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	<title>Comments on: Odd Models in World of Tanks &#8211; Part Deux</title>
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	<link>http://ftr.wot-news.com/2014/11/18/odd-models-in-world-of-tanks-part-deux/</link>
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		<title>By: Origami Chik3n</title>
		<link>http://ftr.wot-news.com/2014/11/18/odd-models-in-world-of-tanks-part-deux/#comment-222762</link>
		<dc:creator><![CDATA[Origami Chik3n]]></dc:creator>
		<pubDate>Tue, 18 Nov 2014 17:33:14 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19293#comment-222762</guid>
		<description><![CDATA[I think WG did a video explaining HE shell physics (in game, of course). I watched it some time ago so i don&#039;t claim to be correct. Anyway i believe that in case HE shell &quot;penetrates&quot; it actually explodes inside, probably on contact with a module or crewmember.  When it doesn&#039;t the radius of blast and actual damage to HP pool and modules is determined by thickness of the armour it hits.

This article explains things more clearly - scroll down to &quot;High Explosive&quot; part:
http://wotguru.com/general-world-of-tanks-guides/world-tanks-game-mechanics/world-of-tanks-shell-mechanics-shell-types/]]></description>
		<content:encoded><![CDATA[<p>I think WG did a video explaining HE shell physics (in game, of course). I watched it some time ago so i don&#8217;t claim to be correct. Anyway i believe that in case HE shell &#8220;penetrates&#8221; it actually explodes inside, probably on contact with a module or crewmember.  When it doesn&#8217;t the radius of blast and actual damage to HP pool and modules is determined by thickness of the armour it hits.</p>
<p>This article explains things more clearly &#8211; scroll down to &#8220;High Explosive&#8221; part:<br />
<a href="http://wotguru.com/general-world-of-tanks-guides/world-tanks-game-mechanics/world-of-tanks-shell-mechanics-shell-types/" rel="nofollow">http://wotguru.com/general-world-of-tanks-guides/world-tanks-game-mechanics/world-of-tanks-shell-mechanics-shell-types/</a></p>
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		<title>By: Aikl</title>
		<link>http://ftr.wot-news.com/2014/11/18/odd-models-in-world-of-tanks-part-deux/#comment-222724</link>
		<dc:creator><![CDATA[Aikl]]></dc:creator>
		<pubDate>Tue, 18 Nov 2014 16:22:38 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19293#comment-222724</guid>
		<description><![CDATA[Check the M56 Scorpion model currently in the game. Hitbox doesn&#039;t cover the boxes on the side, probably because it is boxes for crew equipment and not actual armor, but it&#039;d sure suck if a HE shell struck the box with canned goods.]]></description>
		<content:encoded><![CDATA[<p>Check the M56 Scorpion model currently in the game. Hitbox doesn&#8217;t cover the boxes on the side, probably because it is boxes for crew equipment and not actual armor, but it&#8217;d sure suck if a HE shell struck the box with canned goods.</p>
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		<title>By: Gtag</title>
		<link>http://ftr.wot-news.com/2014/11/18/odd-models-in-world-of-tanks-part-deux/#comment-222671</link>
		<dc:creator><![CDATA[Gtag]]></dc:creator>
		<pubDate>Tue, 18 Nov 2014 14:37:41 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19293#comment-222671</guid>
		<description><![CDATA[I don&#039;t think you ever mentionned the Object 430, which has no squirts above its tracks. You can literally shoot through the tank without hitting it.

http://tof.canardpc.com/preview2/faf77534-95f6-4607-aa6b-021eb30f868c.jpg]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t think you ever mentionned the Object 430, which has no squirts above its tracks. You can literally shoot through the tank without hitting it.</p>
<p><a href="http://tof.canardpc.com/preview2/faf77534-95f6-4607-aa6b-021eb30f868c.jpg" rel="nofollow">http://tof.canardpc.com/preview2/faf77534-95f6-4607-aa6b-021eb30f868c.jpg</a></p>
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		<title>By: Madner Kami</title>
		<link>http://ftr.wot-news.com/2014/11/18/odd-models-in-world-of-tanks-part-deux/#comment-222662</link>
		<dc:creator><![CDATA[Madner Kami]]></dc:creator>
		<pubDate>Tue, 18 Nov 2014 14:04:04 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19293#comment-222662</guid>
		<description><![CDATA[Which part of &quot;AP, APCR and HEAT [...] direction doesn&#039;t matter&quot; and &quot;For HE this is completely different&quot; didn&#039;t you read?]]></description>
		<content:encoded><![CDATA[<p>Which part of &#8220;AP, APCR and HEAT [...] direction doesn&#8217;t matter&#8221; and &#8220;For HE this is completely different&#8221; didn&#8217;t you read?</p>
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		<title>By: Foxton</title>
		<link>http://ftr.wot-news.com/2014/11/18/odd-models-in-world-of-tanks-part-deux/#comment-222650</link>
		<dc:creator><![CDATA[Foxton]]></dc:creator>
		<pubDate>Tue, 18 Nov 2014 13:32:17 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19293#comment-222650</guid>
		<description><![CDATA[Well if you remember the previous part of &quot;odd models&quot; post, you&#039;ll remember direction of penetration DOES matter for the Waffle Pz4, there is no hitbox (apart from the crew) if a shell is fired into the back of the plate, to penetrate.

Thus the effect of &quot;penetrating from within to explode outside&quot; is negated unless you hit the invisible crew hitbox.

Quite a wonky work-around IMO, and very inconsistent.]]></description>
		<content:encoded><![CDATA[<p>Well if you remember the previous part of &#8220;odd models&#8221; post, you&#8217;ll remember direction of penetration DOES matter for the Waffle Pz4, there is no hitbox (apart from the crew) if a shell is fired into the back of the plate, to penetrate.</p>
<p>Thus the effect of &#8220;penetrating from within to explode outside&#8221; is negated unless you hit the invisible crew hitbox.</p>
<p>Quite a wonky work-around IMO, and very inconsistent.</p>
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		<title>By: Madner Kami</title>
		<link>http://ftr.wot-news.com/2014/11/18/odd-models-in-world-of-tanks-part-deux/#comment-222634</link>
		<dc:creator><![CDATA[Madner Kami]]></dc:creator>
		<pubDate>Tue, 18 Nov 2014 12:45:56 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19293#comment-222634</guid>
		<description><![CDATA[Pretty much this. AP, APCR and HEAT apply their damage simply after penetrating a collision model plate. The direction does not matter, the exact impact place doesn&#039;t matter. For HE, this is completely different.]]></description>
		<content:encoded><![CDATA[<p>Pretty much this. AP, APCR and HEAT apply their damage simply after penetrating a collision model plate. The direction does not matter, the exact impact place doesn&#8217;t matter. For HE, this is completely different.</p>
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		<title>By: Madner Kami</title>
		<link>http://ftr.wot-news.com/2014/11/18/odd-models-in-world-of-tanks-part-deux/#comment-222633</link>
		<dc:creator><![CDATA[Madner Kami]]></dc:creator>
		<pubDate>Tue, 18 Nov 2014 12:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19293#comment-222633</guid>
		<description><![CDATA[That plate never was on the actual vehicle. This palte is purely there for gameplay reasons (and should be implemented on other open topped vehciles).]]></description>
		<content:encoded><![CDATA[<p>That plate never was on the actual vehicle. This palte is purely there for gameplay reasons (and should be implemented on other open topped vehciles).</p>
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		<title>By: Milan Štěpánek</title>
		<link>http://ftr.wot-news.com/2014/11/18/odd-models-in-world-of-tanks-part-deux/#comment-222613</link>
		<dc:creator><![CDATA[Milan Štěpánek]]></dc:creator>
		<pubDate>Tue, 18 Nov 2014 11:58:04 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19293#comment-222613</guid>
		<description><![CDATA[I think HE still explodes on the first thing it hits. Penetration is probably just a matter of damage calculation evaluated against the armor. If you pen fully it means full damage, non pen means some or none damage but in both cases the damage is calculated from the same point of impact and penetration doesnt mean the shell goes further. So the point IMO is that if the magic 0mm plate wasnt there, you&#039;d fully pen with your HE and most probably wreck much more modules and crew because the point of impact would be inside the thing, the 0mm wont save it from full HE dmg but it&#039;ll probably save some modules as they will be further from the explosion. Its like hitting a borsig in a front plate with HE - you&#039;ll gona do a lot of dmg and maybe knock out some module but hitting it with HE from behind into the space behind the gun shield is going to absolutely wreck everything inside and turn most of the crew and modules into soup.]]></description>
		<content:encoded><![CDATA[<p>I think HE still explodes on the first thing it hits. Penetration is probably just a matter of damage calculation evaluated against the armor. If you pen fully it means full damage, non pen means some or none damage but in both cases the damage is calculated from the same point of impact and penetration doesnt mean the shell goes further. So the point IMO is that if the magic 0mm plate wasnt there, you&#8217;d fully pen with your HE and most probably wreck much more modules and crew because the point of impact would be inside the thing, the 0mm wont save it from full HE dmg but it&#8217;ll probably save some modules as they will be further from the explosion. Its like hitting a borsig in a front plate with HE &#8211; you&#8217;ll gona do a lot of dmg and maybe knock out some module but hitting it with HE from behind into the space behind the gun shield is going to absolutely wreck everything inside and turn most of the crew and modules into soup.</p>
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		<title>By: Chupambrico</title>
		<link>http://ftr.wot-news.com/2014/11/18/odd-models-in-world-of-tanks-part-deux/#comment-222609</link>
		<dc:creator><![CDATA[Chupambrico]]></dc:creator>
		<pubDate>Tue, 18 Nov 2014 11:55:24 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19293#comment-222609</guid>
		<description><![CDATA[Obj 212 has the gun going through the hull when moving (the gun)]]></description>
		<content:encoded><![CDATA[<p>Obj 212 has the gun going through the hull when moving (the gun)</p>
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		<title>By: CrimsonSam</title>
		<link>http://ftr.wot-news.com/2014/11/18/odd-models-in-world-of-tanks-part-deux/#comment-222605</link>
		<dc:creator><![CDATA[CrimsonSam]]></dc:creator>
		<pubDate>Tue, 18 Nov 2014 11:47:03 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19293#comment-222605</guid>
		<description><![CDATA[I&#039;m in athe video game se, even if it&#039;s strangetion of my school and it makes sense.
There is no plate IRL, but the plate of the collision model is here to avoid shit like shells damaging nothing and flood of whiners.
Ok, WG often scew up thing. (Damn retards)
 But this one is correct, even if it&#039;s strange)]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m in athe video game se, even if it&#8217;s strangetion of my school and it makes sense.<br />
There is no plate IRL, but the plate of the collision model is here to avoid shit like shells damaging nothing and flood of whiners.<br />
Ok, WG often scew up thing. (Damn retards)<br />
 But this one is correct, even if it&#8217;s strange)</p>
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