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	<title>Comments on: Straight Outta Supertest &#8211; 9.2 Prokhorovka and Sacred Valley</title>
	<atom:link href="http://ftr.wot-news.com/2014/07/03/straight-outta-supertest-9-2-prokhorovka-and-sacred-valley/feed/" rel="self" type="application/rss+xml" />
	<link>http://ftr.wot-news.com/2014/07/03/straight-outta-supertest-9-2-prokhorovka-and-sacred-valley/</link>
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	<item>
		<title>By: karl0ssus1</title>
		<link>http://ftr.wot-news.com/2014/07/03/straight-outta-supertest-9-2-prokhorovka-and-sacred-valley/#comment-168366</link>
		<dc:creator><![CDATA[karl0ssus1]]></dc:creator>
		<pubDate>Fri, 04 Jul 2014 10:01:23 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=13855#comment-168366</guid>
		<description><![CDATA[It actually has a better feel than the existing city maps, far more scope for maneuver. Unfortunately it tends to go to the team that commits the most tanks to a single lane, and the northern area is effectively useless as its on a lower level to the rest of the map and doesnt provide much cover from the city.]]></description>
		<content:encoded><![CDATA[<p>It actually has a better feel than the existing city maps, far more scope for maneuver. Unfortunately it tends to go to the team that commits the most tanks to a single lane, and the northern area is effectively useless as its on a lower level to the rest of the map and doesnt provide much cover from the city.</p>
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		<title>By: pavel_p</title>
		<link>http://ftr.wot-news.com/2014/07/03/straight-outta-supertest-9-2-prokhorovka-and-sacred-valley/#comment-168314</link>
		<dc:creator><![CDATA[pavel_p]]></dc:creator>
		<pubDate>Fri, 04 Jul 2014 07:10:30 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=13855#comment-168314</guid>
		<description><![CDATA[Nearly any map is better than severogorsk. Perhaps Karelia is pretty boring, but at least it&#039;s pretty rare, unless you play assault. I wish more natural maps like fisherman&#039;s bay.]]></description>
		<content:encoded><![CDATA[<p>Nearly any map is better than severogorsk. Perhaps Karelia is pretty boring, but at least it&#8217;s pretty rare, unless you play assault. I wish more natural maps like fisherman&#8217;s bay.</p>
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		<title>By: pavel_p</title>
		<link>http://ftr.wot-news.com/2014/07/03/straight-outta-supertest-9-2-prokhorovka-and-sacred-valley/#comment-168308</link>
		<dc:creator><![CDATA[pavel_p]]></dc:creator>
		<pubDate>Fri, 04 Jul 2014 07:00:51 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=13855#comment-168308</guid>
		<description><![CDATA[Completelly disagree, E25 or T25AT are very flexible TDs that can be played sort of as mediums to great success. E25 is not bush camping TD cause it can&#039;t pen most of the tanks frontally, but works great as scout/flanker/oportunist]]></description>
		<content:encoded><![CDATA[<p>Completelly disagree, E25 or T25AT are very flexible TDs that can be played sort of as mediums to great success. E25 is not bush camping TD cause it can&#8217;t pen most of the tanks frontally, but works great as scout/flanker/oportunist</p>
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		<title>By: Ouncle Sam</title>
		<link>http://ftr.wot-news.com/2014/07/03/straight-outta-supertest-9-2-prokhorovka-and-sacred-valley/#comment-168287</link>
		<dc:creator><![CDATA[Ouncle Sam]]></dc:creator>
		<pubDate>Fri, 04 Jul 2014 00:30:24 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=13855#comment-168287</guid>
		<description><![CDATA[Never had this &quot;Kharkov&quot; map. I like the look of it and I wanna get to try it, but never had a chance... Stupid MM]]></description>
		<content:encoded><![CDATA[<p>Never had this &#8220;Kharkov&#8221; map. I like the look of it and I wanna get to try it, but never had a chance&#8230; Stupid MM</p>
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		<title>By: Sakuji</title>
		<link>http://ftr.wot-news.com/2014/07/03/straight-outta-supertest-9-2-prokhorovka-and-sacred-valley/#comment-168277</link>
		<dc:creator><![CDATA[Sakuji]]></dc:creator>
		<pubDate>Thu, 03 Jul 2014 22:49:40 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=13855#comment-168277</guid>
		<description><![CDATA[another fun map ruined :(]]></description>
		<content:encoded><![CDATA[<p>another fun map ruined :(</p>
]]></content:encoded>
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		<title>By: Deldrin</title>
		<link>http://ftr.wot-news.com/2014/07/03/straight-outta-supertest-9-2-prokhorovka-and-sacred-valley/#comment-168239</link>
		<dc:creator><![CDATA[Deldrin]]></dc:creator>
		<pubDate>Thu, 03 Jul 2014 20:02:57 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=13855#comment-168239</guid>
		<description><![CDATA[Rename Sacred Valley to one of the following:
Kaechon
Yodok
Myonggan 
Pukchang 
Hoeryong
Chongjin
(those are names of cities in DPRK with gulags)]]></description>
		<content:encoded><![CDATA[<p>Rename Sacred Valley to one of the following:<br />
Kaechon<br />
Yodok<br />
Myonggan<br />
Pukchang<br />
Hoeryong<br />
Chongjin<br />
(those are names of cities in DPRK with gulags)</p>
]]></content:encoded>
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		<title>By: EmperorSafirius</title>
		<link>http://ftr.wot-news.com/2014/07/03/straight-outta-supertest-9-2-prokhorovka-and-sacred-valley/#comment-168237</link>
		<dc:creator><![CDATA[EmperorSafirius]]></dc:creator>
		<pubDate>Thu, 03 Jul 2014 19:52:09 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=13855#comment-168237</guid>
		<description><![CDATA[Haha, go Dungeon Siege :D]]></description>
		<content:encoded><![CDATA[<p>Haha, go Dungeon Siege :D</p>
]]></content:encoded>
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	<item>
		<title>By: CrimsonSam</title>
		<link>http://ftr.wot-news.com/2014/07/03/straight-outta-supertest-9-2-prokhorovka-and-sacred-valley/#comment-168220</link>
		<dc:creator><![CDATA[CrimsonSam]]></dc:creator>
		<pubDate>Thu, 03 Jul 2014 18:47:07 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=13855#comment-168220</guid>
		<description><![CDATA[I know too many people are playing TD&#039;s..
But nerfing them was enough..
I&#039;ll cry grinding my Nashorn on a map where you can&#039;t keep safe distance.. -_-]]></description>
		<content:encoded><![CDATA[<p>I know too many people are playing TD&#8217;s..<br />
But nerfing them was enough..<br />
I&#8217;ll cry grinding my Nashorn on a map where you can&#8217;t keep safe distance.. -_-</p>
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		<title>By: ClassicFrog (EU)</title>
		<link>http://ftr.wot-news.com/2014/07/03/straight-outta-supertest-9-2-prokhorovka-and-sacred-valley/#comment-168191</link>
		<dc:creator><![CDATA[ClassicFrog (EU)]]></dc:creator>
		<pubDate>Thu, 03 Jul 2014 17:44:37 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=13855#comment-168191</guid>
		<description><![CDATA[Apart from the general topography with too steep hills and bumps everywhere the map was littered with rubbish almost everywhere, making it a chore to get from one point to the other, having to zigzag between obstacles and still crashing into all sorts of buildings, walls and decorations that greatly slowed the tank down. Also, once in the middle of such rubbish the tank combat was very unpleasant, with the said rubbish getting in the way, obstructing the view and artificially forcing the camera to move extremely close to the tank in some cases.]]></description>
		<content:encoded><![CDATA[<p>Apart from the general topography with too steep hills and bumps everywhere the map was littered with rubbish almost everywhere, making it a chore to get from one point to the other, having to zigzag between obstacles and still crashing into all sorts of buildings, walls and decorations that greatly slowed the tank down. Also, once in the middle of such rubbish the tank combat was very unpleasant, with the said rubbish getting in the way, obstructing the view and artificially forcing the camera to move extremely close to the tank in some cases.</p>
]]></content:encoded>
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	<item>
		<title>By: Dexter5021</title>
		<link>http://ftr.wot-news.com/2014/07/03/straight-outta-supertest-9-2-prokhorovka-and-sacred-valley/#comment-168150</link>
		<dc:creator><![CDATA[Dexter5021]]></dc:creator>
		<pubDate>Thu, 03 Jul 2014 16:38:31 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=13855#comment-168150</guid>
		<description><![CDATA[+10000]]></description>
		<content:encoded><![CDATA[<p>+10000</p>
]]></content:encoded>
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