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	<title>Comments on: Straight Outta Supertest: PvE</title>
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	<link>http://ftr.wot-news.com/2014/07/08/straight-outta-supertest-pve/</link>
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		<title>By: Afrika_Korps</title>
		<link>http://ftr.wot-news.com/2014/07/08/straight-outta-supertest-pve/#comment-169695</link>
		<dc:creator><![CDATA[Afrika_Korps]]></dc:creator>
		<pubDate>Wed, 09 Jul 2014 02:12:24 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14055#comment-169695</guid>
		<description><![CDATA[Some of us have internet limitations that is the only reason I have my reservations for the client size.

Never played Order of War, just saw its screenshots, looked much like &quot;Soldiers: Heroes of WW2&quot; and I didn&#039;t like that one.

The one WW2 game which I loved was the Theatre of war 2 series. Both Kursk and North Africa games were amazing.]]></description>
		<content:encoded><![CDATA[<p>Some of us have internet limitations that is the only reason I have my reservations for the client size.</p>
<p>Never played Order of War, just saw its screenshots, looked much like &#8220;Soldiers: Heroes of WW2&#8243; and I didn&#8217;t like that one.</p>
<p>The one WW2 game which I loved was the Theatre of war 2 series. Both Kursk and North Africa games were amazing.</p>
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		<title>By: Medjed</title>
		<link>http://ftr.wot-news.com/2014/07/08/straight-outta-supertest-pve/#comment-169684</link>
		<dc:creator><![CDATA[Medjed]]></dc:creator>
		<pubDate>Tue, 08 Jul 2014 22:37:51 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14055#comment-169684</guid>
		<description><![CDATA[Somebody should have say to WG that we already have this in the game.]]></description>
		<content:encoded><![CDATA[<p>Somebody should have say to WG that we already have this in the game.</p>
]]></content:encoded>
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		<title>By: Cendrake</title>
		<link>http://ftr.wot-news.com/2014/07/08/straight-outta-supertest-pve/#comment-169595</link>
		<dc:creator><![CDATA[Cendrake]]></dc:creator>
		<pubDate>Tue, 08 Jul 2014 17:05:02 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14055#comment-169595</guid>
		<description><![CDATA[It&#039;s very situational and requires an extensive situational awareness to know when it is time to do what e.g. camp or not (and where and how - as you said). You need to constantly check the minimap, know the map, know your tank, know the enemies&#039; tank, check everyone&#039;s positions, anticipate their moves, assess and evaluate all that information constantly and draw the right conclusions from it.

You know as good as we do that it is not correct to say that camping is bad in general. The problem is that if you wanted to explain it to the average WoT-Player he won&#039;t understand. If you tell him that camping is bad, he will (suicide) rush. If you tell him mindlessly rushing is bad, he will camp like a braindead zombie behind the arty. Whereas it is much more complex. 

Even if there were tutorials going in depth, I have my doubts they would help, because the average player simply either isn&#039;t capable of all this, because It overloads his brain or he simply doesn&#039;t want to play this way. I guess the major part of the player base don&#039;t want to have it that complex. They&#039;re happy to click a little bit and shoot tenks. That&#039;s all that is to it for them. They don&#039;t want to strain their brains, they want to relax and switch them off. They don&#039;t care about being good or bad, they don&#039;t care about the team or the complexity of the game. They just play mindlessly for themselves, enjoying seeing tenks and big explosions on their screen while drooling on their keyboards. 

But yeah... such a PvE-mode might be a very good thing. Either for them to learn something so they become better or at least to lure them away from the actual game. lulz]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s very situational and requires an extensive situational awareness to know when it is time to do what e.g. camp or not (and where and how &#8211; as you said). You need to constantly check the minimap, know the map, know your tank, know the enemies&#8217; tank, check everyone&#8217;s positions, anticipate their moves, assess and evaluate all that information constantly and draw the right conclusions from it.</p>
<p>You know as good as we do that it is not correct to say that camping is bad in general. The problem is that if you wanted to explain it to the average WoT-Player he won&#8217;t understand. If you tell him that camping is bad, he will (suicide) rush. If you tell him mindlessly rushing is bad, he will camp like a braindead zombie behind the arty. Whereas it is much more complex. </p>
<p>Even if there were tutorials going in depth, I have my doubts they would help, because the average player simply either isn&#8217;t capable of all this, because It overloads his brain or he simply doesn&#8217;t want to play this way. I guess the major part of the player base don&#8217;t want to have it that complex. They&#8217;re happy to click a little bit and shoot tenks. That&#8217;s all that is to it for them. They don&#8217;t want to strain their brains, they want to relax and switch them off. They don&#8217;t care about being good or bad, they don&#8217;t care about the team or the complexity of the game. They just play mindlessly for themselves, enjoying seeing tenks and big explosions on their screen while drooling on their keyboards. </p>
<p>But yeah&#8230; such a PvE-mode might be a very good thing. Either for them to learn something so they become better or at least to lure them away from the actual game. lulz</p>
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		<title>By: nixxxie</title>
		<link>http://ftr.wot-news.com/2014/07/08/straight-outta-supertest-pve/#comment-169492</link>
		<dc:creator><![CDATA[nixxxie]]></dc:creator>
		<pubDate>Tue, 08 Jul 2014 15:06:50 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14055#comment-169492</guid>
		<description><![CDATA[One thing: this mode WILL SUCK and then you all wish it woundn&#039;t exist.

Say NO to bots in MMO!]]></description>
		<content:encoded><![CDATA[<p>One thing: this mode WILL SUCK and then you all wish it woundn&#8217;t exist.</p>
<p>Say NO to bots in MMO!</p>
]]></content:encoded>
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		<title>By: Ocakon</title>
		<link>http://ftr.wot-news.com/2014/07/08/straight-outta-supertest-pve/#comment-169486</link>
		<dc:creator><![CDATA[Ocakon]]></dc:creator>
		<pubDate>Tue, 08 Jul 2014 14:54:20 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14055#comment-169486</guid>
		<description><![CDATA[I can think of a PvE mode similar to BF : Bad Company - Capture/Clear a point, advance, rinse and repeat.
Go too far from the objective area, get killed in 10 seconds with a onehit.

Could work with those bigger maps they currently develop.]]></description>
		<content:encoded><![CDATA[<p>I can think of a PvE mode similar to BF : Bad Company &#8211; Capture/Clear a point, advance, rinse and repeat.<br />
Go too far from the objective area, get killed in 10 seconds with a onehit.</p>
<p>Could work with those bigger maps they currently develop.</p>
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		<title>By: Kono Reizei</title>
		<link>http://ftr.wot-news.com/2014/07/08/straight-outta-supertest-pve/#comment-169480</link>
		<dc:creator><![CDATA[Kono Reizei]]></dc:creator>
		<pubDate>Tue, 08 Jul 2014 14:47:12 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14055#comment-169480</guid>
		<description><![CDATA[WG excels at single player as well and they actually do it better than PVP. You obviously never played Order of War.
As for huge client size. This is 2014 where the average game size is already 20GB above WoT&#039;s current size.]]></description>
		<content:encoded><![CDATA[<p>WG excels at single player as well and they actually do it better than PVP. You obviously never played Order of War.<br />
As for huge client size. This is 2014 where the average game size is already 20GB above WoT&#8217;s current size.</p>
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	<item>
		<title>By: Kono Reizei</title>
		<link>http://ftr.wot-news.com/2014/07/08/straight-outta-supertest-pve/#comment-169478</link>
		<dc:creator><![CDATA[Kono Reizei]]></dc:creator>
		<pubDate>Tue, 08 Jul 2014 14:45:28 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14055#comment-169478</guid>
		<description><![CDATA[There is only one other wargame. And it is not outdated compared to it. In-fact World of Tanks is no where close to being outdated. But I understand if that is your opinion. Just stating what really is though.]]></description>
		<content:encoded><![CDATA[<p>There is only one other wargame. And it is not outdated compared to it. In-fact World of Tanks is no where close to being outdated. But I understand if that is your opinion. Just stating what really is though.</p>
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	<item>
		<title>By: Kono Reizei</title>
		<link>http://ftr.wot-news.com/2014/07/08/straight-outta-supertest-pve/#comment-169475</link>
		<dc:creator><![CDATA[Kono Reizei]]></dc:creator>
		<pubDate>Tue, 08 Jul 2014 14:43:18 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14055#comment-169475</guid>
		<description><![CDATA[lol Thank you for insulting me kid. Lost the argument without addressing the facts I stated.]]></description>
		<content:encoded><![CDATA[<p>lol Thank you for insulting me kid. Lost the argument without addressing the facts I stated.</p>
]]></content:encoded>
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	<item>
		<title>By: Afrika_Korps</title>
		<link>http://ftr.wot-news.com/2014/07/08/straight-outta-supertest-pve/#comment-169467</link>
		<dc:creator><![CDATA[Afrika_Korps]]></dc:creator>
		<pubDate>Tue, 08 Jul 2014 14:35:56 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14055#comment-169467</guid>
		<description><![CDATA[Single player mode:

My personal opinions only and based on certain asumptions:

Pros:
- would be a good training ground for new players.
- Change of pace when one is constantly losing on the live server.
- (maybe) Revival of Historical Battles via structured campaigns (How else would they implement it)
- A chance to try out different tanks even when one does not own one on the live server.
- Practice ground for newly owned tanks (if allowed ofcourse)

Cons:
- Huge client size, HD models will be increasing the size of wot client by a lot, single player mode (if and when implemented) would also boost the size)
- WG excels at online PvP games, so the quality of single player campaigns (or PvE mode) is questionable (from my perspective)]]></description>
		<content:encoded><![CDATA[<p>Single player mode:</p>
<p>My personal opinions only and based on certain asumptions:</p>
<p>Pros:<br />
- would be a good training ground for new players.<br />
- Change of pace when one is constantly losing on the live server.<br />
- (maybe) Revival of Historical Battles via structured campaigns (How else would they implement it)<br />
- A chance to try out different tanks even when one does not own one on the live server.<br />
- Practice ground for newly owned tanks (if allowed ofcourse)</p>
<p>Cons:<br />
- Huge client size, HD models will be increasing the size of wot client by a lot, single player mode (if and when implemented) would also boost the size)<br />
- WG excels at online PvP games, so the quality of single player campaigns (or PvE mode) is questionable (from my perspective)</p>
]]></content:encoded>
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		<title>By: GeminiX_NL</title>
		<link>http://ftr.wot-news.com/2014/07/08/straight-outta-supertest-pve/#comment-169448</link>
		<dc:creator><![CDATA[GeminiX_NL]]></dc:creator>
		<pubDate>Tue, 08 Jul 2014 14:10:42 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14055#comment-169448</guid>
		<description><![CDATA[1. Im not a kid.
2. Its not about development, its about marketing. Its about WG implementing the latest gaming trends to keep income high while leaving the last implementations rotting with bugs.
3. I dont see how my ingame performance is a counter-argument.
4. Im a troll? Pot calling the kettle black.

Are you 12 years old? You sure sound like 12 years old. Arguments included.]]></description>
		<content:encoded><![CDATA[<p>1. Im not a kid.<br />
2. Its not about development, its about marketing. Its about WG implementing the latest gaming trends to keep income high while leaving the last implementations rotting with bugs.<br />
3. I dont see how my ingame performance is a counter-argument.<br />
4. Im a troll? Pot calling the kettle black.</p>
<p>Are you 12 years old? You sure sound like 12 years old. Arguments included.</p>
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