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	<title>Comments on: Battle Assistant Arty Mod for 9.6</title>
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	<link>http://ftr.wot-news.com/2015/02/12/battle-assistant-arty-mod-for-9-6/</link>
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		<title>By: jlrdsr</title>
		<link>http://ftr.wot-news.com/2015/02/12/battle-assistant-arty-mod-for-9-6/#comment-264179</link>
		<dc:creator><![CDATA[jlrdsr]]></dc:creator>
		<pubDate>Fri, 13 Feb 2015 00:44:46 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22081#comment-264179</guid>
		<description><![CDATA[You cant hit more than 1/10 in arty without skill. you have to know how to aim, and even if your aim, determined by your skill, is perfect, rng splats your shot 10m away. the reason why we get hit by arty first time as oftern as we do, is because most of the people who have bad aim in arty dont play it, because they get pissed off at rng, only the good players play it in high quantitys. And thats who we run into, and get hit by, well, when the arty driver is lucky at least. Its soooooo rng for arty, its only players who can aim very well that can hit, because they understand how the machanics work. So when rng smiles apon them, they are the players wih the lazer like accuracey. 
When i grt hit by arty, its either because i was making the mistskes, and giving him shots, or he outplayed me, and got a hit in. and it really takes skill to land a shot when your target is playing SAMRT, but tomatoes or orranges like you make his life easy, all he needs is the rng to work, and your getting hit. so its your fault. And if he nails you on the move, between cover, while dodging, and trying to make it hard for him, like a good player, then its because he is a good shot.]]></description>
		<content:encoded><![CDATA[<p>You cant hit more than 1/10 in arty without skill. you have to know how to aim, and even if your aim, determined by your skill, is perfect, rng splats your shot 10m away. the reason why we get hit by arty first time as oftern as we do, is because most of the people who have bad aim in arty dont play it, because they get pissed off at rng, only the good players play it in high quantitys. And thats who we run into, and get hit by, well, when the arty driver is lucky at least. Its soooooo rng for arty, its only players who can aim very well that can hit, because they understand how the machanics work. So when rng smiles apon them, they are the players wih the lazer like accuracey.<br />
When i grt hit by arty, its either because i was making the mistskes, and giving him shots, or he outplayed me, and got a hit in. and it really takes skill to land a shot when your target is playing SAMRT, but tomatoes or orranges like you make his life easy, all he needs is the rng to work, and your getting hit. so its your fault. And if he nails you on the move, between cover, while dodging, and trying to make it hard for him, like a good player, then its because he is a good shot.</p>
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	<item>
		<title>By: Koerake</title>
		<link>http://ftr.wot-news.com/2015/02/12/battle-assistant-arty-mod-for-9-6/#comment-264100</link>
		<dc:creator><![CDATA[Koerake]]></dc:creator>
		<pubDate>Thu, 12 Feb 2015 18:24:45 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22081#comment-264100</guid>
		<description><![CDATA[I wish that artys get nerfed or removed althogether from game they are way too accurate and do to much damage. So as the gameplay is unfair they can hurt you you cant hurt them so its quite unfair and they deserve nerf or removal.]]></description>
		<content:encoded><![CDATA[<p>I wish that artys get nerfed or removed althogether from game they are way too accurate and do to much damage. So as the gameplay is unfair they can hurt you you cant hurt them so its quite unfair and they deserve nerf or removal.</p>
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		<title>By: ClassicFrog (EU)</title>
		<link>http://ftr.wot-news.com/2015/02/12/battle-assistant-arty-mod-for-9-6/#comment-264087</link>
		<dc:creator><![CDATA[ClassicFrog (EU)]]></dc:creator>
		<pubDate>Thu, 12 Feb 2015 18:11:38 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22081#comment-264087</guid>
		<description><![CDATA[Consistent super unicum results on arty? Oh dear :O]]></description>
		<content:encoded><![CDATA[<p>Consistent super unicum results on arty? Oh dear :O</p>
]]></content:encoded>
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		<title>By: ClassicFrog (EU)</title>
		<link>http://ftr.wot-news.com/2015/02/12/battle-assistant-arty-mod-for-9-6/#comment-264084</link>
		<dc:creator><![CDATA[ClassicFrog (EU)]]></dc:creator>
		<pubDate>Thu, 12 Feb 2015 18:07:27 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22081#comment-264084</guid>
		<description><![CDATA[Yes, it does help you to determine your aim in a matter of seconds. Even more so with low trajectory arties, and even more so than that when aiming at targets on a down-slope.

I consider myself a competent player and experienced arty player, and yet, while testing battle assistant I have noticed how off target (either aiming too far or too near) my aim was at some cases, when first aiming from top down view and then fine tuning it with battle assistant. An average player is few skill levels lower than me and I can imagine his aim would be even more off the mark. Battle assistant removes the aim error entirely, so long as you aim at stationary target and there&#039;s no need to lead the enemy. 

No, it will not make shells more accurate, but it makes sure anyone can get the best aim possible. And it can still offer a significant assistance even to seasoned players.

It&#039;s not for me to decide if it&#039;s a cheat or not, but it certainly DOES provide an advantage over players who do not use it, maybe apart from super unicums who can aim their arties across the map while in arcade view lol.]]></description>
		<content:encoded><![CDATA[<p>Yes, it does help you to determine your aim in a matter of seconds. Even more so with low trajectory arties, and even more so than that when aiming at targets on a down-slope.</p>
<p>I consider myself a competent player and experienced arty player, and yet, while testing battle assistant I have noticed how off target (either aiming too far or too near) my aim was at some cases, when first aiming from top down view and then fine tuning it with battle assistant. An average player is few skill levels lower than me and I can imagine his aim would be even more off the mark. Battle assistant removes the aim error entirely, so long as you aim at stationary target and there&#8217;s no need to lead the enemy. </p>
<p>No, it will not make shells more accurate, but it makes sure anyone can get the best aim possible. And it can still offer a significant assistance even to seasoned players.</p>
<p>It&#8217;s not for me to decide if it&#8217;s a cheat or not, but it certainly DOES provide an advantage over players who do not use it, maybe apart from super unicums who can aim their arties across the map while in arcade view lol.</p>
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		<title>By: skacekachna</title>
		<link>http://ftr.wot-news.com/2015/02/12/battle-assistant-arty-mod-for-9-6/#comment-264001</link>
		<dc:creator><![CDATA[skacekachna]]></dc:creator>
		<pubDate>Thu, 12 Feb 2015 16:23:46 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22081#comment-264001</guid>
		<description><![CDATA[You&#039;re confusing skill with RNG mate]]></description>
		<content:encoded><![CDATA[<p>You&#8217;re confusing skill with RNG mate</p>
]]></content:encoded>
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	<item>
		<title>By: Marcelofdeath1</title>
		<link>http://ftr.wot-news.com/2015/02/12/battle-assistant-arty-mod-for-9-6/#comment-263995</link>
		<dc:creator><![CDATA[Marcelofdeath1]]></dc:creator>
		<pubDate>Thu, 12 Feb 2015 16:09:32 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22081#comment-263995</guid>
		<description><![CDATA[I am interested to see how it will develope if nothing will change about arty. I personally do not like it to play any kind of tanks in randoms with arty in it. It only makes the game more boring and/or frustrating for me. However, since I actually use to really like this game and the idea of it, I will keep watching here on FTR if they may do anything about it(Also for the very interesting historical stuff posted etc). I just stop playing randoms till they might change something.]]></description>
		<content:encoded><![CDATA[<p>I am interested to see how it will develope if nothing will change about arty. I personally do not like it to play any kind of tanks in randoms with arty in it. It only makes the game more boring and/or frustrating for me. However, since I actually use to really like this game and the idea of it, I will keep watching here on FTR if they may do anything about it(Also for the very interesting historical stuff posted etc). I just stop playing randoms till they might change something.</p>
]]></content:encoded>
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	<item>
		<title>By: Bidenhander</title>
		<link>http://ftr.wot-news.com/2015/02/12/battle-assistant-arty-mod-for-9-6/#comment-263994</link>
		<dc:creator><![CDATA[Bidenhander]]></dc:creator>
		<pubDate>Thu, 12 Feb 2015 16:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22081#comment-263994</guid>
		<description><![CDATA[I found arty as kind of a mixed bag. Low-tier, it hurts a little as the shells overall are less accurate, and thus low-tier arties that rely on direct hits tend to get less damage per game. 

High tiers, however, are another story. once you have something with solid splash radius, the accuracy changes did nothing but help them. The new shot placement system rewards fully-aimed shots, and when you&#039;re a high tier arty, you tend to aim your shots fully before pulling the cord. As a result, I noticed my 40/43 and CGC both were getting significant increases in damage per game due to a more predicable shell placement.]]></description>
		<content:encoded><![CDATA[<p>I found arty as kind of a mixed bag. Low-tier, it hurts a little as the shells overall are less accurate, and thus low-tier arties that rely on direct hits tend to get less damage per game. </p>
<p>High tiers, however, are another story. once you have something with solid splash radius, the accuracy changes did nothing but help them. The new shot placement system rewards fully-aimed shots, and when you&#8217;re a high tier arty, you tend to aim your shots fully before pulling the cord. As a result, I noticed my 40/43 and CGC both were getting significant increases in damage per game due to a more predicable shell placement.</p>
]]></content:encoded>
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	<item>
		<title>By: Remmke</title>
		<link>http://ftr.wot-news.com/2015/02/12/battle-assistant-arty-mod-for-9-6/#comment-263990</link>
		<dc:creator><![CDATA[Remmke]]></dc:creator>
		<pubDate>Thu, 12 Feb 2015 15:43:36 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22081#comment-263990</guid>
		<description><![CDATA[Its funny how SS post this mod on the blog frontpage but not other ones, I wonder why?]]></description>
		<content:encoded><![CDATA[<p>Its funny how SS post this mod on the blog frontpage but not other ones, I wonder why?</p>
]]></content:encoded>
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		<title>By: Woras</title>
		<link>http://ftr.wot-news.com/2015/02/12/battle-assistant-arty-mod-for-9-6/#comment-263986</link>
		<dc:creator><![CDATA[Woras]]></dc:creator>
		<pubDate>Thu, 12 Feb 2015 15:36:44 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22081#comment-263986</guid>
		<description><![CDATA[3200WN too low - gg clicker.]]></description>
		<content:encoded><![CDATA[<p>3200WN too low &#8211; gg clicker.</p>
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		<title>By: Lethal Machines</title>
		<link>http://ftr.wot-news.com/2015/02/12/battle-assistant-arty-mod-for-9-6/#comment-263985</link>
		<dc:creator><![CDATA[Lethal Machines]]></dc:creator>
		<pubDate>Thu, 12 Feb 2015 15:33:15 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22081#comment-263985</guid>
		<description><![CDATA[I&#039;ll take a large tub of popcorn with a large soda. Oh and if you got any pizza I&#039;ll take that too.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ll take a large tub of popcorn with a large soda. Oh and if you got any pizza I&#8217;ll take that too.</p>
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