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	<title>Comments on: Guide: Module Targetting &#8211; Part I (Intro, External Modules)</title>
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	<link>http://ftr.wot-news.com/2015/02/13/guide-module-targetting-part-i-intro-external-modules/</link>
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	<item>
		<title>By: Abusemtex</title>
		<link>http://ftr.wot-news.com/2015/02/13/guide-module-targetting-part-i-intro-external-modules/#comment-265243</link>
		<dc:creator><![CDATA[Abusemtex]]></dc:creator>
		<pubDate>Mon, 16 Feb 2015 09:43:31 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22114#comment-265243</guid>
		<description><![CDATA[All those great articles aim for improvement of play by inexperienced or bad players - problem: only an infinitesimal number of those players look into the forums or FTR.]]></description>
		<content:encoded><![CDATA[<p>All those great articles aim for improvement of play by inexperienced or bad players &#8211; problem: only an infinitesimal number of those players look into the forums or FTR.</p>
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	<item>
		<title>By: Bulletti</title>
		<link>http://ftr.wot-news.com/2015/02/13/guide-module-targetting-part-i-intro-external-modules/#comment-264817</link>
		<dc:creator><![CDATA[Bulletti]]></dc:creator>
		<pubDate>Sat, 14 Feb 2015 16:09:27 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22114#comment-264817</guid>
		<description><![CDATA[Except it&#039;s all wrong. Shell damage is not module damage; module damage of the shell is entirely based on its caliber with some minor variable factors. The gun&#039;s listed damage in no way means module damage. Therefore, the whole tracking part is useless.]]></description>
		<content:encoded><![CDATA[<p>Except it&#8217;s all wrong. Shell damage is not module damage; module damage of the shell is entirely based on its caliber with some minor variable factors. The gun&#8217;s listed damage in no way means module damage. Therefore, the whole tracking part is useless.</p>
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	<item>
		<title>By: kiflajiq</title>
		<link>http://ftr.wot-news.com/2015/02/13/guide-module-targetting-part-i-intro-external-modules/#comment-264681</link>
		<dc:creator><![CDATA[kiflajiq]]></dc:creator>
		<pubDate>Sat, 14 Feb 2015 11:30:02 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22114#comment-264681</guid>
		<description><![CDATA[Here&#039;s the link if anyone is actually still reading:
https://www.youtube.com/watch?v=jiLTocmJEtM
Around 4:10.]]></description>
		<content:encoded><![CDATA[<p>Here&#8217;s the link if anyone is actually still reading:<br />
<a href="https://www.youtube.com/watch?v=jiLTocmJEtM" rel="nofollow">https://www.youtube.com/watch?v=jiLTocmJEtM</a><br />
Around 4:10.</p>
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	<item>
		<title>By: echoron333</title>
		<link>http://ftr.wot-news.com/2015/02/13/guide-module-targetting-part-i-intro-external-modules/#comment-264642</link>
		<dc:creator><![CDATA[echoron333]]></dc:creator>
		<pubDate>Sat, 14 Feb 2015 10:03:34 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22114#comment-264642</guid>
		<description><![CDATA[...it was interesting, i do hope we will see more of this stuff soon.]]></description>
		<content:encoded><![CDATA[<p>&#8230;it was interesting, i do hope we will see more of this stuff soon.</p>
]]></content:encoded>
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	<item>
		<title>By: OOPMan</title>
		<link>http://ftr.wot-news.com/2015/02/13/guide-module-targetting-part-i-intro-external-modules/#comment-264630</link>
		<dc:creator><![CDATA[OOPMan]]></dc:creator>
		<pubDate>Sat, 14 Feb 2015 05:12:58 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22114#comment-264630</guid>
		<description><![CDATA[No worries, you didn&#039;t stir the pot. That was Kmecl...]]></description>
		<content:encoded><![CDATA[<p>No worries, you didn&#8217;t stir the pot. That was Kmecl&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Baldrickk</title>
		<link>http://ftr.wot-news.com/2015/02/13/guide-module-targetting-part-i-intro-external-modules/#comment-264572</link>
		<dc:creator><![CDATA[Baldrickk]]></dc:creator>
		<pubDate>Fri, 13 Feb 2015 20:41:26 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22114#comment-264572</guid>
		<description><![CDATA[Wow. I didn&#039;t mean to stir anything up...

The greater the visibility of good guides the better.]]></description>
		<content:encoded><![CDATA[<p>Wow. I didn&#8217;t mean to stir anything up&#8230;</p>
<p>The greater the visibility of good guides the better.</p>
]]></content:encoded>
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		<title>By: 1n_Soviet_Russia</title>
		<link>http://ftr.wot-news.com/2015/02/13/guide-module-targetting-part-i-intro-external-modules/#comment-264567</link>
		<dc:creator><![CDATA[1n_Soviet_Russia]]></dc:creator>
		<pubDate>Fri, 13 Feb 2015 20:38:50 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22114#comment-264567</guid>
		<description><![CDATA[Wotlabbers care about the game 10 times more than the average pubbie and Wotlabs will never go down because its a tight knit community of friends who will move on to other games but still be cohesive. My prediction, WotLabs will continue to be active longer than WoT and this site. Woras doesn&#039;t count as &quot;active&quot; status for FTR]]></description>
		<content:encoded><![CDATA[<p>Wotlabbers care about the game 10 times more than the average pubbie and Wotlabs will never go down because its a tight knit community of friends who will move on to other games but still be cohesive. My prediction, WotLabs will continue to be active longer than WoT and this site. Woras doesn&#8217;t count as &#8220;active&#8221; status for FTR</p>
]]></content:encoded>
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	<item>
		<title>By: soundrig</title>
		<link>http://ftr.wot-news.com/2015/02/13/guide-module-targetting-part-i-intro-external-modules/#comment-264555</link>
		<dc:creator><![CDATA[soundrig]]></dc:creator>
		<pubDate>Fri, 13 Feb 2015 20:22:45 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22114#comment-264555</guid>
		<description><![CDATA[shut up you schmuck, you can&#039;t put Garbad and QB in the same sentence. who gives a fuck about CryBaby?]]></description>
		<content:encoded><![CDATA[<p>shut up you schmuck, you can&#8217;t put Garbad and QB in the same sentence. who gives a fuck about CryBaby?</p>
]]></content:encoded>
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		<title>By: zeroyuki9221</title>
		<link>http://ftr.wot-news.com/2015/02/13/guide-module-targetting-part-i-intro-external-modules/#comment-264543</link>
		<dc:creator><![CDATA[zeroyuki9221]]></dc:creator>
		<pubDate>Fri, 13 Feb 2015 19:35:16 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22114#comment-264543</guid>
		<description><![CDATA[Have read this before in Wotlabs, but it&#039;s cool to find this here. Especially when FTR has much more diverse demography and (no offense here) more gameplay guides would be very beneficial for majority of readers. I hope we could see more guides for any skill levels in FTR, SS.

Btw, funny to see FTR and wotlabs constantly mocking each other (although most of the stereotypes are quite accurate). I actually hope that both will move to moderation so I don&#039;t get constant atmosphere swing from visiting them back to back.]]></description>
		<content:encoded><![CDATA[<p>Have read this before in Wotlabs, but it&#8217;s cool to find this here. Especially when FTR has much more diverse demography and (no offense here) more gameplay guides would be very beneficial for majority of readers. I hope we could see more guides for any skill levels in FTR, SS.</p>
<p>Btw, funny to see FTR and wotlabs constantly mocking each other (although most of the stereotypes are quite accurate). I actually hope that both will move to moderation so I don&#8217;t get constant atmosphere swing from visiting them back to back.</p>
]]></content:encoded>
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	<item>
		<title>By: phdr_vrba</title>
		<link>http://ftr.wot-news.com/2015/02/13/guide-module-targetting-part-i-intro-external-modules/#comment-264513</link>
		<dc:creator><![CDATA[phdr_vrba]]></dc:creator>
		<pubDate>Fri, 13 Feb 2015 18:35:05 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22114#comment-264513</guid>
		<description><![CDATA[Mostly, cut on the &quot;jokes&quot;, like the 3 lines of text about how does the gun look like and where do you find it, or the ice cubes in whiskey thing (pretty weird analogy btw). Jokes are not what you read guides for and they can easily lead to text skipping, which in turn may lead to useful informaton skipping along with them, or getting lost in the text. At least keep them separated somehow. (Optionaly also make good ones.)

Refrain from redundancy and from noting stuff that should be obvious to the target audience. &quot;The tank has modules. Damaging them will affect the performance of the tank.&quot; You wrote bascially that as a 10 line paragraph. There&#039;s about 6 similiarly long paragraphs about the topic before that.

The next paragraph mentions that shells have &quot;module damage&quot; parameter, which (I assume from the phrasing) has nothing to do with the damage value players can see in-game. You might want to elaborate on that. I always thought damage dealt to modules is based on standard shell damage and other parts of the text would suggest that as well.

Same paragraph also describes how modules are represented, what modules there are, how they take damage, what damage states do they have and mentions the repairing by either crew or toolbox. That should&#039;ve been split into at least 2 paragraphs. Try to keep your paragraphs between 4-8 lines of length, consider splitting or rephrasing if possible.

Well, guess that should be enough. The article has info I didn&#039;t know (raised some questions as well though) and info that every player should know, but the way it is written is just... meh.]]></description>
		<content:encoded><![CDATA[<p>Mostly, cut on the &#8220;jokes&#8221;, like the 3 lines of text about how does the gun look like and where do you find it, or the ice cubes in whiskey thing (pretty weird analogy btw). Jokes are not what you read guides for and they can easily lead to text skipping, which in turn may lead to useful informaton skipping along with them, or getting lost in the text. At least keep them separated somehow. (Optionaly also make good ones.)</p>
<p>Refrain from redundancy and from noting stuff that should be obvious to the target audience. &#8220;The tank has modules. Damaging them will affect the performance of the tank.&#8221; You wrote bascially that as a 10 line paragraph. There&#8217;s about 6 similiarly long paragraphs about the topic before that.</p>
<p>The next paragraph mentions that shells have &#8220;module damage&#8221; parameter, which (I assume from the phrasing) has nothing to do with the damage value players can see in-game. You might want to elaborate on that. I always thought damage dealt to modules is based on standard shell damage and other parts of the text would suggest that as well.</p>
<p>Same paragraph also describes how modules are represented, what modules there are, how they take damage, what damage states do they have and mentions the repairing by either crew or toolbox. That should&#8217;ve been split into at least 2 paragraphs. Try to keep your paragraphs between 4-8 lines of length, consider splitting or rephrasing if possible.</p>
<p>Well, guess that should be enough. The article has info I didn&#8217;t know (raised some questions as well though) and info that every player should know, but the way it is written is just&#8230; meh.</p>
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