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	<title>Comments on: Polish Wargaming Q&amp;A</title>
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	<link>http://ftr.wot-news.com/2014/09/24/polish-wargaming-qa/</link>
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	<item>
		<title>By: Rage Wizard</title>
		<link>http://ftr.wot-news.com/2014/09/24/polish-wargaming-qa/#comment-200011</link>
		<dc:creator><![CDATA[Rage Wizard]]></dc:creator>
		<pubDate>Thu, 25 Sep 2014 09:59:57 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17472#comment-200011</guid>
		<description><![CDATA[This has to be the dumbest thing I ever heard.]]></description>
		<content:encoded><![CDATA[<p>This has to be the dumbest thing I ever heard.</p>
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		<title>By: nublex</title>
		<link>http://ftr.wot-news.com/2014/09/24/polish-wargaming-qa/#comment-200010</link>
		<dc:creator><![CDATA[nublex]]></dc:creator>
		<pubDate>Thu, 25 Sep 2014 09:59:50 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17472#comment-200010</guid>
		<description><![CDATA[You dont need single player mode so long you can do better historical battles for the low tiers.

I think what is really missing are less brutal meta games and intriguing historical battles for the less hardcore daddy gamers to bank WG.]]></description>
		<content:encoded><![CDATA[<p>You dont need single player mode so long you can do better historical battles for the low tiers.</p>
<p>I think what is really missing are less brutal meta games and intriguing historical battles for the less hardcore daddy gamers to bank WG.</p>
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		<title>By: Origami Chik3n</title>
		<link>http://ftr.wot-news.com/2014/09/24/polish-wargaming-qa/#comment-199919</link>
		<dc:creator><![CDATA[Origami Chik3n]]></dc:creator>
		<pubDate>Thu, 25 Sep 2014 07:11:08 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17472#comment-199919</guid>
		<description><![CDATA[Then there is a thing called PR. If you want to boast that your game has a gazillion of players it&#039;s counterintuitive (from the marketing perspective) to purge a large chunk off that number just because accounts are inactive since the Big Bang.]]></description>
		<content:encoded><![CDATA[<p>Then there is a thing called PR. If you want to boast that your game has a gazillion of players it&#8217;s counterintuitive (from the marketing perspective) to purge a large chunk off that number just because accounts are inactive since the Big Bang.</p>
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		<title>By: evi7stylez .</title>
		<link>http://ftr.wot-news.com/2014/09/24/polish-wargaming-qa/#comment-199900</link>
		<dc:creator><![CDATA[evi7stylez .]]></dc:creator>
		<pubDate>Thu, 25 Sep 2014 05:56:32 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17472#comment-199900</guid>
		<description><![CDATA[Yea, freshness in Sand River where 13 ISU&#039;s meet 13 Borsigs. Was hell lot of fun and unpredictability. :)]]></description>
		<content:encoded><![CDATA[<p>Yea, freshness in Sand River where 13 ISU&#8217;s meet 13 Borsigs. Was hell lot of fun and unpredictability. :)</p>
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	<item>
		<title>By: panzershreck65</title>
		<link>http://ftr.wot-news.com/2014/09/24/polish-wargaming-qa/#comment-199886</link>
		<dc:creator><![CDATA[panzershreck65]]></dc:creator>
		<pubDate>Thu, 25 Sep 2014 02:16:17 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17472#comment-199886</guid>
		<description><![CDATA[this is what is was thinking: https://www.youtube.com/watch?v=7Rkrk0sXlK0]]></description>
		<content:encoded><![CDATA[<p>this is what is was thinking: <a href="https://www.youtube.com/watch?v=7Rkrk0sXlK0" rel="nofollow">https://www.youtube.com/watch?v=7Rkrk0sXlK0</a></p>
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		<title>By: Rokra</title>
		<link>http://ftr.wot-news.com/2014/09/24/polish-wargaming-qa/#comment-199865</link>
		<dc:creator><![CDATA[Rokra]]></dc:creator>
		<pubDate>Wed, 24 Sep 2014 23:15:01 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17472#comment-199865</guid>
		<description><![CDATA[Tsc tsc....and you noobs still say that crappy argument like &quot;learn to play&quot;, &quot;stay arty safe&quot;, &quot;learn to use cover&quot;, &quot;if you keep moving they will not hit you&quot;, &quot;arty prevents camping&quot;, &quot;arty need a lot of skill, even more than any tank&quot;

You are a joke]]></description>
		<content:encoded><![CDATA[<p>Tsc tsc&#8230;.and you noobs still say that crappy argument like &#8220;learn to play&#8221;, &#8220;stay arty safe&#8221;, &#8220;learn to use cover&#8221;, &#8220;if you keep moving they will not hit you&#8221;, &#8220;arty prevents camping&#8221;, &#8220;arty need a lot of skill, even more than any tank&#8221;</p>
<p>You are a joke</p>
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		<title>By: turarwanaa</title>
		<link>http://ftr.wot-news.com/2014/09/24/polish-wargaming-qa/#comment-199862</link>
		<dc:creator><![CDATA[turarwanaa]]></dc:creator>
		<pubDate>Wed, 24 Sep 2014 22:37:06 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17472#comment-199862</guid>
		<description><![CDATA[That might indeed be funny, to bad no one will see it.]]></description>
		<content:encoded><![CDATA[<p>That might indeed be funny, to bad no one will see it.</p>
]]></content:encoded>
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		<title>By: turarwanaa</title>
		<link>http://ftr.wot-news.com/2014/09/24/polish-wargaming-qa/#comment-199859</link>
		<dc:creator><![CDATA[turarwanaa]]></dc:creator>
		<pubDate>Wed, 24 Sep 2014 22:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17472#comment-199859</guid>
		<description><![CDATA[And I&#039;ll quickly die the same way you will. :D Most criticizers haven&#039;t fired up Ground Forces since the start of OBT. I&#039;m not saying it&#039;s perfect ofc, especially with the nasty effects of network lag. However, it&#039;s not really a Gaijin branded feature, just a more realistic approach to tracked vehicle movement. I&#039;m glad they finally implement more notions of inertia in WoT, the physics update (can&#039;t remember the version) brought many cool features but still felt like a disappointment on that regard. Scouting might become a tad bit more complicated, but noob drivers turning on their roof will be a fun sight. :)]]></description>
		<content:encoded><![CDATA[<p>And I&#8217;ll quickly die the same way you will. :D Most criticizers haven&#8217;t fired up Ground Forces since the start of OBT. I&#8217;m not saying it&#8217;s perfect ofc, especially with the nasty effects of network lag. However, it&#8217;s not really a Gaijin branded feature, just a more realistic approach to tracked vehicle movement. I&#8217;m glad they finally implement more notions of inertia in WoT, the physics update (can&#8217;t remember the version) brought many cool features but still felt like a disappointment on that regard. Scouting might become a tad bit more complicated, but noob drivers turning on their roof will be a fun sight. :)</p>
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	<item>
		<title>By: turarwanaa</title>
		<link>http://ftr.wot-news.com/2014/09/24/polish-wargaming-qa/#comment-199857</link>
		<dc:creator><![CDATA[turarwanaa]]></dc:creator>
		<pubDate>Wed, 24 Sep 2014 22:25:37 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17472#comment-199857</guid>
		<description><![CDATA[Aaaand you can hide that tumor by hulldowning on a slope, using your depression to the maximum. :)
I only played a few T-29 battles on a friend&#039;s account, that were really fun. But M6 has been pushing me back since 2011 !]]></description>
		<content:encoded><![CDATA[<p>Aaaand you can hide that tumor by hulldowning on a slope, using your depression to the maximum. :)<br />
I only played a few T-29 battles on a friend&#8217;s account, that were really fun. But M6 has been pushing me back since 2011 !</p>
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		<title>By: Trooper Rowland</title>
		<link>http://ftr.wot-news.com/2014/09/24/polish-wargaming-qa/#comment-199832</link>
		<dc:creator><![CDATA[Trooper Rowland]]></dc:creator>
		<pubDate>Wed, 24 Sep 2014 21:32:42 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17472#comment-199832</guid>
		<description><![CDATA[But this is not just what they are talking about.

I have posted earlier about how some names are locked up. The example I gave was the German name I wanted, &#039;ZYKLOP&#039;. That name was taken back in 2012 and had 2 games at the LOLtraktor and has never been used since.

And just do a player search on a common name. Something like 250 variations with only about 50 active users.

So it&#039;s not just about being the 999th Otto Carius. It&#039;s about having more choice (and remember you pay 2500 gold to change the name) and cleaning out some dead wood.]]></description>
		<content:encoded><![CDATA[<p>But this is not just what they are talking about.</p>
<p>I have posted earlier about how some names are locked up. The example I gave was the German name I wanted, &#8216;ZYKLOP&#8217;. That name was taken back in 2012 and had 2 games at the LOLtraktor and has never been used since.</p>
<p>And just do a player search on a common name. Something like 250 variations with only about 50 active users.</p>
<p>So it&#8217;s not just about being the 999th Otto Carius. It&#8217;s about having more choice (and remember you pay 2500 gold to change the name) and cleaning out some dead wood.</p>
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