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	<title>Comments on: Clanwars Riot Mechanism Changes</title>
	<atom:link href="http://ftr.wot-news.com/2014/07/10/clanwars-riot-mechanism-changes/feed/" rel="self" type="application/rss+xml" />
	<link>http://ftr.wot-news.com/2014/07/10/clanwars-riot-mechanism-changes/</link>
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	<item>
		<title>By: karl0ssus1</title>
		<link>http://ftr.wot-news.com/2014/07/10/clanwars-riot-mechanism-changes/#comment-170220</link>
		<dc:creator><![CDATA[karl0ssus1]]></dc:creator>
		<pubDate>Thu, 10 Jul 2014 13:21:29 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14123#comment-170220</guid>
		<description><![CDATA[The WG:NA one has inconsistent use of percentages by the looks of it. Id say the EU one is probably the most accurate.]]></description>
		<content:encoded><![CDATA[<p>The WG:NA one has inconsistent use of percentages by the looks of it. Id say the EU one is probably the most accurate.</p>
]]></content:encoded>
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	<item>
		<title>By: Homer_J</title>
		<link>http://ftr.wot-news.com/2014/07/10/clanwars-riot-mechanism-changes/#comment-170146</link>
		<dc:creator><![CDATA[Homer_J]]></dc:creator>
		<pubDate>Thu, 10 Jul 2014 09:32:11 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14123#comment-170146</guid>
		<description><![CDATA[Depends how many times you are doubling.

If you start with (say) 100 then double it twice then you would expect to get 400 (100 * 2 * 2)

In WG maths if you double 100 twice then you get 300 (100 + 100 + 100).]]></description>
		<content:encoded><![CDATA[<p>Depends how many times you are doubling.</p>
<p>If you start with (say) 100 then double it twice then you would expect to get 400 (100 * 2 * 2)</p>
<p>In WG maths if you double 100 twice then you get 300 (100 + 100 + 100).</p>
]]></content:encoded>
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	<item>
		<title>By: PinkyDK</title>
		<link>http://ftr.wot-news.com/2014/07/10/clanwars-riot-mechanism-changes/#comment-170111</link>
		<dc:creator><![CDATA[PinkyDK]]></dc:creator>
		<pubDate>Thu, 10 Jul 2014 08:25:04 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14123#comment-170111</guid>
		<description><![CDATA[lol - it&#039;s exactly the same changes just written differently...]]></description>
		<content:encoded><![CDATA[<p>lol &#8211; it&#8217;s exactly the same changes just written differently&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mini_Marine</title>
		<link>http://ftr.wot-news.com/2014/07/10/clanwars-riot-mechanism-changes/#comment-170090</link>
		<dc:creator><![CDATA[Mini_Marine]]></dc:creator>
		<pubDate>Thu, 10 Jul 2014 08:00:46 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14123#comment-170090</guid>
		<description><![CDATA[In what world does +100% not mean double?]]></description>
		<content:encoded><![CDATA[<p>In what world does +100% not mean double?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Homer_J</title>
		<link>http://ftr.wot-news.com/2014/07/10/clanwars-riot-mechanism-changes/#comment-170061</link>
		<dc:creator><![CDATA[Homer_J]]></dc:creator>
		<pubDate>Thu, 10 Jul 2014 07:08:44 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14123#comment-170061</guid>
		<description><![CDATA[Yup, same changes, different wording.

You just have to understand WG maths where double doesn&#039;t mean double, it means +100%.]]></description>
		<content:encoded><![CDATA[<p>Yup, same changes, different wording.</p>
<p>You just have to understand WG maths where double doesn&#8217;t mean double, it means +100%.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Arezkimo</title>
		<link>http://ftr.wot-news.com/2014/07/10/clanwars-riot-mechanism-changes/#comment-170054</link>
		<dc:creator><![CDATA[Arezkimo]]></dc:creator>
		<pubDate>Thu, 10 Jul 2014 06:53:28 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14123#comment-170054</guid>
		<description><![CDATA[It is indeed as the two above me said.]]></description>
		<content:encoded><![CDATA[<p>It is indeed as the two above me said.</p>
]]></content:encoded>
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	<item>
		<title>By: Treborn</title>
		<link>http://ftr.wot-news.com/2014/07/10/clanwars-riot-mechanism-changes/#comment-170053</link>
		<dc:creator><![CDATA[Treborn]]></dc:creator>
		<pubDate>Thu, 10 Jul 2014 06:42:55 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14123#comment-170053</guid>
		<description><![CDATA[I think its the same thing mate, they just used different words for the same result.]]></description>
		<content:encoded><![CDATA[<p>I think its the same thing mate, they just used different words for the same result.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Da7K</title>
		<link>http://ftr.wot-news.com/2014/07/10/clanwars-riot-mechanism-changes/#comment-170052</link>
		<dc:creator><![CDATA[Da7K]]></dc:creator>
		<pubDate>Thu, 10 Jul 2014 06:24:02 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14123#comment-170052</guid>
		<description><![CDATA[It&#039;s actually the same,they just worded it differently.

Base chance both reduced by 20%

Chips from 2% to 3%, a 1% increase which is 50% of 2%

Counterspy increased by 20% which is  2/3 or 66.6% more effective

HQ being 100% more effective, 50%+50% = 100%]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s actually the same,they just worded it differently.</p>
<p>Base chance both reduced by 20%</p>
<p>Chips from 2% to 3%, a 1% increase which is 50% of 2%</p>
<p>Counterspy increased by 20% which is  2/3 or 66.6% more effective</p>
<p>HQ being 100% more effective, 50%+50% = 100%</p>
]]></content:encoded>
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