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	<title>Comments on: Individual Missions &#8211; Not Final</title>
	<atom:link href="http://ftr.wot-news.com/2014/11/25/individual-missions-not-final/feed/" rel="self" type="application/rss+xml" />
	<link>http://ftr.wot-news.com/2014/11/25/individual-missions-not-final/</link>
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	<item>
		<title>By: general_b</title>
		<link>http://ftr.wot-news.com/2014/11/25/individual-missions-not-final/#comment-226723</link>
		<dc:creator><![CDATA[general_b]]></dc:creator>
		<pubDate>Wed, 26 Nov 2014 08:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19557#comment-226723</guid>
		<description><![CDATA[i smell a LoL player...
dont compare these 2 games pls :P

btw, fcm is just a big medium and is more than capable to &quot;carry late game&quot;]]></description>
		<content:encoded><![CDATA[<p>i smell a LoL player&#8230;<br />
dont compare these 2 games pls :P</p>
<p>btw, fcm is just a big medium and is more than capable to &#8220;carry late game&#8221;</p>
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		<title>By: Jack_E</title>
		<link>http://ftr.wot-news.com/2014/11/25/individual-missions-not-final/#comment-226700</link>
		<dc:creator><![CDATA[Jack_E]]></dc:creator>
		<pubDate>Wed, 26 Nov 2014 00:32:17 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19557#comment-226700</guid>
		<description><![CDATA[Because then only people in good clans get a chance. This way is way more fair.]]></description>
		<content:encoded><![CDATA[<p>Because then only people in good clans get a chance. This way is way more fair.</p>
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	<item>
		<title>By: Steffenximus</title>
		<link>http://ftr.wot-news.com/2014/11/25/individual-missions-not-final/#comment-226656</link>
		<dc:creator><![CDATA[Steffenximus]]></dc:creator>
		<pubDate>Tue, 25 Nov 2014 20:34:52 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19557#comment-226656</guid>
		<description><![CDATA[Obj 260 is the best T10 heavy, certainly a nice tank to have but I&#039;m more interested in T-55A, for the sole reason it&#039;s german and I can finally have a good german medium, even if it&#039;s just a cheap copy. I have several well trained german crews and I don&#039;t have any tanks to put them on. They&#039;re simply too weak. Too bad for the Vk36H, it was awesome as a medium, even if the short 88 has bad pen.]]></description>
		<content:encoded><![CDATA[<p>Obj 260 is the best T10 heavy, certainly a nice tank to have but I&#8217;m more interested in T-55A, for the sole reason it&#8217;s german and I can finally have a good german medium, even if it&#8217;s just a cheap copy. I have several well trained german crews and I don&#8217;t have any tanks to put them on. They&#8217;re simply too weak. Too bad for the Vk36H, it was awesome as a medium, even if the short 88 has bad pen.</p>
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	<item>
		<title>By: crocodiludiludilu</title>
		<link>http://ftr.wot-news.com/2014/11/25/individual-missions-not-final/#comment-226651</link>
		<dc:creator><![CDATA[crocodiludiludilu]]></dc:creator>
		<pubDate>Tue, 25 Nov 2014 20:29:12 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19557#comment-226651</guid>
		<description><![CDATA[I hope they drop the requirements to get the Obj 260 so that they can be accomplished even not using top tier tanks. They should make it more accessible since all the other tier X reward tanks require you to: first - play in clanwars, second - be quite good at it.]]></description>
		<content:encoded><![CDATA[<p>I hope they drop the requirements to get the Obj 260 so that they can be accomplished even not using top tier tanks. They should make it more accessible since all the other tier X reward tanks require you to: first &#8211; play in clanwars, second &#8211; be quite good at it.</p>
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	<item>
		<title>By: crocodiludiludilu</title>
		<link>http://ftr.wot-news.com/2014/11/25/individual-missions-not-final/#comment-226646</link>
		<dc:creator><![CDATA[crocodiludiludilu]]></dc:creator>
		<pubDate>Tue, 25 Nov 2014 20:22:07 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19557#comment-226646</guid>
		<description><![CDATA[Time to review the Recruit a Player offer.
It sucks because if he/she drops out after 200k xp, you worked for nothing,but it sure can make 10% of player base more.]]></description>
		<content:encoded><![CDATA[<p>Time to review the Recruit a Player offer.<br />
It sucks because if he/she drops out after 200k xp, you worked for nothing,but it sure can make 10% of player base more.</p>
]]></content:encoded>
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	<item>
		<title>By: ClassicFrog (EU)</title>
		<link>http://ftr.wot-news.com/2014/11/25/individual-missions-not-final/#comment-226632</link>
		<dc:creator><![CDATA[ClassicFrog (EU)]]></dc:creator>
		<pubDate>Tue, 25 Nov 2014 19:51:18 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19557#comment-226632</guid>
		<description><![CDATA[Average exp across all battles may be a bit too harsh. Even very skilled players will sometimes run a streak of defeats caused by very poor teams. 

How about picking top 100 battles and take average exp out of these? It would still offer a sample big enough not to be based on pure luck. And it could be improved as well, as the next &quot;the best&quot; battle would increase the avg exp by tiny bit. This would give an incentive to play more and try harder.]]></description>
		<content:encoded><![CDATA[<p>Average exp across all battles may be a bit too harsh. Even very skilled players will sometimes run a streak of defeats caused by very poor teams. </p>
<p>How about picking top 100 battles and take average exp out of these? It would still offer a sample big enough not to be based on pure luck. And it could be improved as well, as the next &#8220;the best&#8221; battle would increase the avg exp by tiny bit. This would give an incentive to play more and try harder.</p>
]]></content:encoded>
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	<item>
		<title>By: axeljulin</title>
		<link>http://ftr.wot-news.com/2014/11/25/individual-missions-not-final/#comment-226616</link>
		<dc:creator><![CDATA[axeljulin]]></dc:creator>
		<pubDate>Tue, 25 Nov 2014 19:32:11 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19557#comment-226616</guid>
		<description><![CDATA[4-5 percent of players? only 0.01% of players out of the top 2000 replays based on damage for tier 9/10 HT replays on wotreplays.com would&#039;ve achieved the 20k damage done/blocked threshold.

Now I&#039;m not saying its damn near impossible but.... oh wait yes I am]]></description>
		<content:encoded><![CDATA[<p>4-5 percent of players? only 0.01% of players out of the top 2000 replays based on damage for tier 9/10 HT replays on wotreplays.com would&#8217;ve achieved the 20k damage done/blocked threshold.</p>
<p>Now I&#8217;m not saying its damn near impossible but&#8230;. oh wait yes I am</p>
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	<item>
		<title>By: alex78i</title>
		<link>http://ftr.wot-news.com/2014/11/25/individual-missions-not-final/#comment-226598</link>
		<dc:creator><![CDATA[alex78i]]></dc:creator>
		<pubDate>Tue, 25 Nov 2014 18:49:51 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19557#comment-226598</guid>
		<description><![CDATA[so is-6 5%

any ideea about SP and TOG numbers?..so we could have an ideea of the final requirements for all 4 tanks from IM]]></description>
		<content:encoded><![CDATA[<p>so is-6 5%</p>
<p>any ideea about SP and TOG numbers?..so we could have an ideea of the final requirements for all 4 tanks from IM</p>
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	<item>
		<title>By: Landric</title>
		<link>http://ftr.wot-news.com/2014/11/25/individual-missions-not-final/#comment-226566</link>
		<dc:creator><![CDATA[Landric]]></dc:creator>
		<pubDate>Tue, 25 Nov 2014 17:44:01 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19557#comment-226566</guid>
		<description><![CDATA[The IS-6 mission was not hard, it was time intensive, but not hard to complete for even an average player.  The T34 mission was even easier because it allowed for the use of more tanks, not being limited to tier six only.  That meant more daily doubles, triples, etc. for faster XP accumulation.  

I expect we will see a lot of gaming the system with these requirements:

-Platoons of two tier 9 mediums and one tier 10 TD to ensure the mediums can kill higher tier TDs and have the potential to do a lot of damage (good guns, big HP pools).

-Assuming no tier limitations, arty players playing lower tier matches and driving around in TD mode so they don&#039;t have to split XP with spotters, and their guns do more damage than equivalent tank guns without a long reload.  Imagine if you could just drive around in a T57 and TD mode tier one and two tanks, many of whom have autocannons that will have a hard time penning you.

-Time ins during low server population times where two E100s on opposing teams who know each other agree to just shoot AP at each others front plates to rack up damage blocked by armor, then fight it out for real after that is done.

You get the idea.  A lot of gaming to be done.  Make the requirements somewhat more reasonable, but still a challenge, and fewer people will bother trying to game it, and still have a chance to get some tanks.]]></description>
		<content:encoded><![CDATA[<p>The IS-6 mission was not hard, it was time intensive, but not hard to complete for even an average player.  The T34 mission was even easier because it allowed for the use of more tanks, not being limited to tier six only.  That meant more daily doubles, triples, etc. for faster XP accumulation.  </p>
<p>I expect we will see a lot of gaming the system with these requirements:</p>
<p>-Platoons of two tier 9 mediums and one tier 10 TD to ensure the mediums can kill higher tier TDs and have the potential to do a lot of damage (good guns, big HP pools).</p>
<p>-Assuming no tier limitations, arty players playing lower tier matches and driving around in TD mode so they don&#8217;t have to split XP with spotters, and their guns do more damage than equivalent tank guns without a long reload.  Imagine if you could just drive around in a T57 and TD mode tier one and two tanks, many of whom have autocannons that will have a hard time penning you.</p>
<p>-Time ins during low server population times where two E100s on opposing teams who know each other agree to just shoot AP at each others front plates to rack up damage blocked by armor, then fight it out for real after that is done.</p>
<p>You get the idea.  A lot of gaming to be done.  Make the requirements somewhat more reasonable, but still a challenge, and fewer people will bother trying to game it, and still have a chance to get some tanks.</p>
]]></content:encoded>
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	<item>
		<title>By: Madner Kami</title>
		<link>http://ftr.wot-news.com/2014/11/25/individual-missions-not-final/#comment-226519</link>
		<dc:creator><![CDATA[Madner Kami]]></dc:creator>
		<pubDate>Tue, 25 Nov 2014 16:34:34 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=19557#comment-226519</guid>
		<description><![CDATA[&quot;might as well hold a lottery&quot;

That is exactly what the missions currently are. Sure you need skill to pull it off, but skill alone is not going to get you there. Only luck does, evne in the absence of skill.]]></description>
		<content:encoded><![CDATA[<p>&#8220;might as well hold a lottery&#8221;</p>
<p>That is exactly what the missions currently are. Sure you need skill to pull it off, but skill alone is not going to get you there. Only luck does, evne in the absence of skill.</p>
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