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	<title>Comments on: Listy&#8217;s Trouble with Historical Battles</title>
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	<link>http://ftr.wot-news.com/2014/05/27/listys-trouble-with-historical-battles/</link>
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		<title>By: Erik Neupauer</title>
		<link>http://ftr.wot-news.com/2014/05/27/listys-trouble-with-historical-battles/#comment-155242</link>
		<dc:creator><![CDATA[Erik Neupauer]]></dc:creator>
		<pubDate>Wed, 28 May 2014 22:16:06 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12229#comment-155242</guid>
		<description><![CDATA[this .. but also, the problem with HB in WoT is (for me) simple ... it&#039;s nothing new. They scewed up a bit by introducing the horribly unbalanced Confrontation mode, which majority of the playerbase hated. HB are just Confrontation mode + unsual ammo loadout (not like it&#039;s half near being historical, looking at you SU-152 HEAT in Kursk) and - the paper/blueprint tanks and guns/modules. Nothing fancy and historical, like calculate the shell drop for yourself, all of the tanks still get vertical gun stabilization of late cold war era tanks, etc etc. That&#039;s why nobody fucking plays it. Historical battles are not historical enough for people to care.

Like with the last example, if the germans had to calculate the sheel drop by themselves, british Churchills would be better off a bit, since they can&#039;t stand a lot of hits from the big german guns, yet their high RoF guns would be faster at getting the right range in, making their small chances of penetration higher a bit compared to the germans]]></description>
		<content:encoded><![CDATA[<p>this .. but also, the problem with HB in WoT is (for me) simple &#8230; it&#8217;s nothing new. They scewed up a bit by introducing the horribly unbalanced Confrontation mode, which majority of the playerbase hated. HB are just Confrontation mode + unsual ammo loadout (not like it&#8217;s half near being historical, looking at you SU-152 HEAT in Kursk) and &#8211; the paper/blueprint tanks and guns/modules. Nothing fancy and historical, like calculate the shell drop for yourself, all of the tanks still get vertical gun stabilization of late cold war era tanks, etc etc. That&#8217;s why nobody fucking plays it. Historical battles are not historical enough for people to care.</p>
<p>Like with the last example, if the germans had to calculate the sheel drop by themselves, british Churchills would be better off a bit, since they can&#8217;t stand a lot of hits from the big german guns, yet their high RoF guns would be faster at getting the right range in, making their small chances of penetration higher a bit compared to the germans</p>
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		<title>By: Nefertum</title>
		<link>http://ftr.wot-news.com/2014/05/27/listys-trouble-with-historical-battles/#comment-154965</link>
		<dc:creator><![CDATA[Nefertum]]></dc:creator>
		<pubDate>Wed, 28 May 2014 07:28:25 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12229#comment-154965</guid>
		<description><![CDATA[Why are you even coming here if you don&#039;t like WOT you like to show us how advance you are that you are playing WT so you could feel better ? I have to laugh when ever I see such blinded person who see only in black and white.]]></description>
		<content:encoded><![CDATA[<p>Why are you even coming here if you don&#8217;t like WOT you like to show us how advance you are that you are playing WT so you could feel better ? I have to laugh when ever I see such blinded person who see only in black and white.</p>
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		<title>By: Ian-darlington1</title>
		<link>http://ftr.wot-news.com/2014/05/27/listys-trouble-with-historical-battles/#comment-154963</link>
		<dc:creator><![CDATA[Ian-darlington1]]></dc:creator>
		<pubDate>Wed, 28 May 2014 06:18:31 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12229#comment-154963</guid>
		<description><![CDATA[&quot;IMO – to solve the problem, give players something that they need, and they can’t get in “regular” battles – additional free xp (say 2x or 3x), biased towards the “low end” tanks.&quot;

Based on that:
Recurring mission (once per day for each HB vehicle):
Win 5 historical battles and come in the top 10 for experience.
Reward*: 
~500 free XP
Quantity of gold dependant on vehicle - i.e. Matilda = 10 gold,  Cruiser II = 30 gold.

That way, if you were to play through all the tanks in the Siege of Tobruk you&#039;d earn maybe 100 gold and 2,500 free XP. As people would be unlikely to be able to &#039;complete&#039; all the vehicles (~50 battles for an 50% player), there is choice between playing the strongest tanks, and earning more gold. Maybe even 0 gold reward for the top-of-the-table tanks.

*Obviously subject to tuning]]></description>
		<content:encoded><![CDATA[<p>&#8220;IMO – to solve the problem, give players something that they need, and they can’t get in “regular” battles – additional free xp (say 2x or 3x), biased towards the “low end” tanks.&#8221;</p>
<p>Based on that:<br />
Recurring mission (once per day for each HB vehicle):<br />
Win 5 historical battles and come in the top 10 for experience.<br />
Reward*:<br />
~500 free XP<br />
Quantity of gold dependant on vehicle &#8211; i.e. Matilda = 10 gold,  Cruiser II = 30 gold.</p>
<p>That way, if you were to play through all the tanks in the Siege of Tobruk you&#8217;d earn maybe 100 gold and 2,500 free XP. As people would be unlikely to be able to &#8216;complete&#8217; all the vehicles (~50 battles for an 50% player), there is choice between playing the strongest tanks, and earning more gold. Maybe even 0 gold reward for the top-of-the-table tanks.</p>
<p>*Obviously subject to tuning</p>
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		<title>By: goff0103</title>
		<link>http://ftr.wot-news.com/2014/05/27/listys-trouble-with-historical-battles/#comment-154960</link>
		<dc:creator><![CDATA[goff0103]]></dc:creator>
		<pubDate>Wed, 28 May 2014 03:40:02 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12229#comment-154960</guid>
		<description><![CDATA[Sorry but this a Historical tank blog, the wot is inside because WOT was the only tank MMO game when the new FTR blog was created.

So stop being narrow minded WOT fanboy. And play better in WT instead of complaining about it in FTR. You want to give feedback give it in the bugs/suggestion forums in WT.]]></description>
		<content:encoded><![CDATA[<p>Sorry but this a Historical tank blog, the wot is inside because WOT was the only tank MMO game when the new FTR blog was created.</p>
<p>So stop being narrow minded WOT fanboy. And play better in WT instead of complaining about it in FTR. You want to give feedback give it in the bugs/suggestion forums in WT.</p>
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		<title>By: Gun_Go_Boom</title>
		<link>http://ftr.wot-news.com/2014/05/27/listys-trouble-with-historical-battles/#comment-154959</link>
		<dc:creator><![CDATA[Gun_Go_Boom]]></dc:creator>
		<pubDate>Wed, 28 May 2014 02:53:11 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12229#comment-154959</guid>
		<description><![CDATA[There&#039;s a second problem that Listy hasn&#039;t mentioned IMO. 

The tanks that are in HB tend to be in tiers 4-8, with a couple of exceptions. That means most players already have them, and have already &quot;gone past&quot; them in the grind up through the tiers. A lot of players have actually rebought Stug and Panzers just to play HB.

Problem is - when I play HB in my Hellcat, Stug, PzIV, Tiger etc what I basically get as a reward is some credits (which I could get more of running a premium tank in &quot;regular battles&quot;), some crew training, and a bunch of wasted tank xp because I have already unlocked the Tiger II, T-25/2, VK3601 etc from the HB tanks. Added to that, most players probably get less of those, because they&#039;re mostly in HB tanks with stock guns, limited gold ammo etc.

Weighting lower tier tanks might help a bit, but players wanting to spend time grinding (and most do) will quickly go back to playing normal battles simply to keep climbing up the trees.

IMO - to solve the problem, give players something that they need, and they can&#039;t get in &quot;regular&quot; battles - additional free xp (say 2x or 3x), biased towards the &quot;low end&quot; tanks. 

Do that and you&#039;ll have people queing up for what is otherwise actually a fun game mode.]]></description>
		<content:encoded><![CDATA[<p>There&#8217;s a second problem that Listy hasn&#8217;t mentioned IMO. </p>
<p>The tanks that are in HB tend to be in tiers 4-8, with a couple of exceptions. That means most players already have them, and have already &#8220;gone past&#8221; them in the grind up through the tiers. A lot of players have actually rebought Stug and Panzers just to play HB.</p>
<p>Problem is &#8211; when I play HB in my Hellcat, Stug, PzIV, Tiger etc what I basically get as a reward is some credits (which I could get more of running a premium tank in &#8220;regular battles&#8221;), some crew training, and a bunch of wasted tank xp because I have already unlocked the Tiger II, T-25/2, VK3601 etc from the HB tanks. Added to that, most players probably get less of those, because they&#8217;re mostly in HB tanks with stock guns, limited gold ammo etc.</p>
<p>Weighting lower tier tanks might help a bit, but players wanting to spend time grinding (and most do) will quickly go back to playing normal battles simply to keep climbing up the trees.</p>
<p>IMO &#8211; to solve the problem, give players something that they need, and they can&#8217;t get in &#8220;regular&#8221; battles &#8211; additional free xp (say 2x or 3x), biased towards the &#8220;low end&#8221; tanks. </p>
<p>Do that and you&#8217;ll have people queing up for what is otherwise actually a fun game mode.</p>
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		<title>By: JagdWehrwolf .</title>
		<link>http://ftr.wot-news.com/2014/05/27/listys-trouble-with-historical-battles/#comment-154949</link>
		<dc:creator><![CDATA[JagdWehrwolf .]]></dc:creator>
		<pubDate>Tue, 27 May 2014 22:37:58 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12229#comment-154949</guid>
		<description><![CDATA[I wouldn&#039;t. First thing that is wrong with this idea is RNG possibly screwing You hard even before the battle starts, by giving You a shit crew. Secondly, why would You bar people from using their seasoned crews? Doing that will detach HB from any sense of progression within the game. Personally I would rather see it done as it was already proposed in this thread: tanks in HB should have a Premium status, so all crews trained in a given class can be used. Also, the lower the tier of the tank the bigger XP/Credits it should be earning. And contrary, big boys should have a really dificult time with gains from a battle. And any defeat suffered should really hurt them. Another thing that put me off HB was arbitrary removal of certain tanks, as &quot;they would be useless&quot;. Well, I&#039;d rather decide it for myself. Being a scout fan, after Kursk had Panzer II removed it kind of lost the flavour to me. I recon that with good spotting crew and correct gear it could be quite useful, if played smart. Same applies to Marder II. So basically, if the tank fought historically, leave it in and let the players decide whether it&#039;s useful or not.]]></description>
		<content:encoded><![CDATA[<p>I wouldn&#8217;t. First thing that is wrong with this idea is RNG possibly screwing You hard even before the battle starts, by giving You a shit crew. Secondly, why would You bar people from using their seasoned crews? Doing that will detach HB from any sense of progression within the game. Personally I would rather see it done as it was already proposed in this thread: tanks in HB should have a Premium status, so all crews trained in a given class can be used. Also, the lower the tier of the tank the bigger XP/Credits it should be earning. And contrary, big boys should have a really dificult time with gains from a battle. And any defeat suffered should really hurt them. Another thing that put me off HB was arbitrary removal of certain tanks, as &#8220;they would be useless&#8221;. Well, I&#8217;d rather decide it for myself. Being a scout fan, after Kursk had Panzer II removed it kind of lost the flavour to me. I recon that with good spotting crew and correct gear it could be quite useful, if played smart. Same applies to Marder II. So basically, if the tank fought historically, leave it in and let the players decide whether it&#8217;s useful or not.</p>
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		<title>By: brynky</title>
		<link>http://ftr.wot-news.com/2014/05/27/listys-trouble-with-historical-battles/#comment-154944</link>
		<dc:creator><![CDATA[brynky]]></dc:creator>
		<pubDate>Tue, 27 May 2014 22:11:20 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12229#comment-154944</guid>
		<description><![CDATA[If the game is designed in such a way that the player&#039;s laziness or lack of attention span beats the interest factor that is supposed to attract the said player to a game mode, or enables the players to break the said mode with normal, human, predictable behaviour, then I have three words for you:
BAD GAME DESIGN. A well designed and thought out game mode would have people waiting in line. The problem is that this was cobbled together and given to the players much like when parents their a kid a shiny new toy just to shut him up, not thinking whether the kid really wants it or should get it, or if teh toy is even safe. 
To stop stretching metaphors, I believe the problems of patch 9.0 and HB mode are the product of WG producers pressuring the developers, and WG trying to pursue too many directions of development with not enough resources or will invested to produce a satisfying product.]]></description>
		<content:encoded><![CDATA[<p>If the game is designed in such a way that the player&#8217;s laziness or lack of attention span beats the interest factor that is supposed to attract the said player to a game mode, or enables the players to break the said mode with normal, human, predictable behaviour, then I have three words for you:<br />
BAD GAME DESIGN. A well designed and thought out game mode would have people waiting in line. The problem is that this was cobbled together and given to the players much like when parents their a kid a shiny new toy just to shut him up, not thinking whether the kid really wants it or should get it, or if teh toy is even safe.<br />
To stop stretching metaphors, I believe the problems of patch 9.0 and HB mode are the product of WG producers pressuring the developers, and WG trying to pursue too many directions of development with not enough resources or will invested to produce a satisfying product.</p>
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		<title>By: stem</title>
		<link>http://ftr.wot-news.com/2014/05/27/listys-trouble-with-historical-battles/#comment-154943</link>
		<dc:creator><![CDATA[stem]]></dc:creator>
		<pubDate>Tue, 27 May 2014 21:59:43 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12229#comment-154943</guid>
		<description><![CDATA[I only ever queued as Sherman, Panzer IV, and T-34. It&#039;s much more fun to be one of a horde than the big lonely guy.]]></description>
		<content:encoded><![CDATA[<p>I only ever queued as Sherman, Panzer IV, and T-34. It&#8217;s much more fun to be one of a horde than the big lonely guy.</p>
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		<title>By: themuddyside</title>
		<link>http://ftr.wot-news.com/2014/05/27/listys-trouble-with-historical-battles/#comment-154942</link>
		<dc:creator><![CDATA[themuddyside]]></dc:creator>
		<pubDate>Tue, 27 May 2014 21:58:42 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12229#comment-154942</guid>
		<description><![CDATA[Luckily the PzIV does not have to deal with Tigers, with 100mm frontal armour, If the tiger is more than 5 degrees angled, you cannot pen it. And that is before any RGN.]]></description>
		<content:encoded><![CDATA[<p>Luckily the PzIV does not have to deal with Tigers, with 100mm frontal armour, If the tiger is more than 5 degrees angled, you cannot pen it. And that is before any RGN.</p>
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		<title>By: IN33DAMM0</title>
		<link>http://ftr.wot-news.com/2014/05/27/listys-trouble-with-historical-battles/#comment-154940</link>
		<dc:creator><![CDATA[IN33DAMM0]]></dc:creator>
		<pubDate>Tue, 27 May 2014 21:52:36 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12229#comment-154940</guid>
		<description><![CDATA[So why not do what we do with &quot;assault mode&quot;. Ability to turn it on or off? Someone gets in a hellcat and they can either be put in standard or HB. While people grind other historical tanks (Matilda, Hellcat, Churchill, T-34, ect) they can also leave the option to be put into HB. If there aren&#039;t enough for HB then it just puts them in a standard match like any other. 

By doing so they would also have to enable the &quot;historical load out&quot; before any battles. When you get picked for a HB it auto changes your load out (pretty much like it does already when you click &quot;load historical supplies&quot;). That way no one gets left in a queue, no one can PLAN on being in a HB so they don&#039;t all bring the good tanks.]]></description>
		<content:encoded><![CDATA[<p>So why not do what we do with &#8220;assault mode&#8221;. Ability to turn it on or off? Someone gets in a hellcat and they can either be put in standard or HB. While people grind other historical tanks (Matilda, Hellcat, Churchill, T-34, ect) they can also leave the option to be put into HB. If there aren&#8217;t enough for HB then it just puts them in a standard match like any other. </p>
<p>By doing so they would also have to enable the &#8220;historical load out&#8221; before any battles. When you get picked for a HB it auto changes your load out (pretty much like it does already when you click &#8220;load historical supplies&#8221;). That way no one gets left in a queue, no one can PLAN on being in a HB so they don&#8217;t all bring the good tanks.</p>
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