039;t.]]></description>
		<content:encoded><![CDATA[<p>SU-122 can bounce some stuff and go somewhere fast, SU can&#8217;t.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: YourNIGHTMare</title>
		<link>http://ftr.wot-news.com/2014/05/16/16-5-2014/#comment-151190</link>
		<dc:creator><![CDATA[YourNIGHTMare]]></dc:creator>
		<pubDate>Sat, 17 May 2014 13:23:46 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11944#comment-151190</guid>
		<description><![CDATA[It was buffed...]]></description>
		<content:encoded><![CDATA[<p>It was buffed&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: error312</title>
		<link>http://ftr.wot-news.com/2014/05/16/16-5-2014/#comment-151189</link>
		<dc:creator><![CDATA[error312]]></dc:creator>
		<pubDate>Sat, 17 May 2014 13:19:27 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11944#comment-151189</guid>
		<description><![CDATA[Perhaps its not that OP as i stated but it is still nonsense no matter how old it is.

For examle, lets say you want to come around corner but dont know if someone is watching that corner. You move your hull around just a bit and go back immediately, you wait for bulb, if you see it then there is some1 if not you can go around. Thats exploit right there.

Also on some maps, once the game becomes passive and ppl start camping. You move slowly around covers and you get spotted. At this point you can sometimes guess exactly where the spotter is and shoot there once you are 15m behind bush (safe from beeing spoted). You might kill him or not but the way forward is probably clear to pass as he pulled back.

Also passive spotting became almost useless, cuz everyone know when the are spotted and they will stay in cover. When you do passive spotting and spot 5 targets camping your friendlies will shot and kill one, but others will go back knowing they are spoted and knowing that there is passive spotter around. Two information they should never have. Another exploit right there.

Now about the 3 sec delay. Most guns take, lats say 2.3 sec to aim, so you have 0.7 sec to stop tank or move gun over there and shoot. Oh yeah the shell also takes 1 sec to get there so its never gonna hapend unless you were expecting them right there.

Arty also have incraised shell flight time so even if you had you aim exactly where tank is spoted, you shoot, its takes shell 3-4 sec to get there and you can at best hope for some splash dmg when you could have achieved direct hit or kill.

It is not OP perhaps, but it changes gameplay in a bad way, very bad way ...]]></description>
		<content:encoded><![CDATA[<p>Perhaps its not that OP as i stated but it is still nonsense no matter how old it is.</p>
<p>For examle, lets say you want to come around corner but dont know if someone is watching that corner. You move your hull around just a bit and go back immediately, you wait for bulb, if you see it then there is some1 if not you can go around. Thats exploit right there.</p>
<p>Also on some maps, once the game becomes passive and ppl start camping. You move slowly around covers and you get spotted. At this point you can sometimes guess exactly where the spotter is and shoot there once you are 15m behind bush (safe from beeing spoted). You might kill him or not but the way forward is probably clear to pass as he pulled back.</p>
<p>Also passive spotting became almost useless, cuz everyone know when the are spotted and they will stay in cover. When you do passive spotting and spot 5 targets camping your friendlies will shot and kill one, but others will go back knowing they are spoted and knowing that there is passive spotter around. Two information they should never have. Another exploit right there.</p>
<p>Now about the 3 sec delay. Most guns take, lats say 2.3 sec to aim, so you have 0.7 sec to stop tank or move gun over there and shoot. Oh yeah the shell also takes 1 sec to get there so its never gonna hapend unless you were expecting them right there.</p>
<p>Arty also have incraised shell flight time so even if you had you aim exactly where tank is spoted, you shoot, its takes shell 3-4 sec to get there and you can at best hope for some splash dmg when you could have achieved direct hit or kill.</p>
<p>It is not OP perhaps, but it changes gameplay in a bad way, very bad way &#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ephemerich</title>
		<link>http://ftr.wot-news.com/2014/05/16/16-5-2014/#comment-151147</link>
		<dc:creator><![CDATA[Ephemerich]]></dc:creator>
		<pubDate>Sat, 17 May 2014 11:34:34 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=11944#comment-151147</guid>
		<description><![CDATA[As of now E25 is pretty op. I don&#039;t know how others are doing in it but I feel like I&#039;m cheating when I&#039;m driving that little bugger. Anyways, the thing that people have to understand is when camo bonus after shot is removed for TDs, E25 will become more op. It&#039;ll spot regular TDs while remain unspotted. Even more, I think E25 will be able to spot his more op brother, Rhm...]]></description>
		<content:encoded><![CDATA[<p>As of now E25 is pretty op. I don&#8217;t know how others are doing in it but I feel like I&#8217;m cheating when I&#8217;m driving that little bugger. Anyways, the thing that people have to understand is when camo bonus after shot is removed for TDs, E25 will become more op. It&#8217;ll spot regular TDs while remain unspotted. Even more, I think E25 will be able to spot his more op brother, Rhm&#8230;</p>
]]></content:encoded>
	</item>
</channel>
</rss>
