<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: &#8220;Developer Time&#8221; Q&amp;A</title>
	<atom:link href="http://ftr.wot-news.com/2015/01/24/developer-time-qa/feed/" rel="self" type="application/rss+xml" />
	<link>http://ftr.wot-news.com/2015/01/24/developer-time-qa/</link>
	<description></description>
	<lastBuildDate>Fri, 30 Aug 2019 10:08:59 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.9.2</generator>
	<item>
		<title>By: Blockypanzer</title>
		<link>http://ftr.wot-news.com/2015/01/24/developer-time-qa/#comment-255295</link>
		<dc:creator><![CDATA[Blockypanzer]]></dc:creator>
		<pubDate>Mon, 26 Jan 2015 00:30:01 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21607#comment-255295</guid>
		<description><![CDATA[OMG I can finally turn off Pearl river, hidden village, ensk and all the other corridor maps just before I jump into my Leopard 1,  and not have to fight at close range on maps designed for armor or alpha damage. WG has a good idea for once!]]></description>
		<content:encoded><![CDATA[<p>OMG I can finally turn off Pearl river, hidden village, ensk and all the other corridor maps just before I jump into my Leopard 1,  and not have to fight at close range on maps designed for armor or alpha damage. WG has a good idea for once!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SeanPwnery</title>
		<link>http://ftr.wot-news.com/2015/01/24/developer-time-qa/#comment-255229</link>
		<dc:creator><![CDATA[SeanPwnery]]></dc:creator>
		<pubDate>Sun, 25 Jan 2015 17:48:43 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21607#comment-255229</guid>
		<description><![CDATA[- there will be no night maps, this was scrapped long ago. “If you want, play with your eyes closed.”

Do you know how stupid WG sounds every time they say this, and the guys who created Winter Mod make them look? 

This last rendition of WM added FOG too... guess what? We like that too.]]></description>
		<content:encoded><![CDATA[<p>- there will be no night maps, this was scrapped long ago. “If you want, play with your eyes closed.”</p>
<p>Do you know how stupid WG sounds every time they say this, and the guys who created Winter Mod make them look? </p>
<p>This last rendition of WM added FOG too&#8230; guess what? We like that too.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Carnaxus</title>
		<link>http://ftr.wot-news.com/2015/01/24/developer-time-qa/#comment-255067</link>
		<dc:creator><![CDATA[Carnaxus]]></dc:creator>
		<pubDate>Sun, 25 Jan 2015 11:04:18 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21607#comment-255067</guid>
		<description><![CDATA[Speak for yourself.  Please.  I&#039;d rather see a bunch of maps of all different kinds than see clones of any maps we have.  Himmelsdorf/Winter Himmelsdorf, Ruinberg/Ruinberg on Fire (or whatever they changed it to), Prokhorovka/Fiery Salient...how about some brand-new terrain?  Like maybe a map similar to El Halluf, but with the hills much lower and a river running through the middle?]]></description>
		<content:encoded><![CDATA[<p>Speak for yourself.  Please.  I&#8217;d rather see a bunch of maps of all different kinds than see clones of any maps we have.  Himmelsdorf/Winter Himmelsdorf, Ruinberg/Ruinberg on Fire (or whatever they changed it to), Prokhorovka/Fiery Salient&#8230;how about some brand-new terrain?  Like maybe a map similar to El Halluf, but with the hills much lower and a river running through the middle?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Carnaxus</title>
		<link>http://ftr.wot-news.com/2015/01/24/developer-time-qa/#comment-255066</link>
		<dc:creator><![CDATA[Carnaxus]]></dc:creator>
		<pubDate>Sun, 25 Jan 2015 11:01:34 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21607#comment-255066</guid>
		<description><![CDATA[Do you see the USA (Oak Ridge) or Mexico (El Halluf) being vitally important to history and specifically WWII?  Actually, Moscow does have some WWII significance.  The Germans never made it to Moscow, but they did try.  They never tried to reach the USA or Mexico.

Think before you comment, you&#039;ll come out looking a hell of a lot smarter.]]></description>
		<content:encoded><![CDATA[<p>Do you see the USA (Oak Ridge) or Mexico (El Halluf) being vitally important to history and specifically WWII?  Actually, Moscow does have some WWII significance.  The Germans never made it to Moscow, but they did try.  They never tried to reach the USA or Mexico.</p>
<p>Think before you comment, you&#8217;ll come out looking a hell of a lot smarter.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Carnaxus</title>
		<link>http://ftr.wot-news.com/2015/01/24/developer-time-qa/#comment-255064</link>
		<dc:creator><![CDATA[Carnaxus]]></dc:creator>
		<pubDate>Sun, 25 Jan 2015 10:59:52 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21607#comment-255064</guid>
		<description><![CDATA[The one he&#039;s reporting isn&#039;t a bug.  It&#039;s a Tier 5 and a Tier 1 platooned with a Tier 9.  Of course they got a Tier 10 battle.  They&#039;re stupid.]]></description>
		<content:encoded><![CDATA[<p>The one he&#8217;s reporting isn&#8217;t a bug.  It&#8217;s a Tier 5 and a Tier 1 platooned with a Tier 9.  Of course they got a Tier 10 battle.  They&#8217;re stupid.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Carnaxus</title>
		<link>http://ftr.wot-news.com/2015/01/24/developer-time-qa/#comment-255059</link>
		<dc:creator><![CDATA[Carnaxus]]></dc:creator>
		<pubDate>Sun, 25 Jan 2015 10:55:27 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21607#comment-255059</guid>
		<description><![CDATA[Uhh.  Fiery* Salient?]]></description>
		<content:encoded><![CDATA[<p>Uhh.  Fiery* Salient?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: netherprime</title>
		<link>http://ftr.wot-news.com/2015/01/24/developer-time-qa/#comment-255058</link>
		<dc:creator><![CDATA[netherprime]]></dc:creator>
		<pubDate>Sun, 25 Jan 2015 10:55:23 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21607#comment-255058</guid>
		<description><![CDATA[not possible as a map rotation generally means an hour or so of 4 maps, to be kicked out of this rotation and made to wait is the same as not having a preference and just getting off for an hour or 2.

I believe that&#039;s how it works right now, an hour of 4 or so maps, then 4 randomly chosen(supposedly) maps that could be the same 4 maps AGAIN.]]></description>
		<content:encoded><![CDATA[<p>not possible as a map rotation generally means an hour or so of 4 maps, to be kicked out of this rotation and made to wait is the same as not having a preference and just getting off for an hour or 2.</p>
<p>I believe that&#8217;s how it works right now, an hour of 4 or so maps, then 4 randomly chosen(supposedly) maps that could be the same 4 maps AGAIN.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: apartypooper</title>
		<link>http://ftr.wot-news.com/2015/01/24/developer-time-qa/#comment-255046</link>
		<dc:creator><![CDATA[apartypooper]]></dc:creator>
		<pubDate>Sun, 25 Jan 2015 10:44:01 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21607#comment-255046</guid>
		<description><![CDATA[If you can only block one map, I&#039;m sure they&#039;ll make alt versions of most blocked maps :)]]></description>
		<content:encoded><![CDATA[<p>If you can only block one map, I&#8217;m sure they&#8217;ll make alt versions of most blocked maps :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mr Lova Lova</title>
		<link>http://ftr.wot-news.com/2015/01/24/developer-time-qa/#comment-255032</link>
		<dc:creator><![CDATA[Mr Lova Lova]]></dc:creator>
		<pubDate>Sun, 25 Jan 2015 10:21:52 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21607#comment-255032</guid>
		<description><![CDATA[Smells like camper.]]></description>
		<content:encoded><![CDATA[<p>Smells like camper.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cooBLIMEY</title>
		<link>http://ftr.wot-news.com/2015/01/24/developer-time-qa/#comment-254993</link>
		<dc:creator><![CDATA[cooBLIMEY]]></dc:creator>
		<pubDate>Sun, 25 Jan 2015 08:47:37 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21607#comment-254993</guid>
		<description><![CDATA[Jesus Christ WarGaming, give us the kinds of maps the players WANT, namely cloned versions of current maps - only, with different weather, props and lighting!]]></description>
		<content:encoded><![CDATA[<p>Jesus Christ WarGaming, give us the kinds of maps the players WANT, namely cloned versions of current maps &#8211; only, with different weather, props and lighting!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
