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	<title>Comments on: 9.1 &#8211; Kill Marks Feature</title>
	<atom:link href="http://ftr.wot-news.com/2014/05/22/9-1-kill-marks-feature/feed/" rel="self" type="application/rss+xml" />
	<link>http://ftr.wot-news.com/2014/05/22/9-1-kill-marks-feature/</link>
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	<item>
		<title>By: C_Hawk1996</title>
		<link>http://ftr.wot-news.com/2014/05/22/9-1-kill-marks-feature/#comment-153308</link>
		<dc:creator><![CDATA[C_Hawk1996]]></dc:creator>
		<pubDate>Fri, 23 May 2014 09:25:29 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12098#comment-153308</guid>
		<description><![CDATA[He meant if/why only light tanks receive the scouted dmg on top of their own.
I would agree that every tank should just have a summed up dmg counter, cuz some tanks are best played scouting, even though they&#039;re not scouts (and other way around?), for example: The FV304 (known to some as Bert).
Some people don&#039;t know how to play it as an assault gun and will just use it as an arty and will perform bad, overall.
Others know that you should play it more like an ELC than an arty, thus getting more spotting and more exp. if they only do it for light tanks than the rest is left out.]]></description>
		<content:encoded><![CDATA[<p>He meant if/why only light tanks receive the scouted dmg on top of their own.<br />
I would agree that every tank should just have a summed up dmg counter, cuz some tanks are best played scouting, even though they&#8217;re not scouts (and other way around?), for example: The FV304 (known to some as Bert).<br />
Some people don&#8217;t know how to play it as an assault gun and will just use it as an arty and will perform bad, overall.<br />
Others know that you should play it more like an ELC than an arty, thus getting more spotting and more exp. if they only do it for light tanks than the rest is left out.</p>
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		<title>By: goff0103</title>
		<link>http://ftr.wot-news.com/2014/05/22/9-1-kill-marks-feature/#comment-153261</link>
		<dc:creator><![CDATA[goff0103]]></dc:creator>
		<pubDate>Fri, 23 May 2014 07:36:12 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12098#comment-153261</guid>
		<description><![CDATA[Problem is when you disable it will they still see the markings if they did not disable their settings ?]]></description>
		<content:encoded><![CDATA[<p>Problem is when you disable it will they still see the markings if they did not disable their settings ?</p>
]]></content:encoded>
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		<title>By: ChroTal</title>
		<link>http://ftr.wot-news.com/2014/05/22/9-1-kill-marks-feature/#comment-153256</link>
		<dc:creator><![CDATA[ChroTal]]></dc:creator>
		<pubDate>Fri, 23 May 2014 07:16:34 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12098#comment-153256</guid>
		<description><![CDATA[It also means trying to kill the 3 killmarks guy will most likely get you killed in the process, so it&#039;s all fair and square...

I dont like that the markings are permanent.]]></description>
		<content:encoded><![CDATA[<p>It also means trying to kill the 3 killmarks guy will most likely get you killed in the process, so it&#8217;s all fair and square&#8230;</p>
<p>I dont like that the markings are permanent.</p>
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	<item>
		<title>By: UNDEAD_DC</title>
		<link>http://ftr.wot-news.com/2014/05/22/9-1-kill-marks-feature/#comment-153251</link>
		<dc:creator><![CDATA[UNDEAD_DC]]></dc:creator>
		<pubDate>Fri, 23 May 2014 06:36:47 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12098#comment-153251</guid>
		<description><![CDATA[whas thinking the same...
imagine all players see your rings, then one says look he has most rings lets kill him...
ends in pro players being killed in both teams, left over the noobisch players.
with &quot;pro&quot; players you have some kind of chance you can say who will win, 
but with noobish players you never know, they might go afk, swim, teamkill, rush, jump off a cliff and such things...]]></description>
		<content:encoded><![CDATA[<p>whas thinking the same&#8230;<br />
imagine all players see your rings, then one says look he has most rings lets kill him&#8230;<br />
ends in pro players being killed in both teams, left over the noobisch players.<br />
with &#8220;pro&#8221; players you have some kind of chance you can say who will win,<br />
but with noobish players you never know, they might go afk, swim, teamkill, rush, jump off a cliff and such things&#8230;</p>
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		<title>By: Apoc</title>
		<link>http://ftr.wot-news.com/2014/05/22/9-1-kill-marks-feature/#comment-153245</link>
		<dc:creator><![CDATA[Apoc]]></dc:creator>
		<pubDate>Fri, 23 May 2014 05:39:01 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12098#comment-153245</guid>
		<description><![CDATA[I had the same thought.  The implementation sounds horribly flawed.]]></description>
		<content:encoded><![CDATA[<p>I had the same thought.  The implementation sounds horribly flawed.</p>
]]></content:encoded>
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		<title>By: goff0103</title>
		<link>http://ftr.wot-news.com/2014/05/22/9-1-kill-marks-feature/#comment-153235</link>
		<dc:creator><![CDATA[goff0103]]></dc:creator>
		<pubDate>Fri, 23 May 2014 02:39:59 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12098#comment-153235</guid>
		<description><![CDATA[Should be useful for non XVM users. 

Hold on wouldn&#039;t non XVM users now target tankers with these kill marks seeing as they are good and their death means better chances of winning ????]]></description>
		<content:encoded><![CDATA[<p>Should be useful for non XVM users. </p>
<p>Hold on wouldn&#8217;t non XVM users now target tankers with these kill marks seeing as they are good and their death means better chances of winning ????</p>
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	<item>
		<title>By: GTD</title>
		<link>http://ftr.wot-news.com/2014/05/22/9-1-kill-marks-feature/#comment-153200</link>
		<dc:creator><![CDATA[GTD]]></dc:creator>
		<pubDate>Thu, 22 May 2014 21:20:39 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12098#comment-153200</guid>
		<description><![CDATA[Meh, I still like it, but I&#039;d rather have the marks be re-calculated every week or month, and be removed from people whos statistics dropped. It would actually mean something and be something to fight for repeatedly. 

Rewarding a guy like me that has a random great battle with the same award that goes to the every day good performers isn&#039;t that motivating. 

I like the stripes looks very much.]]></description>
		<content:encoded><![CDATA[<p>Meh, I still like it, but I&#8217;d rather have the marks be re-calculated every week or month, and be removed from people whos statistics dropped. It would actually mean something and be something to fight for repeatedly. </p>
<p>Rewarding a guy like me that has a random great battle with the same award that goes to the every day good performers isn&#8217;t that motivating. </p>
<p>I like the stripes looks very much.</p>
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	<item>
		<title>By: TheBootyHunter</title>
		<link>http://ftr.wot-news.com/2014/05/22/9-1-kill-marks-feature/#comment-153151</link>
		<dc:creator><![CDATA[TheBootyHunter]]></dc:creator>
		<pubDate>Thu, 22 May 2014 20:09:24 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12098#comment-153151</guid>
		<description><![CDATA[They could implement something very interesting, helpful and nice...but again they screwed up, from 2 reasons imho:

1: It doesnt take into account ALL the battles since 9.1, only from one session of gaming (aka after you disconected, if i undrstood it right)
2: if your statistic drop, the kill markers will not be removed- this is the worst idea ever. what the actual fuck were they thinking???? just why??? you know, every tomato can have a monster game, where he is doing 3k damage and 0.5k damage upon detecting in Tiger, then he doesnt play tiger that day. BAM, insta 3 marks forever on that tank.

I was very enthusiast about this feature... I tought it will be like XVM, that will count all the battles (from 9.1 and beyond), and we could see how good is a player in that tank based on its marks... Yeah, thanks for screwing this up WG. Or did i understood it wrong...?]]></description>
		<content:encoded><![CDATA[<p>They could implement something very interesting, helpful and nice&#8230;but again they screwed up, from 2 reasons imho:</p>
<p>1: It doesnt take into account ALL the battles since 9.1, only from one session of gaming (aka after you disconected, if i undrstood it right)<br />
2: if your statistic drop, the kill markers will not be removed- this is the worst idea ever. what the actual fuck were they thinking???? just why??? you know, every tomato can have a monster game, where he is doing 3k damage and 0.5k damage upon detecting in Tiger, then he doesnt play tiger that day. BAM, insta 3 marks forever on that tank.</p>
<p>I was very enthusiast about this feature&#8230; I tought it will be like XVM, that will count all the battles (from 9.1 and beyond), and we could see how good is a player in that tank based on its marks&#8230; Yeah, thanks for screwing this up WG. Or did i understood it wrong&#8230;?</p>
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	<item>
		<title>By: wotcarramba66</title>
		<link>http://ftr.wot-news.com/2014/05/22/9-1-kill-marks-feature/#comment-153120</link>
		<dc:creator><![CDATA[wotcarramba66]]></dc:creator>
		<pubDate>Thu, 22 May 2014 19:43:26 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12098#comment-153120</guid>
		<description><![CDATA[Yes, now it is clear, thx.]]></description>
		<content:encoded><![CDATA[<p>Yes, now it is clear, thx.</p>
]]></content:encoded>
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	<item>
		<title>By: zeroyuki92</title>
		<link>http://ftr.wot-news.com/2014/05/22/9-1-kill-marks-feature/#comment-153115</link>
		<dc:creator><![CDATA[zeroyuki92]]></dc:creator>
		<pubDate>Thu, 22 May 2014 19:41:03 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12098#comment-153115</guid>
		<description><![CDATA[It works like mastery badge. You don&#039;t lose mastery badges after not playing for a week, right? ;)]]></description>
		<content:encoded><![CDATA[<p>It works like mastery badge. You don&#8217;t lose mastery badges after not playing for a week, right? ;)</p>
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