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	<title>Comments on: 12.2.2015</title>
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	<link>http://ftr.wot-news.com/2015/02/12/12-2-2015/</link>
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	<item>
		<title>By: Mr_Ekshin</title>
		<link>http://ftr.wot-news.com/2015/02/12/12-2-2015/#comment-265012</link>
		<dc:creator><![CDATA[Mr_Ekshin]]></dc:creator>
		<pubDate>Sun, 15 Feb 2015 07:32:13 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22096#comment-265012</guid>
		<description><![CDATA[- one man training rooms will not be implemented, as it might significantly influence server performance (load). It was considered and rejected.

1 PERSON TRAINING ROOMS DO NOT NEED TO BE HOSTED ON THE FUCKING SERVERS!   THEY CAN BE COMPLETELY CLIENT-SIDE.   COMPLETELY!   NO SERVER LOAD!  

NONE!

NONE!

(Granted, the firing of shots is calculated by the server, but this too can be handled client-side.  Programmers will be able to reverse-engineer how the shots are being handled, but ultimately IT DOESN&#039;T MATTER because the real game still uses the server for shot &quot;transactions&quot;.)]]></description>
		<content:encoded><![CDATA[<p>- one man training rooms will not be implemented, as it might significantly influence server performance (load). It was considered and rejected.</p>
<p>1 PERSON TRAINING ROOMS DO NOT NEED TO BE HOSTED ON THE FUCKING SERVERS!   THEY CAN BE COMPLETELY CLIENT-SIDE.   COMPLETELY!   NO SERVER LOAD!  </p>
<p>NONE!</p>
<p>NONE!</p>
<p>(Granted, the firing of shots is calculated by the server, but this too can be handled client-side.  Programmers will be able to reverse-engineer how the shots are being handled, but ultimately IT DOESN&#8217;T MATTER because the real game still uses the server for shot &#8220;transactions&#8221;.)</p>
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		<title>By: Blockypanzer</title>
		<link>http://ftr.wot-news.com/2015/02/12/12-2-2015/#comment-264607</link>
		<dc:creator><![CDATA[Blockypanzer]]></dc:creator>
		<pubDate>Fri, 13 Feb 2015 23:33:24 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22096#comment-264607</guid>
		<description><![CDATA[Before I cease to play this game anymore I would like to know what possible balancing purpose the accuracy nerf has served? 1% lower damage eh? I beg to differ. With 0.36 accuracy Jpanther II, I do what the nerf is supposed to encourage,  I fully aim at an exposed Tiger I. I fired and it goes nowhere near him. I wait ten seconds and the next flies into his tracks, 0 damage. Fine he is imobised now,  so next shot flies over him. Range? 300m. I do not call this balance,  I call it evidence that WG  are incompetent at fixing the real issues with their game, instead finding scapegoats. I am willing to give the accuracy nerf a bit more time but as it has ruined gameplay for some of my favourite tanks (Cromwell is totally shit now,  it cannot hit a thing even at point blank range) and servses no real balance purposes (makes everything worse at same  rate)]]></description>
		<content:encoded><![CDATA[<p>Before I cease to play this game anymore I would like to know what possible balancing purpose the accuracy nerf has served? 1% lower damage eh? I beg to differ. With 0.36 accuracy Jpanther II, I do what the nerf is supposed to encourage,  I fully aim at an exposed Tiger I. I fired and it goes nowhere near him. I wait ten seconds and the next flies into his tracks, 0 damage. Fine he is imobised now,  so next shot flies over him. Range? 300m. I do not call this balance,  I call it evidence that WG  are incompetent at fixing the real issues with their game, instead finding scapegoats. I am willing to give the accuracy nerf a bit more time but as it has ruined gameplay for some of my favourite tanks (Cromwell is totally shit now,  it cannot hit a thing even at point blank range) and servses no real balance purposes (makes everything worse at same  rate)</p>
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		<title>By: Amos.P</title>
		<link>http://ftr.wot-news.com/2015/02/12/12-2-2015/#comment-264428</link>
		<dc:creator><![CDATA[Amos.P]]></dc:creator>
		<pubDate>Fri, 13 Feb 2015 16:32:16 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22096#comment-264428</guid>
		<description><![CDATA[Id wager even the french hate the french.]]></description>
		<content:encoded><![CDATA[<p>Id wager even the french hate the french.</p>
]]></content:encoded>
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	<item>
		<title>By: Amos.P</title>
		<link>http://ftr.wot-news.com/2015/02/12/12-2-2015/#comment-264413</link>
		<dc:creator><![CDATA[Amos.P]]></dc:creator>
		<pubDate>Fri, 13 Feb 2015 15:52:11 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22096#comment-264413</guid>
		<description><![CDATA[got cut out, sorry.

but as a continuation of the first there are many other factors affecting barrel length including manufacturing capabilities and limitations, metallurgy, intended and (if the designer/manufacturer is any good) potential engagement opportunities, as well as hundreds of other factors I either cant think of in my armchair or hindsight, or don&#039;t have time to mention.(i am aware i know little or nothing on the subject other than first hand experiences with the brief touches of the manufacturing of smaller hand held firearms, which a family friend did and explained to me several times. But I imagine there are some similarities on how they are designed and built.)

BTW if anyone has a lot of free time, metallurgy&#039;s affect on ballistics is an interesting topic to kill a day on.]]></description>
		<content:encoded><![CDATA[<p>got cut out, sorry.</p>
<p>but as a continuation of the first there are many other factors affecting barrel length including manufacturing capabilities and limitations, metallurgy, intended and (if the designer/manufacturer is any good) potential engagement opportunities, as well as hundreds of other factors I either cant think of in my armchair or hindsight, or don&#8217;t have time to mention.(i am aware i know little or nothing on the subject other than first hand experiences with the brief touches of the manufacturing of smaller hand held firearms, which a family friend did and explained to me several times. But I imagine there are some similarities on how they are designed and built.)</p>
<p>BTW if anyone has a lot of free time, metallurgy&#8217;s affect on ballistics is an interesting topic to kill a day on.</p>
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	<item>
		<title>By: Amos.P</title>
		<link>http://ftr.wot-news.com/2015/02/12/12-2-2015/#comment-264409</link>
		<dc:creator><![CDATA[Amos.P]]></dc:creator>
		<pubDate>Fri, 13 Feb 2015 15:39:42 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22096#comment-264409</guid>
		<description><![CDATA[technically you are correct, there are several standards that go into determining the velocity of a shell, range and targets are more important in determining the velocity than any physical feature. So if per say, you had to shoot at a thickly armored target at long range, you would need a longer, thicker barrel to compensate for the distance and powder charge that sent the shell flying. While in essence, you are correct, the length of the barrel has very little to do with the velocity of the gun mechanically aside from friction caused by contact, a longer barrel is needed for higher velocity/longer ranged targets to encourage the proper rotation and force behind the shell, as well as extend the active use of the barrel itself (due to what should be proper over engineering). 

tl dr; The length of the barrel is signified by the range and intended target among other things(IE. location or the hulls suspension.), Many of the perimeters that affect shell type and velocity affect the choice in barrel leans towards the trend of longer barrel correlating to a higher velocity and heavier shell at longer range.]]></description>
		<content:encoded><![CDATA[<p>technically you are correct, there are several standards that go into determining the velocity of a shell, range and targets are more important in determining the velocity than any physical feature. So if per say, you had to shoot at a thickly armored target at long range, you would need a longer, thicker barrel to compensate for the distance and powder charge that sent the shell flying. While in essence, you are correct, the length of the barrel has very little to do with the velocity of the gun mechanically aside from friction caused by contact, a longer barrel is needed for higher velocity/longer ranged targets to encourage the proper rotation and force behind the shell, as well as extend the active use of the barrel itself (due to what should be proper over engineering). </p>
<p>tl dr; The length of the barrel is signified by the range and intended target among other things(IE. location or the hulls suspension.), Many of the perimeters that affect shell type and velocity affect the choice in barrel leans towards the trend of longer barrel correlating to a higher velocity and heavier shell at longer range.</p>
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	<item>
		<title>By: Evangelion242</title>
		<link>http://ftr.wot-news.com/2015/02/12/12-2-2015/#comment-264391</link>
		<dc:creator><![CDATA[Evangelion242]]></dc:creator>
		<pubDate>Fri, 13 Feb 2015 15:13:29 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22096#comment-264391</guid>
		<description><![CDATA[Q:
Are WG gonna scrap T-62A and just introduce the regular T-62 with its 115mm gun?
Why have three soviet mediums that are almost the same (use the same gun with a reload diff. +- 1 sec. Why not have ONE medium that stands out with a better gun that is more like the British, American and Japanese 105mm guns damage.
from 320 to 420 dmg? The Chinese 122mm gun does 440 dmg.]]></description>
		<content:encoded><![CDATA[<p>Q:<br />
Are WG gonna scrap T-62A and just introduce the regular T-62 with its 115mm gun?<br />
Why have three soviet mediums that are almost the same (use the same gun with a reload diff. +- 1 sec. Why not have ONE medium that stands out with a better gun that is more like the British, American and Japanese 105mm guns damage.<br />
from 320 to 420 dmg? The Chinese 122mm gun does 440 dmg.</p>
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	<item>
		<title>By: thelegendofnick</title>
		<link>http://ftr.wot-news.com/2015/02/12/12-2-2015/#comment-264361</link>
		<dc:creator><![CDATA[thelegendofnick]]></dc:creator>
		<pubDate>Fri, 13 Feb 2015 14:35:27 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22096#comment-264361</guid>
		<description><![CDATA[Would that effect FPS at all?]]></description>
		<content:encoded><![CDATA[<p>Would that effect FPS at all?</p>
]]></content:encoded>
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	<item>
		<title>By: Oberonium</title>
		<link>http://ftr.wot-news.com/2015/02/12/12-2-2015/#comment-264216</link>
		<dc:creator><![CDATA[Oberonium]]></dc:creator>
		<pubDate>Fri, 13 Feb 2015 09:59:48 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22096#comment-264216</guid>
		<description><![CDATA[Engine is from 1976, to be accurate]]></description>
		<content:encoded><![CDATA[<p>Engine is from 1976, to be accurate</p>
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		<title>By: Oberonium</title>
		<link>http://ftr.wot-news.com/2015/02/12/12-2-2015/#comment-264212</link>
		<dc:creator><![CDATA[Oberonium]]></dc:creator>
		<pubDate>Fri, 13 Feb 2015 09:43:20 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22096#comment-264212</guid>
		<description><![CDATA[You forgot artillery charge. It can be different in the same length gun and it will cause lower speed.]]></description>
		<content:encoded><![CDATA[<p>You forgot artillery charge. It can be different in the same length gun and it will cause lower speed.</p>
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		<title>By: Harre</title>
		<link>http://ftr.wot-news.com/2015/02/12/12-2-2015/#comment-264211</link>
		<dc:creator><![CDATA[Harre]]></dc:creator>
		<pubDate>Fri, 13 Feb 2015 09:41:33 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22096#comment-264211</guid>
		<description><![CDATA[&quot;That’s because WG hates the French and couldn’t give two shits about them...&quot;

Everybody hates the French and nobody gives 2 shits about them ;-)]]></description>
		<content:encoded><![CDATA[<p>&#8220;That’s because WG hates the French and couldn’t give two shits about them&#8230;&#8221;</p>
<p>Everybody hates the French and nobody gives 2 shits about them ;-)</p>
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