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	<title>Comments on: Edrard: Why Is Skill MM a Bad Idea</title>
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	<link>http://ftr.wot-news.com/2014/10/02/edrard-why-is-skill-mm-a-bad-idea/</link>
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	<item>
		<title>By: Jan Kokojan</title>
		<link>http://ftr.wot-news.com/2014/10/02/edrard-why-is-skill-mm-a-bad-idea/#comment-204118</link>
		<dc:creator><![CDATA[Jan Kokojan]]></dc:creator>
		<pubDate>Sun, 05 Oct 2014 09:51:07 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17767#comment-204118</guid>
		<description><![CDATA[Envious of what exactly? His PR or purple cocks farming together against red cocks?]]></description>
		<content:encoded><![CDATA[<p>Envious of what exactly? His PR or purple cocks farming together against red cocks?</p>
]]></content:encoded>
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	<item>
		<title>By: 3Form</title>
		<link>http://ftr.wot-news.com/2014/10/02/edrard-why-is-skill-mm-a-bad-idea/#comment-204034</link>
		<dc:creator><![CDATA[3Form]]></dc:creator>
		<pubDate>Sun, 05 Oct 2014 01:49:48 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17767#comment-204034</guid>
		<description><![CDATA[You&#039;re pretty fucking envious aren&#039;t you?]]></description>
		<content:encoded><![CDATA[<p>You&#8217;re pretty fucking envious aren&#8217;t you?</p>
]]></content:encoded>
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	<item>
		<title>By: 3Form</title>
		<link>http://ftr.wot-news.com/2014/10/02/edrard-why-is-skill-mm-a-bad-idea/#comment-204033</link>
		<dc:creator><![CDATA[3Form]]></dc:creator>
		<pubDate>Sun, 05 Oct 2014 01:47:15 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17767#comment-204033</guid>
		<description><![CDATA[Mean isn&#039;t the only average, brother.]]></description>
		<content:encoded><![CDATA[<p>Mean isn&#8217;t the only average, brother.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 3Form</title>
		<link>http://ftr.wot-news.com/2014/10/02/edrard-why-is-skill-mm-a-bad-idea/#comment-204032</link>
		<dc:creator><![CDATA[3Form]]></dc:creator>
		<pubDate>Sun, 05 Oct 2014 01:46:16 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17767#comment-204032</guid>
		<description><![CDATA[Holy shit what an original idea. I&#039;m sure nobody&#039;s mentioned that before.]]></description>
		<content:encoded><![CDATA[<p>Holy shit what an original idea. I&#8217;m sure nobody&#8217;s mentioned that before.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mondog</title>
		<link>http://ftr.wot-news.com/2014/10/02/edrard-why-is-skill-mm-a-bad-idea/#comment-203648</link>
		<dc:creator><![CDATA[mondog]]></dc:creator>
		<pubDate>Fri, 03 Oct 2014 16:23:58 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17767#comment-203648</guid>
		<description><![CDATA[Szlejer, how I miss your bitterness. :)]]></description>
		<content:encoded><![CDATA[<p>Szlejer, how I miss your bitterness. :)</p>
]]></content:encoded>
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	<item>
		<title>By: Ferdinand Porsche</title>
		<link>http://ftr.wot-news.com/2014/10/02/edrard-why-is-skill-mm-a-bad-idea/#comment-203575</link>
		<dc:creator><![CDATA[Ferdinand Porsche]]></dc:creator>
		<pubDate>Fri, 03 Oct 2014 14:22:22 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17767#comment-203575</guid>
		<description><![CDATA[In random games yes I would do that because the only way for people to have above average stats (wr, dmg, spot, kills, etc.) is fighting the majority (that are average to below average). 

Randoms are not competitive modes like team training and clan wars where there are &quot;special&quot; requirements. 

Fair game in randoms is according to me, simply to not use gold ammo and illegal mods. The rest is fine. 

Some complain about ending up on window licker retard teams, but you have unrealistic demands. When the vast majority of players (80%) are average to below average, of course ALL players will end up on weak teams much more often than they will end up on good teams, because good players are a minority. 

Letting good players face more good players will be a nerf because they wont have any advantage any longer. And speaking like you do its just like forcing good students in school to have more difficult exams than the rest of the students because they studdy harder, and hence because they have tougher exams they will no longer get a good grades as &quot;easily&quot;. How is that fair? You need to rethink your defenition of fairness. 

Any sort of skill MM will be a plain nerf to all above average players and a slight buff for those who are below average.

I dont get how it can be unfair to simply play better? Its not like better players are such a high amount that they ruin the games. Unicums and superunicums are like what, maybe 1-3 % of the playerbase?

You have to learn to live with retard and weak players and see the opportunities. If you fail to do that you are a below average player or maybe not a really smart average one.]]></description>
		<content:encoded><![CDATA[<p>In random games yes I would do that because the only way for people to have above average stats (wr, dmg, spot, kills, etc.) is fighting the majority (that are average to below average). </p>
<p>Randoms are not competitive modes like team training and clan wars where there are &#8220;special&#8221; requirements. </p>
<p>Fair game in randoms is according to me, simply to not use gold ammo and illegal mods. The rest is fine. </p>
<p>Some complain about ending up on window licker retard teams, but you have unrealistic demands. When the vast majority of players (80%) are average to below average, of course ALL players will end up on weak teams much more often than they will end up on good teams, because good players are a minority. </p>
<p>Letting good players face more good players will be a nerf because they wont have any advantage any longer. And speaking like you do its just like forcing good students in school to have more difficult exams than the rest of the students because they studdy harder, and hence because they have tougher exams they will no longer get a good grades as &#8220;easily&#8221;. How is that fair? You need to rethink your defenition of fairness. </p>
<p>Any sort of skill MM will be a plain nerf to all above average players and a slight buff for those who are below average.</p>
<p>I dont get how it can be unfair to simply play better? Its not like better players are such a high amount that they ruin the games. Unicums and superunicums are like what, maybe 1-3 % of the playerbase?</p>
<p>You have to learn to live with retard and weak players and see the opportunities. If you fail to do that you are a below average player or maybe not a really smart average one.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jan Kokojan</title>
		<link>http://ftr.wot-news.com/2014/10/02/edrard-why-is-skill-mm-a-bad-idea/#comment-203572</link>
		<dc:creator><![CDATA[Jan Kokojan]]></dc:creator>
		<pubDate>Fri, 03 Oct 2014 14:19:26 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17767#comment-203572</guid>
		<description><![CDATA[You are blabbering about accommodating to team with 5030 PR on 26594 battles with 49% WR. Unfortunately you are one of the countless useless dickheads, who are nightmare of any team...

And why are good players good? Because they are pimping their stats in platoons on useless fags like you, so you are one of the reasons why to implement skill MM.]]></description>
		<content:encoded><![CDATA[<p>You are blabbering about accommodating to team with 5030 PR on 26594 battles with 49% WR. Unfortunately you are one of the countless useless dickheads, who are nightmare of any team&#8230;</p>
<p>And why are good players good? Because they are pimping their stats in platoons on useless fags like you, so you are one of the reasons why to implement skill MM.</p>
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	<item>
		<title>By: TarkaMarha</title>
		<link>http://ftr.wot-news.com/2014/10/02/edrard-why-is-skill-mm-a-bad-idea/#comment-203567</link>
		<dc:creator><![CDATA[TarkaMarha]]></dc:creator>
		<pubDate>Fri, 03 Oct 2014 14:00:51 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17767#comment-203567</guid>
		<description><![CDATA[Skill MM is a just a popular joke. When the user is died he will find something how it happened. Maybe the arty, maybe the td  is an op camper noob category, maybe the enemy was unsportsmanlike... The user is NEVER will be bad. ANOTHER players is it! If he die or lost the game means: his team is noob! Pfff....  With skill MM the really good playes can only play with another good players - again a real good enemy team. And the real good persons winrate will be falling down. The good player can be real good player only when another players are worse than he is.

Another popular misconception: When the team is not doing what we expect of him not the team is noob. We are a noob. If i can&#039;t accommodate the movement of our team -&gt; it is my problem, and i&#039;m a bad player.]]></description>
		<content:encoded><![CDATA[<p>Skill MM is a just a popular joke. When the user is died he will find something how it happened. Maybe the arty, maybe the td  is an op camper noob category, maybe the enemy was unsportsmanlike&#8230; The user is NEVER will be bad. ANOTHER players is it! If he die or lost the game means: his team is noob! Pfff&#8230;.  With skill MM the really good playes can only play with another good players &#8211; again a real good enemy team. And the real good persons winrate will be falling down. The good player can be real good player only when another players are worse than he is.</p>
<p>Another popular misconception: When the team is not doing what we expect of him not the team is noob. We are a noob. If i can&#8217;t accommodate the movement of our team -&gt; it is my problem, and i&#8217;m a bad player.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ferdinand Porsche</title>
		<link>http://ftr.wot-news.com/2014/10/02/edrard-why-is-skill-mm-a-bad-idea/#comment-203566</link>
		<dc:creator><![CDATA[Ferdinand Porsche]]></dc:creator>
		<pubDate>Fri, 03 Oct 2014 14:00:36 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17767#comment-203566</guid>
		<description><![CDATA[There are super unciums playing solo with no gold ammo having 65% WR, how do you explain that? In fact there are several people who are unicums and only play solo. There are people who are not unicums but they have 55-60% WR solo as well and shit ton of avr dmg in the tanks.

Also making players choose the maps would be a disaster because players would only choose those maps that would suit them. 

The RNG in terms of gun handling is not a issue anymore since the shot will go to the center more often, no matter the accuracy. Everybody has the same RNG in the game and while platooning with good players can increase your WR, there are no guarantees it will increase other stats of the tank.]]></description>
		<content:encoded><![CDATA[<p>There are super unciums playing solo with no gold ammo having 65% WR, how do you explain that? In fact there are several people who are unicums and only play solo. There are people who are not unicums but they have 55-60% WR solo as well and shit ton of avr dmg in the tanks.</p>
<p>Also making players choose the maps would be a disaster because players would only choose those maps that would suit them. </p>
<p>The RNG in terms of gun handling is not a issue anymore since the shot will go to the center more often, no matter the accuracy. Everybody has the same RNG in the game and while platooning with good players can increase your WR, there are no guarantees it will increase other stats of the tank.</p>
]]></content:encoded>
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	<item>
		<title>By: Ferdinand Porsche</title>
		<link>http://ftr.wot-news.com/2014/10/02/edrard-why-is-skill-mm-a-bad-idea/#comment-203557</link>
		<dc:creator><![CDATA[Ferdinand Porsche]]></dc:creator>
		<pubDate>Fri, 03 Oct 2014 13:55:59 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17767#comment-203557</guid>
		<description><![CDATA[And how many of those games are like WOT and have the game characteristics of this game?]]></description>
		<content:encoded><![CDATA[<p>And how many of those games are like WOT and have the game characteristics of this game?</p>
]]></content:encoded>
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