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	<title>Comments on: High Caliber Sounds in 9.1</title>
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	<link>http://ftr.wot-news.com/2014/05/25/high-caliber-sounds-in-9-1/</link>
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		<title>By: Ethan_</title>
		<link>http://ftr.wot-news.com/2014/05/25/high-caliber-sounds-in-9-1/#comment-154242</link>
		<dc:creator><![CDATA[Ethan_]]></dc:creator>
		<pubDate>Mon, 26 May 2014 09:51:51 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12155#comment-154242</guid>
		<description><![CDATA[Judging the skill of a player on a test server replay is just weird. This server is a big testing ground, where most of the people just yolo around. Definetely not an accurate indicator of player skill.
However some shots are just very badly aimed but as i said YOLO atmosphere in CT. :P]]></description>
		<content:encoded><![CDATA[<p>Judging the skill of a player on a test server replay is just weird. This server is a big testing ground, where most of the people just yolo around. Definetely not an accurate indicator of player skill.<br />
However some shots are just very badly aimed but as i said YOLO atmosphere in CT. :P</p>
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		<title>By: Grothgar</title>
		<link>http://ftr.wot-news.com/2014/05/25/high-caliber-sounds-in-9-1/#comment-154227</link>
		<dc:creator><![CDATA[Grothgar]]></dc:creator>
		<pubDate>Mon, 26 May 2014 07:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12155#comment-154227</guid>
		<description><![CDATA[Actually they sound a way more like real than what was before so... 
You cant actually make the sound of recorded gunshot sound real as a lot of the feel of real gun shot is the &quot;pulse&quot; that you feel more than you hear, so this is pretty much close to real as it gets]]></description>
		<content:encoded><![CDATA[<p>Actually they sound a way more like real than what was before so&#8230;<br />
You cant actually make the sound of recorded gunshot sound real as a lot of the feel of real gun shot is the &#8220;pulse&#8221; that you feel more than you hear, so this is pretty much close to real as it gets</p>
]]></content:encoded>
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	<item>
		<title>By: Grothgar</title>
		<link>http://ftr.wot-news.com/2014/05/25/high-caliber-sounds-in-9-1/#comment-154224</link>
		<dc:creator><![CDATA[Grothgar]]></dc:creator>
		<pubDate>Mon, 26 May 2014 07:14:34 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12155#comment-154224</guid>
		<description><![CDATA[Really cool sounds, feels powerful :)]]></description>
		<content:encoded><![CDATA[<p>Really cool sounds, feels powerful :)</p>
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		<title>By: FlaK</title>
		<link>http://ftr.wot-news.com/2014/05/25/high-caliber-sounds-in-9-1/#comment-154210</link>
		<dc:creator><![CDATA[FlaK]]></dc:creator>
		<pubDate>Mon, 26 May 2014 02:08:12 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12155#comment-154210</guid>
		<description><![CDATA[+1]]></description>
		<content:encoded><![CDATA[<p>+1</p>
]]></content:encoded>
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	<item>
		<title>By: Kratatch</title>
		<link>http://ftr.wot-news.com/2014/05/25/high-caliber-sounds-in-9-1/#comment-154208</link>
		<dc:creator><![CDATA[Kratatch]]></dc:creator>
		<pubDate>Mon, 26 May 2014 01:53:29 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12155#comment-154208</guid>
		<description><![CDATA[So they removed the only reason to play the JgPzE100? Great now i can officialy put that pile of junk in the pile of junk pile... wait what... was that even a real sentence? Anyway JgPzE100 is officialy retired.]]></description>
		<content:encoded><![CDATA[<p>So they removed the only reason to play the JgPzE100? Great now i can officialy put that pile of junk in the pile of junk pile&#8230; wait what&#8230; was that even a real sentence? Anyway JgPzE100 is officialy retired.</p>
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	<item>
		<title>By: Nomae The Jester</title>
		<link>http://ftr.wot-news.com/2014/05/25/high-caliber-sounds-in-9-1/#comment-154185</link>
		<dc:creator><![CDATA[Nomae The Jester]]></dc:creator>
		<pubDate>Sun, 25 May 2014 22:59:15 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12155#comment-154185</guid>
		<description><![CDATA[While these sounds obviously cannot be directly used by the developers, perhaps they can get the developers more on the right track. Right now most guns sound identical, and while the sound itself is cool, it ruins immersion when a 100 mm sounds like a 150.]]></description>
		<content:encoded><![CDATA[<p>While these sounds obviously cannot be directly used by the developers, perhaps they can get the developers more on the right track. Right now most guns sound identical, and while the sound itself is cool, it ruins immersion when a 100 mm sounds like a 150.</p>
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		<title>By: Kalle Kallesson</title>
		<link>http://ftr.wot-news.com/2014/05/25/high-caliber-sounds-in-9-1/#comment-154142</link>
		<dc:creator><![CDATA[Kalle Kallesson]]></dc:creator>
		<pubDate>Sun, 25 May 2014 19:15:35 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12155#comment-154142</guid>
		<description><![CDATA[yea but some of them are blanks, right? and most are not using full loads ??]]></description>
		<content:encoded><![CDATA[<p>yea but some of them are blanks, right? and most are not using full loads ??</p>
]]></content:encoded>
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	<item>
		<title>By: JTC3</title>
		<link>http://ftr.wot-news.com/2014/05/25/high-caliber-sounds-in-9-1/#comment-154104</link>
		<dc:creator><![CDATA[JTC3]]></dc:creator>
		<pubDate>Sun, 25 May 2014 17:25:58 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12155#comment-154104</guid>
		<description><![CDATA[New sounds are really good so far, took me some time to adapt to them but their really nice. Only thing bothering me is the explosion fx]]></description>
		<content:encoded><![CDATA[<p>New sounds are really good so far, took me some time to adapt to them but their really nice. Only thing bothering me is the explosion fx</p>
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	<item>
		<title>By: DudinsLV</title>
		<link>http://ftr.wot-news.com/2014/05/25/high-caliber-sounds-in-9-1/#comment-154100</link>
		<dc:creator><![CDATA[DudinsLV]]></dc:creator>
		<pubDate>Sun, 25 May 2014 17:22:04 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12155#comment-154100</guid>
		<description><![CDATA[I like those sounds and that echo :) Hope they wont remove them...]]></description>
		<content:encoded><![CDATA[<p>I like those sounds and that echo :) Hope they wont remove them&#8230;</p>
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		<title>By: TheFishlord</title>
		<link>http://ftr.wot-news.com/2014/05/25/high-caliber-sounds-in-9-1/#comment-154097</link>
		<dc:creator><![CDATA[TheFishlord]]></dc:creator>
		<pubDate>Sun, 25 May 2014 17:17:11 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12155#comment-154097</guid>
		<description><![CDATA[-With the possible exception of the Chaffee video none of those have clear enough audio to be used as a game sound without a lot of work

-Half of them are firing blanks which sound a bit different

-None are 1st person and WG wants the sound to realistically change based on which direction you hear it from, so they would ideally have recordings from every direction of a single instance of firing, none of those have more than one

-If it&#039;s realism you&#039;re after, listen to the Hellcat again, WG&#039;s current sound is pretty much dead on for a 75-83mm size gun, in fact it is a recording of either a 100mm BMP gun or a 125mm T-72 gun, Storm can&#039;t remember which]]></description>
		<content:encoded><![CDATA[<p>-With the possible exception of the Chaffee video none of those have clear enough audio to be used as a game sound without a lot of work</p>
<p>-Half of them are firing blanks which sound a bit different</p>
<p>-None are 1st person and WG wants the sound to realistically change based on which direction you hear it from, so they would ideally have recordings from every direction of a single instance of firing, none of those have more than one</p>
<p>-If it&#8217;s realism you&#8217;re after, listen to the Hellcat again, WG&#8217;s current sound is pretty much dead on for a 75-83mm size gun, in fact it is a recording of either a 100mm BMP gun or a 125mm T-72 gun, Storm can&#8217;t remember which</p>
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