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	<title>Comments on: Storm talks about 9.1 Test 2</title>
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	<link>http://ftr.wot-news.com/2014/05/30/storm-talks-about-9-1-test-2/</link>
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		<title>By: Drakko</title>
		<link>http://ftr.wot-news.com/2014/05/30/storm-talks-about-9-1-test-2/#comment-156117</link>
		<dc:creator><![CDATA[Drakko]]></dc:creator>
		<pubDate>Sat, 31 May 2014 08:46:57 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12429#comment-156117</guid>
		<description><![CDATA[The point wasn&#039;t about the power of the GPU but rather that people seem to like staring at their garage screens more than it takes a normal person to select a new tank and get back into battle.

Indeed, it SHOULDN&#039;T stress your GPU more but it does, I understand that...it just isn&#039;t a problem all that much as the time spent in the garage should be quite small, unless you&#039;re some kind of drooling idiot being impressed at how kewl a tank looks while you spin it around.
In which case I recommend making a printscreen of the damn thing and looking at that all day long instead of whining that zomg the garage is stressing my microwave oven...oh...pardon me...video card. Really!]]></description>
		<content:encoded><![CDATA[<p>The point wasn&#8217;t about the power of the GPU but rather that people seem to like staring at their garage screens more than it takes a normal person to select a new tank and get back into battle.</p>
<p>Indeed, it SHOULDN&#8217;T stress your GPU more but it does, I understand that&#8230;it just isn&#8217;t a problem all that much as the time spent in the garage should be quite small, unless you&#8217;re some kind of drooling idiot being impressed at how kewl a tank looks while you spin it around.<br />
In which case I recommend making a printscreen of the damn thing and looking at that all day long instead of whining that zomg the garage is stressing my microwave oven&#8230;oh&#8230;pardon me&#8230;video card. Really!</p>
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	<item>
		<title>By: WoTMan</title>
		<link>http://ftr.wot-news.com/2014/05/30/storm-talks-about-9-1-test-2/#comment-156086</link>
		<dc:creator><![CDATA[WoTMan]]></dc:creator>
		<pubDate>Sat, 31 May 2014 03:03:16 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12429#comment-156086</guid>
		<description><![CDATA[You seriously think the 770m is as powerful as a 660ti? 770m has about  the same power as a stock 560. You might wanna read som benchmarks......]]></description>
		<content:encoded><![CDATA[<p>You seriously think the 770m is as powerful as a 660ti? 770m has about  the same power as a stock 560. You might wanna read som benchmarks&#8230;&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Jiri_Starrider</title>
		<link>http://ftr.wot-news.com/2014/05/30/storm-talks-about-9-1-test-2/#comment-156079</link>
		<dc:creator><![CDATA[Jiri_Starrider]]></dc:creator>
		<pubDate>Sat, 31 May 2014 00:20:17 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12429#comment-156079</guid>
		<description><![CDATA[- Chat 2.0 – “medium perspective”

What a fucking crock of shit. There is absolutely no excuse that the game got past closed beta with the POS chat system it has. Games released a decade earlier had a more robust chat system. It&#039;s embarrassing.]]></description>
		<content:encoded><![CDATA[<p>- Chat 2.0 – “medium perspective”</p>
<p>What a fucking crock of shit. There is absolutely no excuse that the game got past closed beta with the POS chat system it has. Games released a decade earlier had a more robust chat system. It&#8217;s embarrassing.</p>
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	<item>
		<title>By: Alguien</title>
		<link>http://ftr.wot-news.com/2014/05/30/storm-talks-about-9-1-test-2/#comment-156075</link>
		<dc:creator><![CDATA[Alguien]]></dc:creator>
		<pubDate>Fri, 30 May 2014 23:46:27 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12429#comment-156075</guid>
		<description><![CDATA[That wasn&#039;t joking, that was 100% sarcasm.]]></description>
		<content:encoded><![CDATA[<p>That wasn&#8217;t joking, that was 100% sarcasm.</p>
]]></content:encoded>
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	<item>
		<title>By: Bugii</title>
		<link>http://ftr.wot-news.com/2014/05/30/storm-talks-about-9-1-test-2/#comment-156036</link>
		<dc:creator><![CDATA[Bugii]]></dc:creator>
		<pubDate>Fri, 30 May 2014 20:59:08 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12429#comment-156036</guid>
		<description><![CDATA[oh, okay then, I thought &quot;ASAP videos&quot; are kind of trailers for next patch :D]]></description>
		<content:encoded><![CDATA[<p>oh, okay then, I thought &#8220;ASAP videos&#8221; are kind of trailers for next patch :D</p>
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	<item>
		<title>By: nononononono</title>
		<link>http://ftr.wot-news.com/2014/05/30/storm-talks-about-9-1-test-2/#comment-156024</link>
		<dc:creator><![CDATA[nononononono]]></dc:creator>
		<pubDate>Fri, 30 May 2014 20:25:49 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12429#comment-156024</guid>
		<description><![CDATA[All feature additions, removals, and modifications are
 &#039;tested&#039; on the &#039;test server&#039; in order to allow players to provide feedback and to &#039;test&#039; the functionality of the alteration before implementing onto the live server.  This provides the developer an opportunity to dismiss or refine an alteration before implementation.  

I don&#039;t understand how you could misunderstand the purpose of the process...]]></description>
		<content:encoded><![CDATA[<p>All feature additions, removals, and modifications are<br />
 &#8216;tested&#8217; on the &#8216;test server&#8217; in order to allow players to provide feedback and to &#8216;test&#8217; the functionality of the alteration before implementing onto the live server.  This provides the developer an opportunity to dismiss or refine an alteration before implementation.  </p>
<p>I don&#8217;t understand how you could misunderstand the purpose of the process&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: nononononono</title>
		<link>http://ftr.wot-news.com/2014/05/30/storm-talks-about-9-1-test-2/#comment-156017</link>
		<dc:creator><![CDATA[nononononono]]></dc:creator>
		<pubDate>Fri, 30 May 2014 20:12:46 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12429#comment-156017</guid>
		<description><![CDATA[Non sequitur...Should all rendering be disabled, then frames rendered per second can not possibly equal 300.]]></description>
		<content:encoded><![CDATA[<p>Non sequitur&#8230;Should all rendering be disabled, then frames rendered per second can not possibly equal 300.</p>
]]></content:encoded>
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	<item>
		<title>By: Not_me</title>
		<link>http://ftr.wot-news.com/2014/05/30/storm-talks-about-9-1-test-2/#comment-156013</link>
		<dc:creator><![CDATA[Not_me]]></dc:creator>
		<pubDate>Fri, 30 May 2014 20:02:37 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12429#comment-156013</guid>
		<description><![CDATA[normally that mod should only be a texture]]></description>
		<content:encoded><![CDATA[<p>normally that mod should only be a texture</p>
]]></content:encoded>
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	<item>
		<title>By: Not_me</title>
		<link>http://ftr.wot-news.com/2014/05/30/storm-talks-about-9-1-test-2/#comment-156012</link>
		<dc:creator><![CDATA[Not_me]]></dc:creator>
		<pubDate>Fri, 30 May 2014 20:02:19 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12429#comment-156012</guid>
		<description><![CDATA[R u blind or arent u seeing that luchs wreck jumping like 50m at once?]]></description>
		<content:encoded><![CDATA[<p>R u blind or arent u seeing that luchs wreck jumping like 50m at once?</p>
]]></content:encoded>
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	<item>
		<title>By: Bugii</title>
		<link>http://ftr.wot-news.com/2014/05/30/storm-talks-about-9-1-test-2/#comment-155986</link>
		<dc:creator><![CDATA[Bugii]]></dc:creator>
		<pubDate>Fri, 30 May 2014 18:39:34 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=12429#comment-155986</guid>
		<description><![CDATA[you can cap fps with a 3rd party utility.

GPU stress in garage is there because it look 10 time better in garage.
There is about 5 or more light sources in garage, all of them casting shadows etc. 
In battle, there is always 1 light source, on every map. 

GPU doesnt care if something is static or moving. (eg. garage or battle.)
GPU is rendering it anyway. Yes, there should be fps cap in garage, but thats another story. 

Im just saying that it is absolutely normal that the garage stresses GPU more. - more lights, more shadows, practically same amount of objects per screen, thats more calculations = more stress to gpu.]]></description>
		<content:encoded><![CDATA[<p>you can cap fps with a 3rd party utility.</p>
<p>GPU stress in garage is there because it look 10 time better in garage.<br />
There is about 5 or more light sources in garage, all of them casting shadows etc.<br />
In battle, there is always 1 light source, on every map. </p>
<p>GPU doesnt care if something is static or moving. (eg. garage or battle.)<br />
GPU is rendering it anyway. Yes, there should be fps cap in garage, but thats another story. </p>
<p>Im just saying that it is absolutely normal that the garage stresses GPU more. &#8211; more lights, more shadows, practically same amount of objects per screen, thats more calculations = more stress to gpu.</p>
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