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	<title>Comments on: 29.7.2014</title>
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	<link>http://ftr.wot-news.com/2014/07/29/29-7-2014/</link>
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	<item>
		<title>By: alex16</title>
		<link>http://ftr.wot-news.com/2014/07/29/29-7-2014/#comment-178009</link>
		<dc:creator><![CDATA[alex16]]></dc:creator>
		<pubDate>Thu, 31 Jul 2014 07:53:29 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14875#comment-178009</guid>
		<description><![CDATA[and bots are allready in game so you are allready playing against them]]></description>
		<content:encoded><![CDATA[<p>and bots are allready in game so you are allready playing against them</p>
]]></content:encoded>
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	<item>
		<title>By: Waynelr</title>
		<link>http://ftr.wot-news.com/2014/07/29/29-7-2014/#comment-177962</link>
		<dc:creator><![CDATA[Waynelr]]></dc:creator>
		<pubDate>Wed, 30 Jul 2014 21:11:39 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14875#comment-177962</guid>
		<description><![CDATA[I agree, they need bigger maps, but not for the same reasons you want them. I want them for a bit more variety on the same map type.

A good idea my clan mate came up with is this-

Imagine taking 4 maps the size they are now ie. (1000x1000), they could expand the current one outwards form what they are now, kind of like they are doing with the Magic Forest map, just make it bigger so there is now 4x the map area (4000x4000).

I know, I know, you all are thinking I am stoned, but wait.

This is now the base map for five different playable maps in the same style. One of the four corners each at (1000x1000) and one of the middle @ (1000x1000) or even (1500x1500)  :) . Think about it, now when they implement the ability to choose a map for battle, it could be one of five maps you are getting.

I know this would probably never happen as it would mean having to actually design maps accordingly for even/balanced areas for the five areas. WE ALL KNOW how hard it is for them now with just one (800x800) map. Someone would actually have to be creative and take time to master this, but I know I could do this myself, why not someone who gets paid to do their job???

Just a thought I have wanted to share for some time now.]]></description>
		<content:encoded><![CDATA[<p>I agree, they need bigger maps, but not for the same reasons you want them. I want them for a bit more variety on the same map type.</p>
<p>A good idea my clan mate came up with is this-</p>
<p>Imagine taking 4 maps the size they are now ie. (1000&#215;1000), they could expand the current one outwards form what they are now, kind of like they are doing with the Magic Forest map, just make it bigger so there is now 4x the map area (4000&#215;4000).</p>
<p>I know, I know, you all are thinking I am stoned, but wait.</p>
<p>This is now the base map for five different playable maps in the same style. One of the four corners each at (1000&#215;1000) and one of the middle @ (1000&#215;1000) or even (1500&#215;1500)  :) . Think about it, now when they implement the ability to choose a map for battle, it could be one of five maps you are getting.</p>
<p>I know this would probably never happen as it would mean having to actually design maps accordingly for even/balanced areas for the five areas. WE ALL KNOW how hard it is for them now with just one (800&#215;800) map. Someone would actually have to be creative and take time to master this, but I know I could do this myself, why not someone who gets paid to do their job???</p>
<p>Just a thought I have wanted to share for some time now.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MesoX</title>
		<link>http://ftr.wot-news.com/2014/07/29/29-7-2014/#comment-177637</link>
		<dc:creator><![CDATA[MesoX]]></dc:creator>
		<pubDate>Wed, 30 Jul 2014 13:14:12 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14875#comment-177637</guid>
		<description><![CDATA[Are you serious? Have you ever tried putting whole drum without fully aiming on 100+ metres? Half of the shells goes to the ground and half dings... This tank is not sniper in any way.

Another thing is - if they will increase time between shoots, T57 will lost it&#039;s only advantage over AMX50b (while AMX50b has manouverability, speed and better aiming over distances) and everybody will move back to the AMX50b.

&quot;- T57 Heavy winrate does not stand out, but average damage per battle does, that’s a reason for the nerf&quot;

Well, yeah, because even a tomato can put out whole drum when last living in lost match. AMX50b is not any way worse in this, the problem is that for most people it is first or second tank and it&#039;s play style is quite different then for previous AMXes, while T57 learns you trough T69 and T54E1 to stay back. That&#039;s why most of non-unicum players of AMX 50 100 are suiciders while most of T69 and T54E1 rather camp.

I don&#039;t understand, why must tanks suffers from lower knowledge of people at all...]]></description>
		<content:encoded><![CDATA[<p>Are you serious? Have you ever tried putting whole drum without fully aiming on 100+ metres? Half of the shells goes to the ground and half dings&#8230; This tank is not sniper in any way.</p>
<p>Another thing is &#8211; if they will increase time between shoots, T57 will lost it&#8217;s only advantage over AMX50b (while AMX50b has manouverability, speed and better aiming over distances) and everybody will move back to the AMX50b.</p>
<p>&#8220;- T57 Heavy winrate does not stand out, but average damage per battle does, that’s a reason for the nerf&#8221;</p>
<p>Well, yeah, because even a tomato can put out whole drum when last living in lost match. AMX50b is not any way worse in this, the problem is that for most people it is first or second tank and it&#8217;s play style is quite different then for previous AMXes, while T57 learns you trough T69 and T54E1 to stay back. That&#8217;s why most of non-unicum players of AMX 50 100 are suiciders while most of T69 and T54E1 rather camp.</p>
<p>I don&#8217;t understand, why must tanks suffers from lower knowledge of people at all&#8230;</p>
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	<item>
		<title>By: Deflex</title>
		<link>http://ftr.wot-news.com/2014/07/29/29-7-2014/#comment-177493</link>
		<dc:creator><![CDATA[Deflex]]></dc:creator>
		<pubDate>Wed, 30 Jul 2014 09:50:15 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14875#comment-177493</guid>
		<description><![CDATA[IMHO Its stronk side is in the aiming time, the reload takes 2.0s and you can fire immediately on full-auto mode because of good aiming time... Nerf incoming IMHO]]></description>
		<content:encoded><![CDATA[<p>IMHO Its stronk side is in the aiming time, the reload takes 2.0s and you can fire immediately on full-auto mode because of good aiming time&#8230; Nerf incoming IMHO</p>
]]></content:encoded>
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	<item>
		<title>By: ryukra</title>
		<link>http://ftr.wot-news.com/2014/07/29/29-7-2014/#comment-177454</link>
		<dc:creator><![CDATA[ryukra]]></dc:creator>
		<pubDate>Wed, 30 Jul 2014 08:55:37 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14875#comment-177454</guid>
		<description><![CDATA[they dont know how to balance, thats it. :D]]></description>
		<content:encoded><![CDATA[<p>they dont know how to balance, thats it. :D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: zMeul</title>
		<link>http://ftr.wot-news.com/2014/07/29/29-7-2014/#comment-177425</link>
		<dc:creator><![CDATA[zMeul]]></dc:creator>
		<pubDate>Wed, 30 Jul 2014 08:11:34 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14875#comment-177425</guid>
		<description><![CDATA[that&#039;s only true for EU, and since they hold public tests .. who are they for?!
they had a 2nd test for 0.9.2, so someone actually tests it]]></description>
		<content:encoded><![CDATA[<p>that&#8217;s only true for EU, and since they hold public tests .. who are they for?!<br />
they had a 2nd test for 0.9.2, so someone actually tests it</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nixxxie</title>
		<link>http://ftr.wot-news.com/2014/07/29/29-7-2014/#comment-177414</link>
		<dc:creator><![CDATA[nixxxie]]></dc:creator>
		<pubDate>Wed, 30 Jul 2014 07:45:14 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14875#comment-177414</guid>
		<description><![CDATA[That&#039;s one of the most anticipated changes. If you don&#039;t like it, you can still quit playing ;) .]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s one of the most anticipated changes. If you don&#8217;t like it, you can still quit playing ;) .</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: alive n kickin'</title>
		<link>http://ftr.wot-news.com/2014/07/29/29-7-2014/#comment-177385</link>
		<dc:creator><![CDATA[alive n kickin']]></dc:creator>
		<pubDate>Wed, 30 Jul 2014 05:38:32 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14875#comment-177385</guid>
		<description><![CDATA[Yesterday I was playing with mates and it was kinda like you said]]></description>
		<content:encoded><![CDATA[<p>Yesterday I was playing with mates and it was kinda like you said</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TheAmazingPatriot</title>
		<link>http://ftr.wot-news.com/2014/07/29/29-7-2014/#comment-177384</link>
		<dc:creator><![CDATA[TheAmazingPatriot]]></dc:creator>
		<pubDate>Wed, 30 Jul 2014 05:35:33 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14875#comment-177384</guid>
		<description><![CDATA[What will the t18 nerf be?]]></description>
		<content:encoded><![CDATA[<p>What will the t18 nerf be?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: oglop</title>
		<link>http://ftr.wot-news.com/2014/07/29/29-7-2014/#comment-177383</link>
		<dc:creator><![CDATA[oglop]]></dc:creator>
		<pubDate>Wed, 30 Jul 2014 05:31:53 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=14875#comment-177383</guid>
		<description><![CDATA[dude, I had to log in to give you +1!]]></description>
		<content:encoded><![CDATA[<p>dude, I had to log in to give you +1!</p>
]]></content:encoded>
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