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	<title>Comments on: Bugged Hangar in WoT</title>
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	<link>http://ftr.wot-news.com/2014/08/19/bugged-hangar-in-wot/</link>
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	<item>
		<title>By: Sky</title>
		<link>http://ftr.wot-news.com/2014/08/19/bugged-hangar-in-wot/#comment-184692</link>
		<dc:creator><![CDATA[Sky]]></dc:creator>
		<pubDate>Thu, 21 Aug 2014 17:26:58 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=15784#comment-184692</guid>
		<description><![CDATA[It&#039;s an engine from the age before advanced optimization techniques were incorporated in a commercial engines. These were the days when each company got it&#039;s own engine and never shared the &quot;secrets&quot; with the competition.

That&#039;s why one of the most common questions about WoT is if devs will ever change an engine to the new one. Simply but: Big World is a garbage beyond hope.
I know WG probably thinks it doesn&#039;t have a budget for that - as it&#039;d require them to roll roughly a year doing nothing else than re-writing the game for  a new engine - but in a long term IMHO it&#039;d be cheaper, more efficient and future-proof than constant hacking of a big world. WoT is basically a kludge on top of a kludge.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s an engine from the age before advanced optimization techniques were incorporated in a commercial engines. These were the days when each company got it&#8217;s own engine and never shared the &#8220;secrets&#8221; with the competition.</p>
<p>That&#8217;s why one of the most common questions about WoT is if devs will ever change an engine to the new one. Simply but: Big World is a garbage beyond hope.<br />
I know WG probably thinks it doesn&#8217;t have a budget for that &#8211; as it&#8217;d require them to roll roughly a year doing nothing else than re-writing the game for  a new engine &#8211; but in a long term IMHO it&#8217;d be cheaper, more efficient and future-proof than constant hacking of a big world. WoT is basically a kludge on top of a kludge.</p>
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	<item>
		<title>By: Sky</title>
		<link>http://ftr.wot-news.com/2014/08/19/bugged-hangar-in-wot/#comment-184690</link>
		<dc:creator><![CDATA[Sky]]></dc:creator>
		<pubDate>Thu, 21 Aug 2014 17:21:59 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=15784#comment-184690</guid>
		<description><![CDATA[&quot;This is called ‘back face culling’ its done by the graphics card if it is not explicitly turned off, and has nothing to do with texturing.&quot; - not only. It&#039;s a standard practice in 3D modelling for games. You remove all of the faces that won&#039;t be visible to the player. It slightly increases performance and reduces memory footprint.
It doesn&#039;t have anything to deal wight GPU being quirky.]]></description>
		<content:encoded><![CDATA[<p>&#8220;This is called ‘back face culling’ its done by the graphics card if it is not explicitly turned off, and has nothing to do with texturing.&#8221; &#8211; not only. It&#8217;s a standard practice in 3D modelling for games. You remove all of the faces that won&#8217;t be visible to the player. It slightly increases performance and reduces memory footprint.<br />
It doesn&#8217;t have anything to deal wight GPU being quirky.</p>
]]></content:encoded>
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	<item>
		<title>By: marty__vole</title>
		<link>http://ftr.wot-news.com/2014/08/19/bugged-hangar-in-wot/#comment-183285</link>
		<dc:creator><![CDATA[marty__vole]]></dc:creator>
		<pubDate>Tue, 19 Aug 2014 13:23:18 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=15784#comment-183285</guid>
		<description><![CDATA[that LT perks gave me cancer :(]]></description>
		<content:encoded><![CDATA[<p>that LT perks gave me cancer :(</p>
]]></content:encoded>
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	<item>
		<title>By: Skarakien</title>
		<link>http://ftr.wot-news.com/2014/08/19/bugged-hangar-in-wot/#comment-183283</link>
		<dc:creator><![CDATA[Skarakien]]></dc:creator>
		<pubDate>Tue, 19 Aug 2014 13:22:32 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=15784#comment-183283</guid>
		<description><![CDATA[MY LITTLE GIFT TANK MY LITTLE GIFT TANK AAAAAH AAAAAAAH AAAAAAA-AAAAAAAAH!
(My little gift tank) I used to wonder what PREM means to me
(My little gift tank) Until you have shared it&#039;s &quot;magic&quot; with me &gt;:(
Camp adventures 
Tons of scrubs
A beautiful loss
Statpad is stronk 
Sharing goldness! 
It&#039;s an easy feat 
Sh*t &quot;match-makes&quot; it all complete 

You have my little gift tanks 
Do you know you&#039;re all my very best friends?

PS: Sorry... as i read it this lyric kicked into my mind. :)]]></description>
		<content:encoded><![CDATA[<p>MY LITTLE GIFT TANK MY LITTLE GIFT TANK AAAAAH AAAAAAAH AAAAAAA-AAAAAAAAH!<br />
(My little gift tank) I used to wonder what PREM means to me<br />
(My little gift tank) Until you have shared it&#8217;s &#8220;magic&#8221; with me &gt;:(<br />
Camp adventures<br />
Tons of scrubs<br />
A beautiful loss<br />
Statpad is stronk<br />
Sharing goldness!<br />
It&#8217;s an easy feat<br />
Sh*t &#8220;match-makes&#8221; it all complete </p>
<p>You have my little gift tanks<br />
Do you know you&#8217;re all my very best friends?</p>
<p>PS: Sorry&#8230; as i read it this lyric kicked into my mind. :)</p>
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		<title>By: assassinated</title>
		<link>http://ftr.wot-news.com/2014/08/19/bugged-hangar-in-wot/#comment-183267</link>
		<dc:creator><![CDATA[assassinated]]></dc:creator>
		<pubDate>Tue, 19 Aug 2014 12:50:35 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=15784#comment-183267</guid>
		<description><![CDATA[The problem is that this is a technology from a 1994/2000 at the latest.

WOT does certain things right in programming, graphics optimization is not even remotely one of them.]]></description>
		<content:encoded><![CDATA[<p>The problem is that this is a technology from a 1994/2000 at the latest.</p>
<p>WOT does certain things right in programming, graphics optimization is not even remotely one of them.</p>
]]></content:encoded>
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		<title>By: PhobosX</title>
		<link>http://ftr.wot-news.com/2014/08/19/bugged-hangar-in-wot/#comment-183264</link>
		<dc:creator><![CDATA[PhobosX]]></dc:creator>
		<pubDate>Tue, 19 Aug 2014 12:44:11 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=15784#comment-183264</guid>
		<description><![CDATA[I got that knowledge.]]></description>
		<content:encoded><![CDATA[<p>I got that knowledge.</p>
]]></content:encoded>
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		<title>By: turarwanaa</title>
		<link>http://ftr.wot-news.com/2014/08/19/bugged-hangar-in-wot/#comment-183253</link>
		<dc:creator><![CDATA[turarwanaa]]></dc:creator>
		<pubDate>Tue, 19 Aug 2014 12:25:09 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=15784#comment-183253</guid>
		<description><![CDATA[The regular H35 from the French tree can do this too, didn&#039;t you know ? I call it my little gift tank terror. :)]]></description>
		<content:encoded><![CDATA[<p>The regular H35 from the French tree can do this too, didn&#8217;t you know ? I call it my little gift tank terror. :)</p>
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	<item>
		<title>By: tiejng</title>
		<link>http://ftr.wot-news.com/2014/08/19/bugged-hangar-in-wot/#comment-183218</link>
		<dc:creator><![CDATA[tiejng]]></dc:creator>
		<pubDate>Tue, 19 Aug 2014 11:40:43 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=15784#comment-183218</guid>
		<description><![CDATA[- &quot;It is, sometimes you find you camera inside another tank and you can see from inside that tank, that means that the “inside the tank” face of the geometry is not textured and is transparent. It’s just lazy art department, simple as that.&quot;

This is called &#039;back face culling&#039; its done by the graphics card if it is not explicitly turned off, and has nothing to do with texturing.

- &quot;Same with the fact that water is rendered throughout the whole map (in Northwest for example, in some places you can clip the wall and see the whole level from near the map, and behold, water is there below the whole map).&quot;

Many game engines does this, because of simplicity. If it is done at the end of each frame the impact is almost zero.]]></description>
		<content:encoded><![CDATA[<p>- &#8220;It is, sometimes you find you camera inside another tank and you can see from inside that tank, that means that the “inside the tank” face of the geometry is not textured and is transparent. It’s just lazy art department, simple as that.&#8221;</p>
<p>This is called &#8216;back face culling&#8217; its done by the graphics card if it is not explicitly turned off, and has nothing to do with texturing.</p>
<p>- &#8220;Same with the fact that water is rendered throughout the whole map (in Northwest for example, in some places you can clip the wall and see the whole level from near the map, and behold, water is there below the whole map).&#8221;</p>
<p>Many game engines does this, because of simplicity. If it is done at the end of each frame the impact is almost zero.</p>
]]></content:encoded>
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		<title>By: Skarakien</title>
		<link>http://ftr.wot-news.com/2014/08/19/bugged-hangar-in-wot/#comment-183206</link>
		<dc:creator><![CDATA[Skarakien]]></dc:creator>
		<pubDate>Tue, 19 Aug 2014 11:29:40 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=15784#comment-183206</guid>
		<description><![CDATA[Plot twist: It&#039;s a fog. And there are zombies outside. This is why nobody wants to paint the outer part of the hangar.]]></description>
		<content:encoded><![CDATA[<p>Plot twist: It&#8217;s a fog. And there are zombies outside. This is why nobody wants to paint the outer part of the hangar.</p>
]]></content:encoded>
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		<title>By: lemonizzle</title>
		<link>http://ftr.wot-news.com/2014/08/19/bugged-hangar-in-wot/#comment-183205</link>
		<dc:creator><![CDATA[lemonizzle]]></dc:creator>
		<pubDate>Tue, 19 Aug 2014 11:29:23 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=15784#comment-183205</guid>
		<description><![CDATA[Dat pz II J though..]]></description>
		<content:encoded><![CDATA[<p>Dat pz II J though..</p>
]]></content:encoded>
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