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	<title>Comments on: 6.10.2014</title>
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	<link>http://ftr.wot-news.com/2014/10/06/6-10-2014/</link>
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	<item>
		<title>By: Cosmo</title>
		<link>http://ftr.wot-news.com/2014/10/06/6-10-2014/#comment-204872</link>
		<dc:creator><![CDATA[Cosmo]]></dc:creator>
		<pubDate>Tue, 07 Oct 2014 08:36:19 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17918#comment-204872</guid>
		<description><![CDATA[- render change from rectangle to circle will not come this year

FUCKING HELL. The biggest gameplay changer aside from redoing spotting mechanics and they&#039;re backburning it. Fuck this WoT.. it was fine when it came out, but it&#039;s getting dated really fast, no matter how much &#039;HD&#039;ing they&#039;re doing.]]></description>
		<content:encoded><![CDATA[<p>- render change from rectangle to circle will not come this year</p>
<p>FUCKING HELL. The biggest gameplay changer aside from redoing spotting mechanics and they&#8217;re backburning it. Fuck this WoT.. it was fine when it came out, but it&#8217;s getting dated really fast, no matter how much &#8216;HD&#8217;ing they&#8217;re doing.</p>
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	<item>
		<title>By: LegoLegend</title>
		<link>http://ftr.wot-news.com/2014/10/06/6-10-2014/#comment-204862</link>
		<dc:creator><![CDATA[LegoLegend]]></dc:creator>
		<pubDate>Tue, 07 Oct 2014 08:06:32 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17918#comment-204862</guid>
		<description><![CDATA[so they will have to pay warthunder to use it?]]></description>
		<content:encoded><![CDATA[<p>so they will have to pay warthunder to use it?</p>
]]></content:encoded>
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	<item>
		<title>By: nononononono</title>
		<link>http://ftr.wot-news.com/2014/10/06/6-10-2014/#comment-204851</link>
		<dc:creator><![CDATA[nononononono]]></dc:creator>
		<pubDate>Tue, 07 Oct 2014 06:12:03 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17918#comment-204851</guid>
		<description><![CDATA[They just needed to introduce what I like to call &#039;Battle Rating&quot;, or &quot;BR&quot; for short, alongside Tier Position.  That idea is original and will cost ya...]]></description>
		<content:encoded><![CDATA[<p>They just needed to introduce what I like to call &#8216;Battle Rating&#8221;, or &#8220;BR&#8221; for short, alongside Tier Position.  That idea is original and will cost ya&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: nononononono</title>
		<link>http://ftr.wot-news.com/2014/10/06/6-10-2014/#comment-204850</link>
		<dc:creator><![CDATA[nononononono]]></dc:creator>
		<pubDate>Tue, 07 Oct 2014 06:08:47 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17918#comment-204850</guid>
		<description><![CDATA[I&#039;m Happy! And BiPolar! I&#039;ll Eat your children!!! RAWR!]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m Happy! And BiPolar! I&#8217;ll Eat your children!!! RAWR!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nononononono</title>
		<link>http://ftr.wot-news.com/2014/10/06/6-10-2014/#comment-204849</link>
		<dc:creator><![CDATA[nononononono]]></dc:creator>
		<pubDate>Tue, 07 Oct 2014 06:06:41 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17918#comment-204849</guid>
		<description><![CDATA[LeL]]></description>
		<content:encoded><![CDATA[<p>LeL</p>
]]></content:encoded>
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	<item>
		<title>By: evi7stylez .</title>
		<link>http://ftr.wot-news.com/2014/10/06/6-10-2014/#comment-204841</link>
		<dc:creator><![CDATA[evi7stylez .]]></dc:creator>
		<pubDate>Tue, 07 Oct 2014 05:36:29 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17918#comment-204841</guid>
		<description><![CDATA[Yes, they already said in one Q&amp;A, that it will be possible to do that.
And, as Ferdinand Porsche mentioned, it&#039;s possible even now. Have done it few times, it helped.]]></description>
		<content:encoded><![CDATA[<p>Yes, they already said in one Q&amp;A, that it will be possible to do that.<br />
And, as Ferdinand Porsche mentioned, it&#8217;s possible even now. Have done it few times, it helped.</p>
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	<item>
		<title>By: CharlieTheDingo</title>
		<link>http://ftr.wot-news.com/2014/10/06/6-10-2014/#comment-204810</link>
		<dc:creator><![CDATA[CharlieTheDingo]]></dc:creator>
		<pubDate>Mon, 06 Oct 2014 22:50:52 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17918#comment-204810</guid>
		<description><![CDATA[The fact is that the vehicles are currently swaying only client-side, which means that only you see the tank swaying and it currently has no effect on gun depression/elevation.]]></description>
		<content:encoded><![CDATA[<p>The fact is that the vehicles are currently swaying only client-side, which means that only you see the tank swaying and it currently has no effect on gun depression/elevation.</p>
]]></content:encoded>
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	<item>
		<title>By: Kingkrieg</title>
		<link>http://ftr.wot-news.com/2014/10/06/6-10-2014/#comment-204805</link>
		<dc:creator><![CDATA[Kingkrieg]]></dc:creator>
		<pubDate>Mon, 06 Oct 2014 22:24:25 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17918#comment-204805</guid>
		<description><![CDATA[&quot;- render change from rectangle to circle will not come this year&quot;


Wargaming will finally invent circles!


(sorry, i couldnt resist) 

:^)]]></description>
		<content:encoded><![CDATA[<p>&#8220;- render change from rectangle to circle will not come this year&#8221;</p>
<p>Wargaming will finally invent circles!</p>
<p>(sorry, i couldnt resist) </p>
<p>:^)</p>
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	<item>
		<title>By: Striker</title>
		<link>http://ftr.wot-news.com/2014/10/06/6-10-2014/#comment-204803</link>
		<dc:creator><![CDATA[Striker]]></dc:creator>
		<pubDate>Mon, 06 Oct 2014 22:04:07 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17918#comment-204803</guid>
		<description><![CDATA[6 seconds for me.
But yes, it&#039;s still annoying.]]></description>
		<content:encoded><![CDATA[<p>6 seconds for me.<br />
But yes, it&#8217;s still annoying.</p>
]]></content:encoded>
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	<item>
		<title>By: Ferdinand Porsche</title>
		<link>http://ftr.wot-news.com/2014/10/06/6-10-2014/#comment-204782</link>
		<dc:creator><![CDATA[Ferdinand Porsche]]></dc:creator>
		<pubDate>Mon, 06 Oct 2014 20:06:46 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=17918#comment-204782</guid>
		<description><![CDATA[The swaying alreaddy exist as it is. Turn off dynamic camera and you will have to wait 1-2 seconds after you stop the vehicle to aim, because the crosshair will move up and down as the hull sways. Dynamic camera fix the crosshair aiming to where you point it, no matter if the hull sways or not, but the dispersion will be affected though.

So yeah if the tank sways more with the new physics, expect the dispersion to be affected more, which isnt good. Unless they will rebalance all vehicles, wich I remember they said they would when new motion physics come.

Making the dispersion take a hit, just because the tanks now sway more is a aim time nerf really. Stiffer suspension on tanks makes dispersion penalty while moving hull smaller (as it is now).]]></description>
		<content:encoded><![CDATA[<p>The swaying alreaddy exist as it is. Turn off dynamic camera and you will have to wait 1-2 seconds after you stop the vehicle to aim, because the crosshair will move up and down as the hull sways. Dynamic camera fix the crosshair aiming to where you point it, no matter if the hull sways or not, but the dispersion will be affected though.</p>
<p>So yeah if the tank sways more with the new physics, expect the dispersion to be affected more, which isnt good. Unless they will rebalance all vehicles, wich I remember they said they would when new motion physics come.</p>
<p>Making the dispersion take a hit, just because the tanks now sway more is a aim time nerf really. Stiffer suspension on tanks makes dispersion penalty while moving hull smaller (as it is now).</p>
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