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	<title>Comments on: Straight Outta Supertest: Accuracy Nerf</title>
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	<link>http://ftr.wot-news.com/2014/12/11/straight-outta-supertest-accuracy-nerf/</link>
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		<title>By: BornToDrive1500E</title>
		<link>http://ftr.wot-news.com/2014/12/11/straight-outta-supertest-accuracy-nerf/#comment-234954</link>
		<dc:creator><![CDATA[BornToDrive1500E]]></dc:creator>
		<pubDate>Fri, 12 Dec 2014 14:13:28 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=20288#comment-234954</guid>
		<description><![CDATA[Fuck that! Why would they nerf the accuracy ? Will it make the game better? HELL NO! It will just make you rage more and that&#039;s it. Who came up with that bright idea anyway?]]></description>
		<content:encoded><![CDATA[<p>Fuck that! Why would they nerf the accuracy ? Will it make the game better? HELL NO! It will just make you rage more and that&#8217;s it. Who came up with that bright idea anyway?</p>
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		<title>By: Pain_Compliance</title>
		<link>http://ftr.wot-news.com/2014/12/11/straight-outta-supertest-accuracy-nerf/#comment-234697</link>
		<dc:creator><![CDATA[Pain_Compliance]]></dc:creator>
		<pubDate>Fri, 12 Dec 2014 09:36:25 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=20288#comment-234697</guid>
		<description><![CDATA[Don&#039;t see the problem, was doing this http://youtu.be/IkQ2SskHKwY pre 8.6 anyway]]></description>
		<content:encoded><![CDATA[<p>Don&#8217;t see the problem, was doing this <a href="http://youtu.be/IkQ2SskHKwY" rel="nofollow">http://youtu.be/IkQ2SskHKwY</a> pre 8.6 anyway</p>
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		<title>By: Captain Trek</title>
		<link>http://ftr.wot-news.com/2014/12/11/straight-outta-supertest-accuracy-nerf/#comment-234583</link>
		<dc:creator><![CDATA[Captain Trek]]></dc:creator>
		<pubDate>Fri, 12 Dec 2014 08:10:19 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=20288#comment-234583</guid>
		<description><![CDATA[I don&#039;t remember who it was, but I seem to remember someone proving mathematically that the 8.6 accuracy buff would disproportionately effect inaccurate tanks (I.E. KV-2 benefited the most, E-50M benefited the least). If the aiming circle spread were to be nerfed again (although the implication here seems to be that it won&#039;t be nerfed all the way back to where it was before 8.6), the same would apply in reverse, with the KV-2 (and now the T49) being hurt the most and the E-50M (and now the Leo 1) being hurt the least. And if you think about two aiming circles of different sizes placed over the same sized target, this makes intuitive sense.

I&#039;m not really sure what the deal is with all the complaints about increased RNG devastating skilled players, because surely the logical conclusion of continually reducing the RNG associated with accuracy is pure hitscan, wherein the shell will always fly to exactly where your cursor is pointed. This could only help red and oragne players who just place their crosshair over the target and pray, especially those that know about aiming for weakspots (and before you laugh, I&#039;ve seen many a baddie at least try to go for weakspots) but aren&#039;t very good at it.]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t remember who it was, but I seem to remember someone proving mathematically that the 8.6 accuracy buff would disproportionately effect inaccurate tanks (I.E. KV-2 benefited the most, E-50M benefited the least). If the aiming circle spread were to be nerfed again (although the implication here seems to be that it won&#8217;t be nerfed all the way back to where it was before 8.6), the same would apply in reverse, with the KV-2 (and now the T49) being hurt the most and the E-50M (and now the Leo 1) being hurt the least. And if you think about two aiming circles of different sizes placed over the same sized target, this makes intuitive sense.</p>
<p>I&#8217;m not really sure what the deal is with all the complaints about increased RNG devastating skilled players, because surely the logical conclusion of continually reducing the RNG associated with accuracy is pure hitscan, wherein the shell will always fly to exactly where your cursor is pointed. This could only help red and oragne players who just place their crosshair over the target and pray, especially those that know about aiming for weakspots (and before you laugh, I&#8217;ve seen many a baddie at least try to go for weakspots) but aren&#8217;t very good at it.</p>
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		<title>By: karpatz</title>
		<link>http://ftr.wot-news.com/2014/12/11/straight-outta-supertest-accuracy-nerf/#comment-234562</link>
		<dc:creator><![CDATA[karpatz]]></dc:creator>
		<pubDate>Fri, 12 Dec 2014 07:10:43 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=20288#comment-234562</guid>
		<description><![CDATA[STB-1&#039;s gun is already atrocious , add to that the incoming nerf or rng increase or whatever you wanna call it and it&#039;s good bye for that tank .]]></description>
		<content:encoded><![CDATA[<p>STB-1&#8242;s gun is already atrocious , add to that the incoming nerf or rng increase or whatever you wanna call it and it&#8217;s good bye for that tank .</p>
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		<title>By: Erich2142</title>
		<link>http://ftr.wot-news.com/2014/12/11/straight-outta-supertest-accuracy-nerf/#comment-234556</link>
		<dc:creator><![CDATA[Erich2142]]></dc:creator>
		<pubDate>Fri, 12 Dec 2014 04:15:25 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=20288#comment-234556</guid>
		<description><![CDATA[I stopped putting money in this game because of RNG, now they want to buff RNG so I guess its time for me to QUIT after 5 years of playing this game!]]></description>
		<content:encoded><![CDATA[<p>I stopped putting money in this game because of RNG, now they want to buff RNG so I guess its time for me to QUIT after 5 years of playing this game!</p>
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		<title>By: Erich2142</title>
		<link>http://ftr.wot-news.com/2014/12/11/straight-outta-supertest-accuracy-nerf/#comment-234555</link>
		<dc:creator><![CDATA[Erich2142]]></dc:creator>
		<pubDate>Fri, 12 Dec 2014 04:14:15 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=20288#comment-234555</guid>
		<description><![CDATA[Fuck Serb.]]></description>
		<content:encoded><![CDATA[<p>Fuck Serb.</p>
]]></content:encoded>
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		<title>By: JBadger</title>
		<link>http://ftr.wot-news.com/2014/12/11/straight-outta-supertest-accuracy-nerf/#comment-234549</link>
		<dc:creator><![CDATA[JBadger]]></dc:creator>
		<pubDate>Fri, 12 Dec 2014 02:10:29 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=20288#comment-234549</guid>
		<description><![CDATA[All you need to know about the accuracy problems... RNG is a bitch and Wargaming Public Company on Cyprus is in danger of having its shares forcibly delisted from the Cyprus Stock Exchange, because it does not fulfill several requirements a listed company should, one of which is not publishing its financial reports (for 2013 and first half of 2014).]]></description>
		<content:encoded><![CDATA[<p>All you need to know about the accuracy problems&#8230; RNG is a bitch and Wargaming Public Company on Cyprus is in danger of having its shares forcibly delisted from the Cyprus Stock Exchange, because it does not fulfill several requirements a listed company should, one of which is not publishing its financial reports (for 2013 and first half of 2014).</p>
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		<title>By: mecha_bill</title>
		<link>http://ftr.wot-news.com/2014/12/11/straight-outta-supertest-accuracy-nerf/#comment-234542</link>
		<dc:creator><![CDATA[mecha_bill]]></dc:creator>
		<pubDate>Thu, 11 Dec 2014 23:38:23 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=20288#comment-234542</guid>
		<description><![CDATA[Previous comments indicate that this change will hurt unicums more because they tend to use snapshots a lot.

The average win rate is something like 48%. That means the vast majority of the player base is orange or red. So does WG cater to these &quot;minnows&quot; or the unicum &quot;sharks&quot;? The minnows of course because without them, the &quot;whales&quot; (wallet warriors who can drop thousands of dollars on the game) will have nothing to eat.

It&#039;s not personal, it&#039;s business.]]></description>
		<content:encoded><![CDATA[<p>Previous comments indicate that this change will hurt unicums more because they tend to use snapshots a lot.</p>
<p>The average win rate is something like 48%. That means the vast majority of the player base is orange or red. So does WG cater to these &#8220;minnows&#8221; or the unicum &#8220;sharks&#8221;? The minnows of course because without them, the &#8220;whales&#8221; (wallet warriors who can drop thousands of dollars on the game) will have nothing to eat.</p>
<p>It&#8217;s not personal, it&#8217;s business.</p>
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		<title>By: mecha_bill</title>
		<link>http://ftr.wot-news.com/2014/12/11/straight-outta-supertest-accuracy-nerf/#comment-234540</link>
		<dc:creator><![CDATA[mecha_bill]]></dc:creator>
		<pubDate>Thu, 11 Dec 2014 23:28:45 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=20288#comment-234540</guid>
		<description><![CDATA[They have that mode already. It&#039;s called Team Battle.

If you could turn off arty, who would do it? Noobs or unicums? Probably unicums so if a noob turned it off, he would find himself getting squished by unicums *every* game. So you would have a mode with highly skilled players on both sides with no arty; just like Team Battle is now.]]></description>
		<content:encoded><![CDATA[<p>They have that mode already. It&#8217;s called Team Battle.</p>
<p>If you could turn off arty, who would do it? Noobs or unicums? Probably unicums so if a noob turned it off, he would find himself getting squished by unicums *every* game. So you would have a mode with highly skilled players on both sides with no arty; just like Team Battle is now.</p>
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		<title>By: mecha_bill</title>
		<link>http://ftr.wot-news.com/2014/12/11/straight-outta-supertest-accuracy-nerf/#comment-234538</link>
		<dc:creator><![CDATA[mecha_bill]]></dc:creator>
		<pubDate>Thu, 11 Dec 2014 23:18:39 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=20288#comment-234538</guid>
		<description><![CDATA[After the big arty nerf, TDs were becoming a bit OP and lights lost a lot of their utility. A view range nerf fixes that. As a TD player, you can still snipe enemies at 500m, but you will need a LT to light them up for you first. It also makes TDs harder to spot so there&#039;s that. The overall effect is to make LTs more important and reward teamwork and that&#039;s not a bad thing.]]></description>
		<content:encoded><![CDATA[<p>After the big arty nerf, TDs were becoming a bit OP and lights lost a lot of their utility. A view range nerf fixes that. As a TD player, you can still snipe enemies at 500m, but you will need a LT to light them up for you first. It also makes TDs harder to spot so there&#8217;s that. The overall effect is to make LTs more important and reward teamwork and that&#8217;s not a bad thing.</p>
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