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	<title>Comments on: 25.10.2014</title>
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	<link>http://ftr.wot-news.com/2014/10/25/25-10-2014/</link>
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	<item>
		<title>By: BloodiDodi</title>
		<link>http://ftr.wot-news.com/2014/10/25/25-10-2014/#comment-213831</link>
		<dc:creator><![CDATA[BloodiDodi]]></dc:creator>
		<pubDate>Mon, 27 Oct 2014 14:06:45 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=18545#comment-213831</guid>
		<description><![CDATA[- apparently, an improved tutorial (along with extended tank info, such as armor inspector) are planned for next year

A proof that WG won&#039;t fix or improve anything until competition does it first. That&#039;s why WoT is already losing it&#039;s position on MMO market and will go down as soon as competent opposition shows up (like AW).

- Evilly states that the problem with leavers in Garage Battle mode is perhaps the most important one – if they are banned from leaving, they will actively undermine their own team. It’s possible that the leaver punishment for garage battles will have to be stricter than it is now in WoT

The whole punishing leavers idea is retarded. One of the best features of WT is that when I see my team is just a bunch of brainless monkeys I can simply leave battle and jump into the next one. Trying to force players to stay in battle with team of idiots is a post-soviet totalitarian mentality.]]></description>
		<content:encoded><![CDATA[<p>- apparently, an improved tutorial (along with extended tank info, such as armor inspector) are planned for next year</p>
<p>A proof that WG won&#8217;t fix or improve anything until competition does it first. That&#8217;s why WoT is already losing it&#8217;s position on MMO market and will go down as soon as competent opposition shows up (like AW).</p>
<p>- Evilly states that the problem with leavers in Garage Battle mode is perhaps the most important one – if they are banned from leaving, they will actively undermine their own team. It’s possible that the leaver punishment for garage battles will have to be stricter than it is now in WoT</p>
<p>The whole punishing leavers idea is retarded. One of the best features of WT is that when I see my team is just a bunch of brainless monkeys I can simply leave battle and jump into the next one. Trying to force players to stay in battle with team of idiots is a post-soviet totalitarian mentality.</p>
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		<title>By: dasquid352</title>
		<link>http://ftr.wot-news.com/2014/10/25/25-10-2014/#comment-213736</link>
		<dc:creator><![CDATA[dasquid352]]></dc:creator>
		<pubDate>Mon, 27 Oct 2014 12:48:51 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=18545#comment-213736</guid>
		<description><![CDATA[same here]]></description>
		<content:encoded><![CDATA[<p>same here</p>
]]></content:encoded>
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	<item>
		<title>By: Gita Laurita</title>
		<link>http://ftr.wot-news.com/2014/10/25/25-10-2014/#comment-213653</link>
		<dc:creator><![CDATA[Gita Laurita]]></dc:creator>
		<pubDate>Mon, 27 Oct 2014 09:27:48 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=18545#comment-213653</guid>
		<description><![CDATA[1) What do you think is wrong in current random battles? (Evilly: no skill MM) Anything missing?
Put also the nr. of battles in balance.

2) What are your goals in random battles? (grinding, high stats, farming missions…)
Silver!

3) What do you think about garage battles in random and garage battles in general? (on tier 10 for example) – if you like it, why? Aren’t you afraid of leavers?
I one leave another can get in, like in LeftForDead 1,2.

4) What do you think of a FFA (free for all, deathmatch – not duel) mode? On tier 8,9,10
Just if they all have the same tank with respawn protection and the fuel is limited (see 7).

5) What do you think of a team PvP Battleground mode with checkpoints (MOBA without AI)
If the checkpoints have fuel and the fuel is consumable on move.

6) What mode (solo or platoon, not requiring teams) is according to you the most suitable for tanks? Offer your own
The fuel mode.

7) If you want to, make a proposition for your own mode for random battles (like assault, encounter etc.)
Refinery Battles: Fuel is consumable on move, replenish if you stay still near dead tanks (props), or killed enemy tanks, underground barrels (the cant get destroyed but can be emptied)

PS. In general I  think fuel can be implemented like a true consumable in game.]]></description>
		<content:encoded><![CDATA[<p>1) What do you think is wrong in current random battles? (Evilly: no skill MM) Anything missing?<br />
Put also the nr. of battles in balance.</p>
<p>2) What are your goals in random battles? (grinding, high stats, farming missions…)<br />
Silver!</p>
<p>3) What do you think about garage battles in random and garage battles in general? (on tier 10 for example) – if you like it, why? Aren’t you afraid of leavers?<br />
I one leave another can get in, like in LeftForDead 1,2.</p>
<p>4) What do you think of a FFA (free for all, deathmatch – not duel) mode? On tier 8,9,10<br />
Just if they all have the same tank with respawn protection and the fuel is limited (see 7).</p>
<p>5) What do you think of a team PvP Battleground mode with checkpoints (MOBA without AI)<br />
If the checkpoints have fuel and the fuel is consumable on move.</p>
<p>6) What mode (solo or platoon, not requiring teams) is according to you the most suitable for tanks? Offer your own<br />
The fuel mode.</p>
<p>7) If you want to, make a proposition for your own mode for random battles (like assault, encounter etc.)<br />
Refinery Battles: Fuel is consumable on move, replenish if you stay still near dead tanks (props), or killed enemy tanks, underground barrels (the cant get destroyed but can be emptied)</p>
<p>PS. In general I  think fuel can be implemented like a true consumable in game.</p>
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	<item>
		<title>By: t8z5h3</title>
		<link>http://ftr.wot-news.com/2014/10/25/25-10-2014/#comment-213600</link>
		<dc:creator><![CDATA[t8z5h3]]></dc:creator>
		<pubDate>Mon, 27 Oct 2014 05:17:42 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=18545#comment-213600</guid>
		<description><![CDATA[I get called out on my loltractor with its 10K+games and 58.87 win rate but I servive 30.08% that alone makes me a bad player.]]></description>
		<content:encoded><![CDATA[<p>I get called out on my loltractor with its 10K+games and 58.87 win rate but I servive 30.08% that alone makes me a bad player.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: t8z5h3</title>
		<link>http://ftr.wot-news.com/2014/10/25/25-10-2014/#comment-213598</link>
		<dc:creator><![CDATA[t8z5h3]]></dc:creator>
		<pubDate>Mon, 27 Oct 2014 05:14:29 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=18545#comment-213598</guid>
		<description><![CDATA[Some times I like platooning so my loltractor sees tier 3 and I been using the test server to let my loltractor see tier 10&#039;s mind you I have a 798% crew in it. With over 10K battles and should likely have a special MM to that tank so I see only tier 2 and 3 tanks :p]]></description>
		<content:encoded><![CDATA[<p>Some times I like platooning so my loltractor sees tier 3 and I been using the test server to let my loltractor see tier 10&#8242;s mind you I have a 798% crew in it. With over 10K battles and should likely have a special MM to that tank so I see only tier 2 and 3 tanks :p</p>
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	<item>
		<title>By: 23r0_NA</title>
		<link>http://ftr.wot-news.com/2014/10/25/25-10-2014/#comment-213565</link>
		<dc:creator><![CDATA[23r0_NA]]></dc:creator>
		<pubDate>Sun, 26 Oct 2014 22:30:45 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=18545#comment-213565</guid>
		<description><![CDATA[&quot;- acting on XVM win prediction is “self-deception” according to Evilly – even 45-46 winrate players can carry a game&quot;

The ability to do something doesn&#039;t mean that they can do so with any sort of consistency.  XVM doesn&#039;t tell you whether a player will do well or not, but what the PROBABILITY of them performing well or not is.  True, a 45%er CAN carry a game, but he&#039;s not going to do so anywhere near as often as a 55%er.]]></description>
		<content:encoded><![CDATA[<p>&#8220;- acting on XVM win prediction is “self-deception” according to Evilly – even 45-46 winrate players can carry a game&#8221;</p>
<p>The ability to do something doesn&#8217;t mean that they can do so with any sort of consistency.  XVM doesn&#8217;t tell you whether a player will do well or not, but what the PROBABILITY of them performing well or not is.  True, a 45%er CAN carry a game, but he&#8217;s not going to do so anywhere near as often as a 55%er.</p>
]]></content:encoded>
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	<item>
		<title>By: Milan Štěpánek</title>
		<link>http://ftr.wot-news.com/2014/10/25/25-10-2014/#comment-213532</link>
		<dc:creator><![CDATA[Milan Štěpánek]]></dc:creator>
		<pubDate>Sun, 26 Oct 2014 20:52:37 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=18545#comment-213532</guid>
		<description><![CDATA[Whole the anti-XVM whiteknighting is fucking pathetic. Calculating winchance by WN8 aint no foretelling shit from coffee spill, it probably takes in account more variables than the local derps could understand. Also WG is removing skill variables from the game to protect their milkcow - tomato daddies driving blind heavies and removing variables makes predicting what? Easier. WN8 winchance has pretty damn good success rate so acting on it makes sense. Imagine.. I landed in severogorks T7 battle with my Pz38na. Tell me whiteknights, why should I attempt scouting the only somewhat viable scout route when my team has 36% winchance and ran off into nearest corridor to get raped. I&#039;ll load gold (stronk 100pen or something) and farm whatever dmg I can from behind cap circle. The game was lost before it started but I walk away with decent WN8 if I land some shots. When its even 50% or more, I&#039;ll go scout and thank my team for shooting what I light up.. because I know they are not complete retards I could go be useful and viceversa dont go pointlessly suicide when they are retards and loose money. Winchance prediction is awesome and makes the game less frustrating because you cant avoid landing in shiteater team but you can avoid being surprised by it.]]></description>
		<content:encoded><![CDATA[<p>Whole the anti-XVM whiteknighting is fucking pathetic. Calculating winchance by WN8 aint no foretelling shit from coffee spill, it probably takes in account more variables than the local derps could understand. Also WG is removing skill variables from the game to protect their milkcow &#8211; tomato daddies driving blind heavies and removing variables makes predicting what? Easier. WN8 winchance has pretty damn good success rate so acting on it makes sense. Imagine.. I landed in severogorks T7 battle with my Pz38na. Tell me whiteknights, why should I attempt scouting the only somewhat viable scout route when my team has 36% winchance and ran off into nearest corridor to get raped. I&#8217;ll load gold (stronk 100pen or something) and farm whatever dmg I can from behind cap circle. The game was lost before it started but I walk away with decent WN8 if I land some shots. When its even 50% or more, I&#8217;ll go scout and thank my team for shooting what I light up.. because I know they are not complete retards I could go be useful and viceversa dont go pointlessly suicide when they are retards and loose money. Winchance prediction is awesome and makes the game less frustrating because you cant avoid landing in shiteater team but you can avoid being surprised by it.</p>
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	<item>
		<title>By: armatage</title>
		<link>http://ftr.wot-news.com/2014/10/25/25-10-2014/#comment-213526</link>
		<dc:creator><![CDATA[armatage]]></dc:creator>
		<pubDate>Sun, 26 Oct 2014 19:33:36 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=18545#comment-213526</guid>
		<description><![CDATA[Yeah but shit hardware has shit HDDs. I used to have a pc (pretty decent actually) with 150gb hard drive, 15gb game was a stretch, 50gb game was a no-go. Plus, if you have shit pc you prolly have shit internet - they are keeping the redneck-family men-casuals in game]]></description>
		<content:encoded><![CDATA[<p>Yeah but shit hardware has shit HDDs. I used to have a pc (pretty decent actually) with 150gb hard drive, 15gb game was a stretch, 50gb game was a no-go. Plus, if you have shit pc you prolly have shit internet &#8211; they are keeping the redneck-family men-casuals in game</p>
]]></content:encoded>
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	<item>
		<title>By: wafflentrager</title>
		<link>http://ftr.wot-news.com/2014/10/25/25-10-2014/#comment-213509</link>
		<dc:creator><![CDATA[wafflentrager]]></dc:creator>
		<pubDate>Sun, 26 Oct 2014 17:24:14 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=18545#comment-213509</guid>
		<description><![CDATA[but what filez in Update file? I just dont want to break something.]]></description>
		<content:encoded><![CDATA[<p>but what filez in Update file? I just dont want to break something.</p>
]]></content:encoded>
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	<item>
		<title>By: SeanPwnery</title>
		<link>http://ftr.wot-news.com/2014/10/25/25-10-2014/#comment-213448</link>
		<dc:creator><![CDATA[SeanPwnery]]></dc:creator>
		<pubDate>Sun, 26 Oct 2014 14:06:01 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=18545#comment-213448</guid>
		<description><![CDATA[- regarding the question above, Storm states that the developers are working on a chat system, unified for all three games, the server side is ready and it’s already partially in use in WoT

Good, now combine the battlefields too.]]></description>
		<content:encoded><![CDATA[<p>- regarding the question above, Storm states that the developers are working on a chat system, unified for all three games, the server side is ready and it’s already partially in use in WoT</p>
<p>Good, now combine the battlefields too.</p>
]]></content:encoded>
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