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	<title>Comments on: 23.5.2014</title>
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	<link>http://ftr.wot-news.com/2014/05/23/23-5-2014/</link>
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		<title>By: anonymoususer</title>
		<link>http://ftr.wot-news.com/2014/05/23/23-5-2014/#comment-153668</link>
		<dc:creator><![CDATA[anonymoususer]]></dc:creator>
		<pubDate>Sat, 24 May 2014 11:20:27 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12133#comment-153668</guid>
		<description><![CDATA[Oh ok. Then it&#039;s clear WG has no real sound designers around. Because if they had,  someone must be really amateur not to realize how terrible and with no variety at all the current sounds are.

If WG had a real dedicated sound department, we would have had proper sound long time ago. Just look at the Creative Assembly, Relic Entertainment, DICE, etc. They all have a team of professional sound artists, they give interviews, they ask for feedback themselves, they love what they do. 

In WoT all we have is Storm and SerB. Sounds like a fucking gulag where the only ones allowed to talk and take decisions are they and Viktor.]]></description>
		<content:encoded><![CDATA[<p>Oh ok. Then it&#8217;s clear WG has no real sound designers around. Because if they had,  someone must be really amateur not to realize how terrible and with no variety at all the current sounds are.</p>
<p>If WG had a real dedicated sound department, we would have had proper sound long time ago. Just look at the Creative Assembly, Relic Entertainment, DICE, etc. They all have a team of professional sound artists, they give interviews, they ask for feedback themselves, they love what they do. </p>
<p>In WoT all we have is Storm and SerB. Sounds like a fucking gulag where the only ones allowed to talk and take decisions are they and Viktor.</p>
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		<title>By: goff0103</title>
		<link>http://ftr.wot-news.com/2014/05/23/23-5-2014/#comment-153553</link>
		<dc:creator><![CDATA[goff0103]]></dc:creator>
		<pubDate>Sat, 24 May 2014 04:36:13 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12133#comment-153553</guid>
		<description><![CDATA[Even with the better sound and graphics. Tanks handling still feels like playing with RC tanks as no transmission system in the tanks.]]></description>
		<content:encoded><![CDATA[<p>Even with the better sound and graphics. Tanks handling still feels like playing with RC tanks as no transmission system in the tanks.</p>
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		<title>By: Leedar</title>
		<link>http://ftr.wot-news.com/2014/05/23/23-5-2014/#comment-153552</link>
		<dc:creator><![CDATA[Leedar]]></dc:creator>
		<pubDate>Sat, 24 May 2014 04:35:03 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12133#comment-153552</guid>
		<description><![CDATA[Either this is an SS Typo (TM) or they are using the internal values which match standard mathematical conventions if the gun is facing to the right (positive = anti-clockwise = elevation).]]></description>
		<content:encoded><![CDATA[<p>Either this is an SS Typo (TM) or they are using the internal values which match standard mathematical conventions if the gun is facing to the right (positive = anti-clockwise = elevation).</p>
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	<item>
		<title>By: TankaTed</title>
		<link>http://ftr.wot-news.com/2014/05/23/23-5-2014/#comment-153545</link>
		<dc:creator><![CDATA[TankaTed]]></dc:creator>
		<pubDate>Sat, 24 May 2014 02:01:45 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12133#comment-153545</guid>
		<description><![CDATA[You were looking at the stock turret reloads, then.]]></description>
		<content:encoded><![CDATA[<p>You were looking at the stock turret reloads, then.</p>
]]></content:encoded>
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	<item>
		<title>By: Chad Mesiroff</title>
		<link>http://ftr.wot-news.com/2014/05/23/23-5-2014/#comment-153544</link>
		<dc:creator><![CDATA[Chad Mesiroff]]></dc:creator>
		<pubDate>Sat, 24 May 2014 01:30:56 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12133#comment-153544</guid>
		<description><![CDATA[Actually in RL distance explosions sound that way. 

I saw 3 tours of combat and can tell you explosions at distance dont sound like what you think, and Explosions up close arent loud they are deafening and you feel them more than hear them.]]></description>
		<content:encoded><![CDATA[<p>Actually in RL distance explosions sound that way. </p>
<p>I saw 3 tours of combat and can tell you explosions at distance dont sound like what you think, and Explosions up close arent loud they are deafening and you feel them more than hear them.</p>
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	<item>
		<title>By: Chad Mesiroff</title>
		<link>http://ftr.wot-news.com/2014/05/23/23-5-2014/#comment-153543</link>
		<dc:creator><![CDATA[Chad Mesiroff]]></dc:creator>
		<pubDate>Sat, 24 May 2014 01:29:40 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12133#comment-153543</guid>
		<description><![CDATA[50b didnt have -14 depression???? Do they mean elevation? 

Also I agree with no new features before old ones are fixed....How about Multicore.]]></description>
		<content:encoded><![CDATA[<p>50b didnt have -14 depression???? Do they mean elevation? </p>
<p>Also I agree with no new features before old ones are fixed&#8230;.How about Multicore.</p>
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	<item>
		<title>By: themuddyside</title>
		<link>http://ftr.wot-news.com/2014/05/23/23-5-2014/#comment-153541</link>
		<dc:creator><![CDATA[themuddyside]]></dc:creator>
		<pubDate>Sat, 24 May 2014 00:02:44 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12133#comment-153541</guid>
		<description><![CDATA[I agree, the explosions are not the best and the gun sounds are like you are shooting a pistol with a suppressor, it is weird.]]></description>
		<content:encoded><![CDATA[<p>I agree, the explosions are not the best and the gun sounds are like you are shooting a pistol with a suppressor, it is weird.</p>
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	<item>
		<title>By: themuddyside</title>
		<link>http://ftr.wot-news.com/2014/05/23/23-5-2014/#comment-153540</link>
		<dc:creator><![CDATA[themuddyside]]></dc:creator>
		<pubDate>Fri, 23 May 2014 23:59:58 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12133#comment-153540</guid>
		<description><![CDATA[I just got the test client, I compared the T29 in both versions and the reload time is the same, where did you get those stats from? I also pointed TaskInpector to both versions and it has the same stats in both versions.]]></description>
		<content:encoded><![CDATA[<p>I just got the test client, I compared the T29 in both versions and the reload time is the same, where did you get those stats from? I also pointed TaskInpector to both versions and it has the same stats in both versions.</p>
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	<item>
		<title>By: Haren</title>
		<link>http://ftr.wot-news.com/2014/05/23/23-5-2014/#comment-153538</link>
		<dc:creator><![CDATA[Haren]]></dc:creator>
		<pubDate>Fri, 23 May 2014 23:43:39 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12133#comment-153538</guid>
		<description><![CDATA[As an E 50M and Leopard 1 owner, as well as a slight Wehrmacht-fanboy (nah, I&#039;m not German, Siemka here), I can tell you I&#039;d really appreciate a tier VIII enjoyable German medium premtank.]]></description>
		<content:encoded><![CDATA[<p>As an E 50M and Leopard 1 owner, as well as a slight Wehrmacht-fanboy (nah, I&#8217;m not German, Siemka here), I can tell you I&#8217;d really appreciate a tier VIII enjoyable German medium premtank.</p>
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	</item>
	<item>
		<title>By: Haren</title>
		<link>http://ftr.wot-news.com/2014/05/23/23-5-2014/#comment-153537</link>
		<dc:creator><![CDATA[Haren]]></dc:creator>
		<pubDate>Fri, 23 May 2014 23:41:41 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12133#comment-153537</guid>
		<description><![CDATA[Tell me it&#039;s a tier VII short-barreled 128/150mm gun with 4/5 rounds in a clip and 20hp/t *.*]]></description>
		<content:encoded><![CDATA[<p>Tell me it&#8217;s a tier VII short-barreled 128/150mm gun with 4/5 rounds in a clip and 20hp/t *.*</p>
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