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	<title>Comments on: 9.6 Accuracy Change Explained</title>
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	<link>http://ftr.wot-news.com/2015/02/06/9-6-accuracy-change-explained/</link>
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		<title>By: tearan</title>
		<link>http://ftr.wot-news.com/2015/02/06/9-6-accuracy-change-explained/#comment-261912</link>
		<dc:creator><![CDATA[tearan]]></dc:creator>
		<pubDate>Mon, 09 Feb 2015 11:31:25 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21969#comment-261912</guid>
		<description><![CDATA[it was done once, look at the dots. it was just scaled down to 9.6 - check dots on borders]]></description>
		<content:encoded><![CDATA[<p>it was done once, look at the dots. it was just scaled down to 9.6 &#8211; check dots on borders</p>
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		<title>By: Kamil Banul</title>
		<link>http://ftr.wot-news.com/2015/02/06/9-6-accuracy-change-explained/#comment-261884</link>
		<dc:creator><![CDATA[Kamil Banul]]></dc:creator>
		<pubDate>Mon, 09 Feb 2015 10:44:23 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21969#comment-261884</guid>
		<description><![CDATA[The picture with KV-5 i WRONG actually. It&#039;s just the same dots pattern enlarged. So it can be from 9.5 not form 9.6 aim system. In 9.6 as it was said there should be much less hits in te bulls eye on big circle. Another WG screw-up I think.]]></description>
		<content:encoded><![CDATA[<p>The picture with KV-5 i WRONG actually. It&#8217;s just the same dots pattern enlarged. So it can be from 9.5 not form 9.6 aim system. In 9.6 as it was said there should be much less hits in te bulls eye on big circle. Another WG screw-up I think.</p>
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	<item>
		<title>By: Blockypanzer</title>
		<link>http://ftr.wot-news.com/2015/02/06/9-6-accuracy-change-explained/#comment-261665</link>
		<dc:creator><![CDATA[Blockypanzer]]></dc:creator>
		<pubDate>Sun, 08 Feb 2015 16:17:09 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21969#comment-261665</guid>
		<description><![CDATA[Sigh. Played the test server and carefully observed the accuracy changes on vehicles that rely on accuracy. Geared up my Leopard 1 and entered about 30 games over a few days. Instances like this became common: well aimed shot at 200m on a tracked T49 (think repair kit glitches they had) goes low and hits the tracks under the hull, 0 damage. I aim directly at his turret ring. Fire again, hits floor by his tank. Final shot once again fully aimed, hits his gun and does 0 damage. These shots were about 3/4 aimed as I was peeking a ridge to avoid a pair of 149s hitting me, but with the L7A3 gun, a top notch crew and all the add one possible, it was still missing. Wargaming have found before that blanket nerfs don&#039;t work, and that they need to actually take care and suit the nerf to the problem. A slight nerf to some vehicles and a more serious one to others seems a better option, lets say a KV2 has a drastically lowered chance of hitting the centre of the circle, which diminishes to almost 0 while moving, whereas an M4 Sherman has a relatively good chance of a bullseye while stationary, better than most on the move but still not a reliable tactic, etc. tanks like the Centurion, Leopard, T62A, etc, high tiered medium tanks and the like, ought to keep their gun handling, because in tier ten matches if a medium driver cannot hit those weak spots on that Jpz E100, or now even reliably hit and pen something like an Object 268 without the shots going awry and smacking into mantles, tracks, or spaced armor, then people are going to load Gold ammo. They say this nerf is to help heavy tanks play properly. I guarantee this will not stop base camping IS7s because artillery is still too dangerous, and even with all the nerfs TDs still have a fear factor to them (as they should) that a lot of bad players haven&#039;t overcome yet. This is just a poor decision on wargaming&#039;s behalf. Shame on them]]></description>
		<content:encoded><![CDATA[<p>Sigh. Played the test server and carefully observed the accuracy changes on vehicles that rely on accuracy. Geared up my Leopard 1 and entered about 30 games over a few days. Instances like this became common: well aimed shot at 200m on a tracked T49 (think repair kit glitches they had) goes low and hits the tracks under the hull, 0 damage. I aim directly at his turret ring. Fire again, hits floor by his tank. Final shot once again fully aimed, hits his gun and does 0 damage. These shots were about 3/4 aimed as I was peeking a ridge to avoid a pair of 149s hitting me, but with the L7A3 gun, a top notch crew and all the add one possible, it was still missing. Wargaming have found before that blanket nerfs don&#8217;t work, and that they need to actually take care and suit the nerf to the problem. A slight nerf to some vehicles and a more serious one to others seems a better option, lets say a KV2 has a drastically lowered chance of hitting the centre of the circle, which diminishes to almost 0 while moving, whereas an M4 Sherman has a relatively good chance of a bullseye while stationary, better than most on the move but still not a reliable tactic, etc. tanks like the Centurion, Leopard, T62A, etc, high tiered medium tanks and the like, ought to keep their gun handling, because in tier ten matches if a medium driver cannot hit those weak spots on that Jpz E100, or now even reliably hit and pen something like an Object 268 without the shots going awry and smacking into mantles, tracks, or spaced armor, then people are going to load Gold ammo. They say this nerf is to help heavy tanks play properly. I guarantee this will not stop base camping IS7s because artillery is still too dangerous, and even with all the nerfs TDs still have a fear factor to them (as they should) that a lot of bad players haven&#8217;t overcome yet. This is just a poor decision on wargaming&#8217;s behalf. Shame on them</p>
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		<title>By: jerv</title>
		<link>http://ftr.wot-news.com/2015/02/06/9-6-accuracy-change-explained/#comment-261493</link>
		<dc:creator><![CDATA[jerv]]></dc:creator>
		<pubDate>Sun, 08 Feb 2015 04:02:12 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21969#comment-261493</guid>
		<description><![CDATA[Cuz reeding iz harrd!!111]]></description>
		<content:encoded><![CDATA[<p>Cuz reeding iz harrd!!111</p>
]]></content:encoded>
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	<item>
		<title>By: jerv</title>
		<link>http://ftr.wot-news.com/2015/02/06/9-6-accuracy-change-explained/#comment-261492</link>
		<dc:creator><![CDATA[jerv]]></dc:creator>
		<pubDate>Sun, 08 Feb 2015 03:59:19 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21969#comment-261492</guid>
		<description><![CDATA[Which may lose a number of players. 

If chat and the forums are any clue, many WoT players are here from CoD, and depriving them of the ability to do a 360-no-scope will cause much rage-uninstalling.]]></description>
		<content:encoded><![CDATA[<p>Which may lose a number of players. </p>
<p>If chat and the forums are any clue, many WoT players are here from CoD, and depriving them of the ability to do a 360-no-scope will cause much rage-uninstalling.</p>
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	<item>
		<title>By: megapro</title>
		<link>http://ftr.wot-news.com/2015/02/06/9-6-accuracy-change-explained/#comment-261432</link>
		<dc:creator><![CDATA[megapro]]></dc:creator>
		<pubDate>Sat, 07 Feb 2015 21:06:37 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21969#comment-261432</guid>
		<description><![CDATA[-.- This particular picture is not a comparision between 9.5 and 9.6 but between not aimed and fully aimed both in 9.6 hence the distribution is the same. How about reading before calling something BS...]]></description>
		<content:encoded><![CDATA[<p>-.- This particular picture is not a comparision between 9.5 and 9.6 but between not aimed and fully aimed both in 9.6 hence the distribution is the same. How about reading before calling something BS&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: World of Tanks - Die Sache mit der Genauigkeit mit Patch 9.6 - Himmelsdorf.de</title>
		<link>http://ftr.wot-news.com/2015/02/06/9-6-accuracy-change-explained/#comment-261352</link>
		<dc:creator><![CDATA[World of Tanks - Die Sache mit der Genauigkeit mit Patch 9.6 - Himmelsdorf.de]]></dc:creator>
		<pubDate>Sat, 07 Feb 2015 17:04:53 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21969#comment-261352</guid>
		<description><![CDATA[[&#8230;] Quelle: World of Tanks &#8211; Russia &#124; For the Record [&#8230;]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] Quelle: World of Tanks &#8211; Russia | For the Record [&#8230;]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: WoT 9.6 Accuracy Change</title>
		<link>http://ftr.wot-news.com/2015/02/06/9-6-accuracy-change-explained/#comment-261345</link>
		<dc:creator><![CDATA[WoT 9.6 Accuracy Change]]></dc:creator>
		<pubDate>Sat, 07 Feb 2015 16:51:48 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21969#comment-261345</guid>
		<description><![CDATA[[&#8230;] Pay attention, this post is only in italian language. If you want read it in english, follow this link: http://ftr.wot-news.com/2015/02/06/9-6-accuracy-change-explained/ [&#8230;]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] Pay attention, this post is only in italian language. If you want read it in english, follow this link: http://ftr.wot-news.com/2015/02/06/9-6-accuracy-change-explained/ [&#8230;]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cerberaspeed12</title>
		<link>http://ftr.wot-news.com/2015/02/06/9-6-accuracy-change-explained/#comment-261330</link>
		<dc:creator><![CDATA[cerberaspeed12]]></dc:creator>
		<pubDate>Sat, 07 Feb 2015 16:40:02 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21969#comment-261330</guid>
		<description><![CDATA[they r not Russian,they r Belorussian.]]></description>
		<content:encoded><![CDATA[<p>they r not Russian,they r Belorussian.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cerberaspeed12</title>
		<link>http://ftr.wot-news.com/2015/02/06/9-6-accuracy-change-explained/#comment-261328</link>
		<dc:creator><![CDATA[cerberaspeed12]]></dc:creator>
		<pubDate>Sat, 07 Feb 2015 16:39:12 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21969#comment-261328</guid>
		<description><![CDATA[again nerf for meds and lights,and buff for ht and td.so stupid  to meet needs of majority,that even do not unterstand the point.i am sick of bunch of noobs playing only tds and hts.]]></description>
		<content:encoded><![CDATA[<p>again nerf for meds and lights,and buff for ht and td.so stupid  to meet needs of majority,that even do not unterstand the point.i am sick of bunch of noobs playing only tds and hts.</p>
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