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	<title>Comments on: Straight Outta Supertest: FV4005 Changes</title>
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	<link>http://ftr.wot-news.com/2014/11/23/straight-outta-supertest-fv4005-changes/</link>
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		<title>By: pihip</title>
		<link>http://ftr.wot-news.com/2014/11/23/straight-outta-supertest-fv4005-changes/#comment-226096</link>
		<dc:creator><![CDATA[pihip]]></dc:creator>
		<pubDate>Mon, 24 Nov 2014 22:10:49 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19485#comment-226096</guid>
		<description><![CDATA[I had high hopes for this line, being a TD fan and all, but... dunno.

I mean, sure you have Ultimate Cannon O&#039;Doom, but that&#039;s it, the tank is there just to carry the gun around - think ISU, only two tiers higher and has a turret. 

At the very least give it a good camo value, otherwise it&#039;s really gonna be useless.

PS: Everything I said applies to Conway as well (Centurion hull, boxy paper turret, even weaker gun).]]></description>
		<content:encoded><![CDATA[<p>I had high hopes for this line, being a TD fan and all, but&#8230; dunno.</p>
<p>I mean, sure you have Ultimate Cannon O&#8217;Doom, but that&#8217;s it, the tank is there just to carry the gun around &#8211; think ISU, only two tiers higher and has a turret. </p>
<p>At the very least give it a good camo value, otherwise it&#8217;s really gonna be useless.</p>
<p>PS: Everything I said applies to Conway as well (Centurion hull, boxy paper turret, even weaker gun).</p>
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		<title>By: foxincarnate</title>
		<link>http://ftr.wot-news.com/2014/11/23/straight-outta-supertest-fv4005-changes/#comment-225759</link>
		<dc:creator><![CDATA[foxincarnate]]></dc:creator>
		<pubDate>Mon, 24 Nov 2014 13:28:13 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19485#comment-225759</guid>
		<description><![CDATA[But that&#039;s the thing. A TD should be designed to punish you if you are tactically unsound (sitting on hills thinking you are invincible) just as arty is used to break defensives (or TDs sitting in the back snipping). High alpha is fine, as long as the reload speed and aim times counter it for balance and DPM.

In regards to &#039;play fair&#039;, driving out into the middle of a field is not &#039;fair&#039;. Using terrain to flank the TD is. I am sick of people in this game wanting to play it like it&#039;s COD. Drive into the middle, guns blazing, using the most OP Ruskie tank in the game. Touch an IS/Obj and everyone would lose their minds. People are lazy and don&#039;t like doubling back to go around things like TDs. 

I have also been known to indulge in a little war thunder (shhh, don&#039;t tell WG), but do believe that WG can strike the right balance between a bit of realism and game balance, without making it too CODish.

I do get what you are saying though. It&#039;s tough to add things like TDs and Arty to the game and then balance it so that they aren&#039;t &#039;glass cannons&#039;.]]></description>
		<content:encoded><![CDATA[<p>But that&#8217;s the thing. A TD should be designed to punish you if you are tactically unsound (sitting on hills thinking you are invincible) just as arty is used to break defensives (or TDs sitting in the back snipping). High alpha is fine, as long as the reload speed and aim times counter it for balance and DPM.</p>
<p>In regards to &#8216;play fair&#8217;, driving out into the middle of a field is not &#8216;fair&#8217;. Using terrain to flank the TD is. I am sick of people in this game wanting to play it like it&#8217;s COD. Drive into the middle, guns blazing, using the most OP Ruskie tank in the game. Touch an IS/Obj and everyone would lose their minds. People are lazy and don&#8217;t like doubling back to go around things like TDs. </p>
<p>I have also been known to indulge in a little war thunder (shhh, don&#8217;t tell WG), but do believe that WG can strike the right balance between a bit of realism and game balance, without making it too CODish.</p>
<p>I do get what you are saying though. It&#8217;s tough to add things like TDs and Arty to the game and then balance it so that they aren&#8217;t &#8216;glass cannons&#8217;.</p>
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		<title>By: Uvood</title>
		<link>http://ftr.wot-news.com/2014/11/23/straight-outta-supertest-fv4005-changes/#comment-225733</link>
		<dc:creator><![CDATA[Uvood]]></dc:creator>
		<pubDate>Mon, 24 Nov 2014 11:49:28 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19485#comment-225733</guid>
		<description><![CDATA[sounds like a useless tank to me.]]></description>
		<content:encoded><![CDATA[<p>sounds like a useless tank to me.</p>
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		<title>By: Fozi87</title>
		<link>http://ftr.wot-news.com/2014/11/23/straight-outta-supertest-fv4005-changes/#comment-225677</link>
		<dc:creator><![CDATA[Fozi87]]></dc:creator>
		<pubDate>Mon, 24 Nov 2014 07:24:51 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19485#comment-225677</guid>
		<description><![CDATA[I still can believe WG are introducing this tank. Is this seriously the best they could come up with? Just another Death Star...at the cost of having to nerf its copy counterpart in order to make it a &quot;little bit more diverse&quot; while screwing players around who already grinded the FV215b 183 for what it already is.

What a waste of tech tree line, I sure as hell ain&#039;t grinding it, and I love TD&#039;s.

I expected a LOT more WG.]]></description>
		<content:encoded><![CDATA[<p>I still can believe WG are introducing this tank. Is this seriously the best they could come up with? Just another Death Star&#8230;at the cost of having to nerf its copy counterpart in order to make it a &#8220;little bit more diverse&#8221; while screwing players around who already grinded the FV215b 183 for what it already is.</p>
<p>What a waste of tech tree line, I sure as hell ain&#8217;t grinding it, and I love TD&#8217;s.</p>
<p>I expected a LOT more WG.</p>
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		<title>By: Ultrasonic2</title>
		<link>http://ftr.wot-news.com/2014/11/23/straight-outta-supertest-fv4005-changes/#comment-225657</link>
		<dc:creator><![CDATA[Ultrasonic2]]></dc:creator>
		<pubDate>Mon, 24 Nov 2014 01:31:56 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19485#comment-225657</guid>
		<description><![CDATA[i fundamentally agree.

However i can see that the  view range change will increase the 15/0 land slide victories. This will be because the sides will need to rely on the scouts to spot more.  if your scout is dead then your whole team is dead.]]></description>
		<content:encoded><![CDATA[<p>i fundamentally agree.</p>
<p>However i can see that the  view range change will increase the 15/0 land slide victories. This will be because the sides will need to rely on the scouts to spot more.  if your scout is dead then your whole team is dead.</p>
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		<title>By: Ferdinand Porsche</title>
		<link>http://ftr.wot-news.com/2014/11/23/straight-outta-supertest-fv4005-changes/#comment-225648</link>
		<dc:creator><![CDATA[Ferdinand Porsche]]></dc:creator>
		<pubDate>Mon, 24 Nov 2014 00:33:59 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19485#comment-225648</guid>
		<description><![CDATA[Realism in a game? Then make all tanks 1 shot all TDs then because they &quot;have less armor&quot;. No its bullshit. In a game where tanks have HP, having too much alpha damage is bullshit. Most TDs dont add anything to the game other than punish players who are moving to actualy play fair. 

I rather see the TD class to get nerfed into the point that max 1-2 are beeing seen in the random games, just like 8.6 arty. This game was never focused around artys and TDs, its just that WG didnt know these support classes would be so popular and they also did a big misstake making alot of balances in 8.6 that made TDs the jack of all trades.]]></description>
		<content:encoded><![CDATA[<p>Realism in a game? Then make all tanks 1 shot all TDs then because they &#8220;have less armor&#8221;. No its bullshit. In a game where tanks have HP, having too much alpha damage is bullshit. Most TDs dont add anything to the game other than punish players who are moving to actualy play fair. </p>
<p>I rather see the TD class to get nerfed into the point that max 1-2 are beeing seen in the random games, just like 8.6 arty. This game was never focused around artys and TDs, its just that WG didnt know these support classes would be so popular and they also did a big misstake making alot of balances in 8.6 that made TDs the jack of all trades.</p>
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		<title>By: Ferdinand Porsche</title>
		<link>http://ftr.wot-news.com/2014/11/23/straight-outta-supertest-fv4005-changes/#comment-225647</link>
		<dc:creator><![CDATA[Ferdinand Porsche]]></dc:creator>
		<pubDate>Mon, 24 Nov 2014 00:27:44 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19485#comment-225647</guid>
		<description><![CDATA[I agree, not only do they make tier 10 game static, they also make it a &quot;1 shot experiance&quot; for tier 8 heavys and tier 9 mediums.]]></description>
		<content:encoded><![CDATA[<p>I agree, not only do they make tier 10 game static, they also make it a &#8220;1 shot experiance&#8221; for tier 8 heavys and tier 9 mediums.</p>
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		<title>By: TankaTed</title>
		<link>http://ftr.wot-news.com/2014/11/23/straight-outta-supertest-fv4005-changes/#comment-225642</link>
		<dc:creator><![CDATA[TankaTed]]></dc:creator>
		<pubDate>Sun, 23 Nov 2014 23:34:51 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19485#comment-225642</guid>
		<description><![CDATA[Good, let more new t10&#039;s be uninteresting and unadvantaged like this one. Brings down the power creep trend, and it&#039;s one more tier 10 that I can ignore entirely and feast upon should one be silly enough to get it.

And the entire line up to t8 does interest me, but the t9 and t10 are...going to be fun to shoot xD]]></description>
		<content:encoded><![CDATA[<p>Good, let more new t10&#8242;s be uninteresting and unadvantaged like this one. Brings down the power creep trend, and it&#8217;s one more tier 10 that I can ignore entirely and feast upon should one be silly enough to get it.</p>
<p>And the entire line up to t8 does interest me, but the t9 and t10 are&#8230;going to be fun to shoot xD</p>
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		<title>By: V_Epsilon</title>
		<link>http://ftr.wot-news.com/2014/11/23/straight-outta-supertest-fv4005-changes/#comment-225622</link>
		<dc:creator><![CDATA[V_Epsilon]]></dc:creator>
		<pubDate>Sun, 23 Nov 2014 22:30:03 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19485#comment-225622</guid>
		<description><![CDATA[I don&#039;t think people understand how bad this would be. 3 things will happen when it&#039;s introduced:

1) Suicide scouts do their thing and die immediately, leaving the entire team near blind and at a disadvantage as they now have no view range due to the nerf.
2) Good players will abuse the hell out of their view range and not spot for the team, but unfairly snipe with their very good 90mm at targets which they know can&#039;t see them.
3) Good players who aren&#039;t asshats will spot for the team. Think how often this will actually be the case though. Right, never.

I&#039;m not gonna pretend I&#039;m a saint and be no. 3 either, I&#039;d be a dick and be number 2 as I don&#039;t rely on team mates (for a good reason ) and instead play entirely for personal gain. It&#039;s not nice, but I&#039;m sure many others would do they same, which is why it&#039;s such a problem.]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t think people understand how bad this would be. 3 things will happen when it&#8217;s introduced:</p>
<p>1) Suicide scouts do their thing and die immediately, leaving the entire team near blind and at a disadvantage as they now have no view range due to the nerf.<br />
2) Good players will abuse the hell out of their view range and not spot for the team, but unfairly snipe with their very good 90mm at targets which they know can&#8217;t see them.<br />
3) Good players who aren&#8217;t asshats will spot for the team. Think how often this will actually be the case though. Right, never.</p>
<p>I&#8217;m not gonna pretend I&#8217;m a saint and be no. 3 either, I&#8217;d be a dick and be number 2 as I don&#8217;t rely on team mates (for a good reason ) and instead play entirely for personal gain. It&#8217;s not nice, but I&#8217;m sure many others would do they same, which is why it&#8217;s such a problem.</p>
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		<title>By: Ferdinand Porsche</title>
		<link>http://ftr.wot-news.com/2014/11/23/straight-outta-supertest-fv4005-changes/#comment-225619</link>
		<dc:creator><![CDATA[Ferdinand Porsche]]></dc:creator>
		<pubDate>Sun, 23 Nov 2014 22:23:34 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19485#comment-225619</guid>
		<description><![CDATA[I dont see any view range nerf, I mean 390 meters is still damn good, specialy if you put binos on that sucker.]]></description>
		<content:encoded><![CDATA[<p>I dont see any view range nerf, I mean 390 meters is still damn good, specialy if you put binos on that sucker.</p>
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