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	<title>Comments on: 9.2.2015</title>
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	<link>http://ftr.wot-news.com/2015/02/09/9-2-2015/</link>
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		<title>By: 【新Premium戦車】AMX CDC　【テスト鯖レポート/雑感】 &#124; Rist Gaming blog</title>
		<link>http://ftr.wot-news.com/2015/02/09/9-2-2015/#comment-263718</link>
		<dc:creator><![CDATA[【新Premium戦車】AMX CDC　【テスト鯖レポート/雑感】 &#124; Rist Gaming blog]]></dc:creator>
		<pubDate>Thu, 12 Feb 2015 07:01:42 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22023#comment-263718</guid>
		<description><![CDATA[[&#8230;] 引用元　http://ftr.wot-news.com/2015/02/09/9-2-2015/ [&#8230;]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] 引用元　http://ftr.wot-news.com/2015/02/09/9-2-2015/ [&#8230;]</p>
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		<title>By: Trent</title>
		<link>http://ftr.wot-news.com/2015/02/09/9-2-2015/#comment-263683</link>
		<dc:creator><![CDATA[Trent]]></dc:creator>
		<pubDate>Wed, 11 Feb 2015 23:08:16 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22023#comment-263683</guid>
		<description><![CDATA[Not sure if you&#039;re serious, but in case you are... ;)

Proponents of gradual credits nerf theory state:
If you play a battle in a specific tank on a certain level of performance (damage, kills etc. along with their circumstances, like tier difference to tank you damage) today, you will receive less credits than playing a battle in the same tank on the same level of performance (doing the same damage, kills, bla bla bla) 2-4 years ago.

Only basic payout is compared (line &quot;Received&quot; in &quot;Detailed Report&quot; tab), not the costs (i.e. it doesn&#039;t matter how much gold you spammed, if any, in the battle).]]></description>
		<content:encoded><![CDATA[<p>Not sure if you&#8217;re serious, but in case you are&#8230; ;)</p>
<p>Proponents of gradual credits nerf theory state:<br />
If you play a battle in a specific tank on a certain level of performance (damage, kills etc. along with their circumstances, like tier difference to tank you damage) today, you will receive less credits than playing a battle in the same tank on the same level of performance (doing the same damage, kills, bla bla bla) 2-4 years ago.</p>
<p>Only basic payout is compared (line &#8220;Received&#8221; in &#8220;Detailed Report&#8221; tab), not the costs (i.e. it doesn&#8217;t matter how much gold you spammed, if any, in the battle).</p>
]]></content:encoded>
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	<item>
		<title>By: mistermex1</title>
		<link>http://ftr.wot-news.com/2015/02/09/9-2-2015/#comment-263145</link>
		<dc:creator><![CDATA[mistermex1]]></dc:creator>
		<pubDate>Wed, 11 Feb 2015 02:53:41 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22023#comment-263145</guid>
		<description><![CDATA[No.]]></description>
		<content:encoded><![CDATA[<p>No.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Trent</title>
		<link>http://ftr.wot-news.com/2015/02/09/9-2-2015/#comment-263119</link>
		<dc:creator><![CDATA[Trent]]></dc:creator>
		<pubDate>Tue, 10 Feb 2015 22:50:16 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22023#comment-263119</guid>
		<description><![CDATA[@mistermex1
@master_deathdealer

All of which is completely unrelated to credits nerf conspiracy theory, I hope you guys do realise that.]]></description>
		<content:encoded><![CDATA[<p>@mistermex1<br />
@master_deathdealer</p>
<p>All of which is completely unrelated to credits nerf conspiracy theory, I hope you guys do realise that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mistermex1</title>
		<link>http://ftr.wot-news.com/2015/02/09/9-2-2015/#comment-262922</link>
		<dc:creator><![CDATA[mistermex1]]></dc:creator>
		<pubDate>Tue, 10 Feb 2015 17:14:57 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22023#comment-262922</guid>
		<description><![CDATA[Of course gold does help better players make more dmg, unfortiunatley it also helps bad players because they can just pen upper plates that are angled. Think a SP that is fighting a well poistioned tiger II. With apcr the SP can pen the upper plate time after time and the tiger II cant do a shit. I.e that player is making dmg he would not be able to do otherwise. I thinkgold ammo is useless, it makes carefull aiming and positioning less important.]]></description>
		<content:encoded><![CDATA[<p>Of course gold does help better players make more dmg, unfortiunatley it also helps bad players because they can just pen upper plates that are angled. Think a SP that is fighting a well poistioned tiger II. With apcr the SP can pen the upper plate time after time and the tiger II cant do a shit. I.e that player is making dmg he would not be able to do otherwise. I thinkgold ammo is useless, it makes carefull aiming and positioning less important.</p>
]]></content:encoded>
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	<item>
		<title>By: mistermex1</title>
		<link>http://ftr.wot-news.com/2015/02/09/9-2-2015/#comment-262889</link>
		<dc:creator><![CDATA[mistermex1]]></dc:creator>
		<pubDate>Tue, 10 Feb 2015 16:20:42 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22023#comment-262889</guid>
		<description><![CDATA[I think patch 8.6 is neat.]]></description>
		<content:encoded><![CDATA[<p>I think patch 8.6 is neat.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mistermex1</title>
		<link>http://ftr.wot-news.com/2015/02/09/9-2-2015/#comment-262885</link>
		<dc:creator><![CDATA[mistermex1]]></dc:creator>
		<pubDate>Tue, 10 Feb 2015 16:18:38 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22023#comment-262885</guid>
		<description><![CDATA[=&lt;]]></description>
		<content:encoded><![CDATA[<p>=&lt;</p>
]]></content:encoded>
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	<item>
		<title>By: mistermex1</title>
		<link>http://ftr.wot-news.com/2015/02/09/9-2-2015/#comment-262884</link>
		<dc:creator><![CDATA[mistermex1]]></dc:creator>
		<pubDate>Tue, 10 Feb 2015 16:18:18 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22023#comment-262884</guid>
		<description><![CDATA[Yes but what would that add to the game other than visual nonsense in a game that is visually backwards to beginn with (think cs 1.6).]]></description>
		<content:encoded><![CDATA[<p>Yes but what would that add to the game other than visual nonsense in a game that is visually backwards to beginn with (think cs 1.6).</p>
]]></content:encoded>
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	<item>
		<title>By: mistermex1</title>
		<link>http://ftr.wot-news.com/2015/02/09/9-2-2015/#comment-262879</link>
		<dc:creator><![CDATA[mistermex1]]></dc:creator>
		<pubDate>Tue, 10 Feb 2015 16:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22023#comment-262879</guid>
		<description><![CDATA[It does because it shows that if you loose more credits than you earn you will have less money. It also shows that with prem account and a regular tier 8 heavy you earn more than enough. Obviously tier 9-10 are not meant to make profit even woth premium unless you make every shot count and make sufficient dmg. WG buffed the income for higher tiers in 8.6 as well specialy tier 9-10. It is generaly too profitable to play high tiers that is why we have so many noobs.

Löwe makes less credits due to the MM, the removal of battletier 12 made löwe see more tier 10 where it can influence the battle less and roflstop less than before = less income. But the credits you earn per say has not decreased, rather increased the last years. 

Also the system is made that you should loose money if grinding and running multiple tanks, that increase the need for prem account, prem tanks and/or grinding lower tiers making sure they are populated.

That is why I am saying that XP is far harder to earn than credits in the long run. And XP is very crucial to train crews and or use for free xp so you dont have to spend endless hours grinding.]]></description>
		<content:encoded><![CDATA[<p>It does because it shows that if you loose more credits than you earn you will have less money. It also shows that with prem account and a regular tier 8 heavy you earn more than enough. Obviously tier 9-10 are not meant to make profit even woth premium unless you make every shot count and make sufficient dmg. WG buffed the income for higher tiers in 8.6 as well specialy tier 9-10. It is generaly too profitable to play high tiers that is why we have so many noobs.</p>
<p>Löwe makes less credits due to the MM, the removal of battletier 12 made löwe see more tier 10 where it can influence the battle less and roflstop less than before = less income. But the credits you earn per say has not decreased, rather increased the last years. </p>
<p>Also the system is made that you should loose money if grinding and running multiple tanks, that increase the need for prem account, prem tanks and/or grinding lower tiers making sure they are populated.</p>
<p>That is why I am saying that XP is far harder to earn than credits in the long run. And XP is very crucial to train crews and or use for free xp so you dont have to spend endless hours grinding.</p>
]]></content:encoded>
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	<item>
		<title>By: mistermex1</title>
		<link>http://ftr.wot-news.com/2015/02/09/9-2-2015/#comment-262875</link>
		<dc:creator><![CDATA[mistermex1]]></dc:creator>
		<pubDate>Tue, 10 Feb 2015 16:08:15 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22023#comment-262875</guid>
		<description><![CDATA[T54 has 219mm with the second gun.]]></description>
		<content:encoded><![CDATA[<p>T54 has 219mm with the second gun.</p>
]]></content:encoded>
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