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	<title>Comments on: Armored Cars and Halftracks in WoT &#8211; Part 2: Gameplay</title>
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	<link>http://ftr.wot-news.com/2014/07/20/armored-cars-and-halftracks-in-wot-part-2-gameplay/</link>
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		<title>By: Schepel</title>
		<link>http://ftr.wot-news.com/2014/07/20/armored-cars-and-halftracks-in-wot-part-2-gameplay/#comment-174351</link>
		<dc:creator><![CDATA[Schepel]]></dc:creator>
		<pubDate>Mon, 21 Jul 2014 13:34:17 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14541#comment-174351</guid>
		<description><![CDATA[As for terrain issues, I very much doubt all those big, heavy tanks could go anywhere on half the maps we got.]]></description>
		<content:encoded><![CDATA[<p>As for terrain issues, I very much doubt all those big, heavy tanks could go anywhere on half the maps we got.</p>
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		<title>By: randomcommenterwithlowIQ</title>
		<link>http://ftr.wot-news.com/2014/07/20/armored-cars-and-halftracks-in-wot-part-2-gameplay/#comment-174220</link>
		<dc:creator><![CDATA[randomcommenterwithlowIQ]]></dc:creator>
		<pubDate>Mon, 21 Jul 2014 06:15:46 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14541#comment-174220</guid>
		<description><![CDATA[The AMX 10 RC was from 1982. I don&#039;t think it would be possible to have a variant of it. There is a tracked AMX 10 variant under this http://www.jedsite.info/fulltrack-alpha/alpha/amx10_series/amx10c/amx10c-intro.html however. But I don&#039;t think we&#039;ll get the AMX 10 RC, even in prototype form. Still, there will at least be the EBR or AML with the 90mm guns.]]></description>
		<content:encoded><![CDATA[<p>The AMX 10 RC was from 1982. I don&#8217;t think it would be possible to have a variant of it. There is a tracked AMX 10 variant under this <a href="http://www.jedsite.info/fulltrack-alpha/alpha/amx10_series/amx10c/amx10c-intro.html" rel="nofollow">http://www.jedsite.info/fulltrack-alpha/alpha/amx10_series/amx10c/amx10c-intro.html</a> however. But I don&#8217;t think we&#8217;ll get the AMX 10 RC, even in prototype form. Still, there will at least be the EBR or AML with the 90mm guns.</p>
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		<title>By: Chad Mesiroff</title>
		<link>http://ftr.wot-news.com/2014/07/20/armored-cars-and-halftracks-in-wot-part-2-gameplay/#comment-174213</link>
		<dc:creator><![CDATA[Chad Mesiroff]]></dc:creator>
		<pubDate>Mon, 21 Jul 2014 04:32:27 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14541#comment-174213</guid>
		<description><![CDATA[I honestly think the old US TD halftracks would be amazing as they would be just like the karl was....You could use it as a TD like Patton did and in the saME MINUTES USE THEM AS ARTY.

This isnt like the KV1 where it &quot;Could&quot; do one or the other, these wer designed to be direct and indirect killers. Infact some got so good patton would have groups of 3 trucks who could take out individual units in columns and then run.

IMO camo also isnt just size, but many factors like ability to make the shape broken up by the eye.This meant oblong shapes were often better than tall boxes. 

Nexct camo was hurt when Engines that were such monsters started they would shake the ground or deafen you, I was trained to track a tank by feel from 800meters and follow it without ever seeing it. 

So a 1200 HP Tiger2 Engine using all its HP it can to move a monster up a incline is 10x as loud as a normal 140 HP diesel engine with mufflers running.

Also paddles of the tracks squeel for miles away. 

Compare all this tank sound, shape, size, wheels and then think about a Tank trying to sneak up on some trucks.

Even Hellcats are 100x noisier than a 2.5 ton.

Also in many ways they are much easier to move in so many miles. They can drive without attention.
All this plus they are very fast to setup there guns and even faster to GTFO afterwards.

Down in Africa Patton murdered tons of Germans in Tanks with his Arty/TD`s.

Anyways what I think is viable is a new class that are hybrid Derp/TD`s similiar in feel to a FV304...I KNOW ITS TO OP but it could be balanced and it would have an official Scope to use TD and Arty.

Accuracy could be its downfall maybe, and another thing is terrain that wouldnt hurt tanks like trees etc could severely dmging them

THis would be so much fun....Like a skirmisher class that actually would get hurt running into things, even railroad tracks to fast would fip em.]]></description>
		<content:encoded><![CDATA[<p>I honestly think the old US TD halftracks would be amazing as they would be just like the karl was&#8230;.You could use it as a TD like Patton did and in the saME MINUTES USE THEM AS ARTY.</p>
<p>This isnt like the KV1 where it &#8220;Could&#8221; do one or the other, these wer designed to be direct and indirect killers. Infact some got so good patton would have groups of 3 trucks who could take out individual units in columns and then run.</p>
<p>IMO camo also isnt just size, but many factors like ability to make the shape broken up by the eye.This meant oblong shapes were often better than tall boxes. </p>
<p>Nexct camo was hurt when Engines that were such monsters started they would shake the ground or deafen you, I was trained to track a tank by feel from 800meters and follow it without ever seeing it. </p>
<p>So a 1200 HP Tiger2 Engine using all its HP it can to move a monster up a incline is 10x as loud as a normal 140 HP diesel engine with mufflers running.</p>
<p>Also paddles of the tracks squeel for miles away. </p>
<p>Compare all this tank sound, shape, size, wheels and then think about a Tank trying to sneak up on some trucks.</p>
<p>Even Hellcats are 100x noisier than a 2.5 ton.</p>
<p>Also in many ways they are much easier to move in so many miles. They can drive without attention.<br />
All this plus they are very fast to setup there guns and even faster to GTFO afterwards.</p>
<p>Down in Africa Patton murdered tons of Germans in Tanks with his Arty/TD`s.</p>
<p>Anyways what I think is viable is a new class that are hybrid Derp/TD`s similiar in feel to a FV304&#8230;I KNOW ITS TO OP but it could be balanced and it would have an official Scope to use TD and Arty.</p>
<p>Accuracy could be its downfall maybe, and another thing is terrain that wouldnt hurt tanks like trees etc could severely dmging them</p>
<p>THis would be so much fun&#8230;.Like a skirmisher class that actually would get hurt running into things, even railroad tracks to fast would fip em.</p>
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		<title>By: Grumpy_Stranger</title>
		<link>http://ftr.wot-news.com/2014/07/20/armored-cars-and-halftracks-in-wot-part-2-gameplay/#comment-174197</link>
		<dc:creator><![CDATA[Grumpy_Stranger]]></dc:creator>
		<pubDate>Sun, 20 Jul 2014 22:34:19 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14541#comment-174197</guid>
		<description><![CDATA[BTs on wheels were useless outside paved roads, even more so than purpose-built armored cars. Even the Polish christie clone, that had its wheels widened by quite a bit compared to the BT series, proved unsatisfactory off-road, and the whole idea was scrapped. I believe the Russians had the same epiphany when they basically axed the hybrid drive in BT-7 altogether.]]></description>
		<content:encoded><![CDATA[<p>BTs on wheels were useless outside paved roads, even more so than purpose-built armored cars. Even the Polish christie clone, that had its wheels widened by quite a bit compared to the BT series, proved unsatisfactory off-road, and the whole idea was scrapped. I believe the Russians had the same epiphany when they basically axed the hybrid drive in BT-7 altogether.</p>
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		<title>By: Mr. Perfect</title>
		<link>http://ftr.wot-news.com/2014/07/20/armored-cars-and-halftracks-in-wot-part-2-gameplay/#comment-174196</link>
		<dc:creator><![CDATA[Mr. Perfect]]></dc:creator>
		<pubDate>Sun, 20 Jul 2014 22:32:21 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14541#comment-174196</guid>
		<description><![CDATA[Considering how many people enjoyed the gameplay of the T-50-2, there would probably be people interested in light scout cars.]]></description>
		<content:encoded><![CDATA[<p>Considering how many people enjoyed the gameplay of the T-50-2, there would probably be people interested in light scout cars.</p>
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		<title>By: YourNIGHTMare</title>
		<link>http://ftr.wot-news.com/2014/07/20/armored-cars-and-halftracks-in-wot-part-2-gameplay/#comment-174195</link>
		<dc:creator><![CDATA[YourNIGHTMare]]></dc:creator>
		<pubDate>Sun, 20 Jul 2014 22:15:21 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14541#comment-174195</guid>
		<description><![CDATA[But Physics are a thousand times better than those in the latest NFS games..]]></description>
		<content:encoded><![CDATA[<p>But Physics are a thousand times better than those in the latest NFS games..</p>
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	<item>
		<title>By: YourNIGHTMare</title>
		<link>http://ftr.wot-news.com/2014/07/20/armored-cars-and-halftracks-in-wot-part-2-gameplay/#comment-174194</link>
		<dc:creator><![CDATA[YourNIGHTMare]]></dc:creator>
		<pubDate>Sun, 20 Jul 2014 22:13:36 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14541#comment-174194</guid>
		<description><![CDATA[Eeyup.]]></description>
		<content:encoded><![CDATA[<p>Eeyup.</p>
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		<title>By: Haren</title>
		<link>http://ftr.wot-news.com/2014/07/20/armored-cars-and-halftracks-in-wot-part-2-gameplay/#comment-174184</link>
		<dc:creator><![CDATA[Haren]]></dc:creator>
		<pubDate>Sun, 20 Jul 2014 20:23:50 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14541#comment-174184</guid>
		<description><![CDATA[It would be fun to implement if you pressed i.e. &quot;g&quot; key (or any other for that matter) and switched wiev to the other driver. That would be soo cool :D]]></description>
		<content:encoded><![CDATA[<p>It would be fun to implement if you pressed i.e. &#8220;g&#8221; key (or any other for that matter) and switched wiev to the other driver. That would be soo cool :D</p>
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		<title>By: Wolfie</title>
		<link>http://ftr.wot-news.com/2014/07/20/armored-cars-and-halftracks-in-wot-part-2-gameplay/#comment-174183</link>
		<dc:creator><![CDATA[Wolfie]]></dc:creator>
		<pubDate>Sun, 20 Jul 2014 20:20:04 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14541#comment-174183</guid>
		<description><![CDATA[Vroom? You mean like &quot; gnomefather&#039;s elc&quot; vroom.]]></description>
		<content:encoded><![CDATA[<p>Vroom? You mean like &#8221; gnomefather&#8217;s elc&#8221; vroom.</p>
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		<title>By: Highcorrection</title>
		<link>http://ftr.wot-news.com/2014/07/20/armored-cars-and-halftracks-in-wot-part-2-gameplay/#comment-174175</link>
		<dc:creator><![CDATA[Highcorrection]]></dc:creator>
		<pubDate>Sun, 20 Jul 2014 19:03:52 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14541#comment-174175</guid>
		<description><![CDATA[If armored cars are introduced would the bt series have an option not equipping its tracks?  Or would there be no benefit of doing so?]]></description>
		<content:encoded><![CDATA[<p>If armored cars are introduced would the bt series have an option not equipping its tracks?  Or would there be no benefit of doing so?</p>
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